View Full Version : The Central "Jill Valentine" Discussion Topic
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padamibr
04-30-2009, 06:33 PM
The only Wesker melee attack that you need is cobra strike, it's the best melee attack in the game. It's a 100% kill and you just need to shot the enemy in the head...
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And about the special moves, they are fun to watch, but you will rarely use them... only is some bosses... And is versus they're all the same.
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And Jill also has 4 moves that are sure to kill.
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Double Knee Drop
Head Grab
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And both specials, but I wouldn't add in the count.
nemesiswontdie
04-30-2009, 08:56 PM
The only Wesker melee attack that you need is cobra strike, it's the best melee attack in the game. It's a 100% kill and you just need to shot the enemy in the head...
.
And about the special moves, they are fun to watch, but you will rarely use them... only is some bosses... And is versus they're all the same.
.
And Jill also has 4 moves that are sure to kill.
.
Double Knee Drop
Head Grab
.
And both specials, but I wouldn't add in the count.
yha but all Jills melee moves take to long so i just stick to Wesker.
padamibr
05-01-2009, 10:37 AM
yha but all Jills melee moves take to long so i just stick to Wesker.
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Sure, if you are going for the high score, you need Wesker... but you will use most only the Cobra Strike... as I said, it's by far, the best melee in the game.
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I try to find the best melee strike by parts, I mean, the best neck breaker move is Chris's... Jill has the best stomp move, the Double Knee Drop, but it's not as easy to do as Wesker Cobra Strike.
TheBlackMamba
05-01-2009, 04:07 PM
i find the knee drop to be effective cus if there are like 2 pple down next to each other, or one guy down and someone near you the knee drop will take out both of them
nemesiswontdie
05-01-2009, 09:17 PM
i find the knee drop to be effective cus if there are like 2 pple down next to each other, or one guy down and someone near you the knee drop will take out both of them
weskers wind fall does the same.
padamibr
05-01-2009, 10:08 PM
weskers wind fall does the same.
.
But Jill's Double Knee Drop is more powerful.
nemesiswontdie
05-01-2009, 10:10 PM
lol ok?
but wesker over all is more powerful.
plus when i use S.T.A.R.S Wesker if i shoot a majini and they fall to the ground and i do a windfall
1. it doesnt take as long
2. its still killing him so the more powerful thing is just for lol's.
padamibr
05-01-2009, 10:29 PM
lol ok?
but wesker over all is more powerful.
plus when i use S.T.A.R.S Wesker if i shoot a majini and they fall to the ground and i do a windfall
1. it doesnt take as long
2. its still killing him so the more powerful thing is just for lol's.
.
Of course Wesker is more powerful.
.
I'm saying that Jill's Double Knee Drop is a better move than Wesker's Windfall, that's it...
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And with Wekser, you will barely use the Wind Fall, it's just about shoting Majinis in the head and use the Cobra Strike... I won't be shoting Majinis in the leg.
nemesiswontdie
05-01-2009, 11:00 PM
i use the windfall cause a kill is a kill and plus its 5 extra seconds
i shoot them in the leg at times cause the mustang kick is pure awesome and is a 1 hit melee kill as well (only if your using S.T.A.R.S wesker)
i dont shoot them in the head all the time cause sometimes there heads explode or a parasite will come out and i dont like those.
padamibr
05-01-2009, 11:20 PM
i use the windfall cause a kill is a kill and plus its 5 extra seconds
i shoot them in the leg at times cause the mustang kick is pure awesome and is a 1 hit melee kill as well (only if your using S.T.A.R.S wesker)
i dont shoot them in the head all the time cause sometimes there heads explode or a parasite will come out and i dont like those.
.
Good for you...
nemesiswontdie
05-01-2009, 11:21 PM
hell yes
TheBlackMamba
05-02-2009, 09:41 AM
weskers wind fall does the same.
Weskers windfall isn't a guarantee kill like Jill's knee drop is though, the only time it might be a gurantee, and that's might, is if you do it to their head, and that's just a waste of time walking around till you find the guys head
I_Am_Nemesis
05-02-2009, 12:00 PM
haha those pics are all pretty damn good. especially the stripper ones lol
nemesiswontdie
05-04-2009, 06:00 AM
Weskers windfall isn't a guarantee kill like Jill's knee drop is though, the only time it might be a gurantee, and that's might, is if you do it to their head, and that's just a waste of time walking around till you find the guys head
well since i only use the Samurai Edge and it only takes 2 shots to kill them i just shoot them while they are running and then i just windfall them when i see the square button and it kills them.
TheBlackMamba
05-04-2009, 06:02 AM
yea and with Jill BSAA one shot to the head is basically guaranteed death
nemesiswontdie
05-04-2009, 06:38 AM
when i use S.T.A.R.S. Wesker i usually aim for the head but sometimes i fire to quickly and i just mustang kick em or windfall them, i dont uppercut cause it dosent always kill them and can take away my combo which i hate it when i loose my combo.
but anyways i think we should talk about Jill not mercs, sorry for the off topicness.
TheBlackMamba
05-04-2009, 12:03 PM
lol we should
I always wondered what hers, and basically every characters, past were, we only get a little bit of info in the manual for RE1 but I want more
padamibr
05-04-2009, 12:36 PM
lol we should
I always wondered what hers, and basically every characters, past were, we only get a little bit of info in the manual for RE1 but I want more
.
Yeah.
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We got a lot of back info on Sheva in RE5... and I notice that I know more about her past than about Jill's.
.
I only know she was born in 1974, joined a Delta Force program incredibly young (and I love that) and joined STARS in 1996.
TheBlackMamba
05-04-2009, 03:54 PM
yea, there should be a lot more, maybe why she went into the Delta Force, what caused her to choose this type of profession etc. etc.
I know that Resident Evil Nemesis (book) somewhat hints at her past, but i dont think that's canon
nemesiswontdie
05-04-2009, 03:55 PM
no the stuff in the books arnt canon ecspecially how she used to be a former theif.
TheBlackMamba
05-04-2009, 04:01 PM
then it seems that everyone is in shadows, well not Sheva, they even gave more backstory on Wesker than the others, he should be the most mysterious of them all
Kronk
05-04-2009, 05:25 PM
I think it best to not think about Jill's (and even Chris's, to an extent) backstory. The creators came up with completely implausible scenarios for the both of them. Aside from the whole "child prodigy" spin, the timing wouldn't work out.
So if you're looking for closure on Jill's past, it'd probably be easier to just write your own version.
TheBlackMamba
05-04-2009, 05:32 PM
I think it best to not think about Jill's (and even Chris's, to an extent) backstory. The creators came up with completely implausible scenarios for the both of them. Aside from the whole "child prodigy" spin, the timing wouldn't work out.
So if you're looking for closure on Jill's past, it'd probably be easier to just write your own version.
writing our own version wouldn't give any real closure though seeing as how it's something we just poofed up from our heads. We could make up any story as we see fit, doesn't make it anymore real though, seeing as how they created the charcters themselves, they should be the ones writing the backstories
Kronk
05-04-2009, 05:38 PM
I was speaking hypothetically. I highly doubt we're ever going to get a backstory on either of them that makes any sense whatsoever. So our options are to just accept what we have and deal with it, or use your imagination to fill in the gaps.
I prefer to just accept what we have.
padamibr
05-04-2009, 05:50 PM
I think it best to not think about Jill's (and even Chris's, to an extent) backstory. The creators came up with completely implausible scenarios for the both of them. Aside from the whole "child prodigy" spin, the timing wouldn't work out.
So if you're looking for closure on Jill's past, it'd probably be easier to just write your own version.
.
Yeah, that's true... Jill joined Delta Force with what? 17/18 years? For someone todo so, Jill's first words should have been: "Drop your weapon!" or "FIRE!"...
.
Although I think that with criativity they could come up with a great back history, you know, it have not to be 100% real, they could change some aspects of the "real world" to make it fit...
Kronk
05-04-2009, 06:01 PM
And it would be great if they did so. I'm just saying we shouldn't be holding our breath for a detailed and cohesive backstory.
I would love to be wrong about that though.
missvalentine
05-05-2009, 02:01 AM
So if you're looking for closure on Jill's past, it'd probably be easier to just write your own version.
I agree, and i would LOVE to write a propar back story for Jill one day. I just need to infiltrate capcom first. :P
Vogue_Dirge
05-06-2009, 07:41 PM
I actually thought SD Perry's back story for Jill was pretty interesting.
Jill's father, Dick Valentine (porn name much?), was a thief and often used Jill in his plans, but Jill changed to the side of justice and truth.
BadWolfX
05-07-2009, 06:08 AM
Yeah, I didn't think that backstory was too bad actually. Don't agree with everything Perry did, but I make an exception for actually giving Jill a past.
Rakkoon
05-27-2009, 04:44 PM
Anyone else notice Jill's height in RE5?
She's always been 5'5", but in RE5, even though she's in her 30s, she's suddenly grown 3 inches and is now 5'8".
Actually everyone in the game is somehow 3 inches taller.
Wesker's always been 6', and now he's 6'3".
Chris has been anywhere from 5'9" to 6', and in RE5 he's 6'1".
Of course, that's a minor issue compared to some of the other disturbances present in RE5, but I did notice it and I don't see why you would to change a character's height when it's always been the same in past games. Unless you want to change the overall aspect of a character, which seems to be the case here, keeping in mind other changes to the looks of Jill and Chris. In fact, Wesker seems to best resemble the true original Wesker we know and love. Until he mutates of course.
Sonicboy 101
05-27-2009, 05:11 PM
I didn't know... I wasn't really focusing on their heights when I was playing the game, lol.
TheBlackMamba
05-27-2009, 05:18 PM
Anyone else notice Jill's height in RE5?
She's always been 5'5", but in RE5, even though she's in her 30s, she's suddenly grown 3 inches and is now 5'8".
Actually everyone in the game is somehow 3 inches taller.
Wesker's always been 6', and now he's 6'3".
Chris has been anywhere from 5'9" to 6', and in RE5 he's 6'1".
Of course, that's a minor issue compared to some of the other disturbances present in RE5, but I did notice it and I don't see why you would to change a character's height when it's always been the same in past games. Unless you want to change the overall aspect of a character, which seems to be the case here, keeping in mind other changes to the looks of Jill and Chris. In fact, Wesker seems to best resemble the true original Wesker we know and love. Until he mutates of course.
wasn't Claire 5'5" and Jill always been 5'3"?
Vector
05-27-2009, 05:49 PM
Just when I thought this thread could FINALLY fucking die...
aris13
05-27-2009, 06:11 PM
This thread will haunt us for the rest of our lives.:(
Rakkoon
05-28-2009, 01:28 AM
I didn't know... I wasn't really focusing on their heights when I was playing the game, lol.
It's right there on their profiles. You don't have to focus on their height while playing the game, but simply check out their profiles.
wasn't Claire 5'5" and Jill always been 5'3"?
Claire is 5'6", Jill is 5'5". Rebecca is the one who's 5'3" =P
TheMedic
05-28-2009, 01:42 AM
Anyone else notice Jill's height in RE5?
She's always been 5'5", but in RE5, even though she's in her 30s, she's suddenly grown 3 inches and is now 5'8".
Actually everyone in the game is somehow 3 inches taller.
Wesker's always been 6', and now he's 6'3".
Chris has been anywhere from 5'9" to 6', and in RE5 he's 6'1".
Of course, that's a minor issue compared to some of the other disturbances present in RE5, but I did notice it and I don't see why you would to change a character's height when it's always been the same in past games. Unless you want to change the overall aspect of a character, which seems to be the case here, keeping in mind other changes to the looks of Jill and Chris. In fact, Wesker seems to best resemble the true original Wesker we know and love. Until he mutates of course.
I bet you next time Rebecca appears in a game she's going to be 6'5! o_o
That is very odd though... I didn't notice this fact about Jill... Thanks for pointing it out!
I DID notice everyone looked bigger in RE5 though.
missvalentine
05-28-2009, 07:23 AM
Anyone else notice Jill's height in RE5?
She's always been 5'5", but in RE5, even though she's in her 30s, she's suddenly grown 3 inches and is now 5'8".
Actually everyone in the game is somehow 3 inches taller.
Wesker's always been 6', and now he's 6'3".
Chris has been anywhere from 5'9" to 6', and in RE5 he's 6'1".
Of course, that's a minor issue compared to some of the other disturbances present in RE5, but I did notice it and I don't see why you would to change a character's height when it's always been the same in past games. Unless you want to change the overall aspect of a character, which seems to be the case here, keeping in mind other changes to the looks of Jill and Chris. In fact, Wesker seems to best resemble the true original Wesker we know and love. Until he mutates of course.
Just another one of capcom many continuity errors, like How Jill's boobs get bigger with every game. :P
BadWolfX
05-28-2009, 11:08 AM
Wow, she got a few inches taller.
REZIDENT EVIL FIEV SUX!
Mr. Spencer
05-28-2009, 11:32 AM
Jill is five inches taller than she was in RE3. The series is fucking ruined.
padamibr
05-28-2009, 01:02 PM
I think there is no problem with it... I mean, it's ok to make this few changes.
.
Jill as a hole has always been the same.
padamibr
05-28-2009, 01:03 PM
I think there is no problem with it... I mean, it's ok to make this few changes.
.
Jill as a hole has always been the same.
Rakkoon
05-28-2009, 04:07 PM
Just another one of capcom many continuity errors, like How Jill's boobs get bigger with every game. :P
They kind of do, don't they? Like, in the battlesuit she looks to be a DD. As big as Excella! Oddly enough, BSAA Jill is much smaller. Like the pre-RE3 Jill.
P.S. Mr. Spencer, cheap instigation.
Kronk
05-28-2009, 08:56 PM
Jill as a hole has always been the same.
Quoted because this made me think of Battlesuit Jill and, well, I lol'd. A LOT. :lol:
nemesiswontdie
05-28-2009, 09:12 PM
Jills hole has always been the same
:P lol
yes my mind is in the gutter on this one :lol:
padamibr
05-28-2009, 11:23 PM
Quoted because this made me think of Battlesuit Jill and, well, I lol'd. A LOT. :lol:
.
kkkkkkkkkkkkkkkkkkk
.
But it wasn't really Jill in that Battlesuit... but I do like her a lot in it.
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And for me, Jill has always been that determined fighter who was willing to give everything to win her fight. And so did her.
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I don't know, sometime I think that there are people who was something against Jill... but it doesn't make much sense. She's a great.
nemesiswontdie
05-28-2009, 11:29 PM
.
But it wasn't really Jill in that Battlesuit... but I do like her a lot in it.
yha it was, that was Jill in that battlesuit
Kronk
05-28-2009, 11:34 PM
Hey, I love Jill. I just exploited a slight gramattical error you made to poke fun at (pun intended) an interesting little addition to her battlesuit. Thanks, Japan. ;)
And yeah, it was her in the battlesuit. Who else would it have been?
nemesiswontdie
05-28-2009, 11:36 PM
Hey, I love Jill. I just exploited a slight gramattical error you made to poke fun at (pun intended) an interesting little addition to her battlesuit. Thanks, Japan. ;)
And yeah, it was her in the battlesuit. Who else would it have been?
what i think shes/hes trying to get at is that its not really Jill because shes being mind controlled and such? idk just a thought
but no matter what thats Jill in that battle suit fighting along with wesker
Kronk
05-28-2009, 11:43 PM
Yeah, yeah. Remember this:
"Oh God, I was aware but couldn't control myself." (Some paraphrashing may have occured.)
She was being physically controlled, not mentally. jillinthesuitforthewin!
padamibr
05-28-2009, 11:59 PM
Yeah, that was my point... but maybe I could have said it better.
.
It was Jill there, and the only thing that happened to her is that she lost her free will, I don't think she was like a doll... but my point is, if Wesker wanted her in a bikini, she would have been in a bikini...
.
Anyway, I love her in that Battlesuit, just play with her in Mercs.
nemesiswontdie
05-29-2009, 12:09 AM
if Wesker wanted her in a bikini, she would have been in a bikini...
how do you know he didnt?
Kronk
05-29-2009, 12:13 AM
Because he's not into chicks.
nemesiswontdie
05-29-2009, 12:14 AM
Because he's not into chicks.
hey! maybe hes into both?
Kronk
05-29-2009, 12:34 AM
That makes it better?
nemesiswontdie
05-29-2009, 12:48 AM
a little lol
P Anderson DIE
05-29-2009, 09:51 AM
You could put Jill Valentine in T-Shirt and Jeans and someone would bitch about it. Alot of people say they hate her but my god they wont shut up about her.
missvalentine
05-29-2009, 09:57 AM
I don't think people hate Jill, they just hate her fans. :P
BadWolfX
05-29-2009, 10:05 AM
Bingo, missv got it right methinks.
P Anderson DIE
05-29-2009, 10:15 AM
I don't think people hate Jill, they just hate her fans. :P
Ah man that's bad think I'm gonna start crying. Oh wait I dont give a shit. If someone is dumb enough to hate someone for liking something then they are pathetic and I really dont ..... no WONT take time out of my day to talk to someone that sad. Maybe you should get a real hobby like football or friends lol. Get out more.
Jill Lover
05-29-2009, 11:20 AM
Your post is kind of... contradicting... I mean... you say if someone hates someone for liking something is absolutely a dumbass. Wrong. But then you say "don't complain about it and try to hang out more often with friends..." I really don't give a d@mn what others think, should fit better than insulting someone for liking a character or game... there will be always someone who disagree with you, that's a real fact... but as a matter of fact, you and me have the same right to disagree with anyone.
P Anderson DIE
05-29-2009, 11:44 AM
What?? Sorry dont understand what you mean.
I agree each to his own 100%.
You dont think it's childish for hating someone because they like something you dont? Clearly you dont remeber what it's like to be a child.
Where am I contradicting myself?
Jill Lover
05-29-2009, 11:55 AM
I meant, people will always disagree with anyone opinions you don't need to get out more often to become a better person. And yes it is childish to hate someone who likes something you might not. But that's how it works... isn't it?
Will you agree with everyone just because you go out often? That's my point.
padamibr
05-29-2009, 11:59 AM
Let's talk about Jill.
.
I would love to see her in a shooter game, not a Resident Evil, but like Gears of War... fighting people, like a counter terrorist... BSAA's missions would be the perfect setting for this...
.
I was watching 24 lastest season and I can't stop thinking how Jill would destroy if she was in Renee's place... Imagine Jill saying "Shut up", "drop your weapon", "put your hands where I can see them"... wow, that would be nice... better than that is her doing a flip kick in some terrorist!
P Anderson DIE
05-29-2009, 12:04 PM
I meant, people will always disagree with anyone opinions you don't need to get out more often to become a better person. And yes it is childish to hate someone who likes something you might not. But that's how it works... isn't it?
Will you agree with everyone just because you go out often? That's my point.
Lol I guess not, but you would'nt be causing as much shit on here if you werent around as much.
Jill Lover
05-29-2009, 12:04 PM
Yes, Well, Jill never was one of those officers who forced the others to follow her instructions, you know. But It would be awesome... unlikely to happen.
LMAO. I agree P_Ardenson, I don't post often either, college is taking a big toll of me. So if anything gets out of hands I'll try to ignore whoever it is...
P Anderson DIE
05-29-2009, 07:49 PM
I try to let thing's fly but when you have someone telling you they hate you because you like a character, I refuse to let that shit fly.
Jill Lover
05-29-2009, 09:17 PM
I try to let thing's fly but when you have someone telling you they hate you because you like a character, I refuse to let that shit fly.
100% Right.
Darinl1979
06-01-2009, 11:22 PM
Let's talk about Jill.
.
I would love to see her in a shooter game, not a Resident Evil, but like Gears of War... fighting people, like a counter terrorist... BSAA's missions would be the perfect setting for this...
.
I was watching 24 lastest season and I can't stop thinking how Jill would destroy if she was in Renee's place... Imagine Jill saying "Shut up", "drop your weapon", "put your hands where I can see them"... wow, that would be nice... better than that is her doing a flip kick in some terrorist!
I dont think its just that its Jill that has that effect, but women in that confident strong role. Jill designed to be attractive, confident and strong appeals to alot of people. Most of the time in video games such as this, women in this role dont work because something makes them come off as annoying...but they were able to pull it off with Jill.
Sorry though. If I had to pick between Renee Walker or Jill...Renee would get my vote.
padamibr
06-02-2009, 12:53 PM
I dont think its just that its Jill that has that effect, but women in that confident strong role. Jill designed to be attractive, confident and strong appeals to alot of people. Most of the time in video games such as this, women in this role dont work because something makes them come off as annoying...but they were able to pull it off with Jill.
Sorry though. If I had to pick between Renee Walker or Jill...Renee would get my vote.
.
I guess I agree with what you're saying. Maybe I like Jill so much because there are a lot of things that I don't know about her... But as I said, I would love to know more.
.
And, you sure about that vote? Haha, I didn't like Renne so much, she really didn't appeal to me. However, I love Jack Bauer!
Ghostface
06-02-2009, 08:07 PM
I love Jill in her battle suit especially at night...lol(jk)
Vector
06-04-2009, 09:01 AM
I'm beginning to wonder if this topic is even necessary anymore. It was created in the first place because of the absurd amount of Jill topics popping up after her headstone appeared at the end of the TGS trailer. 79 pages later and over 1500 posts later...it might be time to move on.
nemesiswontdie
06-04-2009, 09:06 AM
this thread smells of old and annoying post in which i helped.
jill thread=dead :D
Rakkoon
06-04-2009, 09:11 AM
Why should a topic where people enjoy posting be closed? 79 pages alone is reason enough to keep it. Just because you don't like it suddenly it has to go? Maybe it's time for you to move on.
nemesiswontdie
06-04-2009, 09:13 AM
did i once say "close this thread"?
all i said was that this thread always annoyed me cause i got burned out on Jill (and i still am) and that this thread is pretty old now.
missvalentine
06-04-2009, 09:22 AM
I'm beginning to wonder if this topic is even necessary anymore. It was created in the first place because of the absurd amount of Jill topics popping up after her headstone appeared at the end of the TGS trailer. 79 pages later and over 1500 posts later...it might be time to move on.
If this thread dies, i may be tempted to invade other parts of the forum with my Jillmongering. Rawr! :rollseyes
:P
Why should a topic where people enjoy posting be closed? 79 pages alone is reason enough to keep it. Just because you don't like it suddenly it has to go? Maybe it's time for you to move on.
Your sig and Avatar are epic. ^_^
Jill Lover
06-04-2009, 11:49 AM
You can simply skip this thread instead of bitching here... wouldn't be that easier?
nemesiswontdie
06-04-2009, 11:51 AM
did i bitch? no i just said this thread was dead. understand?
Rakkoon
06-04-2009, 12:08 PM
nemesiswontdie, I wasn't referring to you in my post.
Vector
06-04-2009, 12:09 PM
And out of their holes come the relentless Jill fanboys, butthurt by my comments. So fucking predictable.
Jill Lover
06-04-2009, 12:14 PM
So sad.
Nemesiswontdie, you're right. You really do. Because if this thread is almost dead and only some fat @ssholes come here to say "79 pages of nothing" and even having free time to wonder if this topic is even necessary, then yes! this should be closed inmmediately to avoid those intelligent comments.
Vector
06-04-2009, 12:17 PM
So sad.
Nemesiswontdie, you're right. You really do. Because if this thread is almost dead and only some fat @ssholes come here to say "79 pages of nothing" and even having free time to wonder if this topic is even necessary, then yes! this should be closed inmmediately to avoid those intelligent comments.
You speak sarcastically of 'intelligent comments' and yet you're the one name-calling like a fucking 4th grader.
Jill Lover
06-04-2009, 12:23 PM
And who are you to be calling me names?
You're making yourself the fool.
Alexia_Ashford
06-04-2009, 12:26 PM
I'm going to do a Darkmoon here - If either of you continue this namecalling then I shall smother you both in honey and throw you into my nest of pet fire ants. 'Kay? Good.
padamibr
06-04-2009, 01:03 PM
Damn, if you don't like the topic, just don't post here. Anti-Jills are everywhere.
Vector
06-04-2009, 01:09 PM
I'm sure they are, but I'm not one of them -- I'm anti-fanboy.
BadWolfX
06-04-2009, 01:27 PM
I'm sure they are, but I'm not one of them -- I'm anti-fanboy.
Yeah, it's more anti-rabidfans.
Vector
06-04-2009, 01:35 PM
Yeah, it's more anti-rabidfans.
Let's compromise -- anti-rabidfanboys? ^_^
BadWolfX
06-04-2009, 01:37 PM
Let's compromise -- anti-rabidfanboys? ^_^
There, we go ^_^
Rakkoon
06-04-2009, 02:51 PM
ChrisRedfield29, were you abused as a child? I know it's a cliched question, but it really does seem so. Namecalling is a defense mechanism abused people use to make themselves feel powerful. I've noticed you adore the word fanboy. You strike me as the type of guy who likes calling other guys faggots or fairies and all the like. You're like a guy who is afraid to wear pink because he fears he wouldn't look manly enough in pink. You know what I mean? So yeah, call me or whoever you want a 'fanboy', I don't mind. It just makes YOU look bad, if you would take a piece of advice that is.
Anyway, everyone is free to talk about Jill here the way they want to and be fanboys or whatever without this necessarily being a bad thing. I mean, what's with all the definitions? Anyone here is already sick enough to care about a damn game in as much detail as most people here do.
Alexia_Ashford
06-04-2009, 03:00 PM
I thought I made it quite clear what would happen to anyone who carried this right load of old bollocks on. Obviously I didn't.
DON'T pick fights and flame other members. Anyone who, past this post, does so (either by calling anyone else a fanboy or asking if they suffered child abuse or whatever other method you see fit) will get an infraction.
Learn to play nice or this topic will be locked. Keyboard cat is NOT amused!
http://i41.tinypic.com/v7r5at.gif
Vector
06-04-2009, 05:27 PM
ChrisRedfield29, were you abused as a child? I know it's a cliched question, but it really does seem so. Namecalling is a defense mechanism abused people use to make themselves feel powerful. I've noticed you adore the word fanboy. You strike me as the type of guy who likes calling other guys faggots or fairies and all the like. You're like a guy who is afraid to wear pink because he fears he wouldn't look manly enough in pink. You know what I mean? So yeah, call me or whoever you want a 'fanboy', I don't mind. It just makes YOU look bad, if you would take a piece of advice that is.
Anyway, everyone is free to talk about Jill here the way they want to and be fanboys or whatever without this necessarily being a bad thing. I mean, what's with all the definitions? Anyone here is already sick enough to care about a damn game in as much detail as most people here do.
I love how I make one little comment and here comes the Valentine Defense Force, popping up out of the woodworks, swords in one hand and their bleeding asshole in the other. You people really need to get over yourselves.
Everyone needs to relax. I didn't come in here and say "LOCK THIS PIECE OF SHIT THREAD." I simply said that it might be time to move on. This thread was created out of necessity because of all the bullshit theory threads that started popping up about Jill in RE5. Well, RE5 has come and gone now, so why is this thread still necessary? You know how many ridiculous threads we would have if each character had their very own 'discussion topic'?
And Rakkoon, my parents never laid a hand on me as a child. Not once. My father was abused as a child and he vowed to never do it to my brother and I because of how much it scarred him. You wanna talk about defensive? It's you people who are the defensive ones. Any time anyone says a word about your precious fictional character, you throw a shit fit and turn a healthy debate into a mud-slinging contest.
Dot50Cal
06-05-2009, 05:30 AM
Take this to a new direction, or else the topic will be locked again until everyone cools down. People like to discuss Jill. They have a central topic to do that in. I don't see the problem.
missvalentine
06-05-2009, 06:03 AM
Take this to a new direction, or else the topic will be locked again until everyone cools down. People like to discuss Jill. They have a central topic to do that in. I don't see the problem.
Thank you Dot. ^_^ I appreciate this.
I have a question, Jill in RE5 was superhuman almost, she could run up walls, dodge bullets, and do super backflips and such. But that was all because of the P30 right? After the P30 was removed wouldn't Jill return to her regular self? Like she was in the flashback? Or would she retain all these new abilities forever?
BadWolfX
06-05-2009, 07:01 AM
I assume it was because of the P30.
Jill Lover
06-05-2009, 09:39 AM
Take this to a new direction, or else the topic will be locked again until everyone cools down. People like to discuss Jill. They have a central topic to do that in. I don't see the problem.
Well, I'm glad this topic was re-opened because there's always something to discuss about Jill. ^_^
Like DOT said, there's no problem with it.
padamibr
06-05-2009, 03:50 PM
I have a question, Jill in RE5 was superhuman almost, she could run up walls, dodge bullets, and do super backflips and such. But that was all because of the P30 right? After the P30 was removed wouldn't Jill return to her regular self? Like she was in the flashback? Or would she retain all these new abilities forever?
.
From what we read in the files, after the removal of the device, Jill return to have normal human strength... however, it's just the strength that comes with the P30... all the skill to do what Jill did she already had, there is nothing directly controling her.
.
Just see her in Mercs, that's normal Jill.
P Anderson DIE
06-05-2009, 08:19 PM
.
From what we read in the files, after the removal of the device, Jill return to have normal human strength... however, it's just the strength that comes with the P30... all the skill to do what Jill did she already had, there is nothing directly controling her.
.
Just see her in Mercs, that's normal Jill.
It seems that the P30 virus had no longer affects on her after they removed it but what about the Nemesis virus? That's still in her blood. She can't have had two virus's in her blood and have no symptoms.
missvalentine
06-05-2009, 08:50 PM
.
From what we read in the files, after the removal of the device, Jill return to have normal human strength... however, it's just the strength that comes with the P30... all the skill to do what Jill did she already had, there is nothing directly controling her.
.
Just see her in Mercs, that's normal Jill.
Damnit, i was hoping she would be less skilled after RE5. Well at least she's not super strong anymore.
It seems that the P30 virus had no longer affects on her after they removed it but what about the Nemesis virus? That's still in her blood. She can't have had two virus's in her blood and have no symptoms.
i wonder what capcom will do with that?
P Anderson DIE
06-05-2009, 08:58 PM
Damnit, i was hoping she would be less skilled after RE5. Well at least she's not super strong anymore.
i wonder what capcom will do with that?
Nothing I hope. It can only go bad from there. They could make her live longer or die younger depends where they want to go with her from here. Judging from Re5 though I'd be surprised if we see her again. I think she's becoming one of those characters that Capcom just brush aside and pretend never happened like uh... the guy with the beard and the magnum from Re1. Larry Button that's it!
padamibr
06-05-2009, 09:56 PM
It seems that the P30 virus had no longer affects on her after they removed it but what about the Nemesis virus? That's still in her blood. She can't have had two virus's in her blood and have no symptoms.
.
The P30 is not a virus, it's just chemical...
.
And in fact, Jill in RE5 have no virus in her body. The T-Virus she had from Nemesis was destroyed by her anti-bodys. She became immune to it and probably immune to Uroboros, as Wesker gave up testing it on her.
P Anderson DIE
06-05-2009, 10:36 PM
.
The P30 is not a virus, it's just chemical...
.
And in fact, Jill in RE5 have no virus in her body. The T-Virus she had from Nemesis was destroyed by her anti-bodys. She became immune to it and probably immune to Uroboros, as Wesker gave up testing it on her.
Yeah you are right I read that in the Jill file on Re5. I like how it worked out, if she wasn't infected by Nemesis and had the antidote when Wesker was pumping her body with viruses she definatley would have died. I'm still hoping for a Jill Seperate Ways DLC has some real potential there.
missvalentine
06-05-2009, 10:44 PM
I love the irony in that Nemesis's primary goal was to kill Jill, but he ultimately ended up saving her life.
I love Nemesis so much. :lol: *hugs Nemmy*
It's little things like this that go unsaid that i find are the best part of the RE storyline.
Hellwarrior
06-06-2009, 01:58 PM
Nothing I hope. It can only go bad from there. They could make her live longer or die younger depends where they want to go with her from here. Judging from Re5 though I'd be surprised if we see her again. I think she's becoming one of those characters that Capcom just brush aside and pretend never happened like uh... the guy with the beard and the magnum from Re1. Larry Button that's it!
Right jill will
appear one more time in a prequel in Dark side chronicles
- The Beginning of the End, August 2006
2 Chapters
Playable character : Chris and Jill
But yeah RE5 is chronologically her last episode , Chris cramer has already said that it will be the last time we will seeing the old characters and the series will be going for a reboot .Thats sad , i really wanted to see chris and jill at least till they both get grey hairs and retire.
As for the Jill separate ways things though they have been several requests and petitions on the capcom site , i thinks that a bit too much to ask , would take another 1-2 years plus alot of manpower and production costs to do that.
:P
http://img5.imageshack.us/img5/8599/gmconstruct0045.jpg
Hellwarrior
06-06-2009, 02:33 PM
:P
Where did that one come from ?
Right jill will
appear one more time in a prequel in Dark side chronicles
- The Beginning of the End, August 2006
2 Chapters
Playable character : Chris and Jill
But yeah RE5 is chronologically her last episode , Chris cramer has already said that it will be the last time we will seeing the old characters and the series will be going for a reboot .Thats sad , i really wanted to see chris and jill at least till they both get grey hairs and retire.
As for the Jill separate ways things though they have been several requests and petitions on the capcom site , i thinks that a bit too much to ask , would take another 1-2 years plus alot of manpower and production costs to do that.
Pretty sure that the spoiler is a debunked rumor.
ValentineKnight
06-06-2009, 10:22 PM
Sorry but I don't pay that guy much attenion I'll wait for the developers to say something on that matter that said I'd just be happy if they mention want happens to her(like do she and Chris get hitched and make babies?:P)
Hellwarrior
06-07-2009, 03:11 AM
Pretty sure that the spoiler is a debunked rumor.
I would say it isnt rumour simply because capcom has been requesting it to be removed from sites
When the demo version was hacked and revealed that Jill was a boss , capcom did the same thing , request for links to be removed
Bertha
06-07-2009, 04:49 AM
I would say it isnt rumour simply because capcom has been requesting it to be removed from sites
When the demo version was hacked and revealed that Jill was a boss , capcom did the same thing , request for links to be removed
No it wasn't. Even Capcom's supposed call for removal of it was nothing more than trash by some spamming idiots.
Darkmoon
06-07-2009, 06:27 AM
I've gotten confused. Are we talking about Capcom asking for the demo to be taken down ('cos that was real, and funny to boot) or the idea that Jill has DLC/a DSC section, because I haven't heard them doing anything about the second.
Alexia_Ashford
06-07-2009, 06:32 AM
I'm almost certain these spoilers were spammed everywhere by "He who shall not be named". I know they were plastered all over reHorror by that person, and I know nothing about "Capcom asking to take them down". I'll ask Snow when I next talk to him.
And yeah, asking for the hacked demo content from the RE5 demo to be taken down was very real and I had involvement in it, lol. That is true.
Bertha
06-07-2009, 10:14 AM
They are talking about DSC, not what happened with RE5. Hellwarrior was most likely trying to use what happened with RE5 and Capcom's actual request for no spoilers to add validity to the argument on DSC spoilers. I do believe someone posted something about Capcom asking for spoilers for DSC to be removed, and that was posted by none other than the spammer.
http://the-horror.com/forums/showpost.php?p=105010&postcount=263
Big Stu kindly points it out for everyone.
Darkmoon
06-07-2009, 01:34 PM
Thanks for the clear up.
padamibr
06-08-2009, 02:50 PM
I would love to see a Jill and Chris mission in DSC, but...
Ghostface
06-10-2009, 09:05 PM
jill valentine is the best ever!!!!!! Every inch of my walls of my blue room are covered in posters of Jill!!!!! IMO she is better than every RE character combined!
Irontrooper
06-10-2009, 09:37 PM
jill valentine is the best ever!!!!!! Every inch of my walls of my blue room are covered in posters of Jill!!!!! IMO she is better than every RE character combined!
You have posters of Jill? Where can I get those? Been trying to find 'em but can't. The most I got right now is a a pic of her in her BSAA outfit stuck on the side of my guitar amp and one of her RE1 outfit stuck on my bureau next to my lizard cage.
missvalentine
06-11-2009, 02:01 AM
i don't have any Jill posters, i would love to find some though.
I would love to see a Jill and Chris mission in DSC, but...
Me too.
Ghostface
06-11-2009, 07:55 PM
You have posters of Jill? Where can I get those? Been trying to find 'em but can't. The most I got right now is a a pic of her in her BSAA outfit stuck on the side of my guitar amp and one of her RE1 outfit stuck on my bureau next to my lizard cage.
Now if I told you where would all the fun go in trying to find them hmmmm?
News Bot
06-12-2009, 10:29 AM
A Seperate Ways DLC for Jill would be pretty useless. She's under the control of Wesker and Excella for 90% of the game, she doesn't get her hands dirty and she isn't shown using guns (because super agility basically removes the need). So there goes normal gameplay out the window. Then there's the fact that when she is not in Wesker's control... she just retreats. Nothing else. She just high-tails it and manages to get picked up by Josh.
No point, and I'd rather not see it. There's nothing it can add to the fray anyway.
Bertha
06-12-2009, 12:01 PM
A Seperate Ways DLC for Jill would be pretty useless. She's under the control of Wesker and Excella for 90% of the game, she doesn't get her hands dirty and she isn't shown using guns (because super agility basically removes the need). So there goes normal gameplay out the window. Then there's the fact that when she is not in Wesker's control... she just retreats. Nothing else. She just high-tails it and manages to get picked up by Josh.
No point, and I'd rather not see it. There's nothing it can add to the fray anyway.
That really doesn't matter to her overzealous fans. A mini game of Jill simply walking around doing nothing would be worth it to them. But zomg! She was somewhat breathless/in a hurry when she contacted Chris! That must have been something huge! She definitely needs her own content for that!
Darkmoon
06-12-2009, 02:10 PM
I think there is room for one, and there is a fanbase. However, it isn't like Ada's game in RE4 and likely wouldn't be as long. On the plus side...after the Jill fight, until the chopper scene, Jill is essentially free for any story the developers wish to tell.
It's not desperately needed, of course, but then again I don't think anyone would argue Separate Ways was vital to the storyline...hell, Capcom seem to have ignored it themselves.
Rakkoon
06-12-2009, 03:15 PM
That really doesn't matter to her overzealous fans. A mini game of Jill simply walking around doing nothing would be worth it to them. But zomg! She was somewhat breathless/in a hurry when she contacted Chris! That must have been something huge! She definitely needs her own content for that!
God, if you hate Jill's fanbase so much, overzealous or not, why post in Jill's topic in the first place?
Personally, I don't care whether Jill gets her mini game or whatever, I am simply not interested in it. But wait... A whole game of Chris 'simply running around doing nothing' seemed perfectly fine with a crap load of people, didn't it?
Vector
06-12-2009, 04:40 PM
A whole game of Chris 'simply running around doing nothing' seemed perfectly fine with a crap load of people, didn't it?
Because that's exactly what RE5 was about... :\
Even the most hardcore Jill fans need to realize that there's just not much for her to have been doing in the small time slot between saving her and seeing her in the chopper with Josh. Speaking of Josh, I'd much rather see a 'Seperate Ways' starring him. He had a lot more to do with the events in Kijuju than Jill did.
However, I would not be surprised to see some Jill DLC down the line because hey, this is all about money after all. And what sells more than big tits and a juicy ass in spandex? Jill Valentine's big tits and juicy ass in spandex.
lebronj
06-12-2009, 06:42 PM
Not really into the separate ways gameplay, but if its Jill then I'm fine with it. Didn't like Josh that much. But if Jill's T&A sells, then I'm a buyer.
Bertha
06-12-2009, 08:37 PM
God, if you hate Jill's fanbase so much, overzealous or not, why post in Jill's topic in the first place?
Personally, I don't care whether Jill gets her mini game or whatever, I am simply not interested in it. But wait... A whole game of Chris 'simply running around doing nothing' seemed perfectly fine with a crap load of people, didn't it?
Hating a fanbase is one thing. I don't hate Jill as a character. Here's an idea for you: If you don't like what I post, ignore it. Don't try to tell people where they can and cannot post in a public forum. This discussion thread isn't called "The Central 'Jill Valentine' Discussion Topic, Only for people that are willing to say positive shit about the character".
A discussion involves more than just people sitting around saying "ZOMG WOWZ! I LUVS TEH JILL!" "OH RLY? ME TOOZ!" I didn't see you jumping anyone else's ass for saying they thought Jill didn't need a DLC.
Or has it come to the point where only people wanting to kiss up to a video game character are allowed to post anything, rather than people willing to make statements and then disagree with a topic?
missvalentine
06-12-2009, 09:20 PM
Oh boy, here we go again. :\
Anyways, there is nothing wrong with some DLC involving Jill, but it would be a little short, maybe have the first half playable of Josh and the second half playable as Jill. Because well, as much as some people don't like to admit it, she's a popular character and it would get good sales.
Alexia_Ashford
06-13-2009, 04:44 AM
I honestly don't think Jill's role in RE5 could warrant a DLC. The only feasible way I could see it happening is to make a DLC exploring what happened in the Spencer Mansion, allowing either Chris or Jill to be playable, and having a similar sort of theme as RE1; walking around a creepy mansion, fighting some mutants, leading to a final confrontation with Wesker. I think that could work.
As a sub-plot to the main storyline, I think the only character which that could work with would be Josh, or perhaps Wesker.
Mr. Spencer
06-13-2009, 05:27 AM
Jill, Jill, Jill...you're like a broken record, you know that?
Vector
06-13-2009, 01:56 PM
Jill, Jill, Jill...you're like a broken record, you know that?
http://farm4.static.flickr.com/3612/3622973930_1f3bd74981_o.jpg
padamibr
06-13-2009, 02:49 PM
I was seeing some videos in youtube and I found this:
.
http://www.youtube.com/watch?v=_G_iOTW2KB0
.
Anyone one got a clue about it? Or it's nothing? I'm without Xbox Live so that's why I'm asking.
Mr_Zombie
06-13-2009, 02:54 PM
The video was uploaded on 12th March, day before RE5 was released, so that could be just a viral campaign.
padamibr
06-13-2009, 03:00 PM
Wow, I missed the date... but it's wierd, as I was looking for a video I saw a time ago, and I went in 'most recent' and this video was one of the first, but I tryed to find it again and it was not there, maybe I went in someother place...
.
Well, my mistake.
Tyrant T-002
06-13-2009, 03:46 PM
I prefer a small file telling how Jill and Josh met and found a helicopter
Rakkoon
06-13-2009, 04:08 PM
A discussion involves more than just people sitting around saying "ZOMG WOWZ! I LUVS TEH JILL!" "OH RLY? ME TOOZ!"
Obviously you're not trying to say that people here are braindead idiots. That's what I don't understand, why stoop that low and talk to all those losers in the very thread you hate so much?
I honestly don't think Jill's role in RE5 could warrant a DLC. The only feasible way I could see it happening is to make a DLC exploring what happened in the Spencer Mansion, allowing either Chris or Jill to be playable, and having a similar sort of theme as RE1; walking around a creepy mansion, fighting some mutants, leading to a final confrontation with Wesker. I think that could work.
As a sub-plot to the main storyline, I think the only character which that could work with would be Josh, or perhaps Wesker.
That's a very nice idea. I would love a creepy mansion/castle setting. No matter how many times they use that, I would never get tired of it. I think it really suits Resident Evil and they can't go wrong with that.
Jill, Jill, Jill...you're like a broken record, you know that?
Isn't that old already?
aris13
06-13-2009, 04:49 PM
Isn't that old already?
That's a classic.
Rakkoon
06-13-2009, 05:44 PM
That's a classic.
Well, that's about the only thing I do like about Chris nowadays; he's stubborn as hell.
Bertha
06-13-2009, 07:55 PM
Obviously you're not trying to say that people here are braindead idiots. That's what I don't understand, why stoop that low and talk to all those losers in the very thread you hate so much?
Funny...I don't remember saying I hate this thread at all. And if I was going to call someone an idiot, trust me...I'd do so and take the infraction for it. It seems, especially lately, that if anyone says anything negative about Jill, it is instantly branded as flaming or insulting.
I think a Jill DLC would be unnecessary, especially if it was in the Spencer Estate. Why would an old man have traps and monsters in his own home, which most likely would have been disposed of by Wesker before Chris and Jill even arrived? Spencer was expecting Wesker...why would he want to try and prevent him from getting there? As a test? Why test him after he's been testing him for over ten years?
A DLC of Jill in Kijuju? Oh yes...I can see it now. Jill following Irving around, including a wonderful driving sim of Jill trying to steer and stop Irving from changing the radio station. However, since Jill is under mind control, it wouldn't have mattered and no matter what she'd be forced to listen to whatever Irving liked. Or maybe some DLC of Jill managing to go through the ruins and not set off a single trap, and the ones she does set off, she has to reset by the time Chris and Sheva arrive. How about once Jill returns to normal...a lovely walk all the way down to the pier to await Josh in the helicopter.
There really doesn't seem to be any purpose for DLC. Maybe I'd not get bitched at so much if I made the sexist comment of claiming I'd buy DLC of Jill just so I can see her tits and ass more. Because why should wanting soemthing with actual sense matter, when there's a female video game character showing off her body?
P Anderson DIE
06-13-2009, 08:36 PM
Maybe I'd not get bitched at so much if I made the sexist comment of claiming I'd buy DLC of Jill just so I can see her tits and ass more. Because why should wanting soemthing with actual sense matter, when there's a female video game character showing off her body?
Not everyone like's Jill because of the T&A you think Jill is the only woman in Resident Evil with T&A please if it was about that we'd all be Ada fans. I can't speak for everyone but I like Jill for her character, I like alot of Resident Evil characters that's why I'm a fan. I can't believe the stick people get for liking Jill, It really is childish and if you have nothing better to do than come in this thread and bitch then I feel for you. I think this thread should be shut now because it's just become a place people come to bitch and moan. Change the name to the "I'm on a roid rage thread".
padamibr
06-13-2009, 08:53 PM
Jill is NEVER unnecessary !
Rakkoon
06-14-2009, 02:12 AM
Maybe I'd not get bitched at so much if I made the sexist comment of claiming I'd buy DLC of Jill just so I can see her tits and ass more. Because why should wanting soemthing with actual sense matter, when there's a female video game character showing off her body?
You know, you can't be more right. And what's wrong with that? Is it sexist? What the hell is that? A female video game character with great t&a will always be attractive, and no it doesn't have to make sense. Of course it's better to have Jill's ass to look at while playing instead of Chris's. At least for me, or for any guy I assume. And I keep hearing crap from girls about this and that being sexist when it comes to women, but no complaints when it comes to men. I'm not saying there should be more of the latter; I think there should be no complaining about either. Look at Chris. He is so ridiculously muscle bound he doesn't look human anymore. And that's flaunted throughout the game. Little boys are happy with their big hero and certain girls go week in the knees. And then a girl will say she wants to see Chris in a tribal outfit instead of Sheva. Oooh, sexist! Yeah, right. Except I see nothing wrong with any of that. I am personally disgusted with Chris's look and I would have liked it a lot more if he had less bulk on him. I don't mind the definition, that's great, but mass I find meretricious. For example, the way they handled Wesker's body, that was perfect. That's real musculature, no steroids, no fake crap. Because in reality, those water filled muscels would have been of no use whatsoever. Anyway, Jill was whored out for sure, but she's always been 'easy on the eyes', and she was purposely disigned like that by Capcom.
Like I said, I'm not interested in a Jill minigame, but I would love the Spencer Estate used in some way, because I like the mansion setting. Spencer is obviously a sick man, physically AND mentally, so maybe he wanted to have some fun before he died and let loose all those monsters in his own house to play with Wesker and buy himself a few more hours of agony. Or whatever. It doesn't have to make much sense since RE5 didn't exactly present the most coherent story, so you can always think of an excuse to make a minigame in the Spencer Estate.
Mr. Spencer
06-14-2009, 04:10 AM
Isn't that old already?
I say that about everything you spout.
Darkmoon
06-14-2009, 04:41 AM
Ladies and gentleman, the management would like to remind you of our hideous violence policy. That is, if people cannot be civil we get to beat them to death with there own keyboard, laughing as we do so.
People are getting worked up. Remember, you can say what you like about peoples ideas, about Jill, about whatever...but personal comments are off limits.
Ghostface
06-15-2009, 03:00 AM
lol something tells me my post in here started this argument lol somehow I find that very funny......
missvalentine
06-15-2009, 03:35 AM
Like I said, I'm not interested in a Jill minigame, but I would love the Spencer Estate used in some way, because I like the mansion setting. Spencer is obviously a sick man, physically AND mentally, so maybe he wanted to have some fun before he died and let loose all those monsters in his own house to play with Wesker and buy himself a few more hours of agony. Or whatever. It doesn't have to make much sense since RE5 didn't exactly present the most coherent story, so you can always think of an excuse to make a minigame in the Spencer Estate.
I agree with this, I would love to go around the Spencer estate with Jill and Chris, It would be awesome, and hopefully scary too.
Who gives a flying fuck about story, RE5 wold have been better without a story.
RE's in game story has always been shit compared to anything else, the overall story, however, is very good i think.
http://img4.imageshack.us/img4/4426/gmconstruct0091.jpg
think she maybe a little angry :P
missvalentine
06-20-2009, 02:49 AM
^ That is awesome. ^_^
Anyways...
http://www.tekkenpedia.com/w/images/thumb/5/5e/Nina_Williams_(DbD).jpg/180px-Nina_Williams_(DbD).jpg
Nina Williams.
+
http://www.capcom-central.com/Other/Demento/images/char/fiona.gif
Fiona Belli.
=
http://i291.photobucket.com/albums/ll301/SilentBloodShed/Jill_RE5_by_SBS.gif
Jill Valentine in RE5.
^ That is awesome. ^_^
Anyways...
http://www.tekkenpedia.com/w/images/thumb/5/5e/Nina_Williams_(DbD).jpg/180px-Nina_Williams_(DbD).jpg
Nina Williams.
+
http://www.capcom-central.com/Other/Demento/images/char/fiona.gif
Fiona Belli.
=
http://i291.photobucket.com/albums/ll301/SilentBloodShed/Jill_RE5_by_SBS.gif
Jill Valentine in RE5.
0.0 holy..... now that is something i never thought about
missvalentine
06-20-2009, 03:00 AM
0.0 holy..... now that is something i never thought about
I know right, it's like capcom just mixed and matched with there past characters until they found something that looked remotely like Jill.
Lazy people. :\
Bertha
06-20-2009, 04:01 AM
0.0 holy..... now that is something i never thought about
Except...the whole Fiona Belli/Nina Williams statements have been used ever since Jill's blonde hair was first seen. I'm pretty sure it has been mentioned here numerous times.
really? well its the first time i've thought about it that way so yeah its new too me, can thank the nice big rock i've been under for months for that.
BadWolfX
06-20-2009, 06:28 AM
It's also like
http://jonathanpthomas.com/shadowmoses/wp-content/uploads/mgs3_screenshots_zero_paramedic.jpg
Did Konami just copy Jill?! omgwtfbbq!
Mr. Spencer
06-20-2009, 08:04 AM
Special guest appearance by Major Zero!
missvalentine
06-20-2009, 11:31 AM
It's also like
http://jonathanpthomas.com/shadowmoses/wp-content/uploads/mgs3_screenshots_zero_paramedic.jpg
Did Konami just copy Jill?! omgwtfbbq!
Para-Medic is like a 60's Jill Valentine! What more could you want lol?
http://etudiant.univ-mlv.fr/~mcomlan/paramedic.jpg
http://media.comicvine.com/uploads/0/77/275253-198736-jill-valentine_large.jpg
She has a similar hairstyle Ill agree, but a different facial structure and very different clothes. But there both similar in that the're awesome and are the greatest most coolest characters in there respective series. :P
Special guest appearance by Major Zero!
Major Zero is fucking brilliant! One of the best characters in Metal Gear.
GuardhouseMusic
06-20-2009, 01:41 PM
Yoji Shinkawa's drawing looks kinda like Patty Hearst. Maybe I'm nuts.
Anyways, DXP, where did those pictures come from (the black umbrella outfit and the one with that bulky nemesis)? They're well done.
ya mean this one?:
http://img269.imageshack.us/img269/1752/deresidentevil0002.th.jpg (http://img269.imageshack.us/my.php?image=deresidentevil0002.jpg)
its something i was keeping as a secret project i'm gonna officially unveil it soon when i have something concrete too show.
REmaster
06-20-2009, 02:09 PM
^ Hmmm...this interest me. Mansion + Wesker + Umbrella Jill is pretty cool lol.
GuardhouseMusic
06-20-2009, 02:51 PM
Well, whatever it is, good luck! I just hope you implement a sound effect of Jill's leather (or is it vinyl) scrunching as she walks. :P Just kidding.
BLSR1
06-20-2009, 05:17 PM
ya mean this one?:
http://img269.imageshack.us/img269/1752/deresidentevil0002.th.jpg (http://img269.imageshack.us/my.php?image=deresidentevil0002.jpg)
its something i was keeping as a secret project i'm gonna officially unveil it soon when i have something concrete too show.
I smell Garry's mod
missvalentine
08-28-2009, 04:37 AM
I'm reviving this topic, since I can't use my own topic I made to continue an argument. :\
...what? So, as long as Jill is in the game, you couldn't care less if we loose something like, 'What happened to Sherry?' or 'Who exactly is Ada working for?' or 'Who stole Leon's personality?' You know, you're taking your fandom a little too seriously. I'm starting to think the whole reason you think RE2 is overated is it lacks Jill.
Whoa! Calm down man! I respect you and I like your posts. No need to be like this just cause we disagree.
I never said sacrifice it for those. I said a number of times the 4th scenario should be about Claire and Sherry, and there is already a Leon one. I wouldn't really care about Ada, but it wouldn't hurt if she was in it either. I want all those, plus a Jill and Chris BSAA mission. Now we have no idea what a BSAA mission could hold in it storywise. We could get a whole lot of back story on Chris and Jill themselves, it could have Nicholai in it. It could even set up for a completely new story arc in RE6. It could have anything in it. There is no reason it can't add to the story.
And I only think RE2 is slightly overrated. I still think it's a fantastic game. And what you said there is just stupid and offends me. Don't go calling me some obsessive Jill fan like a few others do. I hate it, and it's why I get baited into fights, trying to defend my opinions so much. :nervous: Ill admit that. I liked RE1 and RE3 before I liked Jill, part of the reason I like her is cause she's in my two favorite games ever. Ive always thought they were superior, it has nothing to do with the characters in them. :\
You would actually have a scenario where Jill shows up, kills some stuff, goes, 'Yes, we'll still keep fighting! Into our fifites and beyond!' and then go rather than having something that actually adds to the storyline. That's just wrong in so many ways.
No, I would not fucking want that ok! :billy: It would make them Mary Sue's, and I just said before I hope they retire soon, and not become like Old Snake. Because that would be stupid.
Why are you being so on the offensive now?
If you continue to derail this thread I'll give you infractions for Spam.
That was my own thread. I should be able to do what I wish in it. :billy:
Look, I am sorry, for pissing you off, and sorry for offending you. But I would not have even pursued this argument if people had not insulted me in the first place. I don't know why, but a certain member, seems to have to bring up arguments from the past every time I mention her name. And it causes a huge fight. And I hate it when they do so.
Darkmoon
08-28-2009, 05:12 AM
If you wanted a thread to complain about Jill not being in the game, then make that thread. The thread you did make, according to it's title, is to talk about characters in Darkside Chronicles...and yet Jill, the one character confirmed not to to there, was the one that was talked about most. And not, I should hasten to add, because anyone else wanted to. It was purely your doing. If you disagree then please, feel free to contact Dot and complain about me. Otherwise...who made a topic is completely irrelevant.
I'm not aiming to be offensive, but you quite literally said you didn't care what was cut from Darkside Chronicles to make way for Jill. And something would have to go. That ticked me off. Jill has no place in Darkside Chronicles, anymore than Chris does outside the Code Veronica sections, anymore than Leon and Claire had a place in Umbrella Chronicles. Would you have been happy if Jill was cut from the last section of Umbrella Chronicles so Leon could be there instead? A cross agency assault on the last of Umbrella's bases makes sense, doesn't it?
You need to look at it objectively...what would including Jill in a scenario bring? What would it add? At this point, in this game, nothing. A single sub chapter is not enough to add any serious character development to a main series characters, it's only useful for fleshing out smaller ones such as Marvin or Irons or Ben. Maybe have Rodrigo chose not to evacuate Rockford and instead go back to save Claire, getting injured in the process. What could they do for Jill in such a small section?
The answer is: Not a lot. For a start, these smaller scenarios have to take place during an outbreak of some sort, so you're going to have to add her to either the South American scenario or the possible fourth scenario, but that's not confirmed at all, we have no information, and it's more likely the three current scenarios are going to instead be longer and better than the UC counterparts. However, in either scenario, the most you can do with Jill would be something like, 'Investigate area, find infection, get out, call Leon.'
Now, with another character such as Ada you can do some stuff there. Does she call Leon or her superiors. Does she get a choice? Is she leading Leon into things for her own benefit? With Jill, though, it makes less sense. Why would Jill back off for a start, rather than investigate further herself? And that's a best case scenario here. Remember, we can't just have a Jill and Chris scenario at random that doesn't tie into the main game, so it has to link to the main game somehow. And with Capcom I doubt they'd even manage this level of creativity.
Equally, we can't have Jill and Chris in a longer scenario because this isn't there game. Giving them the entirety of the possible fourth scenario, for example, would not be at all good. It would shift the focus away from Leon and Claire and this is there game...if the final scenario is Jill and Chris that says, 'Well, yeah, they can do some of the ground work. But only Chris and Jill can actually have closure on a storyline...even if it's not there storyline.'
So, we're left with Chris and Jill, called in as BSAA agents, who then withdraw and allow Leon to go in instead. They have no time for character development and they add nothing to story, whereas a different character could be developed and add to the story. That's the issue here. If Jill is in this game we loose something, and the only thing we'll have gained is Jill being in the game. There's no way to include her in such a way as to make it worthwhile. She doesn't need to be there and, really, she shouldn't be there.
missvalentine
08-28-2009, 05:30 AM
I'm not aiming to be offensive, but you quite literally said you didn't care what was cut from Darkside Chronicles to make way for Jill. And something would have to go. That ticked me off.
Sorry, I should have been more clear on that. I was doing something else while typing that and didn't re read it or think it through well enough.
I don't think anything should be cut. If something has to be cut, then cut RE2 and CVX, because well, we already know what happens, and any chance at a new scenario is good. I don't think cutting the two rehashes would do much harm. But then it would be be chronicles would it. Also, I have a feeling, that if RE2 and CVX are in DSC, all hopes of a real RE2 Remake will go down the drain. And people will say all a real remake would add would be free walking around and a different camera. Since the story and cutscenes would already be in DSC. So yeah, I'm not happy about them being in DSC, an on rails Remake is not a good idea.
I would like there to be Sherry, Claire, Leon and other people mission too in the game. And I would not like any of them cut just for a Jill Chris mission. I would like it more if they added a 5th mission. Like I said in another topic, games need to be longer, like they were 10 years ago.
I see your point on why she doesn't need to be in it. But nevertheless, I would enjoy seeing her in it, and quite a few other people have stated that too. That they would enjoy her making an appearance, even if it's a two second cameo with one line spoken.
But I'm not going to argue this anymore as I am really sick of it.
Lets just, agree to disagree.
Zombie Fred
08-28-2009, 06:21 AM
Sorry, I should have been more clear on that. I was doing something else while typing that and didn't re read it or think it through well enough.
I don't think anything should be cut. If something has to be cut, then cut RE2 and CVX, because well, we already know what happens, and any chance at a new scenario is good. I don't think cutting the two rehashes would do much harm. But then it would be be chronicles would it. Also, I have a feeling, that if RE2 and CVX are in DSC, all hopes of a real RE2 Remake will go down the drain. And people will say all a real remake would add would be free walking around and a different camera. Since the story and cutscenes would already be in DSC. So yeah, I'm not happy about them being in DSC, an on rails Remake is not a good idea.
I would like there to be Sherry, Claire, Leon and other people mission too in the game. And I would not like any of them cut just for a Jill Chris mission. I would like it more if they added a 5th mission. Like I said in another topic, games need to be longer, like they were 10 years ago.
I see your point on why she doesn't need to be in it. But nevertheless, I would enjoy seeing her in it, and quite a few other people have stated that too. That they would enjoy her making an appearance, even if it's a two second cameo with one line spoken.
But I'm not going to argue this anymore as I am really sick of it.
Lets just, agree to disagree.
But the whole point for this game was to be set on the events on the "dark side" side of things; Resident Evil 2 and Code Veronica was sure given to be in the next game (and it was obvious there would be another with the huge success Umbrella Chronicles had made when released) and it's the whole reasons why this game exist, to follow the story for Leon and Claire (and those who are related are PIVITOL to the story) so it's a given to the scenarios we would be playing, and the extra story to tie in several events for later.
The best bet is to see if they want to do another chronicles, so it would become a triology on-rail set, before they go onto doing a Third person survival action/horror for the Wii (wii+?) next, since there are still several chapters to tell (Ark thompson from gun suvivor, the related umbrella islands and victims that have survived the terrors of biological weapons, and then the event of Chris and Jill in the start of the BSAA, before she become Nina Williams)
missvalentine
08-28-2009, 06:59 AM
But the whole point for this game was to be set on the events on the "dark side" side of things; Resident Evil 2 and Code Veronica was sure given to be in the next game (and it was obvious there would be another with the huge success Umbrella Chronicles had made when released) and it's the whole reasons why this game exist, to follow the story for Leon and Claire (and those who are related are PIVITOL to the story) so it's a given to the scenarios we would be playing, and the extra story to tie in several events for later.
The best bet is to see if they want to do another chronicles, so it would become a triology on-rail set, before they go onto doing a Third person survival action/horror for the Wii (wii+?) next, since there are still several chapters to tell (Ark thompson from gun suvivor, the related umbrella islands and victims that have survived the terrors of biological weapons, and then the event of Chris and Jill in the start of the BSAA, before she become Nina Williams)
Yeah I know. It needs RE2 and CVX to be a chronicles game. :( But I can't help but have a feeling it will eclipse all hope of a real true remake.
I know I said before, that I think there will be a Chronicles trilogy, cause everyone loves trilogy's. But I was thinking, and realized capcom seems to have a thing for Sequels. (Sequel being a set of two).
I mean, the Outbreak Sequel, the Mansion Sequel (RE0, RE1) The Raccoon City Sequel (RE2, RE3). The Chris VS Wesker sequel (CVX, RE5). The Gun Survivor canon Sequel (Survivor, Dead Aim). And the new style Sequel (RE4, RE5). And so I assume Chronicles will follow suit.
If they break the pattern and make a third Chronicles game however. Then It would be great. And that should certainly have Jill and Rebecca in it.
aris13
08-28-2009, 07:07 AM
But I can't help but have a feeling it will eclipse all hope of a real true remake.
The only RE game that deserves a remake is Gun Survivor, RE 2 is too perfect to be remade.
And missv if you wanted to talk about Jill then why you started another topic about it.......
missvalentine
08-28-2009, 07:39 AM
The only RE game that deserves a remake is Gun Survivor, RE 2 is too perfect to be remade.
And missv if you wanted to talk about Jill then why you started another topic about it.......
I don't think so. No game is to perfect for a remake. I think RE2, RE3 and CVX should get the same treatment RE1 got. ^_^
I revived this topic instead of making a separate topic.
BadWolfX
08-28-2009, 08:22 AM
I don't think Code: Veronica needs it, I agree with RE2 and RE3 though.
Alexia_Ashford
08-28-2009, 08:33 AM
I don't think Code: Veronica needs it, I agree with RE2 and RE3 though.
I completely disagree. I think Code Veronica needs it more than RE2 or RE3, because the point of a remake is to, obviously, remake a game. RE2 and RE3 were great as they were and the only thing they could really do is increase the graphics, add a couple of new gameplay elements and expand ever so slightly on the story (a la REmake). Code Veronica, however, had a lot of flaws, but a lot of story potential. The gameplay sometimes made it unplayable, or extremely irritating. If it got a remake, these things could be eliminated, making it overall a much better game and an entirely new experience. It makes a lot more sense to remake something which had bad elements but with a lot of potential, than something which was a masterpiece as it was.
Canas Renvall
08-28-2009, 08:34 AM
I agree with Alexia, I wouldn't mind seeing the DSC Claire running around with her twin guns. :P Also, seeing as how CVX is the longest game, if they could get the gameplay elements of REmake in there (defense items and such), it would be a nice, long trip down happiness lane.
And let's be honest, who hasn't completely begged for a REmake-caliber Wesker vs. Chris fight?
Alexia_Ashford
08-28-2009, 08:47 AM
It's not just that, it's things like how there is no pre-warning of the character switches and how any items in Claire/Chris' inventory, you can't use them for the remainder of the game. If they did a REmake, they could change things such as any items in their inventory automatically gets put in the item box. They could also make the environments more interesting and cut down on the amount of backtracking. If they had the same atmosphere of REmake in places like the doctor's torture chamber, it could be truly unsettling.
BadWolfX
08-28-2009, 10:52 AM
Well I was more thinking that Code: Veronica is more recent than the other two but you do bring up good points. Another thing that is annoying is if you don't take the empty fire extinguisher. I always forget about needing it to get the Magnum near the end.
GuardhouseMusic
08-28-2009, 02:47 PM
I completely disagree. I think Code Veronica needs it more than RE2 or RE3, because the point of a remake is to, obviously, remake a game. RE2 and RE3 were great as they were and the only thing they could really do is increase the graphics, add a couple of new gameplay elements and expand ever so slightly on the story (a la REmake). Code Veronica, however, had a lot of flaws, but a lot of story potential. The gameplay sometimes made it unplayable, or extremely irritating. If it got a remake, these things could be eliminated, making it overall a much better game and an entirely new experience. It makes a lot more sense to remake something which had bad elements but with a lot of potential, than something which was a masterpiece as it was.
The arguments for "why it makes sense to remake this installment over the other" or "why this game needs a remake more than the other" are purely subjective. Regardless of what you think of RE:CV, publications love it (look at the reviews of both the original and X), and I suppose there are people who find every bit of puzzle solving/backtracking rewarding. Regardless of whether you think RE3 is a masterpiece (while you didn't say exactly that, the last sentence implies it), there are people who believe that the game is one of the weakest in the series. Ditto RE2 and RE1; I'm sure there are many people who can find limitations. A remake doesn't imply that the title needs it, take a look at the film industry.
missvalentine
08-28-2009, 10:02 PM
And let's be honest, who hasn't completely begged for a REmake-caliber Wesker vs. Chris fight?
I.
I would not like that to be honest. That story arc should die and stay dead.
I think that CVX probably needs a remake more. But that doesn't mean RE2 and RE3 shouldn't get them either. An RE3 Remake could add a lot more to the story, people have always said RE3's only weak point was it's simpler storyline. It never bothered me, but they could patch that up with a Remake.
I don't think RE2 is perfect either. It needs a remake as well. I think it's the only RE game now that doesn't have a version with quick turn available IIRC.
Canas Renvall
08-28-2009, 11:08 PM
^ I would think you'd want it just to see Chris get whooped on, though. :P
I kid, I kid.
However, I do agree that RE3 could benefit from added storyline. So long as it isn't like what UC did (wait, there was a more advanced Tyrant than T-002 before it was made? What?)...
Also, yes, RE2 does need a quick-turn. XD
Swagger
08-29-2009, 08:12 AM
I liked how re3 is made, I keep playing the game. Jill reminds me of lara croft XD
missvalentine
08-29-2009, 08:38 AM
^ I would think you'd want it just to see Chris get whooped on, though. :P
I kid, I kid.
However, I do agree that RE3 could benefit from added storyline. So long as it isn't like what UC did (wait, there was a more advanced Tyrant than T-002 before it was made? What?)...
Also, yes, RE2 does need a quick-turn. XD
Id rather Jill beat Chris up. :P Man on Man isn't much to my liking. :lol:
I think if RE3 had more added to the story, it would finally get some damned recognition. I hate it when it's overlooked. I think RE3's story is fine myself, but I agree it's a lot less complex, so if they added just a few extra things, and maybe added some back story to Jill. I think it would without a doubt be the greatest RE game ever. it already has perfect gameplay. And an updated Nemmy model would just be, orgasmic. XD
I liked how re3 is made, I keep playing the game. Jill reminds me of lara croft XD
That's weird, cause Jill was before Lara. But oh well.
Swagger
08-29-2009, 08:40 AM
When I first played Re3 and saw jill had some dodge move, I was like god damn this is so awesome! Not to mention I keep freakin out fighting nemesis everyone he chases you XD
Jill Lover
08-29-2009, 12:23 PM
Sorry missv but RE3 is already perfect. Not matter what they say. You know they'll always argue about the Jillyness over and over again.
valentinesdead?
08-29-2009, 06:15 PM
Neither RE2, RE3, or RE Code Veronica, are *perfect*. All three could use serious updates. Anything post Remake has aged very well.
Capcom, you've milked the RE franchise long enough on the Wii, with the Re4 port and two gameplay lax rail shooters. It's time to use all that money to properly greenlight at least *one* real remake for the Wii for christ sakes. Enough is enough.
missvalentine
08-29-2009, 06:29 PM
Sorry missv but RE3 is already perfect. Not matter what they say. You know they'll always argue about the Jillyness over and over again.
Oh I agree. In my opinion anyways it's perfect. In fact, it's only imperfection cold be that fact that most people tend to overlook it. And a Remake could fix this.
Also RE3 in Remake graphics would be orgasmic. It's worth it just for that.
Neither RE2, RE3, or RE Code Veronica, are *perfect*. All three could use serious updates. Anything post Remake has aged very well.
Capcom, you've milked the RE franchise long enough on the Wii, with the Re4 port and two gameplay lax rail shooters. It's time to use all that money to properly greenlight at least *one* real remake for the Wii for christ sakes. Enough is enough.
This, Remake already dammit capcom!
But I think they should be on the PS3, not the Wii.
valentinesdead?
08-29-2009, 07:08 PM
This, Remake already dammit capcom!
But I think they should be on the PS3, not the Wii.
See, the problem with remaking it, or RE2 or RECVX for the PS3 and 360 is the simple fact it would cost around the same in budget and man hours that RE5 did. That's not really a finacially feasible solution for Capcom to use its resources to remake old games on the most powerful systems when they need to concern themselves with the eventual Resident Evil 6. However, given the fact that the Wii is a souped up gamecube(and RE4 still looks really damn good as far as textures and character models, and its 4 years old. The Wii can certainly do better), it simply makes the most sense to upgrade these original games on the Wii exclusivly. Its the perfect balance, appeasing fans, and Capcom's best chance to make their money back on such projects. Like I originally said, anything post Remake is really fine as it as graphically, voice-acting, presentation, story-wise. The only thing lacking is the High Def, unfortuantely. :(
Jill's Boob
08-29-2009, 08:20 PM
RECV has more substance than RE2/RE3. Plus, despite it being on a more recent platform, it hasn't aged as well. Graphically, RECV looks worse (to me, and many others) than RE2/3. That's why I nominate it for a remake first...even though all of us pining for remakes are honestly probably just "peeing into the wind."
Alexia makes many other great points that hammer home the fact that RECV is most in need of an honest-to-goodness remake/overhaul.
As for the re-opening of this thread: :blargh:
Do we really need to go off on the baseless Jill ramblings again? I could see if she was getting ready to make an appearance in a DLC game, or making some sort of worthwhile appearance, but she's yesterday's news. Again.
missvalentine
08-29-2009, 08:48 PM
See, the problem with remaking it, or RE2 or RECVX for the PS3 and 360 is the simple fact it would cost around the same in budget and man hours that RE5 did.
I don't see how that would happen. The Remake will have Camera angles and everything, shouldn't take more than a year of two to make at most. Platform should not make a difference.
RE5 took ages cause it was fully 3D worlds and all that mo cap stuff.
RECV has more substance than RE2/RE3. Plus, despite it being on a more recent platform, it hasn't aged as well. Graphically, RECV looks worse (to me, and many others) than RE2/3. That's why I nominate it for a remake first...even though all of us pining for remakes are honestly probably just "peeing into the wind."
Alexia makes many other great points that hammer home the fact that RECV is most in need of an honest-to-goodness remake/overhaul.
As for the re-opening of this thread: :blargh:
Do we really need to go off on the baseless Jill ramblings again? I could see if she was getting ready to make an appearance in a DLC game, or making some sort of worthwhile appearance, but she's yesterday's news. Again.
I agree. CVX has aged terrible. I think it probably does need a remake more than RE2 and RE3. But I want an RE2 and RE3 Remake more anyways.
And, well, I was told to go resurrect this topic by Darkmoon cause I wanted to talk about Jill. ^_^
valentinesdead?
08-29-2009, 10:21 PM
I don't see how that would happen. The Remake will have Camera angles and everything, shouldn't take more than a year of two to make at most. Platform should not make a difference.
RE5 took ages cause it was fully 3D worlds and all that mo cap stuff.
Yes, but I'm pretty sure a next-gen remake of any of the three titles up for remakes would get the same amount of attention to detail with the cutscenes and mocap and all of that. Granted yes, those old games aren't very long, or full of large open 3D worlds, so it possisbly would be less a strain. I'll give you that(with the exception of the cutscenes and mocap)
Though, I think I'm going to have to disagree with everyone, and say that Resident Evil 3 has the most potential for a great, kick-ass remake. But when I say remake, I really mean remake. I know I'm going to step on some toes here, but Re3 is the numero uno canidate to be fused with the RE4/RE5 camerea system and gameplay style. Re2, and to a lesser extent, RECVX, work with the old RE style where its hard to break the gameplay and story apart from each other, without jumbling canon or whatnot. However, a game/remake of RE3 could actually do the idea of resident evil 3, real justice. You, Jill valentine, actually trapped in a huge, open world(to a certain extent of course) city infested with zombies and monsters all clogging the main roads, and you, must escape. However, to borrow a page from left 4 dead, the worst of it is you are being tracked by a real-time AI of Nemesis at ALL times. So the more noise you make or zombies you shoot, the more you risk old nemmy breaking through a wall to smash and pound you, excluding the few necessary and scritped appearences needed, this in itslef could be really nerveracking to play, as you'll never know when he'll show his big ugly mug to compund the other obstacles in your way(this could be applied to a lesser extend to the game itself). I can't help to also think there would be no loading, like Silent Hill shattered memories, to help with the immersion(or the reset of any enemies). That kind of game would make for a great mix of action, tension, and of course survival.
I mean, you go out unto the streets, you'll be mauled by mobs upon mobs of zombies, so you have to navigate alleyways and rooftops or whatever, like the actual RE3 forces you too, but that's always one of the things about primitive playstation hardware couldn't do. You don't really feel like your in a city, or actually able to witness the chaos of the devesasted city, besides a few secluded areas(and rightly so since its was the friggin playstation). But to sum it all up, you'd end up with one hell of a game that could equal RE5 in its length, and probably wind up being even better(no Sheva or Chris AI here!)
Something of that calibur anyways, but realistically speaking, I doubt Capcom would spend that much effort on a supposed *remake*, even on the Wii, so, I'll agree, CVX could use a remake the most(to flesh out the original story way more i.e., make Steve cool, take out the awful sappy moments of Clarie and Steve's "romance" story, as well as really competent voice-acting. . .oh and give Alexia an actual personality, instead of the blandest RE villian I've ever seen).
Anyways, just my two cents. I"m sure if a remake ever does happen, it'll be RE2, since that one seems to be so highly regarded by the masses=best opportunity for money making game.
GuardhouseMusic
08-30-2009, 02:31 AM
Resident Evil 2 could expand upon the zapping system and character interactions, something which despite being implemented in maybe four places is still underused. Obviously the promise of improved graphics, quick turn and the ability to run up stairs, different/alternate scenarios, and perhaps even a wrap up for certain characters.
Resident Evil 3 could tweak/completely remove the dodge mechanic, PUT A NEW OUTFIT ON JILL (are you happy, criers of "she's a slut?!"), create a new way to navigate the town with multiple paths all ending up at the dead factory heliport (i.e. not a certain puzzle or item, but a route), perhaps add gun upgrades briefly to replace the gun powder. Remember for the first half, Kendo's alive.
Resident Evil: Code Veronica could either remove the backtracking (as people have suggested) or spice it up a bit. Areas change in certain ways, the metal detector breaks (hows THAT for fan service?), etc. The backgrounds would obviously have much more detail than purple/light blue haze and white walls. DSC voice actor for every supporting character.
All of them could implement the particular features of the other, my point being plenty could be done with a remake of the three games. There aren't any better arguments for one game than the other. Plus, regardless of what kind of "substance" CV has over 2 and 3...you're forgetting that REmake adds a completely new plot element and one that was scrapped. Since most of their work is cut out for them, their attention would lean towards the expanded and new content.
missvalentine
08-30-2009, 03:40 AM
Yes, but I'm pretty sure a next-gen remake of any of the three titles up for remakes would get the same amount of attention to detail with the cutscenes and mocap and all of that. Granted yes, those old games aren't very long, or full of large open 3D worlds, so it possisbly would be less a strain. I'll give you that(with the exception of the cutscenes and mocap)
Remake had mo cap as well. Just wasn't advertised, cause well there was no need. RE5 was just trying everything in the book to get sales.
Wont take that much, probably about the same amount of time it took for Remake 1 to be made.
And Also I think your idea would be better set in a completely original game. It's good. But Id just rather a faithful Remake of RE3. I hate changing things up to much.
Anyways, I agree with Gaurdhouse. And Jill could get a fitting new uniform for RE3 too, but still have the classic Tube Top and Skirt as a bonus costume for when you finish the game. :P
Jill's Boob
08-30-2009, 11:18 AM
Plus, regardless of what kind of "substance" CV has over 2 and 3...you're forgetting that REmake adds a completely new plot element and one that was scrapped.
Since this was aimed at me, I will respond by saying that RECV does possess much more substance than the basic plots of RE2/3, which could be rolled up into one game and remade that way, since their tales overlap.
Anyway, RECV has much more going on - the return of Wesker, Chris & Claire's reunion, the dynamic of the familial ties/themes, the rich history of the Ashford family, 2 distinct set pieces, etc. Pound for pound, RECV does indeed have much more substance (subject matter) compared to the other two. Is it explained sufficiently now?
Remake had mo cap as well. Just wasn't advertised, cause well there was no need. RE5 was just trying everything in the book to get sales.
You truly are priceless. Your posts are priceless. Congrats.
So, REmake (of course elevated above all else besides RE3, due to an easily deduced factor) wasn't trying to get sales, which RE5 was. Huh.
If you hadn't noticed, video games are more technologically advanced in 2009 than they were in 2001. Marketing is also much more advanced, so of course RE5's motion capture was emphasized much more. Online videos are much more prevalent than they were in 2001. Fan made websites/forums/etc are much more active in 2009 than they were in 2001. Just sitting back for a minute and thinking about all of the factors involved to hype a game make it clear that fans have much more access to multimedia about a game in 2009 than they did in 2001. Capcom's aim with EVERY one of their titles is to get sales. But I guess since RE5 "sucks" in your mind, that it is just this big evil game that ruins the RE franchise. Give me a fucking break...
If anything, REmake would have needed more advertisements of its contents. It was released to a single platform, as opposed to RE5 which was released to PS3/360, and now PC. IIRC, REmake did have a substantial magazine ad and TV commercial campaign, that emphasized the amazing graphics of the remake, which still to this day look incredible. It was just possible for RE5 to have more of an ad campaign considering virals, official website, etc.
All this, and REmake is my favorite RE game ever. I just can't emphasize enough how your logic is utter garbage.
Stars1356
08-30-2009, 12:12 PM
I think RE 2 and 3 should be left alone, you know why, because I can still go back and play the games for hours and hours. There is no need to remake those games. I can say the same about original. RE was remade because there were things that were left out of the original the producer wanted to include like Lisa Trevor and some added environments. RE 2 is the final version we got because as they already scrapped one before. If they remade 2 and 3 there isn't much they can made to the story or enviroment. Besides capcom is to lazy to put any effort into a remake and that is why we have UC and DSC.
valentinesdead?
08-30-2009, 05:33 PM
^_^
Remake had mo cap as well. Just wasn't advertised, cause well there was no need. RE5 was just trying everything in the book to get sales.
Wont take that much, probably about the same amount of time it took for Remake 1 to be made.
And Also I think your idea would be better set in a completely original game. It's good. But Id just rather a faithful Remake of RE3. I hate changing things up to much.
Anyways, I agree with Gaurdhouse. And Jill could get a fitting new uniform for RE3 too, but still have the classic Tube Top and Skirt as a bonus costume for when you finish the game. :P
Yes Remake had mo-cap, but so did Resident Evil Code Veronica! But the technology has advanced alot in the past years. Just by linining up RECVX, Remake, RE4, and RE5, you can easily see how over the years Capcom gotten more much more technical with it, with just using (I suppose) actors motions for staging in RECVX cutscenes, to friggin facial muscle movement in RE5. I think its safe to say if any proper remake were to happen, they would put as much effort as they did in RE5's making of cinema'a, which was no small operation. That whole 3D camera thing too. That's stuff is used in the upcoming James Cameron film Avatar too.
Of course, they could be lazy and just pull pre-rendered cinemas out the ass lke DSC(though I admit, those actually do look pretty damn good, but that's beside the point).
But as far as my idea, I'd rather seen it implemented in RE3, because anything post RE5 really shouldn't have zombies or Las Plagas. RE needs a new concept to reclaim the throne RE4 held. I have no idea what that new concept could be, but hopefully they'll come up with something exciting. Things simply have to change. Even though I thought it was so ridiculous how people were bitching about RE5's controls when RE4 controls were fine and only four years old, but all the same. Can you imagine all the negativity a remake would get from non-RE fans, who think COD4 and Gears of War are the cream of the crop when it comes to controls(They're friggin not)? The way they reacted about RE5's controls, they'd have a fucking field day reverting back to the "tank" controls(even though there just as fine as RE4/5's personally). Of course, I say this having a hard time picturing RE2 mostly, with the RE4/5 system, but boy, RE3 could really adapt to it real well. It makes the most sense out of the three anyways. And any remake Capcom would make, they want not just RE-fans to buy, but as many people as possible.
Of course, I"m not holding my breath at any of it happpening, lol, but just simply food for thought.
(RE needs its one and only father back--Shinji Mikami)
Mr_Zombie
08-30-2009, 06:36 PM
I don't see how that would happen. The Remake will have Camera angles and everything, shouldn't take more than a year of two to make at most. Platform should not make a difference.
RE5 took ages cause it was fully 3D worlds and all that mo cap stuff.
You do know that what you've just written has absolutely no sense?
It doesn't matter whether a game is fully 3D or has static camera angles (prerendered backgrounds). There's still a lot of things to do (and yes, those prerendered backgrounds have to be first rendered... in 3D).
A game doesn't take longer to make just because it's in 3d; there are number of factors determining game's development length.
And why so many people say that if RE2 and RE3 be remade Capcom should put those two into one game? Just because RE3 share the same places (actually, the only place that is in both games is a part of RPD) and take place a day before and a day after RE2 still doesn't change the fact that RE3 has completely different story, characters, gameplay etc. RE2 focuses on Claire & Leon as they wander around RPD and discover the truth about G-virus and its creator - William Birkin; RE3 focuses on Jill Valentine as she's escaping the city while being chased by Nemesis. There's completely no connection between those two scenarios other than place and time.
I agree that if Capcom ever make a remake of RE2 and RE3 they should fix things like broken window in RPD and lack of Lickers in RE3, but joining those games would make no sense at all, because, you know, while we're at it, why don't include scenarios from Outbreak as well?
GuardhouseMusic
08-30-2009, 06:39 PM
Since this was aimed at me, I will respond by saying that RECV does possess much more substance than the basic plots of RE2/3, which could be rolled up into one game and remade that way, since their tales overlap.
Anyway, RECV has much more going on - the return of Wesker, Chris & Claire's reunion, the dynamic of the familial ties/themes, the rich history of the Ashford family, 2 distinct set pieces, etc. Pound for pound, RECV does indeed have much more substance (subject matter) compared to the other two. Is it explained sufficiently now?
Fair enough, but the reason I mentioned Trevor's diaries/Lisa was to show that they have a lot to work with and they could add story points. I like your idea of rolling 2 and 3 into one game. Still, RE2 could expand on Sherry's character (the effects of William and Annette's neglect was understated in RE2), William's thought process, Umbrella's level of control over the city (which would make RE2+3 a good idea...seeing it from different eyes), and Wesker's POV. Just throwing it out there.
Edit: I think people mean remake 2 and 3 as one project. I don't think there's any harm in that, plus they could use thematic elements to tie the two stories together.
Jill's Boob
08-30-2009, 07:56 PM
Eh, the only reason I suggest combining RE2/3 is to create a worthwhile remake. While all of our hopes for 2/3/CV remakes are nothing more than pipe dreams, I think a 2&3 combined remake would be just the right length of a game. 2 & 3 are already pretty short affairs, though, as suggested, they could be lengthened with added content like the Trevor family to RE1.
Plus, it'd save time instead of waiting years between remakes. Either way, as I said, we're all just grasping at straws since these games will most likely never see light of day.
valentinesdead?
08-30-2009, 08:20 PM
Eh, the only reason I suggest combining RE2/3 is to create a worthwhile remake. While all of our hopes for 2/3/CV remakes are nothing more than pipe dreams, I think a 2&3 combined remake would be just the right length of a game. 2 & 3 are already pretty short affairs, though, as suggested, they could be lengthened with added content like the Trevor family to RE1.
Plus, it'd save time instead of waiting years between remakes. Either way, as I said, we're all just grasping at straws since these games will most likely never see light of day.
Yea, combining the games make the most sense really since they're already tied together by Racoon City and RE3 takes place before and after RE2. I've had that idea as well. Not to mention, Re3 is more like an expansion, or as what we think of today, as DLC content. It really is when you think about it--it was simply RE2 tweaked with a few different things.
missvalentine
08-30-2009, 11:35 PM
If anything, REmake would have needed more advertisements of its contents. It was released to a single platform, as opposed to RE5 which was released to PS3/360, and now PC. IIRC, REmake did have a substantial magazine ad and TV commercial campaign, that emphasized the amazing graphics of the remake, which still to this day look incredible. It was just possible for RE5 to have more of an ad campaign considering virals, official website, etc.
All this, and REmake is my favorite RE game ever. I just can't emphasize enough how your logic is utter garbage.
What? All I said was that Remake, or any game for that matter doesn't need to advertise the fact they use Mo Cap. Advertising that you have Mo Cap, is like advertising that your game has characters in it. Anyone with a brain would know that games have been using Mo Cap since around 2000. The only games that I remember that advertised Mo Cap use a lot, were RE5, and Star Wars The Force Unleashed. Which were both two colossally over hyped pieces of shit. Haunting Ground in 2004 had better use of Mo Cap than both those games anyway. RE5 was about the advertising and the sales. Anything they could say to make the game sound more epic pre release, it was done. All for sales.
So yeah, I was saying, that doing Mo Cap in an RE2 remake is not gonna take as long as RE5 just because it had Mo Cap. Cause Remake had Mo Cap too and that didn't take 4 years to make.
^_^
Yes Remake had mo-cap, but so did Resident Evil Code Veronica! But the technology has advanced alot in the past years. Just by linining up RECVX, Remake, RE4, and RE5, you can easily see how over the years Capcom gotten more much more technical with it, with just using (I suppose) actors motions for staging in RECVX cutscenes, to friggin facial muscle movement in RE5. I think its safe to say if any proper remake were to happen, they would put as much effort as they did in RE5's making of cinema'a, which was no small operation. That whole 3D camera thing too. That's stuff is used in the upcoming James Cameron film Avatar too.
Of course, they could be lazy and just pull pre-rendered cinemas out the ass lke DSC(though I admit, those actually do look pretty damn good, but that's beside the point).
Doesn't mean it will take 2 years longer to make. Just means it's more advanced and picks up more movement. And there should be NO 3D camera usage in a Remake of RE2 and RE3. It's not needed. The 3D camera was responsible for all that shitty action crap with the camera spinning around Wesker. Unless the use it to add fear and suspense, just don't use it. It's more suited for action I think.
And to Mr Zombie. Why would any new RE game take as long as RE5 to develop now. Remake and RE0 Didn't take to long. They would probably take an average 2 to 3 years development. Not almost 5 years like RE5 took.
Darkmoon
08-31-2009, 01:48 AM
RE6 will be getting a big overhaul, due to the negative comments that RE5 tended to get even in the positive reviews. Fortunately one of the things they tended to mention was the game wasn't scary...
Swagger
08-31-2009, 07:26 AM
RE6 will be getting a big overhaul, due to the negative comments that RE5 tended to get even in the positive reviews. Fortunately one of the things they tended to mention was the game wasn't scary...
They better make the story mode better, longer, and more challenging heck put more puzzles in it. Re5 is really disappointing and all I cared about it is mercenaries and versus. I wish they'd make the main character jill/ada/Leon again.
Vixtro
08-31-2009, 07:36 AM
Sorry to continue this off topic discussion but am I the only one who found RE5 to be an improvement over, and allot more fun than RE4? If only because of the online co-op and slightly better story.
But then again I'm that guy who hates RE4 with some serious passion. :P
Alexia_Ashford
08-31-2009, 07:44 AM
I used to hate RE4, but I've grown to love it, although not as a Resident Evil game. I love it as a shooter, and although it wasn't meant to have it, I also love it for the camp cheese it has. I find it so much more fun than RE5, and I find it a lot less taxing to replay than RE5. RE4 on the Wii, the controls are brilliant and I have so much fun with it.
I thought your opinion had changed on RE4 Emma, wasn't too sure though. Glad to hear it though, i wish more people had your attitude to the game. Ignoring it as a Resident Evil (and it doesn't bother me either way) game it's still the best shooter there's ever been, particularly with the Wii's controls.
Swagger
08-31-2009, 07:47 AM
Sorry to continue this off topic discussion but am I the only one who found RE5 to be an improvement over, and allot more fun than RE4? If only because of the online co-op and slightly better story.
But then again I'm that guy who hates RE4 with some serious passion. :P
I don't like re5 story at all heck I find Re4 way better than Re5 except for melee set ups but the melee in Re4 breaks heads^_^
Alexia_Ashford
08-31-2009, 07:53 AM
I thought your opinion had changed on RE4 Emma, wasn't too sure though. Glad to hear it though, i wish more people had your attitude to the game. Ignoring it as a Resident Evil (and it doesn't bother me either way) game it's still the best shooter there's ever been, particularly with the Wii's controls.
Yeah, it definitely has. I was only disappointed because of what my expectations were for it. I thought it'd be definitive, amazing story, and I had such sour grapes when I first saw the intro; "Umbrella was finished". I went apeshit.
Over time though, I've learnt to love it for what it is. A really good shooter, so much fun to play and the Wii controls work so well with it. I found RE5 quite dull compared to it, infact. RE4 is a great game and I've grown to appreciate it as one.
Swagger
08-31-2009, 07:55 AM
That sucks, stop using Tri-Cell and bring back umbrella and the natural zombies.
Vixtro
08-31-2009, 07:56 AM
That's the only way I could play it first time round, I had to keep telling myself I'm not playing a Resident Evil game.
As much as I do hate the game though (and it's allot!) (<<give it a rest sakes.....) I can easily see why so many love it. It's a purist shooter with the whole sense of "I can do that bit better/faster next time" or "I can kill this guy with less ammo or a weaker weapon next time". I got that feeling myself on my first play-through thinking how I could do it one better on my next but I couldn't bring myself to play it again. I'm just one of those people that really only gets competitive at a game and has to do one better when they're playing with/against another real person. That's why I found RE5 more fun because I enjoyed trying to out-do the other player, not trying to be the "big I am" boasting like but just for fun ya know.
If I ever pick up a Wii though and I see a cheap copy of RE4 for it, I may just pick it up and see what all the Wii motion control fuss is about. ^_^
Det. Beauregard
08-31-2009, 06:58 PM
I've said this six billion times and I'll say it again: I never appreciated RE4 for what it was as much as I did after RE5 came out.
The game had great atmosphere, an awful yet entertaining story (ala the original RE), a great inventory, 20+ hours of gameplay, and no forced co-op. It's even less linear than RE5! Escorting Ashley was not nearly as painful as escorting Sheva; unfortunately there weren't any random red trash bins to hide Sheva in for the whole game.
valentinesdead?
09-01-2009, 09:24 AM
So I'm watching that RE5 cutscene "Shadows of the Past" this morning, and. . .
http://the-horror.com/forums/attachment.php?attachmentid=2991&stc=1&d=1251814573
http://the-horror.com/forums/attachment.php?attachmentid=2992&stc=1&d=1251814573
http://the-horror.com/forums/attachment.php?attachmentid=2993&stc=1&d=1251814573
Wesker: Wait a moment. . .
I. . .can't. . .fly. . .
http://the-horror.com/forums/attachment.php?attachmentid=2994&stc=1&d=1251814573
Wesker: CHRISSSSSSSSSSSSSSSSSSSS!
jagger916
09-01-2009, 12:24 PM
Best post ever.^_^
Jill's Boob
09-01-2009, 01:09 PM
20+ hours of gameplay
Most of which was repetitive and unnecessary after awhile. Just how many times can Ashley be kidnapped?! The game has good pacing for the most part, but I think some of the length was added on just for "adding on's" sake.
It's even less linear than RE5!
Yeah! You can go back where you came from even though there is no reason to, and enemies don't respawn! Sounds fun! And it pads the hours of gameplay!
unfortunately there weren't any random red trash bins to hide Sheva in for the whole game.
I wholeheartedly agree here. The co-op, though fun when you are playing with a friend, really soured my RE5 experience. I wanted a lengthier, more poignant story that would have been possible had it stayed a single-player story mode (I'm fine with co-op in Mercs/Versus). I believe many elements were sacrificed in making a co-op game. It's too bad.
And many, many times I wanted to kill Sheva and continue alone. Nothing against her, but single-player is how RE should always be... *sigh*
IMO, RE4 has better pacing & length, and I suppose fun factor...purely as a single-player experience. But RE5 has better characters, a more meaningful story, the natural progression of time/location, better enemy AI, better enemies.
I had so much fun playing RE4 the first time, though I hated Leon incrementally as the story progressed. I couldn't believe the fun of the gameplay, even though it felt nothing like the "Resident Evil" in the title. Unfortunately, the wretched characters/story/etc kept me from playing through the main story more than 2 times. After that, it was all Mercs & Assignment Ada.
But considering that I've dumped 175 hours into RE5, and am still having fun with Mercs/Versus/and a few levels of the main campaign - RE5 has 200% more value than RE4. Though I imagine that is a far different number for folks who love RE4 and still play it years after it was released.
Alexia_Ashford
09-01-2009, 01:17 PM
But considering that I've dumped 175 hours into RE5, and am still having fun with Mercs/Versus/and a few levels of the main campaign - RE5 has 200% more value than RE4. Though I imagine that is a far different number for folks who love RE4 and still play it years after it was released.
I still replay RE4 now, because as I said before, I play it for the gameplay, not the story. I don't think RE5's story was particularly brilliant, infact I don't like it even more than RE4. RE4 had no story. RE5 tried to have a story but it was poorly executed and I didn't like Wesker's plan and I still don't get what Spencer was trying to achieve. RE4 had no story and didn't do anything, whereas RE5 changed story and made characters worse. I find the RE5 Mercenaries and Versus incredibly boring. RE4 has perhaps 10-15 times more play time off me in comparison to RE5. RE5 has about three playthroughs, one on Normal, one Veteran, one Professional, a bit of Mercenaries and a bit of Versus. RE4 has had constant replays throughout many years.
Jill's Boob
09-01-2009, 01:27 PM
Where else was RE5 supposed to go? It at least tried to make some sort of cohesive story amongst the ridiculously convoluted and plot-hole filled worlds of RE0-RE4.
RE5's story was not a masterpiece, but IMO it's top notch compared to any of the other main games...
Eh, to each their own.
Alexia_Ashford
09-01-2009, 01:34 PM
It could have done a number of things. Spencer creating a mass Wesker army was never even hinted at pre-RE5, and it was just pulled out of a hat. It was all about B.O.Ws. I can see why they'd need something final to finish Wesker off, but the "Wesker Children" plotline was dumb and pointless. Spencer wanting to become a God. Yeah, right. I also don't understand how three people can survive a plane crash directly into an active volcano.
Pre RE4, the RE story was great, had loads of theories, loads of debate and discussion and RE4 and 5 finished that off. RE4 didn't try at all with story, and RE5 tried too hard. It's personal preference which you like most out of those two. I'd prefer something where I love the gameplay and I can have a great time with it, as opposed to a game which tries too hard and fails imo, and with which I find the gameplay dull and boring. RE4's Wii controls feel so much smoother than the RE5 controls.
valentinesdead?
09-01-2009, 02:01 PM
RE4's Wii controls feel so much smoother than the RE5 controls.
Yea. RE4 works so well with the Wii controls( just like any Resident Evil game seems to HAVE BEEN MADE for the gamecube wavebird controller), it freshened it up. I bought the game for one of my cousins when the game came out, and aiming with the Wii mote is so damn fun. Pistol snipping! lol.
But its not really fair to compare RE4 Wii to RE5, whcih more or less has the same Re4 aiming style because there aren't(at the moment) any other motion controllers out there.
The biggest shame, is, of course, we could of had a REAL RE game made specifically for the Wii at this point, but all Capcom has chosen to do is use that system to milk money.:(
valentinesdead?
09-01-2009, 02:02 PM
Best post ever.^_^
Thank you!:) At least one person found it funny. I almost posted another picture of Chris screaming out SANDWICH!!!, but as they say, the soul of wit is brevity. And if you just look at the last picture out of context, it actually kinda looks like Wesker IS flying in the air, dragonball z style, lol.
Mr_Zombie
09-01-2009, 02:48 PM
It could have done a number of things. Spencer creating a mass Wesker army was never even hinted at pre-RE5, and it was just pulled out of a hat. It was all about B.O.Ws. I can see why they'd need something final to finish Wesker off, but the "Wesker Children" plotline was dumb and pointless.
Capcom had to explain Wesker's super powers somehow. Even though I can admit that the whole "Wesker Children" project wasn't the best Capcom could come out with, it's still a lot better than a magic super virus that not only brings one to death, but also makes him retain his intelligence, memory and gives him super powers. The said virus was especially stupid considering that Birkin was still working on G and Morpheus uses the tG years later - why would they want to create/use lesser virus, when Birkin just gave Wesker the best virus there ever was.
I can agree with the "I wanna be a god" theme though, that was stupid and needles; Wesker wanting to change the mankind was really out of place.
Alexia_Ashford
09-01-2009, 02:55 PM
Capcom had to explain Wesker's super powers somehow. Even though I can admit that the whole "Wesker Children" project wasn't the best Capcom could come out with, it's still a lot better than a magic super virus that not only brings one to death, but also makes him retain his intelligence, memory and gives him super powers. The said virus was especially stupid considering that Birkin was still working on G and Morpheus uses the tG years later - why would they want to create/use lesser virus, when Birkin just gave Wesker the best virus there ever was.
I can agree with the "I wanna be a god" theme though, that was stupid and needles; Wesker wanting to change the mankind was really out of place.
They still didn't really expand on what the Wesker virus is, they just said it was something all Wesker children were given. Didn't say who created it, his super powers had already been explained with the Wesker Virus. An army of Weskers isn't exactly the best idea.
Ghostface
09-01-2009, 03:22 PM
re4 was really fun for me because the story was awesome although first time playing I was like "what????" and it was fun seeing Luis get run through by Saddler's long pointy thing (hmmm why did it come out directly from between his legs..lol) because well it was just cool. CHICAGO TYPEWRITER FOR THE WINNNNNNNNNNNNNNN BABY!!!! Man that gun made me feel almost like rambo well I was practically rambo in Far Cry 2.
Canas Renvall
09-01-2009, 05:29 PM
^ ...RE4's story was not awesome. Please don't make me expand, as I think the many reasons are fairly obvious.
Also, since when was RE about being Rambo in any way, shape or form? It's been about being scared, not about being scared that I won't be able to fit my fifth handgun in the magical attaché case that pops up with my guns when I need it.
Mr_Zombie
09-01-2009, 05:43 PM
They still didn't really expand on what the Wesker virus is, they just said it was something all Wesker children were given. Didn't say who created it, his super powers had already been explained with the Wesker Virus. An army of Weskers isn't exactly the best idea.
Yes, I know. What I meant was that it's still a better idea (far from great however) than "hey, we have this super virus so why are we still working on lesser viruses and call them sheer perfection?".
With Project Wesker at least it was said that there was an entire process of choosing and rising those children; also, very few of them survived, not to mention gather those special abilities. As far as we know Albert is the only one with such powers.
While that still doesn't explain everything, at least it manage to avoid the huge plot hole about wonder virus and how everyone was ignoring its existence (especially Birkin, who, as was said in Wesker's Report, gave this virus to Wesker).
BTW. When did the thread about Jill V. turned into a thread about... all RE games (especially RE4 & RE5)? Isn't this kind of offtopic?
valentinesdead?
09-01-2009, 05:58 PM
BTW. When does the thread about Jill V. turned into a thread about... all RE games (especially RE4 & RE5)? Isn't this kind of offtopic?
It always seemed to me that the Jill theard is the "No man's land" of the THIA boards. Anything goes, you don't know what you'll get in here.
So enter at your own risk. . .:P
News Bot
09-01-2009, 06:16 PM
So I'm watching that RE5 cutscene "Shadows of the Past" this morning, and. . .
What'd you take these screenshots with? O_o
Det. Beauregard
09-01-2009, 06:42 PM
It could have done a number of things. Spencer creating a mass Wesker army was never even hinted at pre-RE5, and it was just pulled out of a hat. It was all about B.O.Ws. I can see why they'd need something final to finish Wesker off, but the "Wesker Children" plotline was dumb and pointless. Spencer wanting to become a God. Yeah, right. I also don't understand how three people can survive a plane crash directly into an active volcano.
Pre RE4, the RE story was great, had loads of theories, loads of debate and discussion and RE4 and 5 finished that off. RE4 didn't try at all with story, and RE5 tried too hard. It's personal preference which you like most out of those two. I'd prefer something where I love the gameplay and I can have a great time with it, as opposed to a game which tries too hard and fails imo, and with which I find the gameplay dull and boring. RE4's Wii controls feel so much smoother than the RE5 controls.
I completely agree - Capcom pushed it too far when creating the RE5 story. Although the series has had a ton of unrealistic moments, the volcano fight was easily the worst offender. They can write Wesker's survival off due to his uber-awesomeness, but Chris and Sheva running around just inches from burning lava was ridiculous. I did notice that Chris and Sheva hold their sides throughout the volcano area, but the realistic response would have been falling down in a matter of seconds and dying soon after due to the immense heat (which would denature proteins extremely quickly). Thus, Wesker would have lived, and although Chris would be dead, so would Sheva! Woohoo!
Most unrealistic moments throughout the series can be forgiven, since it is fiction. Zombies, fictional viruses causing mutations, whatever. However, no "normal" human being can survive in an active volcano. This isn't Super Mario. Also, see www.impossibleboulderpunching.com for further information on RE5.
I also agree with your post prior to this one; RE4 has a lot more replay value to me as well. The one thing I did like about RE5, however, was the statistics (records) screen - too bad something like that wasn't implemented in RE4.
valentinesdead?
09-01-2009, 07:06 PM
What'd you take these screenshots with? O_o
ArcSoft Total Media Extreme. It comes packaged with a very niffty HD capture device called Hauppaugel HD PVR. It's a small set box that you hook up via USB to a PC or laptop to use. It encodes AVC h.264 up too 1080i(but I use 720p since that's what most HD games natively render at) at a max constant bitrate of 13.5(close around 17-20 peak).
Actually, newsbot, I don't know if you remember my message I sent you back a few months ago on PU, but your uploads kinda inspired me to get one:). I"m amazed at the quality of the thing--at max birate, there's no artifacting in HD resolution(I'm not sure about standard def though), plus if you have optical cable you can record in 5.1 audio. But the captures are from a media player that's part of the ArcSoft stuff(very simple).
The only real drawback is that the editing program isn't frame accuarte, which is a big pain in the ass for games which have instant cutscenes(means I have to work around them and hope to clean up at a later date, like Code Veronica for example) but after reading up, there doesn't seem to be any programs that are frame accuarate for avc currently, which sucks, because I REALLY loved Womble for editing.
. . .Hmmm, that was probably too much infomration, lol.
Jill's Boob
09-01-2009, 07:31 PM
BTW. When did the thread about Jill V. turned into a thread about... all RE games (especially RE4 & RE5)? Isn't this kind of offtopic?
It's payback for the hundreds of other threads derailed by Jill talk.
I completely agree - Capcom pushed it too far when creating the RE5 story. Although the series has had a ton of unrealistic moments, the volcano fight was easily the worst offender.
Hilarious. Utterly hilarious. So...let me get this straight. A volcano fight is the most farfetched thing EVER in RE?
Did you miss Claire - a college student - outrunning bullets from a helo-mounted chain-gun in the RECV intro?
Other things, off the top of my head:
- Ada swinging around like Spider-Man in Spain with a grappling gun, wearing an evening gown, even though everyone else is wearing coats. Just ignoring the physical requirements to move body-weight against gravity, but she's doing it one-handed with a gun-handle... is her body mass less than 15 lbs? And just where the fuck does she keep all of her ammunition? In her tailpipe?
- Speaking of attire: Jill's RE3 outfit. A supposed ex-DELTA force, with previous undead experience, chooses to run around a city of the flesh-eating undead with most of her flesh exposed.
- Rebecca Chambers. Nuff said.
- Krauser and Leon using hunting knives like swords in a saber duel
- Leon dodging randomly placed lasers THREE consecutive times by contorting his body perfectly despite the events happening seconds apart and did I mention (yes I did) the laser emitters randomly taking positions? Not only is the human body incapable of such physical split-second reactions, the human mind would be unable to calculate how to contort said body so quickly
- Leon being in a sealed chamber which has a LAVA pit (ding-ding-ding) beneath the floor grating. The heat...etc, etc. Just add the protein denaturing spiel from your post. To add to the laugh-factor, a tiny human man defeats two El Gigantes in the sealed chamber with exposed lava pit.
- Leon outrunning a mobile giant stone statue that is created in homage to a 3-foot tall hundred year old midget who wears a Napoleon hat
- Leon falls through a trap door activated by previously mentioned midget, and is falling at an increasing rate equal to his weight times gravity. Yet he manages to deploy a grappling hook upward, at a rate faster than his descent, when the hook catches on a surface. Somehow his body comes to an immediate stop without snapping his spine, or his belt (where the grapple line is attached) being ripped off his body. Not to mention his descent would have caused the grapple line to never move upward at a rate faster than his descent, and the pull of gravity would have kept him from being able to even move his arms in a manner to deploy the hook.
Should I continue?
Most unrealistic moments throughout the series can be forgiven, since it is fiction.
Except RE5's final fight, I guess.
Zombies, fictional viruses causing mutations, whatever. However, no "normal" human being can survive in an active volcano. This isn't Super Mario. Also, see www.impossibleboulderpunching.com for further information on RE5.
I'm not saying RE5 doesn't have any farfetched moments, but you are just being blinded by your bias.
valentinesdead?
09-01-2009, 07:47 PM
I completely agree - Capcom pushed it too far when creating the RE5 story. Although the series has had a ton of unrealistic moments, the volcano fight was easily the worst offender. They can write Wesker's survival off due to his uber-awesomeness, but Chris and Sheva running around just inches from burning lava was ridiculous. I did notice that Chris and Sheva hold their sides throughout the volcano area, but the realistic response would have been falling down in a matter of seconds and dying soon after due to the immense heat (which would denature proteins extremely quickly). Thus, Wesker would have lived, and although Chris would be dead, so would Sheva! Woohoo!
Most unrealistic moments throughout the series can be forgiven, since it is fiction. Zombies, fictional viruses causing mutations, whatever. However, no "normal" human being can survive in an active volcano. This isn't Super Mario. Also, see www.impossibleboulderpunching.com for further information on RE5.
I also agree with your post prior to this one; RE4 has a lot more replay value to me as well. The one thing I did like about RE5, however, was the statistics (records) screen - too bad something like that wasn't implemented in RE4.
The whole unrealistic volanco reminds me of MGS4, when Raiden stops Outer Haven from crushing Snake by nothing but him and his sword. It's funny how people take issue with certain things and yet ignore other almost other "impossible" feats. Now there is such a thing as suspending disbelief, and some stories do break that wall unforgivingly. Of course, what it all amounts to is how much the reader/player/audience will let by, and since no person is different, this means a many different things.
I will say though, I simply enjoy MGS and RE. They're my two favorite game story universes. And while I feel MGS is a masterpiece of storytelling and merging of interactive entertainment and art, Resident Evil ain't shakesphere. Never has been. . .probably never will be. But what I love about it is the characters. Rich characters, and a really great core concept *influenced by pesudo-*science**. Maybe I have lower expectations for RE or something, but I think there comes a point where its best to just enjoy something, unless it breaks one of it's own rules so balatantly that it makes zero sense. I really didn't have much trouble with anything in RE5, nor MGS4, even with the Raiden spoiler tagged thing I mentioned. Story themes and character are much more important to me, personally, than defying physical laws of gravity, or the fact Chris and Sheva should have died in that volcano. Eh, it's fiction. At least, until its TOO out-there, but I really don't feel like anything in RE5 was, at least for a RE title.
It's all meant to be fun in the end, isn't it?
Det. Beauregard
09-01-2009, 11:14 PM
Did you miss Claire - a college student - outrunning bullets from a helo-mounted chain-gun in the RECV intro?
I didn't know college students couldn't run. When adrenaline (note: not the boulder-punching type of adrenaline) is pumping through your system in a life-or-death situation, kicking your body into 110% mode is pretty much automatic. Also, there might be a little bit of luck associated with it; maybe the gunner on the chopper was a rookie with Umbrella and didn't know how to aim properly. I'm just saying that there's several variables; it's not a simple equation such as humans + X (distance from heat source) + Y (temperature of heat source) = death.
Jill's RE3 outfit. A supposed ex-DELTA force, with previous undead experience, chooses to run around a city of the flesh-eating undead with most of her flesh exposed.
In Perry's Nemesis book (which I know is not canon), Jill chose to dress that way because she had planned on escaping through the countryside. Due to the wide open areas of the countryside, she decided to dress for ease of movement. It's really not that far-fetched at all.
Rebecca Chambers. Nuff said.
I assume you're talking about her graduating college at 18 and using her genius mind to join a special ops team? Yeah, that's pretty far-fetched. But not impossible. I find it odd that they'd give her a gun, though - don't you have to be 21 years of age in the U.S. to legally own a handgun? Still, nothing physically impossible here.
Krauser and Leon using hunting knives like swords in a saber duel
It made no sense, but it's not impossible. I love the scene where Leon walks onto the platform, senses danger, and pulls out his... knife?! That's what his instinct tells him to do?! Ridiculous, but once again, not physically impossible.
Leon being in a sealed chamber which has a LAVA pit (ding-ding-ding) beneath the floor grating. The heat...etc, etc. Just add the protein denaturing spiel from your post. To add to the laugh-factor, a tiny human man defeats two El Gigantes in the sealed chamber with exposed lava pit.
You don't have to be an ass, dude. :P
Besides, while I'm not 100% certain, I'd tend to think the lava in an active volcano far exceeds the temperature of what looked like melted steel in a smelting plant in RE4. Not to mention the fact that the molten stuff seemed stagnant in RE4, unlike an active volcano. Just saying. I might be completely wrong.
- Ada swinging around like Spider-Man in Spain with a grappling gun, wearing an evening gown, even though everyone else is wearing coats. Just ignoring the physical requirements to move body-weight against gravity, but she's doing it one-handed with a gun-handle... is her body mass less than 15 lbs? And just where the fuck does she keep all of her ammunition? In her tailpipe?
- Leon dodging randomly placed lasers THREE consecutive times by contorting his body perfectly despite the events happening seconds apart and did I mention (yes I did) the laser emitters randomly taking positions? Not only is the human body incapable of such physical split-second reactions, the human mind would be unable to calculate how to contort said body so quickly
- Leon outrunning a mobile giant stone statue that is created in homage to a 3-foot tall hundred year old midget who wears a Napoleon hat
- Leon falls through a trap door activated by previously mentioned midget, and is falling at an increasing rate equal to his weight times gravity. Yet he manages to deploy a grappling hook upward, at a rate faster than his descent, when the hook catches on a surface. Somehow his body comes to an immediate stop without snapping his spine, or his belt (where the grapple line is attached) being ripped off his body. Not to mention his descent would have caused the grapple line to never move upward at a rate faster than his descent, and the pull of gravity would have kept him from being able to even move his arms in a manner to deploy the hook.
These I'll give you, although I still think the volcano battle takes the cake. Notice that these are all from the same game, though: RE4. Lately Capcom has been sacrificing believability for ridiculous, action-packed scenes in the Resident Evil series. I'm not saying the classic games were the height of realism, but they felt a little bit (actually, a lot) more grounded. The characters weren't dodging lasers in slow motion or running through an active volcano, and there were no half-assed robotic walking statues or physics-defying grappling hooks (possibly excluding the hookshot from RE0). When you consider that the volcano battle was the climax of the most recent game in the series, I just think it's funny to watch the curve of realism go from moderately realistic to action-packed cheesy unrealistic to ****ing impossible unrealistic.
I guess I just preferred the games when they were "moderately realistic," as in genetic experiments, viruses that kill people and reanimate their corpses, reptilian lizard-men the size of gorillas...
:lol:
It actually does sound realistic when compared to laser dodging, walking statues, boulder-punching, and volcano fights!
Jill's Boob
09-03-2009, 12:36 AM
I didn't know college students couldn't run. When adrenaline (note: not the boulder-punching type of adrenaline) is pumping through your system in a life-or-death situation, kicking your body into 110% mode is pretty much automatic.
I'm a college student, and I can't outrun a single bullet, much less hundreds of rounds being fired nonstop from a gatling gun. I don't care how much adrenaline is running through Claire's body...even with adrenaline, 5 red bulls, 2 lines of cocaine, and a bowl of sugary sweet Trix...could a college student (in this case Claire) outrun machine gun fire from a gatling gun on a goddamn helicopter. IM-FU**ING-POSSIBLE.
Also, there might be a little bit of luck associated with it; maybe the gunner on the chopper was a rookie with Umbrella and didn't know how to aim properly. I'm just saying that there's several variables; it's not a simple equation such as humans + X (distance from heat source) + Y (temperature of heat source) = death.
Well, maybe there was luck involved in Chris punching a boulder into motion toward the lava. Perhaps it was a baby boulder, and thus weaker than an adult one.
Way to pull "variables" into the equation, by the way. I suppose with variables, any argument can be spun in a certain manner. In that case, BSAA agents take special vitamins that allow them to survive in extreme environments, like active volcanoes or even space. BSAA Holiday Sugarman can breath in space and fight telepathic Tyrants on space stations thanks to his vitamins and a healthy, balanced breakfast.
In Perry's Nemesis book (which I know is not canon), Jill chose to dress that way because she had planned on escaping through the countryside. Due to the wide open areas of the countryside, she decided to dress for ease of movement. It's really not that far-fetched at all.
It absolutely still is. Going through the countryside - I suppose in this case the wild, e.g. nowhere near civilization, Jill would need attire that allows her to survive the elements (drastic temperature decrease at nightfall, insects, poisonous foliage, etc.) Since when do people go camping/hiking/navigating the wild in a tube top and mini-skirt? Ease of movement my ass. What about survival? Cargo pants to store items in your pockets, layered clothing for temp/environment change, etc.
I assume you're talking about her graduating college at 18 and using her genius mind to join a special ops team? Yeah, that's pretty far-fetched. But not impossible.
It's not impossible? Okay...she has a medical background...that requires at least a few years of undergraduate study, and maybe some more post-grad work. She also seems to know an awful lot about chemical composition/mixing - that's additional studying. She also had to complete regular schooling. Then she's got to spend even MORE time studying criminal justice. Then she's got to not only get into the law enforcement field, but she'd have to pay her due diligence on the force before being considered for an elite unit, which would require all sorts of physical/mental tests to be approved for recruitment. (I also forgot regular police academy, and not the kind with Steve Guttenberg.) Plus months of fire arms training and special law enforcement tactics. ALL OF THAT, by age EIGHTEEN.
Not impossible you say?
It made no sense, but it's not impossible. I love the scene where Leon walks onto the platform, senses danger, and pulls out his... knife?! That's what his instinct tells him to do?! Ridiculous, but once again, not physically impossible.
Senses danger? Was he bitten by a radioactive spider?
And I never said it was impossible for Leon to take out his knife. I said it was impossible for two men to have a SWORD fight with hunting knives.
You don't have to be an ass, dude. :P
I'm not trying to be, but I often come off that way. Sorry.
Besides, while I'm not 100% certain, I'd tend to think the lava in an active volcano far exceeds the temperature of what looked like melted steel in a smelting plant in RE4. Not to mention the fact that the molten stuff seemed stagnant in RE4, unlike an active volcano. Just saying. I might be completely wrong.
Again...more of your variables. Looked like/seemed/etc. You are taking things and molding them to fit your points.
The Gigantes can be knocked into the pit of molten whatever. It then melts them. And the screen while you are in the room is doing the wavy motion thing that occurs whenever you view something emitting heat. It's a f**king pit of HOT molten material. And the room is sealed off. It is 95% comparable to being in an active volcano. Either one will cause flesh to melt off.
EDIT: Here's a video; not the room I am talking about, but here is Leon traversing an environment...well...inside a volcano.
http://www.youtube.com/watch?v=Rq7Ejg1wTD8
Eh, here's the lava room, except there's a HUNK mod onto Leon.
http://www.youtube.com/watch?v=DrR80Ieq7lY&feature=related
When you consider that the volcano battle was the climax of the most recent game in the series, I just think it's funny to watch the curve of realism go from moderately realistic to action-packed cheesy unrealistic to ****ing impossible unrealistic.
Impossible unrealistic started from day 1: Zombie outbreak where the main hero/heroine can survive zombie bites (that infect everyone else) by consuming marijuana looking herbs. In a fucking mansion that happens to also have numerous puzzles and specific keys to open various themed locks.
I guess I just preferred the games when they were "moderately realistic," as in genetic experiments, viruses that kill people and reanimate their corpses, reptilian lizard-men the size of gorillas...
I prefer realism as well, which is why I hate RE4 so damn much. Everything in that game is so ridiculously over-the-top. RE5 at least reeled in some of that nonsense. Sure, there are still some very unrealistic scenes - the volcano fight & boulder punch are all that come to mind right now - but RE5 should be applauded for remedying the constant barrage of fake shit that RE4 presented.
Alexia_Ashford
09-03-2009, 11:03 AM
I have to agree with Bereuguard here. RE has always had stupid scenes and unrealistic things, some are laughable. The boulder punch, I can forgive, but people rarely survive a plane crash anyway under normal circumstances, and if they do, they're badly injured and require urgent medical attention. Let alone crashing into an active volcano. When Sheva falls from the ledge, she literally can't be inches away from the lava. No-one can survive that sort of heat. No-one. In RE4 when Leon is fighting the El Gigantes, it isn't permanently open. You use a lever to open the metal doors for a second or two, only long enough to drop the El Gigante in. He dies, it closes again. Something like that is quite plausible, a very similar plot element was used in Terminator 2 for example; dumping something in an open lava pit. That's not really comparable to surviving a plain crash into an active volcano. That is single-handedly the most ridiculous and unrealistic plot element RE has ever done. By far not the only unrealistic and ridiculous thing, but definitely the most. Claire surviving being fired at is very unlikely but not impossible. She wasn't dodging bullets matrix style, she was just pegging it for her life, and the gunman couldn't aim properly because he was always shooting behind her.
The_15th
09-03-2009, 11:33 AM
Why is Wesker still toying with the virus when he's already gotten perfect super powers from it without any side effects?
On subject, Remake Jill looks hot with her big blue eyes! I don't like her bonus costumes sadly. :/
Jill's Boob
09-03-2009, 04:06 PM
I have to agree with Bereuguard here. RE has always had stupid scenes and unrealistic things, some are laughable. The boulder punch, I can forgive, but people rarely survive a plane crash anyway under normal circumstances, and if they do, they're badly injured and require urgent medical attention.
So what about Bravo team surviving a helicopter crash in RE0? Or Steve and Claire surviving a PLANE crash in RECV?
In RE4 when Leon is fighting the El Gigantes, it isn't permanently open. You use a lever to open the metal doors for a second or two, only long enough to drop the El Gigante in. He dies, it closes again. Something like that is quite plausible, a very similar plot element was used in Terminator 2 for example; dumping something in an open lava pit. That's not really comparable to surviving a plain crash into an active volcano.
For someone who constantly sings RE4 Wii's praises, you must play that game often. Did you suddenly forget the lava area? Leon is in the lava room, fighting the Gigantes, while running over steel grating that is full of holes, allowing full exposure to all of the elements. The Gigante can fall through the biggest opening, yes, but still the room is completely subjected to the extreme (fatal) heat of being that close to active LAVA. Just look below Leon's feet to see the active, flowing volcanic magma.
Also, what about the part where Leon is navigating to or from that room? The part where he...hahaha, it's so fu**ing stupid that it is funny...where he shoots ganados who are operating mobile stone dragons that breath fire/lava?
I posted 2 videos in my previous post to refresh yours and Beauregard's memories, though you shouldn't need it considering that you play RE4 Wii often. I haven't played RE4 in 2 years and I still recall all of the eye-rollingly far-fetched bullshit from that title, of which there is plenty.
So your complaint that fighting inside an active volcano is hands down the dumbest thing ever...ahem, it was done before in your precious RE4. But that's not currently the cool thing to bash, now is it?
EDIT: Forgot to mention...Chris, Sheva, and Wesker are at least in the volcano near the top opening, allowing them to be exposed to the atmosphere and the heat would be ventilated (they would still die). But fu**ing RE4 Leon is inside of a subterranean cave with no exposure to the atmosphere nor any kind of sufficient ventilation, while being meters from active magma. Not only would the heat/vapors from the magma cause him to have insufficient oxygen, the magnification of the temperature from being in a poorly ventilated space would melt his flesh.
That is single-handedly the most ridiculous and unrealistic plot element RE has ever done. By far not the only unrealistic and ridiculous thing, but definitely the most.
Really? It is the most unrealistic, ridiculous thing EVER in all of RE? Not:
- A singing, opera-loving leech man dressed in mage robes?
- Rebecca Chambers' MASSIVE education completed within the span of 18 years?
- Salazar's suddenly mobile statue? Just how do Spaniards construct a granite statue in the visage of a hundred year old Napoleonic midget, and still have it possess a robotic endoskeleton that is able to mobilize the stone mass (stone being solid and heavy beyond your wildest dreams)? Where did they get such technology in such a primitive castle, anyway?
- Leon's descent through Salazar's trap door? If you take Physics 101, you will realize that the scene is easily the most unbelievable thing you have ever witnessed in your entire life.
- Leon's laser hallway scene? No human has even 0.1% chance of performing either the physical contortion, or the mental split-second calculation of determining where each mobile laser (on either side of his peripheral vision) would place itself?
- A teleporting merchant?
- A waverunner magically being fueled up and readily available on a remote island? Just how did it get there (Ada and Leon arrived via boat, yet Ada still had the teddy bear key to it)? And no waverunner has enough fuel to carry Leon & Ashley from aforementioned remote island back to the mainland.
- Ada jumping off the platform at the end of RE4, head first, over the top of a previously unheard helicopter? And yet she not only did not land smack in the middle of the rotor, but she managed to be sitting inside the helo, buckled up and smiling within milliseconds of said dive. While the helicopter was ascending straight upward in the exact location where she had leapt over the edge.
- Leon's hair fop? (My vote goes to that one, followed closely by his wearing of mascara.)
Claire surviving being fired at is very unlikely but not impossible. She wasn't dodging bullets matrix style, she was just pegging it for her life, and the gunman couldn't aim properly because he was always shooting behind her.
I guarantee that a stationary helicopter rotating along a directional axis is much faster than the speed of a human running down a hallway. Bullets also happen to be faster than forward leg-propelled motion.
Shooting behind her? If I stand still, and start firing an automatic weapon behind you, and you take off running at an angle perpendicular to my own, and I rotate at the hip in your general direction, the bullets will catch you within seconds.
As for Claire's matrix moves...she saved that for the part where she drops her pistol and then manages to subsequently drop her body at a rate faster than the pistol to catch it as she hits the ground and shoots the conveniently placed explosive barrel. (#1 - That may be the most ridiculous and unrealistic in RE. Ever. #2 - Who the hell keeps explosive barrels inside a multi-story building?)
Mr_Zombie
09-03-2009, 05:29 PM
Wasn't he? I know it was always unclear, but in the video when he introduces himself to Wesker and Birkin and this opera singing starts one can notice Marcus' mouth moving; his body movement (in both intro and the video below) also suggests that he's singing.
http://www.youtube.com/watch?gl=PL&hl=pl&v=cM3-bYCeIpk
And about those unrealistic things... Do we really need to discuss realism in a game about a virus creating zombies and monsters? in a game where most of protagonists are children prodigy? where Jill can take a rocket in the face and still survive? where Claire, Steve, Rodrigo and Alfred happen to be the only persons who weren't infected on Rockfort Island even though they were all there when the island was attacked? where an old dead man can be ressurected (and rejuvenate) thanks to infected leech?
Even excluding RE4 and its over the top scenes there are still lots of completely unrealistic things in the entire series, RE5 fight on top of volcano is just one of them.
Vector
09-03-2009, 06:06 PM
And about those unrealistic things... Do we really need to discuss realism in a game about a virus creating zombies and monsters? in a game where most of protagonists are children prodigy? where Jill can take a rocket in the face and still survive? where Claire, Steve, Rodrigo and Alfred happen to be the only persons who weren't infected on Rockfort Island even though they were all there when the island was attacked? where an old dead man can be ressurected (and rejuvenate) thanks to infected leech?
Even excluding RE4 and its over the top scenes there are still lots of completely unrealistic things in the entire series, RE5 fight on top of volcano is just one of them.
This, this and...this. Couldn't have put it better myself. I think it's time this argument gets put to rest.
kevstah2004
09-03-2009, 08:36 PM
Wasn't he? I know it was always unclear, but in the video when he introduces himself to Wesker and Birkin and this opera singing starts one can notice Marcus' mouth moving; his body movement (in both intro and the video below) also suggests that he's singing.
http://www.youtube.com/watch?gl=PL&hl=pl&v=cM3-bYCeIpk
And about those unrealistic things... Do we really need to discuss realism in a game about a virus creating zombies and monsters? in a game where most of protagonists are children prodigy? where Jill can take a rocket in the face and still survive? where Claire, Steve, Rodrigo and Alfred happen to be the only persons who weren't infected on Rockfort Island even though they were all there when the island was attacked? where an old dead man can be ressurected (and rejuvenate) thanks to infected leech?
Even excluding RE4 and its over the top scenes there are still lots of completely unrealistic things in the entire series, RE5 fight on top of volcano is just one of them.
Who was that standing behind his head after it drops near noticed it before at 0:27.
http://www.youtube.com/watch?v=tcd3Fz4ARN0
http://www.youtube.com/watch?v=fZe3pJVgVho
Alexia_Ashford
09-04-2009, 10:41 AM
So what about Bravo team surviving a helicopter crash in RE0? Or Steve and Claire surviving a PLANE crash in RECV?
For someone who constantly sings RE4 Wii's praises, you must play that game often. Did you suddenly forget the lava area? Leon is in the lava room, fighting the Gigantes, while running over steel grating that is full of holes, allowing full exposure to all of the elements. The Gigante can fall through the biggest opening, yes, but still the room is completely subjected to the extreme (fatal) heat of being that close to active LAVA. Just look below Leon's feet to see the active, flowing volcanic magma.
Also, what about the part where Leon is navigating to or from that room? The part where he...hahaha, it's so fu**ing stupid that it is funny...where he shoots ganados who are operating mobile stone dragons that breath fire/lava?
I posted 2 videos in my previous post to refresh yours and Beauregard's memories, though you shouldn't need it considering that you play RE4 Wii often. I haven't played RE4 in 2 years and I still recall all of the eye-rollingly far-fetched bullshit from that title, of which there is plenty.
So your complaint that fighting inside an active volcano is hands down the dumbest thing ever...ahem, it was done before in your precious RE4. But that's not currently the cool thing to bash, now is it?
EDIT: Forgot to mention...Chris, Sheva, and Wesker are at least in the volcano near the top opening, allowing them to be exposed to the atmosphere and the heat would be ventilated (they would still die). But fu**ing RE4 Leon is inside of a subterranean cave with no exposure to the atmosphere nor any kind of sufficient ventilation, while being meters from active magma. Not only would the heat/vapors from the magma cause him to have insufficient oxygen, the magnification of the temperature from being in a poorly ventilated space would melt his flesh.
Really? It is the most unrealistic, ridiculous thing EVER in all of RE? Not:
- A singing, opera-loving leech man dressed in mage robes?
- Rebecca Chambers' MASSIVE education completed within the span of 18 years?
- Salazar's suddenly mobile statue? Just how do Spaniards construct a granite statue in the visage of a hundred year old Napoleonic midget, and still have it possess a robotic endoskeleton that is able to mobilize the stone mass (stone being solid and heavy beyond your wildest dreams)? Where did they get such technology in such a primitive castle, anyway?
- Leon's descent through Salazar's trap door? If you take Physics 101, you will realize that the scene is easily the most unbelievable thing you have ever witnessed in your entire life.
- Leon's laser hallway scene? No human has even 0.1% chance of performing either the physical contortion, or the mental split-second calculation of determining where each mobile laser (on either side of his peripheral vision) would place itself?
- A teleporting merchant?
- A waverunner magically being fueled up and readily available on a remote island? Just how did it get there (Ada and Leon arrived via boat, yet Ada still had the teddy bear key to it)? And no waverunner has enough fuel to carry Leon & Ashley from aforementioned remote island back to the mainland.
- Ada jumping off the platform at the end of RE4, head first, over the top of a previously unheard helicopter? And yet she not only did not land smack in the middle of the rotor, but she managed to be sitting inside the helo, buckled up and smiling within milliseconds of said dive. While the helicopter was ascending straight upward in the exact location where she had leapt over the edge.
- Leon's hair fop? (My vote goes to that one, followed closely by his wearing of mascara.)
I guarantee that a stationary helicopter rotating along a directional axis is much faster than the speed of a human running down a hallway. Bullets also happen to be faster than forward leg-propelled motion.
Shooting behind her? If I stand still, and start firing an automatic weapon behind you, and you take off running at an angle perpendicular to my own, and I rotate at the hip in your general direction, the bullets will catch you within seconds.
As for Claire's matrix moves...she saved that for the part where she drops her pistol and then manages to subsequently drop her body at a rate faster than the pistol to catch it as she hits the ground and shoots the conveniently placed explosive barrel. (#1 - That may be the most ridiculous and unrealistic in RE. Ever. #2 - Who the hell keeps explosive barrels inside a multi-story building?)
I'm not even going to bother to reply to this because of the amount of obvious bias in your post against RE4. I can imagine you frothing at the mouth with the amount of hatred for the game in that one post. RE4 is far from my favourite RE game. I don't even count it as a Resident Evil game. I don't dislike RE5, I simply do not enjoy it and think the volcano segment is dumb. I can't enter a subjective debate with someone who feels the need to get ratty with comments like "your precious RE4, blehh" to someone who has a different opinion from yours, when I was putting across a subjective point of view about a game. All of RE is ridiculous. Is this news to anybody? It's down to personal opinion which you think is the MOST ridiculous.
Det. Beauregard
09-04-2009, 12:13 PM
All of RE is ridiculous. Is this news to anybody? It's down to personal opinion which you think is the MOST ridiculous.
I have to agree, to an extent. Jill's Boob's comments on RE4 made me realize, after another playthrough of the game (which I do love, and regardless of the cheese think it is far more fun than RE5) how ridiculous it all really is. The closed lava rooms, Salazar's pit and Leon's physics-defying grappling hook, the laser room... it goes on and on. I think my favorite has to be Ada's leap off of the platform into the helicopter, though... I laughed out loud after that one!
I suppose I should have altered my original statement to read "the volcano sequence climax of RE5 is the most ridiculous thing that has ever happened in RE, excluding anything from RE4."
There are so many other hilarious, unrealistic, science-defying things about the other RE games, too (although to a lesser extent than RE4). Some that weren't mentioned previously include:
- Wesker catching a rocket in RE5; looked awesome but wow that was funny!
- How exactly does Wesker "come back to life" with Birkin's magic virus after the tyrant impaled him in a manner that would have decimated most of his vital organs and, more importantly, severed his spinal cord?
- How can Claire and Steve survive outdoors in Antarctica wearing the clothes that they were at the time?
I suppose I'll give up trying to prove the accuracy of RE through science. I will say, however, that Capcom at least attempts to explain the biological aspects of the series, as opposed to the physics-defying rocket catching and grappling hooks.
I think it would be fun to name as much ridiculous, science-defying nonsense as possible within the series. A book could probably be written about it...
Considering RE is a decade old, it's kind of expected. Not to mention they never came up with any kind of ANNOUNCEMENT that RE was going to be realistic in every aspect ever. It's a game, no games are 100% realistic. Not in ways like the ones recently explained, anyway. They try to do a good job explaining the storyline and giving the characters depth. And the games DO have lots of realistic aspects, but expecting all of it to be that way is just ... :|a So I don't see a huge point in discussing and debating something that applies to all of the RE games. I mean, some things are laughably ridic, but RE itself has always been something with that vibe. From the very first wacky mansion with tons of weird elaborate puzzles and oh snap ZOMBIES game.
Jill's Boob
09-06-2009, 07:41 PM
I'm not even going to bother to reply to this because of the amount of obvious bias in your post against RE4. I can imagine you frothing at the mouth with the amount of hatred for the game in that one post. RE4 is far from my favourite RE game. I don't even count it as a Resident Evil game. I don't dislike RE5, I simply do not enjoy it and think the volcano segment is dumb. I can't enter a subjective debate with someone who feels the need to get ratty with comments like "your precious RE4, blehh" to someone who has a different opinion from yours, when I was putting across a subjective point of view about a game. All of RE is ridiculous. Is this news to anybody? It's down to personal opinion which you think is the MOST ridiculous.
No, no, no. Don't pull this "Jill's Boob is just a biased asshole when it comes to RE4, therefore his logic is invalid" crap. In post 1725 of this thread, you stated:
"That is single-handedly the most ridiculous and unrealistic plot element RE has ever done. By far not the only unrealistic and ridiculous thing, but definitely the most."
After having stated that, you are offering your opinion (subjective), yet the way your sentence is worded confirms that to you, the RE5 volcano scene is 100% the most ridiculous and unrealistic plot element in RE ever.
I offered a rebuttal, with substantial examples, and you decided to instead play it off as me "frothing" at the mouth, being an utter prick - blinded by RE4 rage - attacking your subjectivity without remorse or an ounce of consideration toward your opinion.
WRONG.
Granted, I shouldn't have said things like "precious RE4," but I was caught in the moment and was also reflecting on a post you made in another thread where you spoke of RE4 being better than RE5, since RE4 made no attempt at story whereas RE5 butchered the story. That logic made absolutely no sense to me, but that is not for this thread.
Anyway, I apologize if I came off as being pompous by saying such a thing, but I wasn't trying to blast you or Beauregard here in this thread. I merely wanted to beat you both over the head with other moments (mainly the lava level in RE4) being much dumber than (or at least on par with) the ending to RE5.
But your response confirms to me that I am right. Whether or not you think I am an uncouth hooligan who hates ALL DIFFERENT opinions other than my own...well, that is your own deal.
Bottom line: RE4 volcano level is far and away more ridiculous and more unrealistic than the RE5 volcano scene. And yes, I know it is a video game and a franchise with a history of unrealistic moments. But that doesn't mean we can't debate such things.
Now this is basically two ridiculous, unrealistic things in two games, and two people arguing over which one is more ridiculous (which comes down to matter of personal opinion which both are entitled to have). Come on.
Look guys! Topic!
http://img.photobucket.com/albums/v653/elthman/two/e0037c22.jpg
Rock it.
09-06-2009, 11:34 PM
CV's graveyard scene is much more unbelievable and dumber then RE4's lava room or RE5's volcano fight. Correct me if I'm wrong, but I thought the T-Virus could only infect living things, and not bring the fuc**** dead to life. Also, even if it CAN bring them back to life, WTF infected them (considering they were BURRIED and problably in COFFINS)?
News Bot
09-07-2009, 06:14 AM
CV's graveyard scene is much more unbelievable and dumber then RE4's lava room or RE5's volcano fight. Correct me if I'm wrong, but I thought the T-Virus could only infect living things, and not bring the fuc**** dead to life. Also, even if it CAN bring them back to life, WTF infected them (considering they were BURRIED and problably in COFFINS)?
They weren't buried in coffins (they were prisoners and I doubt Umbrella was that compassionate) and the T-virus has limited ability to revive dead subjects. RE3 also had grave-rising zombies.
Hilarious that a RESIDENT EVIL forum should have to descend into a debate about realism in the series!
Jill's Boob
09-07-2009, 09:19 AM
While it is fruitless and ridiculous to debate such things, it beats trolling the site primarily to make snide remarks while polishing the "internet toughguy" routine.
While it is fruitless and ridiculous to debate such things, it beats trolling the site primarily to make snide remarks while polishing the "internet toughguy" routine.How shocking. The most harmless post made in this thread in a long time and it STILL gets thrown back with venom.
If you've anything along the lines of this to say, you know where my profile page is (and by all means, back up your comments). You don't need to further derail the topic at hand with such bullshit do you? No? Moving on then...
Alexia_Ashford
09-07-2009, 03:58 PM
No, no, no. Don't pull this "Jill's Boob is just a biased asshole when it comes to RE4, therefore his logic is invalid" crap. In post 1725 of this thread, you stated:
"That is single-handedly the most ridiculous and unrealistic plot element RE has ever done. By far not the only unrealistic and ridiculous thing, but definitely the most."
After having stated that, you are offering your opinion (subjective), yet the way your sentence is worded confirms that to you, the RE5 volcano scene is 100% the most ridiculous and unrealistic plot element in RE ever.
I offered a rebuttal, with substantial examples, and you decided to instead play it off as me "frothing" at the mouth, being an utter prick - blinded by RE4 rage - attacking your subjectivity without remorse or an ounce of consideration toward your opinion.
WRONG.
Granted, I shouldn't have said things like "precious RE4," but I was caught in the moment and was also reflecting on a post you made in another thread where you spoke of RE4 being better than RE5, since RE4 made no attempt at story whereas RE5 butchered the story. That logic made absolutely no sense to me, but that is not for this thread.
Anyway, I apologize if I came off as being pompous by saying such a thing, but I wasn't trying to blast you or Beauregard here in this thread. I merely wanted to beat you both over the head with other moments (mainly the lava level in RE4) being much dumber than (or at least on par with) the ending to RE5.
But your response confirms to me that I am right. Whether or not you think I am an uncouth hooligan who hates ALL DIFFERENT opinions other than my own...well, that is your own deal.
Bottom line: RE4 volcano level is far and away more ridiculous and more unrealistic than the RE5 volcano scene. And yes, I know it is a video game and a franchise with a history of unrealistic moments. But that doesn't mean we can't debate such things.
Again, it's my opinion that crash landing into a live volcano is more ridiculous than a boss fight in a lava room. You're not going to change that. And I find RE4 much more fun than RE5, gameplay wise, and RE5 pretty much changed a lot of what I've come to know in RE, such as Spencer's motives and the entire story behind Wesker. I didn't like it. I find it easier to play a game with no story but that I find tacky and amusing, than a game where it's trying to be serious with a storyline I really dislike. I find it in general, a lot more fun. I've never said you're an uncouth hooligan, because I do not believe you to be so. I just think you get passionate about debates, but there's no need to talk down to me just because I prefer one game over another.
valentinesdead?
09-08-2009, 06:18 AM
RE5 pretty much changed a lot of what I've come to know in RE, such as Spencer's motives and the entire story behind Wesker.
While not trying to drill you on why you don't like RE5's plot "changes," but, correct me if I"m wrong, where exactly, in any previous RE game, has Spencer's true "motives" been revealed to us, the player? One can come up with theories and ideas for his motivations, but Spencer was nothing more than a name for most of the series. He was purposely left mysterious for whatever reason by Capcom, but I see nothing prior in the games to contridict what Spencer tells Wesker. It's the same for the Wesker children program. There's nothing that contridicts it prior to RE5.
It's more or less just filling in the blanks(BOMBSHELL blanks, but still blanks). Whether a person thinks they have a better idea or theory than what Capcom did, falls under the opinion category, but the way I look at it, from RE1 to RE5(with RE0 thrown in somewhere, lol), we learn little by little more and more about the conspirarcy between the original three founders of Umbrella(RECVX, RE0 being the prime suspects here), and its specific goals. RE5 is the culmination and conclusion to the Umbrella story threads. For me, it ties up most of the character motivations with a nice, neat bow(Chris, Jill, Wesker, Spencer, the purpose of Progenitor).
While I agree with you about RE4 on the *not serious but entertaining story to move along a really fun game*, I just find it ironic that you dislike RE5's story on the basis that it *Failed* because it took itself seriously and built itself off past RE games, while RE4's craptastic plot(While entertaining certainly) didn't contribute barely anything to the series cannon and overarching plot threads. So, judging by what you said, you're saying Capcom should have taken RE5, and any future sequels, down the same road storywise as RE4? As long as it doesn't "change what you come to know about RE" right? Well, RE4 did that anyway, but good luck ever trying to tie up the past games sticky plot points seriously with RE4's approach to storytelling and writing. I apperciate the fact that the characters in RE5 acted realistically to their character parameters, unlike Re4 where everyone just a tool for one liners and cheesy puns, with almost zero emotion or actual drama taking place(but RE4's goal, as Shinji Mikami stated, wasn't story or horror, but re-invigorating the gameplay. I think some fans miss that point--it wasn't really to add any new old story elements to the cannon, except the existence of Las Plagas).
Like I said earlier, I'm not disputing with you about if you liked RE5's revealations or approach. I agree about RE5 being the lesser of the two gameplay wise, and chances are, I doubt you would have liked RE5 anyways if it taken the "add nothing, don't be serious" approach since the gameplay isn't as polished(I wouldn't either). But that's not my point. Just wondering if there is anyplace you know of that I don't where Capcom said something different about Spencer or Wesker that actually contridicts what was revealed in RE5?
valentinesdead?
09-08-2009, 06:33 AM
Now this is basically two ridiculous, unrealistic things in two games, and two people arguing over which one is more ridiculous (which comes down to matter of personal opinion which both are entitled to have). Come on.
Look guys! Topic!
http://img.photobucket.com/albums/v653/elthman/two/e0037c22.jpg
Speaking of getting back onto topic. . .
http://the-horror.com/forums/attachment.php?attachmentid=3021&stc=1&d=1252409023
What happens when you shoot Jill in the vagina?
http://the-horror.com/forums/attachment.php?attachmentid=3022&stc=1&d=1252409023
Her period.
. . .
. . .
*No one laughs*:nervous:
Darkmoon
09-08-2009, 06:44 AM
It ruins Capcom's plans for Jill to be carrying Wesker's super baby as well.
aris13
09-08-2009, 06:47 AM
It ruins Capcom's plans for Jill to be carrying Wesker's super baby as well.
Don't give them ideas.:lol:
valentinesdead?
09-08-2009, 07:04 AM
It ruins Capcom's plans for Jill to be carrying Wesker's super baby as well.
http://the-horror.com/forums/attachment.php?attachmentid=3024&stc=1&d=1252411394
Mystery Solved!
Darkmoon
09-08-2009, 07:37 AM
Don't give them ideas.:lol:
It's awful. And therefore in the top five plots for a RE game being talked about at Capcom Japan. Can't have Wesker? Then have his super baby! But with Jill as the mother will he grow up good or evil? Moral ambiguity! And personal drama! Tha fans will love it!
And yes, I did get the idea from Jill's...interesting suit design. See, it wasn't a screwup or a joke, it's a plot point!
Jill's Boob
09-08-2009, 02:32 PM
Again, it's my opinion that crash landing into a live volcano is more ridiculous than a boss fight in a lava room. You're not going to change that.
I wasn't trying to change your opinion, but merely remind you that "the dumbest thing in RE" - in your opinion, the volcano end boss fight in RE5 - had been done once already in RE4, where Leon traverses an entire segment of the game located inside of a volcano. He fights the two El Gigantes, yes, but in getting to and from that battle he also spends quite a bit of time near lava.
For a good portion of the latter part of the game, Leon navigates through an environment where he is only meters from flowing magma, inside of an unventilated cavernous network. Blah, blah, blah...I already stated all the facts before (post 1724).
I hope that I would get some sort of benefit from all the things I typed out to you and Beauregard, because they are more than my "opinions" (which too many people fall back on) as the things I am presenting occur in the respective games.
jagger916
09-08-2009, 03:19 PM
http://the-horror.com/forums/attachment.php?attachmentid=3024&stc=1&d=1252411394
Mystery Solved!
I saw that for an instant in the cutscene and was like-Did I see what I think I saw?
valentinesdead?
09-08-2009, 08:38 PM
I saw that for an instant in the cutscene and was like-Did I see what I think I saw?
That's pretty funny, considering I never did notice it. . .until Dot revealed the pixalated horror for the world to see.
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