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Re4 Mercs Village Mod...VERDUGOS

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  • Re4 Mercs Village Mod...VERDUGOS

    I replaced some enemies in the village stage....and made it pretty intense lol. a little castle bit also.

    Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.


    o yea and this short vid of AA modded a little bit were a flying turret kills a garrador...and a flying turret.

    Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.
    Last edited by loony15; 08-15-2010, 06:23 PM.

  • #2
    How'd you get multiple Leon's??? what his enemy id? I was working on enemy swaps for the ps2 version before it broke. Some of the bosses have two enemy id's one for the legs and one for the body such as Saddler
    Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.


    Here'a rough list I made bytes are reversed in the pc version though 0002 = 0200
    all the enemies list files are located in .ESL files if somebody wants to help make a complete list ESL download
    If you open them in a hex editor there in 32 byte rows the 2nd and 3rd bytes are the enemy id's and 24 an 25 are the room id.

    0002 = Leon with TMP (moronic AI)
    0003 = Ashley
    0004 = Luis Sera
    000E = Jet Ski
    000F = Boat
    0010 = Don Jose
    0012 = Don Jose
    0112 = Don Manuel
    0312 = Don Estaban
    0412 = Don Diego
    0B12 = Maria
    0C12 = Isabell
    0015 = Don Jose
    0415 = Dr Salvador
    0115 = Don Manuel
    0315 = Don Estaban
    0415 = Don Diego
    0B15 = Maria
    0C15 = Isabell
    0316 = Don Estaban
    0416 = Don Diego
    0B16 = Maria
    0C16 = Isabell
    0017 = Don Jose
    0117 = Don Manuel
    0317 = Don Estaban
    0417 = Don Diego
    0B17 = Maria
    0C17 = Isabell
    0018 = Merchant
    0118 = Merchant
    0418 = Merchant
    2418 = Merchant
    001A = Red Zealot
    071B = Black Robed Zealot
    081B = Red Robed Zealot
    091B = Blue Robed Zealot
    071C = Black Robed Zealot
    091C = Blue Robed Zealot
    0A1C = Garrador (Unarmored)
    0D1C = Garrador (Armored)
    0E1D = Island Ganado 1
    0F1D = Island Ganado 2
    101D = Island Ganado 3
    111D = Island Ganado 4
    121D = Island Ganado 5
    131D = Island Ganado 6
    141D = Island Ganado 7
    151D = Island Ganado 8
    161D = Island Ganado 9
    181D = Heavy Ganado
    021D = JJ
    0E1F = Island Ganado 1
    0F1F = Island Ganado 2
    101F = Island Ganado 3
    111F = Island Ganado 4
    121F = Island Ganado 5
    131F = Island Ganado 6
    141F = Island Ganado 7
    151F = Island Ganado 8
    161F = Island Ganado 9
    181F = Heavy Ganado
    021F = JJ
    1620 = Psycho Salvador
    0E20 = Waterworld Ganado 1
    0F20 = Waterworld Ganado 2
    1020 = Waterworld Ganado 3
    1120 = Waterworld Ganado 4
    1220 = Waterworld Ganado 5
    1320 = Waterworld Ganado 6
    1420 = Waterworld Ganado 7
    1520 = Waterworld Ganado 8
    0021 = Dog
    0121 = Injured Dog
    0022 = Colmillos
    0023 = Crow
    0024 = Snake
    0025 = Novistador
    0725 = Black Robed Zealot
    0825 = Red Robed Zealot
    0925 = Blue Robed Zealot
    0026 = Cow black & white
    0126 = Cow brown
    0027 = Fish normal
    0127 = Fish large
    0028 = Chicken bright
    0128 = Chicken dark
    0029 = Bat
    002A = Bear Trap
    022A = Mine Trap
    002B = El Gigante 1st
    012B = El Gigante Castle (with mask)
    022B = El Gigante 2nd
    032B = El Gigante Castle (with chain)
    002C = Verdugo
    012C = Verdugo, in ceiling/underground (random)
    002D - Novistador invisible
    042D - Novistador flying
    002F = Del Lago
    0131 = Final Saddler's Head
    0031 = Final Saddler (Doesn't work)
    0032 = U3 (invincible)
    0132 = U3 (not invincible)
    0035 = Mendez 1st form
    0135 = Mendez 2nd form
    0235 = Mendez only legs
    0036 = Regenerator
    0336 = Iron maiden
    0038 = Salazar monster
    0138 = Salazar tentacle
    0238 = Salazar tentacle
    0338 = Salazar himself
    0039 = Krauser, Unmutated
    0139 = Krauser, Mutated
    0239 = Krauser, Assignment Ada
    0339 = Krauser, Seperate Ways
    003A = Droid, Flying
    023A = Droid, Buried
    003C = Armadura
    013C = Armadura
    023C = Armadura
    033C = Armadura
    013B = Wagon with explosives (rolls forward and explodes)
    023B = Wagon with explosives
    003D = Mike's Helicopter (just flies away)
    003F = Saddler, Seperate Ways
    0044 = Ganado with Leon's Jacket
    1A44 = Ganado with Leon's Jacket
    004E = Seperate Ways Cannon
    Last edited by kevstah2004; 08-16-2010, 03:00 AM.
    If he had a brain, he'd be dangerous.

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    • #3
      all the enemies list files are located in .ESL
      With the help of a certain disc, I have a complete understanding of how ESL files work.

      They contain Enemy IDs, Room IDs, Enemy Positions, Active Flags, HP, and so on.... and I plan to release an Editor/Creator, sometime soon. Afterwards, mods such as this will be extremely easy to create...
      I'm a blackstar.

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      • #4
        Looking forward to it, you never cease to amaze me.
        If he had a brain, he'd be dangerous.

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        • #5
          Originally posted by kevstah2004 View Post
          How'd you get multiple Leon's???
          Honestly i couldnt tell you. All I know is it had something to do with Luis's ID. I dont know if it was that or something else. Luis didnt show up but i ended up having a doppleganger...the game crashed shortly after though .
          But the numbers luis had were 01 04 00 0e. It was something like that. I'll ahve to look into it again.
          Last edited by loony15; 08-18-2010, 12:12 AM.

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          • #6
            ok, thanks. From what I remember there's a few extra models of Leon because they hold different weapons / clothes, for instance with Ada you him in the village with his coat and hangun and in the castle you see him shooting behind the bars with the tmp, if i'm right there seperate to the playable models, Krauser should also have a model without a vest and a tmp. His playable model can only use the knife, bow and eggs / grenades as weapons.
            YouTube video:
            Last edited by kevstah2004; 08-18-2010, 07:09 AM.
            If he had a brain, he'd be dangerous.

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