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Sectus
10-20-2010, 04:26 PM
I'm helping out Deadside over at Capcom-Unity in order to get a pretty good overview of what RE fans thinks is the best title in the series. Christian Svensson over at Capcom USA has also shown a bit of interest in the list, so who knows, maybe after seeing the final list he'll go all "Hmmmm... so the fans thinks that Resident Evil: Gaiden is the best game in the series? Let's go make more RE games with Barry on a boat! :P". Or well, maybe not! Either way it'll be fun to see what the fans thinks overall.

I apologize if a similar thread has already been made, but in order to make this properly organized I'll just create this new one. And also, if you are active on other RE forums and you see a similar thread by Deadside or by me, please make sure to only vote in one of the threads.

Edit: *bangs head against wall* Of course I had missed to write one of the RE titles. If you have RE: Codename Veronica as your favourite, don't vote in the poll and just write a reply saying that's your favourite, thanks!
Edit 2: Thanks to whoever added RE:CV into the poll! People can vote for that normally now.

Anders
10-20-2010, 05:31 PM
You also forgot Survivor 2, but I can't see anybody voting for that anyway. :P

Sectus
10-20-2010, 05:36 PM
Yeah. It's a bit of a stretch for me to even include games like Survivor and Dead Aim in the first place, but who knows, there might be some fans with unusual taste :P

Also, poor cookie monster :(

Smiley
10-20-2010, 05:52 PM
I like REmake...yeah the slow one that takes itself seriously as a horror title. Who'd have thought you could take the campy original and revive it into a piss-your-pants horrific mad house. Creating a new layout for the mansion, new enemies, new puzzles and a better vocal performance. What they did choose to bring from the original was still good, but they brought in new elements to keep it fresh. They knew that "stalker" characters liked Nemesis worked which is why Lisa was both a sympathetic character to discover and your worst nightmare. And then of course the added challenges like invisible enemy, one dangerous zombie and real survivor. The graphics were very impressive and reflected on the look of the previous characters without changing too much. All in all it was the perfect balance between the classic style of playing and the progression of where the series could evolve. A very underrated entry in the RE series, but one thing is certain....Crimson Heads>>>>Ganados.

Vixtro
10-20-2010, 05:56 PM
Favourite? Numba #1? Numero uno? Best of the best? King of kings? The daddy?

Resident Evil 3 Nemesis

TheSelfishGene
10-20-2010, 08:41 PM
I'm glad I'm not alone in my love for Resident Evil 2

Bianca
10-20-2010, 11:13 PM
I saw this on your YouTube channel. Almost left a comment, but I'm glad I didn't since I can express my love over here on THIA, instead.

CODE: Veronica is my favorite, hands down. The poor little forgotten one in the poll. :p

EDIT: Voted through the poll, since it was added!

GuardhouseMusic
10-21-2010, 01:17 AM
Wait a minute...why, over Gun Survivor 2 and Gaiden (and Degeneration o_o) did you leave CV out?

Anyway it's 2. Always has been, always will be.

CrimsonElder
10-21-2010, 01:34 AM
Remake. Scary as hell and an instant classic. In my opinion the most under rated game of all time. How this managed to see a mere 1.35 million copies I will never know.

Zombie Fred
10-21-2010, 02:05 AM
It has to be REmake for me. It was the perfect remake for any game that has been revamped and then refined with extra content and hitting it bang on with the atmosphere and original setting. Also don't forget the number of difficulty settings that was set to you, and your rank being changed due to if you use first aids, the number of saves and deaths. The game was packed with a lot of content, this title really defined the series for me. You can't get anything else like this.

Darkmoon
10-21-2010, 04:37 AM
RE2. I adore the Scenario system since it essentially increases the game size four fold, and still think Capcom are idiots for not constantly including and improving that system. It's also got a decent story. The only real negative, as far as I'm concerned, is there wasn't much time spent in the streets.

Alexia_Ashford
10-21-2010, 06:23 AM
Does anyone want us to edit the poll and put Code Veronica in it?

RE2 is my favourite. I love the characters in Code Veronica but I find the gameplay quite annoying.

Darkmoon
10-21-2010, 07:15 AM
Added it anyway, albiet at the bottom.

Sectus
10-21-2010, 07:27 AM
Thanks for the votes so far! I made a silly little video on youtube asking the same question: http://www.youtube.com/watch?v=uAilkiAAOsk (if you've already voted in thread, please don't vote in video too!)

I'll just wait a few days for votes to come in, and then count all the votes and send them over to Deadside. I would have loved for the votes to be among the thousands, but at least it should be several hundred people voting total, and it's primarily hardcore RE fans.

Scream
10-21-2010, 11:06 AM
I voted RE1 original. RE2 had the best first time playthrough experience but overall I find RE1 much more replayable. REmake is scary with some good additions (Trevor plotline, Graveyard) that were supposed to be in the original game, but I just find the original generally more fun and interesting to play.

REmake changed the mansion a little too much in some areas, and some of those areas are not really memorable such as the second Yawn fight part (that whole area of the mansion is a little off IMO). It definitely improved the aquarium room though lol. I guess you could also say the mansion looked a little too decrepit and like a haunted house.

VirusPunk
10-21-2010, 06:14 PM
Resident Evil 1 (original).

I just love the whole atmosphere of the game having first played it sometime in late 96 - early 97, being stuck in a creepy mansion not knowing what lurks within the different rooms and hallways. The backgrounds were simplistic and not too overly detailed like in Resident Evil 2. Also while many people hated the cheesy voice acting, I loved it and felt it added to the atmosphere.

How Capcom thought having RE1.5 play too much like the first game would've been a good thing in my eyes. The first game was perfect in every way.

The_15th
10-21-2010, 06:16 PM
LOL I'm that 1 Outbreak voter.

Dracarys
10-21-2010, 06:52 PM
My fav is split between RE3 and REmake.


REmake totally nailed the traditional horror aspect, RE3 did a different feeling of horror with the tension of Nemesis chasing you and being too powerful vs your equipment during early appearances.


I voted for RE3 due to things like a better minigame, ammo mixing giving more choices and the story having various changes or events that keep repeat playthroughs fresher and uknown for longer, I prefer that to the duplicated scenarios RE1 and 2 use.

The_15th
10-21-2010, 08:28 PM
Remake was the only one I felt was scary. It had so much ambiance.

5 Minutes
10-22-2010, 12:41 AM
Code Veronica - The story and characters were so well developed. Im with the other guy, how in the world did you forget about CV/X?? ....

Scream
10-22-2010, 01:32 AM
LOL I'm that 1 Outbreak voter.Nothing wrong with Outbreak. I like it better than RE3. I think it was limited to too small of an audience though and without the HDD it was a pain in the ass to play. I don't think you can even install it on PS3 yet. Release it on PC damn it.

After RE1 original, the game I replay the most is probably CV. A great, real sequel.. Not like RE3.. (or 1.9 or whatever it really is).

chris_survivor
10-22-2010, 09:11 AM
I vote for Resident EVil for GC.

DONNIemo
10-22-2010, 10:31 AM
Resident Evil 2 for me, Leon and Claire are just so pefect in this game, friggin amazing still to this day.

Xander Ashford
10-22-2010, 01:22 PM
I should think it would be quite obvious what my favorite Resident Evil is...Think carefully now as you see my screen name. :D

I've always been partial to CODE: Veronica namely because of the Ashfords, Wesker, and Chris. It has pretty much all the main characters I like in it.

I think Resident Evil (Remake) and Resident Evil Zero are my next favorites. I don't quite understand why so many people dislike Resident Evil Zero; I do notice that it is one of the ones that is probably the least realistic...A man singing can make leeches do his bidding...A man brought back to life because a leech entered his body...Yeah, it does push the limits of Sci-Fi Horror, but I think I'm partial to it because it was the first Resident Evil I ever played.

I also do not see the appeal of Resident Evil 3 or the Outbreak series. I hate the Outbreak games with unholy passion. The characters are annoying, the plot is boring, and I just don't like the structure of the game. To each his own though.

|AA|

killer7ITA
10-22-2010, 02:00 PM
1° Resident Evil 1 - Remake on GC
2° Resident Evil 2

Maybe first, Resident Evil 3.5

Scream
10-22-2010, 02:27 PM
A good secondary question would be: Which game did you play first? :lol:

Dracarys
10-22-2010, 03:17 PM
I alays wondered how people can have CV as a fav in the series. Is it because it was the PS2s only real RE game? I mean the story was good but it has the the worst gameplay, game design and replay value in the series.

Bianca
10-22-2010, 04:57 PM
I alays wondered how people can have CV as a fav in the series. Is it because it was the PS2s only real RE game? I mean the story was good but it has the the worst gameplay, game design and replay value in the series.

I disagree. I’ve actually played CVX more than any other game in the series. Perhaps it doesn’t have high replay value for the average gamer but, personally, I found myself replaying it hundreds of times simply because the storyline was entrancing, the atmospheres made me shiver, the characters felt real, and I thought there was a believable sense of fear throughout the environments.

CVX, to me, was the first Resident Evil game that really felt like it was going somewhere in terms of plot. It was first game in the main series to take you out of Raccoon City, and the setting worked, for me. There was progression by moving the storyline away from Raccoon City and, back then, the reunion of Claire and Chris, followed by Chris’ promise they’d destroy Umbrella, really setup a great impending chapter for the series. Sadly, this didn’t go anywhere—but, amazingly, I still find myself smiling whenever I watch the last cutscene in the game, because it reminds me of all the potential the series had for Umbrella’s finale. The same goes for Wesker’s “revival.” I know that’s still somewhat of a controversy within the fandom but, again—at the time—it felt appropriate to where the storyline may have been going, and the inclusion of the Wesker Report DVD with the PS2 port really introduced some insight into the larger picture of the series. It alluded to Sherry’s future, it alluded to Wesker’s plans—and, while the DVD’s contents hold little value in today’s RE canon, it gave us a lot back then.

Looking back, especially when you measure the time between CVX’s release and RE4’s release, there were so many ideas being formulated about the series’ storyline, and it was definitely the highlight of my time spent within the RE community.

Yes, most people can agree CVX’s storyline is good, but I always saw it as so much more It’s easily the most intricate, complex plot in the series, and it has themes that are deep, tragic and haunting. It’s about both the destruction and creation of family, and it showcases two wildly different scenarios of siblinghood: the extreme between Alexia and Alfred, and the subtle loyalty between Claire and Chris. In addition, there’s Steve, whose relationship with his father serves as a wonderful addition to the family theme and also provides Steve, as a character, an honest piece of sympathy that I—personally—very rarely feel in the Resident Evil series. Beyond this, the game is layered with depth that explores the history of Umbrella and the plot is built with elements from multiple decades. It’s more than just the “present”—it’s about the past, too, and those points in the plot are extremely important to everything that happens within the game.

As far as game design goes, I understand that, in quite a few aspects, it was a step back from the developments made in RE3, but I was never bothered by any of this, because I sincerely loved every part of CVX’s environments. They may not be as vibrant as the previous games, but the environments are still memorable, and the bleak, dreary coloring actually works in the game’s favor, I believe. The atmosphere itself is incredible, and that’s partially thanks to what I perceive as the best soundtrack in the series. The music in CVX is incredible. It’s intense and beautiful, and—as I’ve said in many other threads—it really seems to capture not only the mood, but the history of the Ashfords. You really get a sense of who they are simply from the soundtrack in the game.

Now, I understand a lot of criticism comes from the mechanics of the game: the backtracking, the switch between Claire and Chris, the widespread settings. But, even the very first time I played the game, I never had a single issue with any of this. The game is long and it takes time, but that’s what I love about it. You can’t finish it quickly and without any thought. It’s a journey, really, and I always contributed that to how the game really sucks you in and drains you, emotionally, from its rich storytelling.

As far as the switch between Claire and Chris: Many people admit they had trouble with that part, because, when the switch occurred, they were carrying too many weapons as Claire and therefore the Chris part was essentially unplayable. That never happened with me. And, I’m not judging anyone’s personal habits when playing a game in the series, but I always thought that was somewhat humorous, because there was really no reason to carry more than two weapons at once in CVX, at least in my experience. The first time I played, I was carrying the BOW gun and Claire’s handgun (along with Alfred’s rifle, which was unplanned since I didn’t know he was going to drop it before the boss battle with Nosferatu). When I gained control of Chris, he had the Glock, and I had the AK-47 or whatever still in my inventory box, and those two weapons—along with everything else still loitering in the box—served me just fine throughout Chris’ gameplay.

I’m not going to excuse the fact the game did, admittedly, fail to prepare you for the switch. It’s completely understandable if someone became frustrated with that. But, I’d like to think players would learn their lesson the first time around and could at least look past that sloppy mechanic in future gameplays. If it really bothers someone that much and makes the game, as a whole, “unplayable,” I think they are missing out.

It’s also worth mentioning that, prior to CVX, I was never a big fan of any of the mini-games in the series. I liked the HUNK/Tofu extras in RE2, but the other mini-game never did much, for me, and I never found myself enjoying RE3’s Mercenaries. CVX’s battle game is still really fun, to me, and Wesker’s knife-only certainly presented an unavoidable challenge that, when I finally accomplished, I felt so damn proud. (But not as proud as when I actually earned the rocket launcher in the main game, after playing the game without any saves, first aid sprays or deaths—now, THAT made me feel invincible.)

Also, as far as anyone finding CVX as their favorite because it was “it was the PS2s only real RE game”—well, I can’t answer for anyone else, but that’s definitely not why I like it. The system has absolutely nothing to do with my love for the game, and I have no idea why it would for anyone else, either. In fact, I’ve played the GameCube port more, just out of the convenience (since all the other games were eventually ported on the GC, too, and it just felt nice to not have to switch systems or memory cards).

Anyway.

CODE: Veronica does have flaws. I don’t think anyone can argue that. But, in the long-run, I feel those flaws are so minuscule compared to what an amazing experience the game gives you.

Of course, this is all my opinion, and I understand if people feel otherwise. It’s not my intention to tell people they are “wrong” for not liking the game. But, I think a lot of us who do hail CVX as their favorite hold similar sentiments.

After CVX, RE2 is easily my second favorite, and REmake is close behind. I agree with what many have said here about REmake. It’s an incredible game, and I absolutely love it. In some ways, it feels like the pinnacle of the series, in terms of its development and creation. Even the small aspects of the game—the amazing sound effects just in the inventory menu!—really stand out, to me. Sigh! Already feels nostalgic.

The_15th
10-22-2010, 08:33 PM
I didn't like CV cause it reused the same locales too much. I never finished it. Then I saw you had to replay the same stuff using Chris and that made me want to finish it even less. That's the thing I disliked about RE2 also. I expected Claire's disc to contain entirely new locations, it was all the same stuff! I was so peeved! I enjoyed the game anyway, of course, but I didn't understand why it warranted 2 discs. And etc, it's what I hate about OB too, they trashed so many locales instead of giving us the whole thing. I can never get enough new environments to explore.

My dream RE game is classic cameras and gameplay and 7 discs full of different places to go through.

aris13
10-23-2010, 01:35 AM
I vote RE 1 because of the nostalgia value, it was the first RE game I played.

My other favorites in order:

RE 4
RE 2
REmake
CV

progenitor
10-24-2010, 04:23 AM
This was very hard to vote on. o_o Unexpectedly, I personally voted for Resident Evil 5. I know that fans from the very beginning of the series, like me, wouldn't vote that way, but I found the action to be very exciting, and I loved Albert Wesker's part in the game, except for his miswritten demise. All in all, I think that the best games of the series are between the remake of the original, the original Resident Evil 2, Resident Evil 4, & Resident Evil 3. Resident Evil 0 wasn't so bad, in my opinion, I probably enjoyed seeing Wesker & Birkin the most (especially William Birkin with his snide taunting to James Marcus, loved it). If only they could take certain elements of games such as Resident Evil 4 & Resident Evil 5, the action & excitement, combined with the eeriness & story telling of the original Resident Evil.

It's hard, but after playing the game Dead Space, I do think that it's possible to combine action elements with survival horror. Create a game with moments with the quality cutscenes of Resident Evil 4 & 5, with notes and diaries like police chief Brian Irons (if anyone knows what i'm talking about, the guy was batshit insane). Create more jumpy moments, creatures busting in through windows, reaching in with arms after you when you least expect it, a body being dragged away by a Cerberus, catching a view of a creature on a monitor. Give us unstable characters such as Dario Rosso (o_o), to make the setting uncomfortable. To make a new and improved title, honestly, combine elements of survival horror with action, balance it out.

Scream
10-24-2010, 07:21 AM
You can combine action with any genre.. but it has to have some drama with it too otherwise its just senseless.

Sectus
10-24-2010, 08:03 AM
Thanks for the votes! I combined all the votes I got and sent them over to Deadside who's updated his total results: http://www.capcom-unity.com/resident_evil/go/thread/view/7391/26019169/Your_favorite_Resident_Evil.&post_num=131#471401809

If a mod wants to close the poll, that's okie.

Smiley
10-24-2010, 01:33 PM
I alays wondered how people can have CV as a fav in the series. Is it because it was the PS2s only real RE game? I mean the story was good but it has the the worst gameplay, game design and replay value in the series.

Nah the gameplay is good. If you can play RE1 and RE2 then Code Veronica should be no exception really. Sure it didn't have the finer touches of RE3 like not needing a button prompt to go up stairs, but to date Code Veronica has the best knife gameplay I've ever experienced. Who'd have thought the knife could actually be useful?

As far as design goes I didn't mind the real time and as some would say "cartoony" look to it. Back then I just had this on my dreamcast and it seemed to blend in well with the rest of the DC lineup. The FMVs were improved and looked more appealing than RE2 or RE3. Not to mention that despite backtracking (which never bothered me in the RE series to begin with) we did have lots of locations to explore from rockfort prison to the island to Alfred's place to Alexia's to the Antarctic base to the Spencer knock off, etc. The only complaint I had was a lack of Wesker which Code Veronica X later took care of with the additional cutscenes and "action packed" ending. Still I would have preferred if Wesker's Report was in the actual game as opposed to a preorder DVD. :\

So even though REmake is my favorite I'd give Code Veronica an honorable mention.

progenitor
10-24-2010, 07:15 PM
I agree, action can be combined with any element of fiction, however, part of the difference is in the writing. Not only need there be drama, but also characters to fit the situation. For example; people like Dario Rosso, Alfred Ashford, Brian Irons. People to make the situation dramatic itself. Sick and tortured stories such as Lisa Trevor (& family), Sir Alfred Ashford, otherwise known as Nosferatu.

Action & drama often go hand in hand, but the base of this series is survival horror, and if it can bring that back along with the newly implemented action & drama, with tasteful & creative writing, it could really create something special. For me, part of the drama I loved were seeing mangled corpses with eerie diaries, NPC characters like Brian Irons & Alfred Ashford, who caused obstacles in the story. That's the stuff I believe is in the heart of Resident Evil. Ricardo Irving was interesting, but not quite what Irons & Ashford were.

The_15th
10-26-2010, 08:07 AM
^Not to mention great characters such as Mr Blue, Cindy Lennox, file 2 Karl or Matthew!:)

REmaster
10-27-2010, 12:00 PM
It's a tie son!

http://videolamer.com/wordpress/wp-content/uploads/2006/12/relove.JPG


I voted for the Remake, because to me it represents everything that Resident Evil should be. The graphics are still better than some new games almost nine years later. The atmosphere/mood is top notch. It was not only the first RE game that suprised me with it's voice acting (in a good way), but it was also the first RE game to seriously scare the shit out of me.

Favorite. Ever. Hands down.

ChuckthePlant
10-31-2010, 11:00 PM
RE1 original - well, director's cut.

Just the right amount of cheese with my RE - and live action. Gotta love the live action, no matter how bad - it still poops all over any of the films.

Scream
11-01-2010, 03:11 AM
This poll looks pretty good right now.. All my favourite RE games are in position 1-4. Well done RE community ;)

Red Queen
11-01-2010, 01:19 PM
I vote for Resident Evil 1 (original), but my Top 3 is RE1, RE2 and RECV. *_*

leftshoe18
11-04-2010, 12:50 AM
I love the remake of Resident Evil 1. I believe that with that game they went as far as they could with the "classic style" Resident Evil formula and perfected it.

Shadow Stalker
11-04-2010, 03:30 AM
I'm going with Resident Evil: Outbreak. Because even though I've played Resident Evil 2 first and Resident Evil Code: Veronica X shortly after that, it was Resident Evil: Outbreak that got me hooked into the Resident Evil series.

Grem
11-04-2010, 09:18 AM
My all time favourite RE game is RE1 (original) followed very closely by CODE: Veronica.

Scream
11-04-2010, 11:49 PM
Should probably combine both Outbreak games into one.. more or less the same. Might as well combine all the gun survivor games too, they haven't gotten a single vote (and probably won't ever get one).

leonskennedy23
11-05-2010, 02:29 PM
f'ing re 4 man that one is my favorit

Karui
11-05-2010, 10:21 PM
REmake, hands down.

nemesiswontdie
11-06-2010, 11:05 PM
Fucking Dead Aim. Gotta love Fong Ling.

Wrathborne
11-11-2010, 02:07 AM
Resident Evil 4, for being the definitive title in the series and expanding the story in a good direction. It gave us new characters(that didn't suck) a new combat engine that still had enough of the old games mixed in, and the game itself was a homage to the entire series.

Though the lack of horror was kind of a disappointment, the story and game itself made up for that.

RE3 for ending the Raccoon City story arc with a bang as well as for the Nemesis. He really was one of the toughest enemies they've ever come up with. This was also the first game in the series to use a more free movement system, you didn't have to hit a button to use the stairs and you also had the new 180 turn. This was also the game that introduced oil drums and other explosives that you could shoot to kill large groups of enemies, this feature and the 180 turn have been used in almost all RE games since then.

The only downside this title really had was the game is pretty short and you didn't get to enjoy some of the settings very much because of that.


RE2 for having the most engrossing story and characters. Its funny though, I think that they used the same 'battle' engine for RE2 that they used for RE1. The only difference is that its been sped up a little bit so everything reacts quicker.

While I loved the Remake to death...its hard to go back to the old playing style. I miss bring able to aim at specific parts of the enemies body, I miss the auto knife, the 3d backgrounds as well as being able to deliver melee attacks.

The defense knives, grenades, and stun guns are nice and all...but they cant compare to being able to actually handle a room full of enemies with a few bullets, melee attacks, and your own creativity.

I'd say that the worst RE games in the series are RE0 and RE5.

RE0 was crap for three reasons: It was incredibly short, it was boring, and it was retcon.

I beat the game,without dying, on a first try in 2 hrs and 15 minutes. After paying $29.99 and waiting for like 6 weeks for the game I was livid. This was a gamecube game, the REmake was a good 90 minutes longer on the first run through and they managed to cram in plenty of new surprises in the game.

RE0 felt like a video game demo, the characters were surprisingly boring, the villain was painful to watch as well as listen too, and again, the story was retcon.

I'm positive that Bravo team, as well as Alpha team both entered the Arklay mansion the same day, but the RE0 events occur a day earlier. Not to mention that this would mean that Rebecca is hiding what happened at the Marcus institute from Chris and everyone, this presents a pretty big plot hole.



RE5 sucked because of A: major Retcon, B:it was a condensed remake of RE4, with a whole lot of generic story crap and Wesker suddenly changes from a scheming Machiavellian villain to a full on megalomaniac James Bond villain who takes vitamin B shots on a daily basis to keep his powers.

Capcom also took this time to retcon up as much of the RE series history so it'd match up with RE5's story in the loading screens.

and C: Shinji Mikami quit Capcom a year after RE4 was released. I'm almost positive the changes in story and everything that was made to RE5 was made intentionally to try to recreate what Mikami did with RE4...to the point that they just copied the game, damn near entirely...just change the continent, the ethnicity of the locals, and add in a few new throw away characters and then pull a 180 and end the games story arc and BAM!

Paul W.S Anderson has enough material to crate more shitty live action RE 'adaptations'.

...wait, I got off topic. the point is RE4, RE3, RE2 and the REmake are my fav's. :P

Det. Beauregard
11-11-2010, 11:45 PM
The only downside [RE3] really had was the game is pretty short and you didn't get to enjoy some of the settings very much because of that.

Agreed. I also wish the game was twice as long and less linear. If you were in a giant city filled with zombies, would you follow such a narrow path? It would have been cool to be able to somewhat freely explore Raccoon City.


RE0 felt like a video game demo, the characters were surprisingly boring, the villain was painful to watch as well as listen too, and again, the story was retcon.

"I will have my revenge on Umbrella, and the world will burn in an inferno of hate!" :P

The only thing RE0 did right in my mind was the locations. The training facility and the church/lab were bad ass.


RE5 sucked because of A: major Retcon, B:it was a condensed remake of RE4, with a whole lot of generic story crap and Wesker suddenly changes from a scheming Machiavellian villain to a full on megalomaniac James Bond villain who takes vitamin B shots on a daily basis to keep his powers.

Capcom also took this time to retcon up as much of the RE series history so it'd match up with RE5's story in the loading screens.

and C: Shinji Mikami quit Capcom a year after RE4 was released. I'm almost positive the changes in story and everything that was made to RE5 was made intentionally to try to recreate what Mikami did with RE4...to the point that they just copied the game, damn near entirely...just change the continent, the ethnicity of the locals, and add in a few new throw away characters and then pull a 180 and end the games story arc and BAM!

It's safe to say that many of us agree with this.