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		<title>The Horror Is Alive - Umbrella Labs</title>
		<link>http://www.the-horror.com/forums/</link>
		<description>All things Resident Evil should be discussed here.</description>
		<language>en</language>
		<lastBuildDate>Sun, 26 May 2013 00:32:07 GMT</lastBuildDate>
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		<ttl>60</ttl>
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			<title>The Horror Is Alive - Umbrella Labs</title>
			<link>http://www.the-horror.com/forums/</link>
		</image>
		<item>
			<title>A few minor 1.5 questions</title>
			<link>http://www.the-horror.com/forums/showthread.php?10178-A-few-minor-1-5-questions&amp;goto=newpost</link>
			<pubDate>Wed, 22 May 2013 00:33:29 GMT</pubDate>
			<description>So in 1.5, im lost with some story plots, that i could use some clearing up: 
 
1. Does 1.5 still take place in 98? 
2. Why did the outbreak happen?...</description>
			<content:encoded><![CDATA[<div>So in 1.5, im lost with some story plots, that i could use some clearing up:<br />
<br />
1. Does 1.5 still take place in 98?<br />
2. Why did the outbreak happen? It could not of been umbrella, as umbrella was already taken down, so they could not of attacked birkins lab. So, how did the virus leak?<br />
3. In the game, was it really true that Annette was supposed to also turn into a G monster?<br />
<br />
Thanks in advance.</div>

]]></content:encoded>
			<category domain="http://www.the-horror.com/forums/forumdisplay.php?22-Umbrella-Labs">Umbrella Labs</category>
			<dc:creator>ccrogers15</dc:creator>
			<guid isPermaLink="true">http://www.the-horror.com/forums/showthread.php?10178-A-few-minor-1-5-questions</guid>
		</item>
		<item>
			<title><![CDATA[[Question] Is it possible to hack the "Biohazard 2- Beta 2" build to be in english?]]></title>
			<link>http://www.the-horror.com/forums/showthread.php?10177-Question-Is-it-possible-to-hack-the-quot-Biohazard-2-Beta-2-quot-build-to-be-in-english&amp;goto=newpost</link>
			<pubDate>Tue, 21 May 2013 22:13:31 GMT</pubDate>
			<description>So basically, beta 2 has english audio, but japanese subtitles. Is there a hack to possibly enable english subtitles?</description>
			<content:encoded><![CDATA[<div>So basically, beta 2 has english audio, but japanese subtitles. Is there a hack to possibly enable english subtitles?</div>

]]></content:encoded>
			<category domain="http://www.the-horror.com/forums/forumdisplay.php?22-Umbrella-Labs">Umbrella Labs</category>
			<dc:creator>ccrogers15</dc:creator>
			<guid isPermaLink="true">http://www.the-horror.com/forums/showthread.php?10177-Question-Is-it-possible-to-hack-the-quot-Biohazard-2-Beta-2-quot-build-to-be-in-english</guid>
		</item>
		<item>
			<title>Cut scene and video download help</title>
			<link>http://www.the-horror.com/forums/showthread.php?10175-Cut-scene-and-video-download-help&amp;goto=newpost</link>
			<pubDate>Tue, 21 May 2013 16:33:03 GMT</pubDate>
			<description><![CDATA[Hey, 
I was wondering if there is a way to download every cutscene from umbrella and darkside chronicles aswell as weskers report? I've noticed the...]]></description>
			<content:encoded><![CDATA[<div>Hey,<br />
I was wondering if there is a way to download every cutscene from umbrella and darkside chronicles aswell as weskers report? I've noticed the 4D executor and Incubate are available to download from this site so I no longer require those.<br />
Thanks in advance for help if anyone can</div>

]]></content:encoded>
			<category domain="http://www.the-horror.com/forums/forumdisplay.php?22-Umbrella-Labs">Umbrella Labs</category>
			<dc:creator>TheOrganization</dc:creator>
			<guid isPermaLink="true">http://www.the-horror.com/forums/showthread.php?10175-Cut-scene-and-video-download-help</guid>
		</item>
		<item>
			<title>Initial Demo of BH1.5-inspired UT Game Available for (free, self-contained) Download!</title>
			<link>http://www.the-horror.com/forums/showthread.php?10173-Initial-Demo-of-BH1-5-inspired-UT-Game-Available-for-(free-self-contained)-Download!&amp;goto=newpost</link>
			<pubDate>Tue, 21 May 2013 09:32:54 GMT</pubDate>
			<description><![CDATA[https://dl.dropboxusercontent.com/u/15757362/UDKInstall-AOP14.exe 
 
It's all there; all 263MB of it. It's basically the BH1.5 RPD featuring an...]]></description>
			<content:encoded><![CDATA[<div><a href="https://dl.dropboxusercontent.com/u/15757362/UDKInstall-AOP14.exe" target="_blank">https://dl.dropboxusercontent.com/u/...tall-AOP14.exe</a><br />
<br />
It's all there; all 263MB of it. It's basically the BH1.5 RPD featuring an all-new scenario that I hope some of you will enjoy (feedback encouraged; it's the first game I've ever built). This is the &quot;non-enemy&quot; version, since it is an early release. And no, it will not spoil the real BH1.5 (unless I am an unwittingly good guesser).<br />
<br />
Why did I make this? Class project.</div>

]]></content:encoded>
			<category domain="http://www.the-horror.com/forums/forumdisplay.php?22-Umbrella-Labs">Umbrella Labs</category>
			<dc:creator>Enigmatism415</dc:creator>
			<guid isPermaLink="true">http://www.the-horror.com/forums/showthread.php?10173-Initial-Demo-of-BH1-5-inspired-UT-Game-Available-for-(free-self-contained)-Download!</guid>
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			<title>RE7 at E3 2013?</title>
			<link>http://www.the-horror.com/forums/showthread.php?10172-RE7-at-E3-2013&amp;goto=newpost</link>
			<pubDate>Mon, 20 May 2013 10:26:10 GMT</pubDate>
			<description>Wait wut 
 
Image: http://media.psu.com/media/articles/image/ResidentEvil7_Poster.jpg</description>
			<content:encoded><![CDATA[<div>Wait wut<br />
<br />
<img src="http://media.psu.com/media/articles/image/ResidentEvil7_Poster.jpg" border="0" alt="" /></div>

]]></content:encoded>
			<category domain="http://www.the-horror.com/forums/forumdisplay.php?22-Umbrella-Labs">Umbrella Labs</category>
			<dc:creator>Vector</dc:creator>
			<guid isPermaLink="true">http://www.the-horror.com/forums/showthread.php?10172-RE7-at-E3-2013</guid>
		</item>
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			<title><![CDATA[The most "Resident Evil type" moment in a non RE game.]]></title>
			<link>http://www.the-horror.com/forums/showthread.php?10171-The-most-quot-Resident-Evil-type-quot-moment-in-a-non-RE-game&amp;goto=newpost</link>
			<pubDate>Mon, 20 May 2013 02:41:27 GMT</pubDate>
			<description><![CDATA[What is a moment(s) in a non-RE games(s) that strongly reminds you of the RE series? 
 
I'll start off by specifying this scene from Parasite Eve 1:...]]></description>
			<content:encoded><![CDATA[<div>What is a moment(s) in a non-RE games(s) that strongly reminds you of the RE series?<br />
<br />
I'll start off by specifying this scene from Parasite Eve 1:<br />
<br />

<iframe class="restrain" title="YouTube video player" width="640" height="390" src="//www.youtube.com/embed/wunjHu8Dw2I?wmode=opaque" frameborder="0"></iframe>
</div>

]]></content:encoded>
			<category domain="http://www.the-horror.com/forums/forumdisplay.php?22-Umbrella-Labs">Umbrella Labs</category>
			<dc:creator>Lead belly</dc:creator>
			<guid isPermaLink="true">http://www.the-horror.com/forums/showthread.php?10171-The-most-quot-Resident-Evil-type-quot-moment-in-a-non-RE-game</guid>
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			<title>Would it be possible to bring the 1.5 code to other platforms?</title>
			<link>http://www.the-horror.com/forums/showthread.php?10170-Would-it-be-possible-to-bring-the-1-5-code-to-other-platforms&amp;goto=newpost</link>
			<pubDate>Sat, 18 May 2013 19:21:40 GMT</pubDate>
			<description>So, the one being developed by I.G.A.S is for PS1. But im slightly curious if it would at all be slightly possible to somehow being that data to...</description>
			<content:encoded><![CDATA[<div>So, the one being developed by I.G.A.S is for PS1. But im slightly curious if it would at all be slightly possible to somehow being that data to other consoles in playable format.<br />
(Im not talking about a port, but possibly bring the redeveloped data and replace the retail data on the DC,GC and 64 release).<br />
<br />
Possible?</div>

]]></content:encoded>
			<category domain="http://www.the-horror.com/forums/forumdisplay.php?22-Umbrella-Labs">Umbrella Labs</category>
			<dc:creator>ccrogers15</dc:creator>
			<guid isPermaLink="true">http://www.the-horror.com/forums/showthread.php?10170-Would-it-be-possible-to-bring-the-1-5-code-to-other-platforms</guid>
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			<title>Outbreak turns 10 years old this year. Would you support an HD Remake?</title>
			<link>http://www.the-horror.com/forums/showthread.php?10169-Outbreak-turns-10-years-old-this-year-Would-you-support-an-HD-Remake&amp;goto=newpost</link>
			<pubDate>Sat, 18 May 2013 15:37:58 GMT</pubDate>
			<description>So as alot of you know, a new outbreak/hd version has been one of the biggest RE Fan requested projects.  
Well, outbreak turns 10 years old Dec 11th...</description>
			<content:encoded><![CDATA[<div>So as alot of you know, a new outbreak/hd version has been one of the biggest RE Fan requested projects. <br />
Well, outbreak turns 10 years old Dec 11th 2013.<br />
<br />
Many have asked for a PS3/360 port, and never got it. <br />
Capcom just dont want to for some reason, and it also comes down to &quot;The code for the online play is lost&quot; which is a lie. Capcom could strip out the online component and remake it.<br />
<br />
Or, they could simply remake the entire game. A release on current gen consoles with all levels on 1 disk would be the perfect thing. RE4,RECV,RE Chronicles and revelations all got HD ports. Why has outbreak been left out of the picture for so long?<br />
<br />
Would you want a remake,port or sequel?</div>

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			<category domain="http://www.the-horror.com/forums/forumdisplay.php?22-Umbrella-Labs">Umbrella Labs</category>
			<dc:creator>ccrogers15</dc:creator>
			<guid isPermaLink="true">http://www.the-horror.com/forums/showthread.php?10169-Outbreak-turns-10-years-old-this-year-Would-you-support-an-HD-Remake</guid>
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			<title>Resident Evil X</title>
			<link>http://www.the-horror.com/forums/showthread.php?10168-Resident-Evil-X&amp;goto=newpost</link>
			<pubDate>Sat, 18 May 2013 04:59:47 GMT</pubDate>
			<description>-removed-</description>
			<content:encoded><![CDATA[<div>-removed-</div>

]]></content:encoded>
			<category domain="http://www.the-horror.com/forums/forumdisplay.php?22-Umbrella-Labs">Umbrella Labs</category>
			<dc:creator>residentevilx</dc:creator>
			<guid isPermaLink="true">http://www.the-horror.com/forums/showthread.php?10168-Resident-Evil-X</guid>
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			<title>Potential storylines for the future</title>
			<link>http://www.the-horror.com/forums/showthread.php?10167-Potential-storylines-for-the-future&amp;goto=newpost</link>
			<pubDate>Fri, 17 May 2013 20:07:34 GMT</pubDate>
			<description><![CDATA[In this topic, lets discuss some of our ideas as to where the series could go in terms of plot. 
 
Outside of the family plot, I'd have to say the...]]></description>
			<content:encoded><![CDATA[<div>In this topic, lets discuss some of our ideas as to where the series could go in terms of plot.<br />
<br />
Outside of the family plot, I'd have to say the series has the most potential in the <br />
&quot;What measure is a human and what qualifies one as such a being?&quot; <br />
<br />
You see, we could have the various tyrants, bio weapons, or even a new amalgamation in the vein of Alex mercer from prototype, gain sentience and lead us, the players, through a story which seeks to answer the above mentioned plot.<br />
<br />
Sadly, unless naughty dog, eidos, or some other quality story maker comes to help the series, I doubt capcom would ever try their hand at such a tale.</div>

]]></content:encoded>
			<category domain="http://www.the-horror.com/forums/forumdisplay.php?22-Umbrella-Labs">Umbrella Labs</category>
			<dc:creator>Drake</dc:creator>
			<guid isPermaLink="true">http://www.the-horror.com/forums/showthread.php?10167-Potential-storylines-for-the-future</guid>
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			<title>Resident Evil psp???</title>
			<link>http://www.the-horror.com/forums/showthread.php?10166-Resident-Evil-psp&amp;goto=newpost</link>
			<pubDate>Fri, 17 May 2013 16:22:14 GMT</pubDate>
			<description><![CDATA[Attachment 8750 (http://www.the-horror.com/forums/attachment.php?attachmentid=8750) 
 
Revealed at Sony's 2009 E3 press conference. Said to be "A...]]></description>
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Views: 193
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<br />
Revealed at Sony's 2009 E3 press conference. Said to be &quot;A whole new game&quot;. I think most of us have forgotten about this one. <br />
<br />
Would absolutely love to hear some new info (or speculation) on it. <br />
<br />
Too bad it was obviously cancelled. Wonder what it would've been about.</div>


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			<category domain="http://www.the-horror.com/forums/forumdisplay.php?22-Umbrella-Labs">Umbrella Labs</category>
			<dc:creator>Lead belly</dc:creator>
			<guid isPermaLink="true">http://www.the-horror.com/forums/showthread.php?10166-Resident-Evil-psp</guid>
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			<title>Which RE games elevated, and devestated the series, in your opinion?</title>
			<link>http://www.the-horror.com/forums/showthread.php?10161-Which-RE-games-elevated-and-devestated-the-series-in-your-opinion&amp;goto=newpost</link>
			<pubDate>Tue, 14 May 2013 00:23:43 GMT</pubDate>
			<description><![CDATA[Rather than be a simple "whats your favorite, and least favorite RE game thread", this is more about what entries in the series you think made it...]]></description>
			<content:encoded><![CDATA[<div>Rather than be a simple &quot;whats your favorite, and least favorite RE game thread&quot;, this is more about what entries in the series you think made it great, and then made it fuck awful. Of the now 6 main entries(3 and 4 are main entries, even if they are still side stories) you get to choose three, the 3rd choice is your runner up for your either great, or awful choices. You can have the same game for elevated, or devastated if you want.<br />
<br />
<b>Elevated:</b><br />
As much flak as it gets for its story, some of which is earned, I'm gonna say RE4 was the one that elevated the series the most.<br />
<br />
It'd been what...an almost 5 year gap between RE4 and code V and the changes the series went through between those games really was pretty amazing. It wasn't the new combat system, which added a lot of skill to the game or the weapon upgrades, it was the also the fact that the game was a much more open environment to explore, though exploration was still pretty limited.<br />
<br />
It also proved that the series could use different enemies than the undead flesh eaters it'd used for so long and still be effective.<br />
<br />
While it robbed the players of getting to take down Umbrella themselves, it did move the story along and take it into a new, and for a time, interesting direction. Global bio terrorism outbreaks instead of &quot;small&quot; ones like cities and different, though weird, villains that were never part of Umbrella.<br />
<br />
It was different game that had enough survival horror to still keep that genre description, but it started a new trend that the series hasn't managed to recover from...COD player pandering.<br />
<br />
<b>Devastated:</b><br />
RE5. They ended the Umbrella story arc the series built itself on with this game, and they did it so fucking bad it still makes me mad.Its not just the shitty &quot;you have x hours to save the world&quot; doomsday story cliche they chose, its also choosing to half assedly wind up characters storylines in a rushed copy and paste job of the previous game in the series.<br />
<br />
So much of RE5 feels like a condensed version of RE4 in terms of bosses, some of the level design, and the over abundance of quicktime events made it feel like a lazy sequel. To this day I still cant believe they spent almost 5 years making that one game and A: Its short B: Its lazy. The Majini were nothing special, just copy and pastes of the Ganados, the characters in this game were all just stupid(RE has never been known for having characters that smart, but rock bottom stupid is everyones intelligence in this game) and C: its unsatisfying. If you're gonna finally end the original story arc, why are you ending it with just 3 characters from the beginning? The existence of other characters who have encountered Wesker, as well as Umbrella were completely ignored. <br />
<br />
Like Barry, Rebecca, Claire, Leon, or Adas inclusion  wouldn't have added anything to this game at all. -_-<br />
<br />
If the whole point of the game was the climax of the original story arc, how stupid do you have to be to only include a bare bones cast who where there from the beginning to get any resolution at the end? Especially with how much more dramatic the series story arcs have been becoming, you'd think having at least Rebecca in the 5th games story could have added something.<br />
<br />
Co-op is fun with a human player, outside of that the Sheva bot will give you a bad time...shes worse than the L4d AI at times.<br />
<br />
<b>Runner up(devestated)</b><br />
RE4. I still enjoy RE4 a lot, but its ultimately responsible for the series downfall in that it introduced 3 new ideas that have fucked the series over:<br />
<br />
Quicktime events.<br />
action over mystery and atmosphere.<br />
An excuse to tell lazier stories with characters no one gives a shit about, or wants to remember. Sheva, Irving, Excella, Simmons, Carla, Salazar, Ashley, Hunnigan, Saddler, Jake, Uruburos, and C-Virus I'm looking at you. All were written in a different era of video games where games are rivaling movies in terms of story telling and have no excuse for being only slightly better than VG characters from the late 90's.<br />
<br />
 Las Plagas was, and still is the one virus I still find interesting for some reason, might be due to it resembling &quot;The Thing&quot; and my being a big fan of that film.<br />
<br />
Its been almost a decade since RE4 and the only decent RE game out there, that still can call itself an RE game, is Revelations.<br />
Revelations goes back to atmospheric, mystery, and has a better story than 4,5, and 6 combined. Its not that amazing a story, its just so much better than 4,5, and 6's stories and I'm still curious to see more of Jessica and Raymond as they managed to make some impact character wise.<br />
<br />
I would have liked some more horror at atmosphere, but after a look back at the decades RE entries, its got the most of what made the series good in it...despite Quint and Keith.<br />
<br />
So these are the rules of the game. feel free to share your thoughts and entries.</div>

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			<category domain="http://www.the-horror.com/forums/forumdisplay.php?22-Umbrella-Labs">Umbrella Labs</category>
			<dc:creator>Wrathborne</dc:creator>
			<guid isPermaLink="true">http://www.the-horror.com/forums/showthread.php?10161-Which-RE-games-elevated-and-devestated-the-series-in-your-opinion</guid>
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			<title>Resident Evil Fan Story.</title>
			<link>http://www.the-horror.com/forums/showthread.php?10147-Resident-Evil-Fan-Story&amp;goto=newpost</link>
			<pubDate>Sun, 05 May 2013 23:38:17 GMT</pubDate>
			<description><![CDATA[Pretty much as the title puts it I'm going to be writing a fan inspired story about Resident Evil. The reason I say fan story and not fan-fiction,...]]></description>
			<content:encoded><![CDATA[<div>Pretty much as the title puts it I'm going to be writing a fan inspired story about Resident Evil. The reason I say fan story and not fan-fiction, other than my dislike of the term, is because unlike fan-fics I'm not going to try and shoe horn my ideas and story into canon no matter how much I can try to have it &quot;make sense&quot;. In fact this goes off a continuity of its own. So an alternate storyline or what-if story.<br />
<br />
What kind of what-if story you may ask? Well it's a rewrite of a project I worked on back in high school of what I thought 1.5 would have been like basing off the screen shots and other sources, yet oddly never ran across the PSM footage and my own imagination. Then within recent after discovering Dominion's mod and the leaked beta got me thinking maybe I should revisit my notes and give it another go. Pretty much I'm going to incorporate some of Dominion's mod's story ideas and will have to wait on the team's finished restoration for the RPD layout and some story info, tho I will be altering it to my own story. <br />
<br />
A little bit of a rundown of my story without giving away too much. Sorry if it seems really vague but I have difficulty writing previews without going into full spoiler mode.<br />
<br />
Basically the story follows the perspective of a member of Stars Bravo Team by the name of Damien Winters. He's 23 years old and was brought to the attention of Stars by Chris and Barry at the local shooting rang when the two were amazed with the young man's marksmanship. During his time of training they discover he's an ace computer hacker. So a good shot and smart to boot I bet you're wondering why they would put him in Bravo and not have booted out Brad's chicken ass right? Well aside from story convenience there is actually a reason for it that is revealed during the course of everything. It starts from the time that Bravo Team being sent in to explore the Arklay Mountains. It obviously goes on through 1.5/2 and I'm not sure but I may try to swing an alternate telling of a 3rd installment. <br />
<br />
So hmmm that's it for now. I'm going to begin work on the RE1 arc in the meantime. And I was wondering if anyone would actually give it a read if I posted it here? Oh for professional sake if anyone is a good editor please hit up my inbox because while I consider myself a decent writer my editing skills aren't what I would've hoped for due to my brain's inability to see obvious mistakes.<br />
<br />
Oh and somewhat spoiler. There will be a mention of a modified scenario of RE0.</div>

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			<category domain="http://www.the-horror.com/forums/forumdisplay.php?22-Umbrella-Labs">Umbrella Labs</category>
			<dc:creator>ParasiteAdam</dc:creator>
			<guid isPermaLink="true">http://www.the-horror.com/forums/showthread.php?10147-Resident-Evil-Fan-Story</guid>
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			<title>Loads of RE references througout RE6</title>
			<link>http://www.the-horror.com/forums/showthread.php?10142-Loads-of-RE-references-througout-RE6&amp;goto=newpost</link>
			<pubDate>Tue, 30 Apr 2013 17:32:28 GMT</pubDate>
			<description>Did anyone else besides myself notice that the game was riddled with references to mostly older RE games??  
 
Jakes boss remindes me a lot of...</description>
			<content:encoded><![CDATA[<div>Did anyone else besides myself notice that the game was riddled with references to mostly older RE games?? <br />
<br />
Jakes boss remindes me a lot of Nemisis because he stalks and uses tools<br />
like the plane going down on the city is a reference to degeneration and CVX and when you have to let the <i>thing</i> out of the cargo bay also a reference to CVX<br />
<br />
Obviously I cant think of any others right now but playing the game I spotted dozens of resident evil pokes at my brain while playing, I may actually play if for a second time<br />
<br />
any thoughts??</div>

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			<category domain="http://www.the-horror.com/forums/forumdisplay.php?22-Umbrella-Labs">Umbrella Labs</category>
			<dc:creator>Itashious_boy</dc:creator>
			<guid isPermaLink="true">http://www.the-horror.com/forums/showthread.php?10142-Loads-of-RE-references-througout-RE6</guid>
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			<title>Hopes for the N64 RE0 Leak sometime in the near future</title>
			<link>http://www.the-horror.com/forums/showthread.php?10141-Hopes-for-the-N64-RE0-Leak-sometime-in-the-near-future&amp;goto=newpost</link>
			<pubDate>Tue, 30 Apr 2013 04:53:17 GMT</pubDate>
			<description>As we all know the past year or so has been a great year for hardcore RE fans (myself included). We were finally introduced to RE for the GBC and was...</description>
			<content:encoded><![CDATA[<div>As we all know the past year or so has been a great year for hardcore RE fans (myself included). We were finally introduced to RE for the GBC and was presented more or less on a silver platter the much coveted RE 1.5. But leaves one key missing...the lost RE0 beta for the N64. Theoretically it was as complete or much more then 1.5 in regards to development. The problem why the plug was pulled being that the cartridge being too small to fit the whole game. Thus the project being traded off for RE2 instead. Managing to fit the 2 game discs to one cartridge. What I am getting at is I hope the beta N64 version of 0 comes to light hopefully this year or in the near future.</div>

]]></content:encoded>
			<category domain="http://www.the-horror.com/forums/forumdisplay.php?22-Umbrella-Labs">Umbrella Labs</category>
			<dc:creator>Ultimacloud123</dc:creator>
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