BioScript V1.91.0

Utility to create custom cut-scenes, random events, enemy and door placement, etc.,
for use with all versions of the following video games:

Bio/RE 1.5
Bio Hazard 2
Resident Evil 2


FEATURES:
Disassembly to editable C Source and compilation to SCD binary.

Optimized to disassemble or compile 30+ scripts in about 1 second.

Disassembly and compilation of about 150 opcode instructions.

'Drag & Drop' - 'drag' multiples of files onto the title bar and 'drop'.


TODO:
Document and implement all unknown opcodes (only a few left) - a /* WIP */ comment
will appear for unsupported opcodes.

Create a header, to be used with Visual Studio (for Intellisense).

Document the executable's internal arrays, for Cmp() functionality, etc.


UPDATES:
	V1.9.1 - Multiple bugfixes, preliminary if/else do/while support (Bio2, only)
	V1.9.0 - Upgraded for Operating System compatibility, Bio 1.5 version support
	V0.8.7.1 - Upgraded for Operating System compatibility
	V0.8.7 - I/O optimizations, updated instruction syntax, more opcodes removed from WIP
	V0.8.4 - Many bugfixes, optimizations, support for multi-line syntax
	V0.8.0 - Comment handler, formatted output, more opcodes removed from WIP
	V0.7.6 - Bugfixes for disassembly, multiple opcodes, misc.
	V0.7.5 - Initial release