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  • smartass162005
    replied
    I suppose, I adored RE4 but it wasn't horror really. Just... a zombie shooting game. RE5 is impossible, I can only play co-op on it. Why do I have a partner? WHY!?

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  • MeanBob
    replied
    Originally posted by smartass162005 View Post
    .I think RE4 and 5 should have been renamed It's just not the same.
    4 and 5 definitely were different, but to say the least, 4 still had the creepy atmosphere and kept you gripped to the controller. 5 was just straight up action and made me almost lose faith in the sereies.

    Seems that because of the gameplay mechanics from 4 definitely "revived" the series, which brought new fans or brought back some that got "tired" of it, and Capcom decided to stay with that formula, unfortunately

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  • smartass162005
    replied
    Originally posted by Branden_Lucero View Post
    just a thought that popped in my head. i just realized almost every horror game now-a-days, relies on keeping yourself at a distance with the enemies. i remember when i used to go through most of the game in CODE: Veronica with just a knife, and now i almost never use melee. Silent Hill is probably one of the only series that still relies on close up combat.
    I know! we dont need guns in survival horror, just a pipe will do and maybe something that notifies you that there is a baddie somewhere i.e. the radio in SH and the filament in FF. Did RE have something like that, as far as I recall it was just the zombie's moaning and stuff that told you there was one somewhere nearby :S Oh well.

    You get a gun in CODE: Veronica but the controls were terrible so I dont blame you keeping with the knife. Me? Well, it made me feel that teensy bit more formidable if I had firearms, nevermind that it had no bullets, I kinda hoped I could hit the zombies with it but no such luck.

    I think RE4 and 5 should have been renamed It's just not the same.
    Last edited by smartass162005; 06-25-2010, 02:08 PM.

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  • Inferno04
    replied
    I remember playing 3 in my basement with a friend of mine, and a bag of white chocolate/peppermint popcorn. Ahh, good times, good "scared-out-of-our-minds" times. xD
    Last edited by Inferno04; 06-25-2010, 12:54 PM.

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  • Branden_Lucero
    replied
    just a thought that popped in my head. i just realized almost every horror game now-a-days, relies on keeping yourself at a distance with the enemies. i remember when i used to go through most of the game in CODE: Veronica with just a knife, and now i almost never use melee. Silent Hill is probably one of the only series that still relies on close up combat.

    Leave a comment:


  • smartass162005
    replied
    Originally posted by MeanBob View Post
    Same here, but I would like to say that (maybe) Dead Space begs to differ. I think it's really what Resident Evil 5 should've been, in terms of horror at least.
    Oh definately! Dead Space was a winner! I think it's the only you-have-big-guns-so-bring-it-on kinda game that still makes me jump!

    Originally posted by Rancid Cheese View Post
    I felt the first one was scarier primarily due to the urgency of fighting the ghosts it was much trickier to shake the off and they did a lot more damage around three grabs killed you as I recall even on Normal whereas in 2 onwards the ghosts could kinda "scrape" you taking on a marginal sliver of health it was kinda eerie but no where near as bad as losing 1/3 of your health from a split second error especially in the narrow corridors with the snapped neck ghost from the Cherry Atrium(?) . . .
    Probably, but just play it on the harder modes to get the ghosts do more damage. Normal and easy allow the player to progress through the game at a reasonable pace without having to die too many times, especially if your bad at using the damn camera which is another factor too, if your good at fighting the ghosts, then do it at a harder level, if not, then normal is the route to go because generally you panic if you cant fight very well. And you panic more in harder difficulties if you reaaaally dont want the ghost to get too close, which they usually do to get a Fatal frame moment. Its win/win both ways.
    Last edited by smartass162005; 06-25-2010, 11:09 AM.

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  • Rancid Cheese
    replied
    I felt the first one was scarier primarily due to the urgency of fighting the ghosts it was much trickier to shake the off and they did a lot more damage around three grabs killed you as I recall even on Normal whereas in 2 onwards the ghosts could kinda "scrape" you taking on a marginal sliver of health it was kinda eerie but no where near as bad as losing 1/3 of your health from a split second error especially in the narrow corridors with the snapped neck ghost from the Cherry Atrium(?) . . .

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  • MeanBob
    replied
    Originally posted by smartass162005 View Post
    Survival Horror is my favourite genre, too many games now claim to be survival horror but they're really action/ adventure with a spooky feel.
    Same here, but I would like to say that (maybe) Dead Space begs to differ. I think it's really what Resident Evil 5 should've been, in terms of horror at least.

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  • smartass162005
    replied
    True! And when you have a group of mates with you laughing and joking it just ruins it, and you ain't scared. Same with having the lights on and stuff :/

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  • Darkmoon
    replied
    It depends on the game and the person. I'm still scared by a lot of games, but I want to be. I out myself in the right frame of mind, identify with the character.

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  • smartass162005
    replied
    I'm always scared maybe it's just me? I think if my nan played bioshock she'd crap herself >.< ooooh! I gotta get her to play it now!!!

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  • Branden_Lucero
    replied
    Originally posted by smartass162005 View Post
    so macho
    nah, not really a macho thing. its like, if you're like 30 something, and you play BioShock, compared to someone who is like, 10 or 15 playing the same game, i'm sure the people who are younger are gonna be affected by the game more than someone who's way older.

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  • smartass162005
    replied
    Originally posted by Branden_Lucero View Post
    to me, as long as its done right, that's good enough for me. as i've aged, i don't find anything scary in horror games. so if i were to rely on wanting something to scare me, its going to fail miserably because i'm not gonna feel that same factor as i did when i was younger.
    so macho

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  • Branden_Lucero
    replied
    Originally posted by Skunky View Post
    ^So the first one is better than the 2nd one you don't remember and the 3rd and 4th ones, which you never played?
    Hard to argue with that logic!

    You're not alone though. Some people like the original best. I thought the later games do a lot of things much better but in some other ways, the first one was better.
    I loved how new and different it was, to anything else I had played. It has a fantastic story and atmosphere and is genuinely creepy/scary. And I REALLY liked how every single ghost in the game, has a reason for being there and a story behind it (which is explained well in the game with notes and clues). The later games are guilty (at times) of throwing ghosts at you for the sake of gameplay.
    But I think they are all brilliant games. Each one is 'best' in some ways but not as good in other ways. Personally, 'Crimson Butterfly' is the one I think I'll always remember most fondly.
    the 3rd one i bought for collector's sake. as for the 4th game, i don't import games. i don't have a reason to.


    Originally posted by smartass162005 View Post
    I agree. I only managed to get FF2 on Xbox360. Unfortunately, as far as I know they have no interest in making ANY of them compatible to anymore consoles. Just gonna have to wait for FF5.

    Survival Horror is my favourite genre, too many games now claim to be survival horror but they're really action/ adventure with a spooky feel.
    to me, as long as its done right, that's good enough for me. as i've aged, i don't find anything scary in horror games. so if i were to rely on wanting something to scare me, its going to fail miserably because i'm not gonna feel that same factor as i did when i was younger.

    Leave a comment:


  • smartass162005
    replied
    Originally posted by Humor Tumor View Post
    I haven't been able to play them since my PS2 stopped playing games. But are they going to make one for the PS3, survival horror has been severely lacking these days.
    I agree. I only managed to get FF2 on Xbox360. Unfortunately, as far as I know they have no interest in making ANY of them compatible to anymore consoles. Just gonna have to wait for FF5.

    Survival Horror is my favourite genre, too many games now claim to be survival horror but they're really action/ adventure with a spooky feel.

    Leave a comment:

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