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It's here - RE2 Remake Official E3 Trailer

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  • Rick Hunter
    replied
    Originally posted by geluda View Post
    If you have a better suggestion on how to develop a cohesive story that has substantial content in both scenarios without including LeonA/ClaireB, I'd love to hear it.
    Yep I do have one, and I already said it: feature only two scenarios, make their content different, and have more interactions between the characters like in the original game, or push it even further like BH1 did with optional events.

    You make it sound like it's asking the impossible. Seriously. It hurts thinking about all this wasted potential.

    And yes, Claire/Lean both fought a version of Birkin G3, but one does on the train platform, and the other in the lab, there's no inconsistency. Even though it was the same boss, at least it showed some effort, something clearly lacking in this remake. It's like the G1 Birkin fight. Both characters could have fought him in the same place, no problem here. But have one of them start the fight in the already destroyed environment with a slightly more mutated Birkin.

    Even an unfinished 40% RE1.5 did that, let that sink in.

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  • Guest
    Guest replied
    And by the way, 2nd Run is the best scenario. :p

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  • Guest
    Guest replied
    Ok so let's talk about RE2 canon. Firstly Capcom said from the very beginning that this is NOT a 1:1 REmake of RE2 but a remaining with something different for both old and new players. If you didn't understand that when you went into this game you clearly weren't listening.

    In the original game ClaireA/LeonB is canon. Claire NEVER encounters Tyrant. Leon! He never encounters Kendo, never speaks a word to Marvin, never fights the Aligator, never witnesses Annette's death, never understands a thing about Umbrella until the very end of the game, but does actually fight Tyrant's mutated form as well as 5th form G.

    And both Claire AND Leon fight 3rd form G.

    Original RE2 is riddled with so many problems, to make a reimagining from the games backwards story material, they've done a good job. You have to accept that there are only 2 scenarios from RE2 that are canon, that is lore. What they've done is shuffled things around, gave characters different roles, etc. They even threw in a bunch of 1.5 stuff. If you have a better suggestion on how to develop a cohesive story that has substantial content in both scenarios without including LeonA/ClaireB, I'd love to hear it.

    If it's not obvious that this game is an homage to BIO2, not an accurate retelling, you didn't know what you were buying and you're playing the wrong game.
    Last edited by Guest; 02-06-2019, 05:54 PM.

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  • Code_R
    replied
    Originally posted by Rick Hunter View Post
    And fix the tyrant issue by at least showing a chopper drop two of them or something. It's not asking for much.
    They didn't even offer a cutscene of one dropping down! Is he even after the G sample ? The level of plot detail is so thin now.

    As for all the above, there are many minor additions that would push this further towards being the definitive version. Instead it's just a pretty good 'what if' version. But not RE1 Remake quality or a game that can be played in a full series marathon. Second Run was clearly a cop out arrange mode added late in because they let slip the old A/B version wasn't actually in the game about a year ago. And yet that doesn't explain how Claire and Leon's story isn't one consistent story that fits like a jigsaw. I mean at least cut Annette dying from Leon's game and remove the chess plugs from Claire's or do something ya know. LeonA/ClaireB never worked in terms of real canon consistency but at least we had the option. It was fun to do for the added extras. I want exploding Irons and "you lose big guy!". Gimme that stuff.
    Last edited by Code_R; 02-06-2019, 04:30 PM.

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  • Kei_M
    replied
    Originally posted by Rick Hunter View Post
    This game fucks up one of the only thing RE6 did wonderfully: having not two, but FOUR scenarios intertwine perfectly.
    Yes. The game plays amazing, but once i try to the second run...I just can't ignore the laziness of the two scenario system. You can say "they're meant to be two solo stories" all you want, but you can't ignore the fact that the intro to the second run game is DEFINITELY attempting to portray an intertwining story for your first run. It just looks like it was implemented AFTER the recording and mocap already took place.

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  • Rick Hunter
    replied
    Annette dying twice and the game not have a single canon cannon scenario is consistent?

    Having the second character witnessing different events than the other character she/he barely interacts with is not consistent?

    You totally lost me here. Are you about to tell me that having the same puzzles and bosses in 4 scenarios makes for a richer gameplay and experience overall?

    This game fucks up one of the only thing RE6 did wonderfully: having not two, but FOUR scenarios intertwine perfectly.

    If RE6, a brand new game, could do it, there's no excuse for a remake to at least be on par with its original game.

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  • Guest
    Guest replied
    You can't win. People want a faithful remake, one that improves on it in every way, but one that makes it just as fundamentally inconsistent as the original game. That's a truly idiotic statement.

    The developers even stated that this game was intended to be familiar yet a new experience to old players, that was a fundamental design choice from the start. If you want the true ending and to find out both sides of the story, play 2nd Run.

    *spoilers*

    Leon never finds out the truth about Annette, that she took children from the orphanage and used them as test subjects as part of the T Virus experiments, Leon only hears a brief reference to the orphanage in his interactions with Ben, and I don't think Ada knows much about the orphanage either.

    Claire on the other hand witnesses the orphanage first hand, sees the sickening plight of Sherry's predicament and reads documents about how "Ann" took children to new homes where they were going to be loved and cared for, yet they returned mortified with their skin peeling.

    In Leon's campaign Annette come across as a cold and bitter woman who was just as responsible and self crediting for the G Virus as William. Yet on the other hand to Claire, Annentte comes across as a crazy and neglectful woman, but in the end shows she still has true compassion for her daughter.

    So there, you do have both sides of the story. Much of the emphasis of this story is in fact placed on Annette, not William. It's completely consistent story wise that Annette dies in both scenarios, and that death takes place at the hands of 3rd form G.

    If you replace the boss fight and you make Leon witness different events, then you've just created a hot mess that was as inconsistent as the original, and the 2nd Run now becomes about how you explain a completely different series of events as Claire faces Tyrant and Annette doesn't die.

    What do you want? A faithful but completely inconsistent story 20 years later? The story has already been written, canon has already been decided decades ago. I'm not gonna deny that 2nd Run isn't as varied as scenario B in the original and that the game doesn't have flaws, but in order for consistency sake, sacrifices had to be made, and this certainly isn't one of them.

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  • Rick Hunter
    replied
    Well, that's a nice way of turning things around. Playing 4 scenarios that barely have any differences and lack fundamental character interactions during the game when RE2 offered at least a semblance of variety disqualifies it as being at the level of the first remake in my opinion. I'm not going to find excuses for its shortcomings.

    Was it to god damn hard for Capcom to have one or more exclusive bosses for both characters, give them a radio to interact more and change one or two puzzles?

    If anything, they should have improved on the original in every way and featured two exclusive scenarios and get rid of the second run ones. Show us both sides of the story. At it stands, we have none. Getting rid of the Birkin G3 fight in one of the two scenarios and replace it with another boss (Tyrant) would have been a first step to fix it. And fix the tyrant issue by at least showing a chopper drop two of them or something. It's not asking for much.

    Leave a comment:


  • Guest
    Guest replied
    You can't have faithful A and B scenarios because canon has already been established, unlike in 1998 where Ada dies and Sherry doesn't get infected being ambiguous to what was actually gonna happen in the future. Where as now we know what is canon and thus there can only be one outcome for each scanerio to keep it as close as possible to what we know (with its own few new twists).

    **spoilers**

    The way this game's scenario has been written doesn't even have room for alternate boss battles. Does Leon go to the orphanage and meet Irons who gets killed by Tyrant? Does Claire go down the sewers, to the incinerator and save Sherry from being incinerated by her own mother? That doesn't make any sense, it would make the writing even less consistent and probably more of a joke for today's standards. Tyrant is Leon's nemesis and G is Clare's nemesis.

    William is drawn by the G Virus to stalk Sherry because she's his flesh and blood and the best host for a G embryo. That's why in Claire's scenario G kills Tyrant, or why Leon has his battle with Tyrant instead of G, because G is drawn to stalk Sherry. Why would G all of a sudden decide to stalk Leon and not infect Sherry with the G Virus? That doesn't make any sense either.

    The 2nd Run is perfectly fine imo, it even leaves room for RE3 by being intentionally short on the street section and leaving the exploration of Raccoon City streets to Jill. What it provides imo is enough of a difference for what the scenario would allow. And sure there are a few areas where events could have been more consistant, but typically it provides a much more refreshing take, with added difficulty, different item placement, different puzzles, and a few more surprises that allow the story to remain the same meanwhile offering a reasonably alternative experience.

    Is it perfect? No, but neither is the entire game. I'm just glad that they're there.
    Last edited by Guest; 02-05-2019, 05:43 PM.

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  • P.I.M.P.
    replied
    Originally posted by Rick Hunter View Post
    There are no B scenarios in this game, just an arranged beginning of the RPD. The rest of the game is exactly the same, and from what I read they implemented this feature at the last minute.

    The game mimics RE1, there's no canon scenario. Variations between Leon and Claire (Ada, Sherry, etc.) but in terms of gameplay barely anything changes outside of a few areas; all bosses are the same except the last one before the train.

    When you take into account the fact that Leon and Claire only interact at the beginning and end of the game, it's a clear regression compared to the variety the 4 scenarios offered in the original RE2.

    Such a lazy effort and wasted opportunity... it's a real shame because nearly everything else is damn good (outside of the futuristic lab...)
    iv not finished the game yet but thats how i exactly feel. i felt capcom rushed it towards the end, this game couldve been like 10/10 for sure if they had jus made more effort

    Leave a comment:


  • Rick Hunter
    replied
    There are no B scenarios in this game, just an arranged beginning of the RPD. The rest of the game is exactly the same, and from what I read they implemented this feature at the last minute.

    The game mimics RE1, there's no canon scenario. Variations between Leon and Claire (Ada, Sherry, etc.) but in terms of gameplay barely anything changes outside of a few areas; all bosses are the same except the last one before the train.

    When you take into account the fact that Leon and Claire only interact at the beginning and end of the game, it's a clear regression compared to the variety the 4 scenarios offered in the original RE2.

    Such a lazy effort and wasted opportunity... it's a real shame because nearly everything else is damn good (outside of the futuristic lab...)

    Leave a comment:


  • Code_R
    replied
    Originally posted by P.I.M.P. View Post
    few questions ppl :

    3) sum1 else just posted here and said after the police station for both characters, its just the same thing with no differences....is that true?

    Each character still has their own weapons and unique scenes, Sherry or Ada and so on.

    But the lab and sewer have the same puzzles so it's not the true scenario B which used to have the power room/master key area and the train depot. Final bosses are unique but others are the same, and now Claire can no longer fight Super Tyrant and vice versa. There are also no longer alternate dialogues for The Chief, Ben, Ada, Annette. The zapping system and the mutated enemies are gone.

    Like the amount of backstory and lore which used to be readable, it's been stripped out and made more friendly to newcomers. Marvin doesn't even say his lines about Chris and Jill being right all along etc. It's a great game in its own right but certain things have been cut instead of being expanded on.

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  • Enrico Marini
    replied
    I found it to be fun.

    Claire seems to take more damage especially when grabbed from behind. My first play through was with Claire on normal and getting grabbed from behind pretty much always seemed to result in going from fine to danger.

    Leon this didn’t seem to happen as often if at all.

    The labs I felt were a little short and dissapointing but overall I found the remake to be a good fun one. Worth playing.

    Leave a comment:


  • Carnivol
    replied
    Originally posted by P.I.M.P. View Post
    few questions ppl :

    1) iv already started leon story but i heard u should start claire first then leon, should i play claires first in that case?

    2) i feel like theres hardly any music in this game....does any1els miss the music in this game or does the silence do the job?

    3) sum1 else just posted here and said after the police station for both characters, its just the same thing with no differences....is that true?

    1. Not sure what the benefit of going with one over the other would be, but if you're playing on Hardcore difficulty, it's very clear that Claire takes more damage than Leon and the B scenario can be a bit more intense than the A scenario at times, thus making it benefitial to make Leon your B scenario character.

    2. There's music, but it's contextual and more atmospheric. If you want a more traditional approach, just activate the Classic Music Soundtrack option (if you have that DLC). Gives you all the RE2 audio greatness and it's amazingly well implemented.

    3. Nah, the scenarios differ between A and B in several ways, with a mixture of unique locations to each scenario and different paths/entry points taken for most locations. Only the labs are roughly the same, but there are some changes there too.

    Leave a comment:


  • P.I.M.P.
    replied
    few questions ppl :

    1) iv already started leon story but i heard u should start claire first then leon, should i play claires first in that case?

    2) i feel like theres hardly any music in this game....does any1els miss the music in this game or does the silence do the job?

    3) sum1 else just posted here and said after the police station for both characters, its just the same thing with no differences....is that true?

    Leave a comment:

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