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Resident Evil 6 Leon Gameplay Video

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  • Resident Evil 6 Leon Gameplay Video

    The official youtube channel for Resident Evil has just uploaded a 2 parts Resident Evil 6 gameplay video, each lasting about 10 mins.

    There are some mild spoilers within the videos so watch them at your own risk.

    http://www.youtube.com/watch?v=qTtlftZiM1s
    http://www.youtube.com/watch?v=HHtaK574YM4

  • #2
    "I just shot the president".

    Very subtle, Leon.

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    • #3
      I'll take my Resident Evil 1.5 content, Capcom--Thank you very much.
      Last edited by RetroRain; 06-20-2012, 11:57 AM.
      My YouTube Channel - www.youtube.com/user/RetroRain2
      ROM Hacking Forum - acmlm.kafuka.org

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      • #4
        Looks delicious.
        sigpic

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        • #5
          It's looking fantastic.

          - Ammo is scarce, good.
          - The moans.. My god that's one of my favorite part of RE2/RE3.
          - Leon's cocky BS RE4 attitude is gone, amazing.
          - Atmosphere sure is like the old games (Remake).
          Last edited by Vito; 06-20-2012, 12:23 PM.

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          • #6
            The hype train is at full steam ahead right now. We'll see if that changes in two weeks when I get my hands on the Dragon's Dogma demo.

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            • #7
              Looks great to me.

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              • #8
                The amount of people saying "This is just like COD" make me feel ill. It's nothing like COD, it is Resident Evil with the most interesting and fun gameplay to date.

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                • #9
                  Very excited. Looks to be a slow build up like most great horror games before it. I also know very little about Helena, but already I feel for her character. And I have to say that is an achievement for this series.

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                  • #10
                    No survival horror at all then. Was no 'survival' gameplay for most of it and when the enemies finally turn up was an action romp. Need combine them not split them apart.

                    Trying look at the bigger picture, the first time through will be decent but on repeat playthroughs of the game Leon going to have a long, boring sections with nothing to engage the player at all.
                    Last edited by Dracarys; 06-20-2012, 03:58 PM.
                    Beanovsky Durst - "They are not pervs. They are japanese."

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                    • #11
                      Playing any survival horror can be a bore fest on the second playthrough, look at REmake for example, it has very little to interest a second play of Chris and Jill's parts, outside the hardcore or dedicated fan I mean.

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                      • #12
                        Originally posted by Vito View Post
                        - Leon's cocky BS RE4 attitude is gone, amazing.
                        Did you not play Darkside Chronicles or watch Degeneration? He was far from his RE4 self in both of those.

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                        • #13
                          Loved the whole atmosphere and such (has a few flaws/can be improved, for example make it darker, more candlelight and shadows, make the lightning flash more and have things move around because of wind to make it creepier), but so far, the atmosphere portion of the chapter is good.

                          However, my biggest problem with what they're doing to Leon (making it seem as if he never witnessed zombies before). I posted this at gfaqs, so a simple copy/paste will do:

                          devs said they want to show Leon naive and vulnerable, but I think they took it too far.

                          -talking to a zombie, and telling the zombie to "stop, don't get any closer", when you clearly know the Big Cheese is a walking shadow of his former self and you've witnessed many during your life enough to know you should be "shooting their head", not trying to negotiate
                          -yelling Mr. President
                          -"I just shot the President". Couldn't have been more subtle Mr. Kennedy
                          -he stands around the old guy with no worries that he might be infected
                          -he escorts the little girl who clearly shows signs of infection, but not once he tells the guy to keep his distance or stay alert
                          -on the elevator, once again, totally lets his guard down even though evident mutation is about to take place
                          -tries to save people who are already being devoured by zombies on security monitors. and who knows where that hallway is

                          Yes Capcom, we get it, Leon is naive (a good throwback to his RE2 character). But let's not make him an idiot please (we already have RE4 for that).
                          But other than that, I'm looking forward to another REmake Mansion-like setting. Pity it won't be as explorable but better than nothing!
                          Last edited by ElusionM; 06-20-2012, 05:13 PM.

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                          • #14
                            Originally posted by Dracarys View Post
                            No survival horror at all then. Was no 'survival' gameplay for most of it and when the enemies finally turn up was an action romp. Need combine them not split them apart.

                            Trying look at the bigger picture, the first time through will be decent but on repeat playthroughs of the game Leon going to have a long, boring sections with nothing to engage the player at all.
                            This segment is all about build-up and atmosphere, and it does both very well. "Survival" refers more to the lack of resources in the series than anything else.

                            Originally posted by ElusionM View Post
                            Loved the whole atmosphere and such (has a few flaws/can be improved, for example make it darker, more candlelight and shadows, make the lightning flash more and have things move around because of wind to make it creepier), but so far, the atmosphere portion of the chapter is good.

                            However, my biggest problem with what they're doing to Leon (making it seem as if he never witnessed zombies before). I posted this at gfaqs, so a simple copy/paste will do:

                            But other than that, I'm looking forward to another REmake Mansion-like setting. Pity it won't be as explorable but better than nothing!
                            People bitch and moan when the characters know what they're doing, because having experienced protagonists who show no fear automatically detracts from the horror of the game. BH5 was based around the concept that Chris and Sheva were experienced, hardened and determined soldiers, as was Leon in Degeneration. If they went the same way with Leon here, this segment of his scenario would get nothing but backlash. It's an unfortunate situation but they've made it work somewhat well.
                            PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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                            • #15
                              At what cost though? Leon's character? Realism and consistency? They've basically made RE6 scenario his first encounter with zombies, and then they try to show that it isn't. At this point, it's either go with an experienced Leon, or bring a new character to make use of the fear factor. Leon has no excuse or reason to be trying to talk to a zombie he just witnessed feasting on the body of another human being. He has seen and killed at least a thousand zombies by now, it makes no sense for him to act as if this was the first zombie he has come across.

                              Like I said, they can only go with one path of character, otherwise it's going to spell inconsistency all over (and it did, one moment he is telling zombies to not move, next moment he tells Helena not to hesitate). Heck, he himself was hesitating to kill the president, that's another inconsistency right there. Just like they're trying to pull both horror and action for him (i.e. ORC on steroids), they're trying to pull the super-naive card on an experienced character. Imagine if the first Majini in RE5 sprouted the whole tentacle thing from his mouth, and Chris asking it if he's ok. It doesn't make things more fearful when you know the character knows it's a zombie, but carries on trying to communicate with it in a non-hostile way as it slumbers across its next snack.
                              Last edited by ElusionM; 06-20-2012, 06:02 PM.

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