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  • #16
    Exactly, but i don't get why. Are people really willing to shell out $50+ for pretty much exactly the same game just for a pair of tits? If that's all you want buy a porno, it's cheaper and you'll see more (and knowing what DMC became the plot will probably be better too)

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    • #17
      I love how you fucktards call this a ripoff. Its from the same people who made DMC. Thats like saying "JK ROWLING SUCKS, CHAMBER OF SECRETS IS LIKE A RIPOFF OF THE SORCERER STONE".

      Play the demo people...it is actually pretty damn good. I'm actually starting to wonder how many of you are gay. Most of you bitch about how hot the women look in RE games and now an action oriented game with a hot woman is considered bad? Seriously though...play the fucking demo before you bitch about it. I had reservations too, but after playing the demo I went to gamestop and put 10$ down on my copy.

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      • #18
        I did play the demo as i said, boring, and i know it's made by the same people and didn't call it a ripoff, and i am gay, thanks for asking! I don't mind sexy ladies in games, heck Tomb Raider is one of my favourite series, what annoys me is when everyone suddenly thinks a game is super awesome because there's a massive pair of tits on the lead character. The GAMEPLAY is what matters, and this is just more of the same old button mashing nonsense with no originality or depth of anything, just well rounded pixels. If people were to say "Hey i like this game, i know its more of the same but thats what i like and the lead character is hot and i like that too", then fair enough, but every review i've read just keeps touting how original and unique the battle system is, it isn't. Adding the option to summon monsters (by her stripping naked of course) isn't original, ever play Final Fantasy? This game is driven purely by it's sex appeal, and the tagline "Nonstop CLIMAX Action!" belongs on a porno. Seriously, it's just a mind numbing button bashing action game, nothing original, nothing unique, nothing worthy of the praise and attention it's getting.

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        • #19
          Devil May Cry games have all been praised for being successful and they follow the same formula that this game will. It might not appeal to you but it obviously did to some since DMC has a decent fanbase. Honestly, I would of maybe agreed with you and brushed off this game a few weeks ago. I saw a few screenshots and video clips and thought the same that it was just an attempt to use sex appeal to sell a game. HOWEVER, I found the demo to be quite fun as I have enjoyed all of the DMC games.

          You clearly didn't pay attention to what you were playing, she doesn't summon monsters ala Final Fantasy. I could explain to you what was going on, but why bother. So the game isn't ground breaking or the first to do something. That doesn't mean it won't be good. We have reached the point where you pretty much can't do anything new in video games because it has all been done before.

          All the reviews I read claim how over the top and ridiculous the action is while maintaining the fun factor. They mention the sex appeal but that was overshadowed by the ridiculous action sequences in the game. It IS a video game after all, bending reality is what they are about. Also her tits aren't that big, I've seen bigger and more ridiculous. Soul Calibur? Jill Valentine? The chick from Ninja Gaiden?

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          • #20
            Originally posted by rewak View Post
            what annoys me is when everyone suddenly thinks a game is super awesome because there's a massive pair of tits on the lead character. The GAMEPLAY is what matters
            But people do appreciate the game for its gameplay, and not for Bayonetta stripping off (seriously, if you wanna see tits then just go on redtube - it's a lot quicker). Just because all you see (or want to see) is the same "button mashing" doesn't mean everyone else see that too. It's like saying "hey, people do not give Dragon Age: Origins great scores because it's an excellent RPG; no, after all it's the same boring Bardul's Gate bullshit, this time in full 3D, and people only really care for the game because you can have sex with female, men, homosexual elf, dog rabbit and transexual dwarfs!"... Really... No.

            Bayonetta has lots of differences and improvements when it comes to combat system when compared to DMC series and that is what people love about this game. People who are in this kind of games (and not people who think this is a "button mashing nonsense" ) think of it as the evolution of action games. Go and read the impression thread on NeoGAF, or at least check the first post in the Bayonetta Demo Impression Thread of the Evolution of Action Games thread - there you can read more about how is this game's combat system a great improvement over what DMC did.

            I can understand that you don't like the game, that's fine. But stop going around telling people that all this game is about is sex and that's why the game is prised, because it's not.
            Last edited by Mr_Zombie; 01-02-2010, 03:47 AM.

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            • #21
              Reading that thread, she can jump, dodge, and attack, and also do the previous two whilst jumping, wow! Very impressive (And again, i've played the demo!) It doesn't really look like many people are getting my point here. If you like this kind of game, that's fine, but stop going around screaming praise about it, it aint all that great and even if the system was totally new these types of games wear thin very quick and have little to no replay value. How long after you finish a DMC game do you start screaming for the next one? It's funny though, i always thought these kinda games appealed to the kinda teen market, Dante's attitude fit that and Bayonetta's image fit that, and apparently the fan's arguments fit it as well. So i'll stop, cause you can't win an argument with a stroppy teen who's been blind sighted by BOOOOBS!

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              • #22
                Originally posted by rewak View Post
                Reading that thread, she can jump, dodge, and attack, and also do the previous two whilst jumping, wow! (...) If you like this kind of game, that's fine, but stop going around screaming praise about it, it aint all that great and even if the system was totally new these types of games wear thin very quick and have little to no replay value. How long after you finish a DMC game do you start screaming for the next one?
                Ok, so you're not a fan of this type of games and you've shown that you have absolutely no idea what they are about, so why are you criticize it again? Oh yeah, because "you've played the demo" and think this is all about tits... right.

                Those games (DMC, Bayonetta, Ninja Gaiden), even though they are very flashy and over the top, are extremely technical. You know, I can also play, for example, Virtua Fighter and say "bah, what's to prise here?! You punch, kick, throw and that's all. You can beat the game by button mashing!", and while it is true, it's only partially true. The same goes for DMC, Bayonetta, Ninja Gaiden etc - you can beat them by "button mashing", doing basic combos and nothing else, but just try doing that on DMD level (or even better, Hell or Hell)... not possible. Just like in Virtua Fighter, Street Fighter and other technical fighting games, Japanese action games like the trio I've mentioned before has a lot of depth when it comes to combat system and lots of things that aren't even noticed by genre noobs make a great difference for gamers who are in the genre.

                And about "replay value" - this kind of games aren't just for finishing them and throwing away. Most people who buy it (not for "oh cool! Flashy game with great graphics!") play them constantly to learn the combat system so in the end they can play those games like this (DMC4, DMD, No Damage, SSS Rank). Believe me, you won't be able to achieve this level without spending hours and hours with the game.

                It's funny though, i always thought these kinda games appealed to the kinda teen market, Dante's attitude fit that and Bayonetta's image fit that, and apparently the fan's arguments fit it as well. So i'll stop, cause you can't win an argument with a stroppy teen who's been blind sighted by BOOOOBS!
                Yes, please stop right there, because through out this whole "discussion" you're the only one who constantly diminishes other's arguments and only brings out "BOOBIES!".
                Last edited by Mr_Zombie; 01-02-2010, 01:02 PM.

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                • #23
                  Google "Bayonetta boobs" and you'll find that argument in a lot more places. I want to say i actually liked Devil May Cry, it was fun and had a nice plot to go with it, but every game in the series after that seemed to ditch the plot in favour of constant bullet time action shots. It all became style over substance, but given that YouTube video you linked thats the sort of thing you're looking for, which i keep saying is fine just don't try and make it seem more than that. And don't drop the "I understand the game on a deeper level because i understand Japanese culture more" ok? I don't like this game, i don't find it innovative or original or unique, it's combat system is nothing more than a re-use of an old system and the game is nothing more than a re-use of an old formula just switching the main character from male to female. The system and formula aren't engaging enough to be re-used to the level they have been, and it's all become very old very fast for me. If you like it, fine, but don't try to act like you like it because it's new, and don't try to say it has a deeper meaning. That's all i'm saying, and i won't post in this thread anymore because i've repeated myself too many times now, if you haven't understand my point by now you won't.

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                  • #24
                    Originally posted by rewak View Post
                    Google "Bayonetta boobs" and you'll find that argument in a lot more places.
                    Google "Resident Evil racial" - do so many results and discussions implies that Resident Evil (5) is a racial game? :O

                    Sorry, not my fault that some people don't understand that it's easier to just type in "redtube" and watch some real people having actual sex than buying a video game and jerking off to some stylizied oversexualized virtual character. (yes, Bayonetta is oversexualized, but so are lots of female characters in video games nowadays)


                    but every game in the series after that seemed to ditch the plot in favour of constant bullet time action shots. It all became style over substance, but given that YouTube video you linked thats the sort of thing you're looking for, which i keep saying is fine just don't try and make it seem more than that.
                    But that's what all those games are about. Yeah, sure, there is a story, but it's usually just to give the character a purpose to move from point A to point B and fight waves of enemies and giant bosses. Sometimes it's good, sometimes bad, but the priority here is a combat system and gameplay, not the story.
                    And where did I write that "it seem more than that"? It doesn't. The game is all about making chains of flashy combos without being killed, but to make those flashy combos and avoid enemies hitting you you still have to learn them and use them correctly against different types of enemies. And that's all people, who likes this genre, like about it.

                    And don't drop the "I understand the game on a deeper level because i understand Japanese culture more" ok?
                    Huh? Nowhere did I said, or even implied that. All I've written is that those three Japanese games (DMC, Bayonetta, NG) has deep combat system, no mention about "Japanese culture" and understanding it.

                    it's combat system is nothing more than a re-use of an old system and the game is nothing more than a re-use of an old formula just switching the main character from male to female.
                    And here you are wrong. For example, two of many innovations that Bayonetta brings to the genre:
                    1) a combo can be done either in the air or on the ground; that way you can start one combo in the air and continue it while falling down and eventually finish it while being on the ground; dunno about Ninja Gaiden, but DMC doesn't have that (there are air combos or ground combos, but you can't start one in the air and finish the same combo on the ground, or vice versa) and it's a really nice feature that makes the combat more smooth.
                    2) while making a combo, you can skip some parts of it and than continue the combo (so instead of doing a combo like PPPK, you can do PP-K, and this is still the same animations, only without the third "punch"). Again, nothing like that in DMC (dunno about NG) and it makes a great difference.

                    Like I've said before, those are things that are noticed by people who constantly plays this type of games (by "plays" I don't mean "finish and put away" but "plays till they achieve a level of awesomeness like in the movie I've provided before"), but are ignored by people who just want a flashy action game to play.

                    but don't try to act like you like it because it's new, and don't try to say it has a deeper meaning.
                    But I'm not "trying", I (and lots of lots of gamers, whom you previously tried to put into a "prepubescent teens who will drool over tits" category) do like it for the combat system and all those new features it brings.

                    Dunno about a "deeper meaning", because (once again) nowhere did I've written that. "Deep combat system" (that is: very technical) doesn't equal "deep meaning".
                    Last edited by Mr_Zombie; 01-02-2010, 02:24 PM.

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                    • #25
                      Just tried the demo.

                      I always knew the game would be oversexed, but what I just played was ridiculous. Throughout the length of the demo, she got naked twice, swayed her hips back and forth while walking with the force to blow out a candle, and finished off a QTE by landing on all fours and sticking her ass up in the air. I've seen some sex sellouts in my life, but this game has to be near the top of the list of those that are the cheapest and most tasteless.

                      ...other than that, it was a pretty cool demo. I can't see myself buying it with God of War III coming out in 2 months, though.

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                      • #26
                        meh looks oversexified.....I do like the song on the TV spot though...

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                        • #27
                          All I care about is good gameplay and a coherent plot. Both seem to be there.

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                          • #28
                            Just finished the game on normal difficulty (Hey! James is the only person on my friendslist with a higher combo score than me so far! Guess I must be doing something right, at least.)

                            Quite possibly the greatest piece of gameplay I've played in ages. As for "cheap and tasteless", I've seen faaaaar worse and more tragic. Please note that in this entire game, there's not a single stereotypical panty shot, not a single "bouncy breast" scene and no loli or anything like that. The stuff in Bayonetta is more comedy than anything else, really. And it's all done consistently with style through out the entire thing... you know, the whole games as art argument and all that? Bayonetta is probably a good example of such a title.

                            The game's pretty much the offspring of Devil May Cry and God Hand, just pumped up even further (watching DMC footage now makes DMC both look kinda slow and meh-ish in a tacky kinda way). You don't really have the direct combo customization you had from God Hand, though, but I guess the fact that you can have two weapon sets and toggle between them allows for just as great, if not even greater, variety in your chains. Love the mixed cutscene styles too - not to mention the random little details about the animation sets.

                            And, oh, I'm probably not covering new ground here anyway, but it contains countless Sega (retro) and Capcom (Kamiya/Capcom Five/Clover) references. Think catching them all will be a bit of a metagame-challenge of its own. (btw: the demo is a bit of a tweaked collage of scenes from the 3 first levels)

                            Also, if there ever was a tacky/tasteless/unnecessary piece of sexual content in a game... it's probably "that" stuff in God of War. It pretty much contributed with nothing and most all felt like a "Hey, so GTA might've had HOT COFFEE, eh? Well, guess what we're gonna slip in!"

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                            • #29
                              Originally posted by Carnivol View Post
                              Also, if there ever was a tacky/tasteless/unnecessary piece of sexual content in a game... it's probably "that" stuff in God of War. It pretty much contributed with nothing and most all felt like a "Hey, so GTA might've had HOT COFFEE, eh? Well, guess what we're gonna slip in!"
                              Hey, I enjoyed that mini-game. It was a good practice for all the QTE's that were ahead.

                              In all honesty, though, I agree. It was tacky, but I can see why they put it in there. Kratos is a strong, powerful Spartan who took over a ship where he had 'whores' waiting to service him. Tacky, yeah, but welcome to Greek mythology. How many lays did Zeus have?

                              Bayonetta just left a bad taste in my mouth. The over-sexified female lead character is way too cliche.

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                              • #30
                                ^ Having played part of the full game at a friends yesterday, thats kinda the point. It doesn't take itself seriously at all, and lends itself on cliche's both general and ones within the confines of the genre.

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