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Thread: It's here - RE2 Remake Official E3 Trailer

  1. #21
    #23 Prototype Tyrant
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    Quote Originally Posted by geluda View Post
    I thought Leon looked a bit like DMC Dante. The new character designs is wierd but it's something I can get used to.
    Yeah felt the same they look like teenagers rather than twenties, guess their trying to capture new fans and appeal to that wannabe angst Bieber market phase that some go through it used to be goths and punks, glad they've chosen this style gameplay though and not the re7 vr bs.

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    #45 Soldier Majini geluda's Avatar
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    Quote Originally Posted by Mikhail View Post
    Yeah felt the same they look like teenagers rather than twenties, guess their trying to capture new fans and appeal to that wannabe angst Bieber market phase that some go through it used to be goths and punks, glad they've chosen this style gameplay though and not the re7 vr bs.
    On second thoughts, looking at his Bio (pun intended) he was born in 1977 and took his first day on the job in 1998, so he's only 21 which is still quite young. When I was 21 I thought I looked old but looking at people in their 20's now they still look like babies, so it's kind of fitting. Plus it makes him look even more of a rookie which we have to remember, Leon isn't a boss here, this is the first time he's ever seen this shit.

    You know, focusing on 1.5 so much for the past ten years, it still makes me appreciate how good the retail game actually is. RE1 was an oddity but this is what really propelled RE into the shit piece that it is today lol, or the masterpiece that was RE4, Sugimura did an amazing job as a scenario writer.

  3. #23
    #23 Prototype Tyrant
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    Quote Originally Posted by geluda View Post
    On second thoughts, looking at his Bio (pun intended) he was born in 1977 and took his first day on the job in 1998, so he's only 21 which is still quite young. When I was 21 I thought I looked old but looking at people in their 20's now they still look like babies, so it's kind of fitting. Plus it makes him look even more of a rookie which we have to remember, Leon isn't a boss here, this is the first time he's ever seen this shit.

    You know, focusing on 1.5 so much for the past ten years, it still makes me appreciate how good the retail game actually is. RE1 was an oddity but this is what really propelled RE into the shit piece that it is today lol, or the masterpiece that was RE4, Sugimura did an amazing job as a scenario writer.
    Maybe but I find myself playing less games because they try so hard to be edgey, I feel sorry for the millennials everything they have is so fake and manufactured to order.

  4. #24
    #45 Soldier Majini geluda's Avatar
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    Quote Originally Posted by Mikhail View Post
    Maybe but I find myself playing less games because they try so hard to be edgey, I feel sorry for the millennials everything they have is so fake and manufactured to order.
    Well I'm glad to have been around playing games since the NES era where you actually had to engage and use your imagination. It's a shame things have to be photo realistic for people to understand the greatness of some videogames. I vaguely remember Leon being mixed race, and to be honest in the trailers he looks it, he still reminds me a bit of the youthful "Dante" but the more I've watched the videos the more I'm okay with it.

    But talking about edgy, Cuberpunk 2077 looks shit hot! Love it!

  5. #25
    #45 Soldier Majini geluda's Avatar
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    https://m.youtube.com/watch?v=DrGfx-AbZb0

    Actual gameplay footage is popping up from a PS4
    demo at E3.

  6. #26
    #23 Prototype Tyrant
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    Quote Originally Posted by geluda View Post
    Well I'm glad to have been around playing games since the NES era where you actually had to engage and use your imagination. It's a shame things have to be photo realistic for people to understand the greatness of some videogames. I vaguely remember Leon being mixed race, and to be honest in the trailers he looks it, he still reminds me a bit of the youthful "Dante" but the more I've watched the videos the more I'm okay with it.

    But talking about edgy, Cuberpunk 2077 looks shit hot! Love it!
    Yeah just like Bladerunner and Blood Dragon can never have enough neon

  7. #27
    #27 Mr. X Graco's Avatar
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    Quote Originally Posted by geluda View Post
    Well I'm glad to have been around playing games since the NES era where you actually had to engage and use your imagination.
    And our books didn’t even have words on the pages; we had to use our imaginations and write the story ourselves!

    I hope Capcom doesn’t waste any time getting a playable demo up on PSN.

    "Must the State continue to exist once the question of labor and capital shall be practically solved? We reply in the negative. We are anarchists."

  8. #28
    #01 Cockroach
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    I'm really happy with the Trailer and the Demo. The biggest reasson why i liked more 1.5 assest than RE2, was because of the Police Station. In the originale let's be honest, it was NOT a police station, it was just a copy of the spencer mansion that looked like an Art gallery. Yes i know it was a former art gallery... but it was far from being a Police station.
    Now it looks like it could be a Police Station.

  9. #29
    #17 Licker
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    there not going with a 1.5 storyline as marvin is bitten in this game too i guess

  10. #30
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    This is clearly a step-up in terms of both graphics and gameplay for the RE universe. But, I have a question:

    What is a "remake?"

    I mean, this is the same company that remade RE1, right? To me, that's a clear remake. Gameplay mostly the same (with some basic improvements), new areas added mostly elsewhere, which keeps changes to the original layout to a minimum, new characters only introduced to help push forward new narrative direction, etc. Basically, don't change things if you don't have to. The director even specifically called it a remake in his '15 announcement trailer, and that's what the screen behind him said as well. Then I see the gameplay trailer released today, and well, I was so furious I barely got halfway through.

    Gameplay - Totally different. They remade RE1 with fixed camera angles, so yer thinking, wow, these guys get it. Improve the game experience, not change it. Not for a remake. But lo, no fixed camera angles.

    Layout - Barely recognizable. Even looking at just the basic layout from what we saw, only maybe 50% of the original layout is still there. And let's not even talk about actual room décor and background placements (new corridors that only exist to get blocked off with furniture, changing the lobby for absolutely no reason, etc!)

    New characters - I mean, there's what, a half-dozen real people in the original? And yet, they introduced another actual police officer just to have this guy get torn in half 30-seconds later. 'Nuff said

    Also, we've established this is a remake. Yet, nearly 2 minutes into the live demo, Mike Lunn (the Capcom representative playing the demo) went on record saying how this is not "just" a remake, it's a whole new game they are building from the foundation of the original. Which makes it not a remake. So, someone in Capcom, somewhere, is a damn liar.

    My point is, from everything I have seen, in my opinion this is not a "remake", this is a "re-imagining", which is totally different. I might've liked this game on it's own merits (I mean, I didn't think Chronicles was that bad), but after playing the RE1 remake and expecting more of the same from this "remake", this game just feels like a slap in the face for all those old-school RE fans wanting a new game that, while new, gives them the original gaming experience they love, only better. Which, in my opinion, is what a remake is supposed to deliver. *Sigh* This feels like FF Versus XIII all over again, only with a much shorter duration.........
    It matters not to me which virus you wield. Yours is merely a pathetic attempt to master the powers of death. The power you seek is MINE, and with this insurmountable power, I offer a litany of oblivion even a virus cannot prevent..............and you cannot escape.

  11. #31
    #27 Mr. X Graco's Avatar
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    To be honest I would rather have this “reimagining” than a more polished version of Rod Lima’s remake. The superior elements of 1.5 which were abandoned in the retail seem to have found their way into this game. And the changes to the RPD so far have been quite welcome. The visuals of the environment alone do so much more for creating psychological sources of distress that could not have been achieved by a “prettier” version of the original precinct. Not to mention that there’s not much to be fearful of when the layout of scares and progression trajectory remain unchanged. What was showcased of the remake at E3 is far more menacing than the original, which is not to dismiss the original’s quality at all. But the development team certainly took advantage of the engine and I cannot wait to see more.
    Last edited by Graco; 06-12-2018 at 10:55 PM.

    "Must the State continue to exist once the question of labor and capital shall be practically solved? We reply in the negative. We are anarchists."

  12. #32
    #13 Brain Sucker Northman's Avatar
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    Damn... It actually looks promising, like something I'd truly wanna play. But I don't own a PS4, and I'm not sure if I even wanna get one. Between this, and the new DMC5 they also announced, maybe I'll have to after all.

    What do you guys think? Will Capcom perhaps use this opportunity to reboot the whole timeline? Restart the whole thing and erase the past 15 years worth of poor decisions? Now if ever they'd have the chance to do so.

    Indeed, is it still 1998, or did they move it up to current year?

  13. #33
    Mad Jackal
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    Quote Originally Posted by Northman View Post
    Indeed, is it still 1998, or did they move it up to current year?
    I was just thinking that, looking at the laptop computer in the RPD hall. Outbreak even was guilty of sneaking in (then) contemporary (mostly Japanese) technology into a USA 1998 setting. It's been a peeve of mine for a while.

    I don't mind that they are doing this re-imagining route. RE2 is my favourite in the series and has been for 20 years. I think this will be a cool take on the story, but I never saw much point in a shot for shot remake. I would have preferred first person perspective ala RE7, but if they temper the action in this it could be good.
    That said I don't like the objective flashing up in the top left corner. If you just have to follow those directions like an action game I think it won't be great. RE was always great about putting you in an environment and solving puzzles and finding clues and strategizing to avoid enemies.

  14. #34
    #15 Bandersnatch
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    Quote Originally Posted by geluda View Post
    https://m.youtube.com/watch?v=DrGfx-AbZb0

    Actual gameplay footage is popping up from a PS4
    demo at E3.
    I saw this from the official PlayStation channel, my suspicions were confirmed, isn't it just like RE6???

  15. #35
    #27 Mr. X Graco's Avatar
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    Regarding the objective being displayed on the screen, I would think this can be disabled in a menu similar to RE6.

    "Must the State continue to exist once the question of labor and capital shall be practically solved? We reply in the negative. We are anarchists."

  16. #36
    #42 Majini Darkness's Avatar
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    Gamespot says its gonna be on PC! woooo!
    "look forward to final build. it will be full of big surprise. not just guesswork as some people believe." -Mr.BZork

  17. #37
    #01 Cockroach
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    Yeah Capcom did confirm it will be released for Xbox One and PC too. The exclusive thing was for the reveal.
    Still watching the trailer and looking at the map of the Precint and i like the way they remade the station.
    About Marvin surviving, well he looks quite pale in the demo, but who knows what changes they did.. For example elliot now has a new look and dies in a new way... The helicopter is still going to crash, since we saw that too in the trailer, the question is how.

    Anyway Valve is calling back for Zoey...
    Last edited by Wild Dog; 06-13-2018 at 10:16 AM.

  18. #38
    #45 Soldier Majini geluda's Avatar
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    "You will see some familiar faces from other games..."

    "We have implemented gun powder from "RE7" so if you do run out of ammo you can make more..."

    Hmm, the more they reveal the more Jill feels like she could actually be a reality.

  19. #39
    #10 Ivy Wesker_101's Avatar
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    I want to play this game so bad. My expectations have been exceeded.

  20. #40
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    A curious little detail I like is the naming conventions used for this and RE7.

    Resident Evil 7 acted as a sort of reboot of the franchise, making it more accessible to returning fans (ie. people who've stopped following the series) and people who're not familiar with the franchise to jump in fresh. Part of this "reboot accessibility" was how the marketing and logo of the game worked. In the US and Europe, the game was "RESIDENT EVIL - biohazard", with a VII hidden away in the EVIL-portion of the logo. In Japan, the game was called "BIOHAZARD - resident Evil", with a 7 hidden away in the Z-portion of the logo.

    For this remake, they seem to be going the route of simply using "Resident Evil 2" for the international version, and "BIOHAZARD RE:2" for the Japanese version, presenting it technically both as a remake of the original Resident Evil 2, but also as their follow up to RE7.

    Spoiler:

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