game stopped when I tried to skip Ada's movie. Feeling lazy, not checking it out.
map outline missing, but treasures and doors and other things are still there. Treasures are crossed out. Items dropped by villagers vanished very fast. Some light fixtures are missing? And almost all the doors were unlocked, even the ones that you can't unlock. When I went into the right door of the church with Ada and came out, it was night and all enemies vanished. I kept running around until I made it to the castle. I then got the chapter finished screen for Leon, then I kept going as Ada and the game stopped where all the catapults were supposed to be. Could also skip by merchant's bablling by pressing circle twice rather than once to get by each line of his text.
All special treasures on the map are X'd and missing.
Map outline is missing, everything else is there though.
dropped items disappear fast.
dropped items vanished fast.
that's the address that sets how long dropped items last. the bigger the number, the faster they disappear I'm assuming.
for some odd reason, the lady who is usually to my right in that little tower with the ladder when I play as Ada in the village wasn't there.
she's still missing
she's not missing
she's not missing
ff - missing
00 - not missing
01 - missing
02 - not missing
10, 20, 30, 40 - not missing
11 - Changed some sound effects, and blood splats seem faster? Escape from an enemy when they grab you, you'll hear a funny slow laugh. Some sound effects probably weren't even used? I don't recall ever hearing that slow laugh throughout the game.
0, 1, 2, 5-a, c-28, 30, 40, 50, 60, 70, 80, 90, a0 - She's not missing, but she's now a man with the knife, and is still wearing that cloth over his head.
3 - She's now the old guy with white hair. Same knife and cloth over his head.
4 - Now she's the bald guy with the goatee.
b - normal lady
0, 1 - nne
2-4 - she stood in the same spot and then just faded out and disappeared in a second. I shot through her with the TMP before she vanished, the bullets hit the wall behind her as if she wasn't there.
5-7 - nne
11 - She started in a odd crouching down animation.
she's missing again
0-7 - nothing really, but a few times it seems like she was instantly aware of me rather than waiting to see or hear me, so she came at me faster than usual.
ff - she was aware of me the instant the level started.
ffffffff - WTF??? She has glasses, was aware of me the instant the level started, and is holding a torch instead of a knife. She's also wearing a blue hat and didn't fade away when she was killed.
0, 4, 10, 20, 30, 40 - She had no weapon, she grabbed me.
1-3, 5-7 - Still unarmed, but now she was also wearing the brown cowboy hat thing. Her scream seemed a little strange.
50 - she was normal with the usual knife
60, 70 - she started with the same animation others do when they pull a hatchet from their side.
80 - normal
ff - she started wearing the round brown hat and carrying a torch, she didn't blow fire at me.
0, 1 - no cloth over her head.
2 - she lit a stick of dynamite, but never threw it at me.
3 - she lit a stick of dynamite and threw it at me. I think she was planted in the spot she was at and was just going to stand there and throw dynamite at me.
50 - normal, but I think the cloth around her head was a darker color.
60, 70 - same, but she was wearing glasses.
ff - she was wearing a blue hat and glasses. She lit a stick of dynamite and threw it at me and killed herself in the explosion.
0, 2, 60 - nne
1, 3 - knife in left hand instead or right hand
50, 70, ff - she had a bag over her head and a chainsaw. She had no sounds though, so she was deadlier than usual.