Which of these sets looks better to you? Let me know in the poll please! For clarification, A is first, then B is second. Also, if you don't see any images then you'll need to use a browser that displays PNG's.
A
B
I don't know / Can't tell
Which of these sets looks better to you? Let me know in the poll please! For clarification, A is first, then B is second. Also, if you don't see any images then you'll need to use a browser that displays PNG's.
Last edited by Dot50Cal; 03-31-2008 at 03:16 PM.
"B", but they are almost the same.
B is sharper but its only barely noticeable in Sets 1 and 2
B it seems slightly shaper on the outlining of Mercenaries and the stitching on Leon's clothes.
If he had a brain, he'd be dangerous.
Am I the only one who sees no change? I compared it and everything, yet I see no change or difference...v_V...
look closer at the hair, textures etc, the B set is veeery slightly more sharp.Am I the only one who sees no change? I compared it and everything, yet I see no change or difference...v_V...
They both look really close to me. B seems to be a bit sharper and more defined. It's a hard choice though since they look so much alike.
A, i like to be diffrent
....ok maybe B![]()
They're both bad. A and B have colour banding an aliasing.I wish there was a proper HD version of Resident Evil 4 without the clipping of the Ganados and Leon's hand through doors as he pushes them and without the hideous colour banding on Leon's black top in dark areas.
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Gamecube Devkits don't record video anyway.
Last edited by Dot50Cal; 04-04-2008 at 08:40 PM.
I don't see any difference o_O
Sure, but like I said, the differences are so slight I wont even bother. The cost of GCN Dev kits is on the decline, but they take up so much space as it is and I wouldn't be using it for anything but screenshots. Thats frowned upon, and I wouldn't want to take a kit out of someones hands who would do something with it. Heres some pictures samples I did. The shots on the right are off the frame buffer from GCNrd while the left is my capture card. A sharpen filter, and a quick color tweak (less green) and they'd nearly be 1:1, but I don't even go that far. When you introduce sharpening you need to increase the bitrate a lot or things get ugly. Its a slippery slope but you have to draw the line somewhere.
Thanks for the responses everyone. Set A was captured while having the Wii in Widescreen mode, which seems to simply stretch the image to fit the screen, while Set B was the game in its native 4:3 mode (which when cropped nearly comes to 16:9 anyway). In the future I'll be doing 4:3 mode, as it takes up less HDD space and also looks better, thanks to sloppy widescreen implementation.
Last edited by Dot50Cal; 04-05-2008 at 12:08 PM.
And also, for the Xbox XDK, if Dot was capturing for, say, Silent Hill 2, it has really, really sloppy video recording, that is pretty much worthless ;)
Any samples for that? Does it compress to a lossy codec?
I think its uncompressed by default. But no sound, and not a high framerate, 4:3 and no HD (All for the XBox 1, still dont have an XeDK so ><)
http://www.ptop.aborman.com/index.ph...sk=view&id=131
Video of it. If you pause it, it looks good, but still, framerate and no sound = blah
I seen a video of someone's recording off a 360 kit and it looked considerably worse than my capture card, which is surprising. Seems like thats crap as well :|
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