And if I had any intention on dropping money on Kinnect, that would be fine and dandy. As it is my crippled ass would prefer to remain firmly seated and with a controller in hand.
You know i downloaded The Signal and i never bothered playing it, i really lost interest after i finished the game. Reflecting Alan Wake really did disappoint me, the original idea they presented sounded so good, a free roaming world that you can explore and talk to the people in it to solve a mystery, then all we got was a linear very short experience with no real interaction at the players choice. Then Deadly Premonition came along and delivered what Remedy promised and so much more for half the cost and with a complete finished storyline.
Just a cool update here, looks like Alan Wake is coming to Steam next month. It's finally gonna be on the PC!
So it comes with the two DLCs free, and it's Steam exclusive!Alan Wake developer Remedy explains much of the changes, the system requirements and the nuts and bolts of the game's PC release in a newly updated FAQ on its official site. It offers noteworthy details on DLC — both The Signal and The Writer add-ons will be included — and its platforms of release — it will support Steam, not Games For Windows; it won't be coming to the Mac.
For anyone that missed out, I highly recommend you pick this title up. It's an incredible experience! I'm probably gonna buy it again, just to have it with me wherever I take my laptop. This is cool news!
Last edited by Canas Renvall; 01-21-2012 at 01:08 PM.
I just hope the scenes that were done as FMVs in the 360 version are done realtime in the PC version. That'd be pretty hot.
IIRC according to Remedy, there were two main reasons they went with prerendered cut-scenes:
- during the cut-scene they can load the next part of the level (so no loading screens during the game)
- with prerendered cut-scenes they were able to use some visual effects without the need to implement them into the engine
Both those reasons are still valid for PC version.
Gives me another reason to sell my Xbox and get more involved into PC gaming.
"I miss the days when we just cared how cool an enemy was rather than critiquing and analyzing everything to death." - Shield Key
Sorry for double posting, but American Nightmare is out! I like it, been playiing the first part, it's quite good!
American Nightmare? What's that?
Edit: Whoops, didn't realize that it was the XBLA game. Awesome, I'll have to get on that!
Last edited by Canas Renvall; 02-22-2012 at 03:37 PM.
Me too, it's actually way better that I thought, though I'm not liking the fact that now u have so many powerfull weapons, it takes away the survival element entirelly
I agree, but if I remember correctly this was promoted as an action/arcade focused title. However, the first Alan Wake didn't had a lot of survival elements unless you played it on the hardest setting...
I think this is an interesting concept, along with Dead Rising's Case:Zero & Case: West to develop stories in a standalone format, instead of DLC.
It's in Arizona though so you gotta' utilize all the (legal) heavy firepower.
Ok, I forgot to comment here, I finished with American Nightmare! it's great!! it really takes the story further, in the sence, it finishes off a plot points from the DLCs really liked it!
Just completed Alan Wake. I have no idea what is going on.
PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
Hahaha it may seem like that, but it all makes perfect sence in its own universe. It's just like reading a Stephen king book (like IT), it may seem too crazzy at times, but it still ends up being a great story
You know, the whole time I was playing Alan Wake i couldnt help but be reminded of twin peaks. I really want to check out this New DLC, i loved Alan wake, even if i was a bit fed up of the enemies by the writer.
So how long is American Nightmare?
I'll pick it up eventually, but already got a bunch of unplayed DLC games on PSN and XBLA. Buy them in sales then never get time to play them.
Beanovsky Durst - "They are not pervs. They are japanese."
It's long enough, but it's good
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