
Originally Posted by
Jill's Boob
Thanks for clarifying the simplicity of the demo. I didn't know that. It makes perfect sense though.
And as for the RE gameplay experience - I agree that RE started to change in the later episodes...RE3 and RECV could have been similar to RE4 (in terms of action), but I think the developers were still trying to adhere to the mechanics of RE1, RE2. Regardless of how much RE vets want the old, familiar tank controls, zombies, etc...in order for the game to sell to the newer video game consumers, the control format needed to change and the pacing needed to change. I am sad when I reminisce on my earliest gameplay experience of RE1 / RE2, but now, I see why the formula needed changing.
I can still play REmake, because that is one of my favorite games ever, but the control scheme is lacking. I can still enjoy RE2, RE3, RECV, RE0...but I almost never play them anymore. The control scheme just doesn't make them appealing to play often. RE4 (though I hate the story and I hate Leon's characterization) is a damn fun game experience. Sure, it is almost a fully mindless shooter, but it is fun (to me).
I think the developers could incorporate this style of gameplay with zombie enemies, as long as they were fast like in the Dawn of the Dead remake. I miss zombies.
Also, the dark, creepy settings could return, and the RE4 gameplay can be hindered by tight corridors, darkness, more enemies, etc to make a truly frightening experience.
Let's just leave the matrix-esque scenes out. No more Claire outrunning a helo's chaingun, Leon flipping and doing piourettes in laser corridors, Ada jumping off platforms into helicopters, etc.
The old mysteries, lovable zombies, limited ammo...coupled with RE4 type control and gameplay...I think maybe that'd be something old and new RE players could find enjoyable.
But I could be wrong. Happens ALL the time.