Yep, thats right! We're moving on to Resident Evil 2, despite the fact I have a few loose ends to tie up with 3. In case it wasn't obvious, this will be the discussion for the next podcast.
I just completed a Claire A run through, and I gotta say, this game was a lot shorter and somewhat un-eventful from what I remember. Perhaps its because I never did a Claire A run. I had a massive surplus of ammo and healing items at the end as well. It only took me 3 hours to beat the game and I viewed all the cutscenes!
It seems like theres a lot of differences in the unlockables between the versions too, that that should be fun to document I'm going through the Gamecube version. Thus far, the graphics look great. The backgrounds are sadly 320x240 upscaled, but the models look nice and clean. I struggled at first with the lack of a quick turn option. I've become so accustomed to having it there. It was really odd, and I found myself trying to use it quite a lot. I think it really limited them in what they could do with the bosses.
I have a quick question though. I recall that if you activate the anti-BOW gas, theres a drawback. But I can't seem to recall what it is. Does anyone know?