Is there anyone on the multiplayer Marvel vs Capcom 2 boards that don't abuse the god tiers? :/ I mean good for you and all, but it's mostly very cheap repeat hits and can no one make a good strategy without Cable, Storm, Magneto, Sentinel, or Psylocke? I may suck, but if I get good, I want to prove that low/middle tier characters can do it.
Good luck on that one Inferno doesn't matter what fighting game you play the top tier are always overused SFIV, Brawl, Soul Calibre you name it. I'm like you though nothing funnier/more satisfying than beating a top tier with a lower tier . . .
With my PS3 out of action for the time being (it's away being repaired via Sony for the ol YLOD) I've gone through my gaming shelf and made a pile of games to finish that I never have.
First on the list was Red Dead Revolver, which I finished a couple of days ago. Capcom was the original producers for this, developed by the late and mostly great Angel Studios (who worked on the N64 RE2)... but they canned it and Rockstar picked it up based on Angel's work with the original Midnight Club, and Rockstar in turn, rebranded them into "Rockstar San Diego"
I don't understand why... It was a horrible game. But in some ways I'm glad they did, or else Red Dead Redemption wouldn't have happened. The controls are stiff and clunky, it's buggy, and it has about all of the western charm of a sat morning b-serial. The story concept is good but poorly executed and there is some great licensed tunes from various well known westerns used. Additionally some of the features from the latest game haven't been touched from this at all, which shows you the ideas were good... just the overall product was shite.
I'm now currently playing Scarface: The World Is Yours on PS2. Until recent times I'd actually surprise most people by saying this is one of the better movie license games I've ever played. Most people dismissed it as a GTA clone, and while it has elements of GTA in it, there is actually plenty about it that is far from it (and in some cases Rockstar stole some of these ideas for the GTA Stories titles, GTA4 and the 4 add ons).
That said though there is still plenty to complain about. There is a horrid amount of stunt casting for voice actors (because everyone and their dog in Hollywood wanted to be a part of it), there are plenty of bugs, various gameplay elements are cheap, the AI is fairly piss poor, and a lot of things you do are needlessly overcomplex. The worst part of this is that to negotiate with anyone in the game you have to use a meter which is like one for a golf game, and the closer you get it to the small "best part" mark a better deal you get for whatever transaction that is. Problem again though is if you screw that up at all you're basically shat on and the best thing to do is reload the last save you have.
However at the end of the day the systems they have in place for climbing the ranks of Miami are more interesting and better built than those in any of the GTA titles. My actions do feel like they have some consequences on what is going on and I feel like I am growing an empire out of my dealings.
Once I'm finished this, I'll see what I've got to go next... I might have my PS3 back by then.
I'm playing through Mass Effect 2 again at the moment. I replayed Mass Effect 1 and chose all the opposite decisions (the renegade ones) to the original playthrough I did, so I can see how it changes ME2. I've also downloaded all the new DLC which I've not yet played so it should help to keep it fresh. After spending well over 100 hours on ME1 now, I don't think I could play it through again for a very long time without feeling sick of it.
I've been playing Call of Duty 2 for about a week now, taking my time with the campaign and getting my ass manhandled by Veteran difficulty. I've been stuck on the Pointe du Hoc D-Day mission for a full day now, and I cannot for the life of me figure out how to beat it. I know the key is smoke grenades, but those machine gun nests are relentless, and the Nazis never spawn in the same place twice, it seems.
Last edited by smartass162005; 06-25-2010 at 11:16 AM.
At the moment, I'm playing Deadly Premonition and Cursed Mountain. Yay, low-budget survival horror that isn't terrible!
Valkyria Chronicles, about 2 hours into it and really enjoying it, just as well as its taken me months to find a copy.
You will all fall to the awesome of Valkyria...
1. Damn I'm rusty (I usually use a bunch of Capcom characters, Primarily Jill, Dan, and Hayato)
2. Marvel vs. Capcom 3 needs, NEEDS to have a delay for assists. Two things that annoy me the most with 95% of the people who play this game are either the god characters as you mentioned or assist spamming. I've seen players who appear skilled in that they can do combos, but the only way they can god damn do them is by assisting into them. Fuck.
Secret Of Monkey Island: Special Edition
Last edited by aris13; 06-27-2010 at 05:19 PM.
Just wrapped up another run of Bionic Commando: Rearmed (in honor of its E3 sale and the upcoming sequel).
Tried to start Dragon Age Origins, but the intro to Noble Humans just pissed me off. So... boring... ended up jumping back onto Mass Effect 2, hopefully it wont be annoying me as much as it did when I jumped directly into it after 70 hours of Mass Effect 1.
Currently playing Valkyrie profile from the PS1, it's one of my most favorite games ever I'll probably play valkyrie profile 2 silmeria sometime after if I have the time.
Dragon Age is one of those games that you need to put in the time and patience (at the start to mid game) in your character and development with your journey in the world. I love the game (being a big fan to the Baldur's gate series, and the old iso rpgs back in the day) and have already spent around 70 hours on my one character alone. Speaking of Dragon Age, I've got hooked back in with the expansion and theirs so many damn quests and areas, it's looking like it's going to add up another 20 hours of my play time
Last edited by Zombie Fred; 06-28-2010 at 06:23 AM.
I did human noble as well on Dragon Age, but I found the combat so annoying on the 360 and I didn't "get" the game at all. Just didn't click with me and I didn't like it, so I just sold it to Darkmoon. Tempted to give it another go on Gareth's PC version though because the controls for that appear to be a bit more user friendly.
Last edited by Alexia_Ashford; 06-28-2010 at 10:47 AM.
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