I prefer games, playability, replayability, longetivity, learning curve, fun and challenge aspects. Also multiplayer functionality and/or singleplayer modding capabilities. One of the greatest problems with videogames today are brandnames with no depth or value. Even this thread, the most occuring things I notice are achievements or stats.
Its not as much platform fights that are amuse me, because an interesting argument can be started from pretty much anything, and Ive had my platform arguments aswell. Its the fact that the argument is about "exclusives" which Ive always found to be funny, but not important.




Reply With Quote
















(Seriously though , about only 1/4 of the game was you having control in the game with gameplay with the rest just being cut scenes. A total shame considering how great Snake Eater pacing was compared to what we got in the fourth chapter).