^ yeah that would be nice, and also show Sheva's too.
^ yeah that would be nice, and also show Sheva's too.
i am tempted to try a knife run on the shanty town stage. but wondering if its possible with that chainsaw guy being the tough bugger that he is. i really hope they keep it at this difficulty level.
This was basically the E3 demo and what was carted around other gameshows correct?
If thats true, the AI and enemies were dumbed down for casual player consumption.
An early build which will probably see a boost in AI and graphics come release like Lost Planet did *well not AI in that case but the graphics were touched up*
I didn't think it was bad, I liked the gameplay however its nothing we haven't seen in RE4, I just wish Capcom would have picked a better location in the game to do a short segment from that wasn't just a mindless battle royale.
just take all the Green Herbs and Ammo she has and the only one who is going to get his ass kicked is herbut really she follows you all the time and if she runs off like a dog then just call her back by pressing B
, i never had any problems with her at all.
edit: oh yea and it's funny that the dog in Fable 2 is more loyal than her, lets hope the Ai gets further polish in the final version which im sure it will since it still has 3 more months of development, plus this demo is the same build that was shown at E3 which means it's very old.
Last edited by ThWorldGreatest; 12-06-2008 at 08:22 AM.
Just found out why Sheva wasn't helping me when I was being grappled by the Majini...
You have to press B while being attacked to make Chris yell "Help!", at which point she'll deliver a swift kick to their face..
I dont know much info on the RE6 demo and ive just skipped to the last poage on this thread but....does anyone know when the PS3 demo comes on the PS network? : D
Also as for the problems im reading about the partner AI and such, this demo has been released early, so im guessing the AI isnt as perfect as it will be in the final game. So it's best not to make any judgements based on this demo.
Last edited by Andyfer_Ruu; 12-06-2008 at 09:34 AM.
Hate it, won't be buying the game. Way to ruin the series Capcom![]()
I managed to extract the following files from the Bio5 Demo ISO:
bh5logo.wmv
op_a.wmv
re5logo.wmv
They all seem to have the following properties, however I cannot view them on my PC... help?
Audio: Windows Media Audio 48000Hz 6ch 384Kbps [Raw Audio 0]
Video: WVC1 1280x720 29.97fps 7400Kbps [Raw Video 1]
More stuff I found out:
Audio is in XMA format.
ARC archives are compressed (no hacking...)
Textures are an unknown format.
I was expecting someone hack the demo to find cool stuff. Great work Mark! =)
Tried playing it a few more times and i still hate it, one of the largest flaws is the fact the game still plays whilst you have the inventory open, so whilst you're trying to either equip another weapon or heal, you're getting you ass handed to you. Who in the hell thought that would be a good idea?
Thats like in Outbreak, but it's a good point you make. It'll make it hard
Yes it'll make the game harder but i like the "real time" inventory. The inventory of RE 4 was good but organizing your guns and ammo was a waste of time, the game paused even when you were picking up an item.
im actually gonna post an audio review later but i will tell everyone my top[ 3 gripes.
3. Varying AI
sometimes its like your partner is an idiot and the rest its she's smarter than you and the enemies either A kill you or B stand still like morons(in online mode)
2 real time menu
my only gripe on this is its hard to hela correctly. dead space had a near similar menu and to help this out they had auto healing so that when you pressed X you could heal out of menu. i hope they add this is in the final product.
3 aiming difficulties
ok so this might be more of a personal problem but aiming is a bit stiffer in this game. it takes too long to aim and by the time you have good aiming your enemies are chopping you up into a chris wrap or a shera chalupa.
other than that my audio review should show my favorites points but these are my common problems.
arigoto
Didn't actually, it's still pointless though, it shouldn't need to be like that, what about transferring items from player to player? Still an issue there.
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