Oh I see, so in other words the PS3 "softness" in DMC 4 was just an added effect rather than a technical limitation?
Oh I see, so in other words the PS3 "softness" in DMC 4 was just an added effect rather than a technical limitation?
Yeah, it was added on purpose. If you notice with the previous games in the DMC series, they all have this ghost frame as well, but they achieve it through different means. My guess is they did it so they could have the consistency through the series.
That s interesting, yeah Ill check out previous DMC games. Strange that they decided to not include it in the 360 version then. These strange discrepancies always bug me.
I really hope (although I doubt) that CAPCOM surprises us and ends up using the same AA on RE5 instead of QAA.
Funny how Uncharted looks better than Gears 2 (Which is the best looking XBox 360 game). Shoot, Uncharted looks better than RE5 and it's way older! MGS4 blows RE5 in terms of graphics and controls, so why did Capcom give us RE5 with worse graphics and controls? Re-loading and shooting while standing still, WTF? I also think it's funny when I'm reloading the chainsaw guy waits for me to reload before trying to take my head off. Capcom, get your crap together.
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Moving and shooting in a Gears style way just wouldn't work for Resident Evil, I would loathe to see Chris circle strafing a chainsaw guy. Plus it's built to realism a lot more, how accuratly do you think people can shoot moving and firing. Thinking about it I hardly ever move and shoot in GOW2, Uncharted, CoD4, the list just goes on. Okay it's good that the option is there for the people who want it, but Resident Evil 5 is not trying to be those titles.
I admit the standing still for shooting feels restrictive and horrible for the new control system, but if you play the game with the Resident Evil 4 controls, it suddenly feels more natural in a way that Resident Evil always has for it's genre.
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In MGS4 I run and shoot all the time, especially online MGO. And why are the graphics so bad on RE5? Games nowaday should be on par with MGS4 and Uncharted. And realism you say? Why do enemies wait for you to reload before attacking? Capcom got lazy with the controls and character anamation, just look at the crappy death scene. Even RE4 had better death scenes of Leon getting his head lobbed off.
I think Capcom are going for the less is more approach this time round. Things are often worse if you let your imagination do the talking.
And graphics are bad?! Really?
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And what's up chris being on roids?
ok, the graphics are bad only compared to games like MGO, Gears, Uncharted.
The graphics look alright to me. I mean, sure, I still think RE2 looks fine so I might be a little biased. I don't really care about how super and shiny the latest game is. Although I do fully intend to get Heavy Rain, which I hear is gonna be the best looking game this year. But that's because it also sounds awesome.
As for the move and shoot thing...it's an old hold over from the old games, and something they couldn't loose without having to re-write the whole enemy AI script. It's not a huge deal for me. As with others I prefer some kinda accuracy when I shoot, and moving just doesn't offer that.
And with the death scenes...they're censored in the demos, as they were in the RE4 demos. They might well be uncensored. And roid rage Redfield? Well, you got me there. I think it was a dumb ass move to turn him into the hulk.
Oh. And please don't double post. Tis against the rules.
That's because MGS is as far removed from realism as a pedophile leprechaun. Really, running and shooting is complete nonsense in games. Ask a soldier and he'll almost immediately tell you that it's ridiculous.
Because it would make the game far more difficult, and it happens less in the final build?Why do enemies wait for you to reload before attacking?
And the "death scene" is like that because the demo is censored, even the demo versions of RE4 had the same thing, the chainsaw guy only had to touch you for Leon to just keel over with the sound effect for a head being lopped off, but Leon just drops to the floor as though he were hit with an axe.
And the graphics are awesome. They're certainly the best I've seen so far in this gen. No sickly looking brown tint that makes it look more like the game got post-processed in shit. And MGS4's only decent graphical show-stage was at the very beginning of the game (cemetary) and parts of the South American stage. Beyond that, it looks like over-processed crap that's been run through a terrible saturation filter.
On that note post-processing needs to die. Developers never do seem to get it right, ever. The only game that actually used it well was MGS2.
Last edited by News Bot; 02-16-2009 at 04:23 PM.
Really because I'm an ex military 820 RED HORSE sq combat civil engineer and there are plenty of times where you have to move and shoot. Especially when in convoys and for cover fire. You won't be standing still aiming for head shots.
Oh and MGS4 looks like crap? Wonder why they won so many awards for for having the best graphics. Shoot, even MGonline looks better than RE5 or anything on Xbox for that matter.
Except RE5 isn't Convoy: The Game. Good luck with even trying to land a hit while running around like a headless chicken firing a gun.Really because I'm an ex military 820 RED HORSE sq combat civil engineer and there are plenty of times where you have to move and shoot. Especially when in convoys and for cover fire. You won't be standing still aiming for head shots.
Yeah, that is strange. Uncharted looks better.Oh and MGS4 looks like crap? Wonder why they won so many awards for for having the best graphics. Shoot, even MGonline looks better than RE5 or anything on Xbox for that matter.
you can aim and run easily. You're actually speaking to a marksman with the M-4.
Uncharted looks better? That's your opinion, IMO it has alot of screen tearing.
Last edited by Hagu; 02-16-2009 at 06:39 PM.
Most people cannot. Running while shooting in close quarters isn't going to win you any accuracy points nor is it going to help you out of the situation any quicker. Standing still on the other hand ensures that you hit each target with maximum precision.you can aim and run easily. You're actually speaking to a marksman with the M-4.
Since when does screen tearing = looks? It's not a matter of opinion that Uncharted dwarfs MGS4 in graphics. You have to be absolutely blind (or positively ignorant) to argue otherwise.Uncharted looks better? That's your opinion, IMO it has alot of screen tearing.
Yeah, marksman in what weapon? And who certified you?
And CiarenDevlin, I own both games and I'm currently playing Uncharted. I play MGOnline on a regular basis (lvl 10), and I can easily say MGS4 has better graphics. Many others would agree considering it won so many awards for its stunning visuals. Bottom line, RE5 could have been better.
You are blind then. It's pretty much a reknowned fact that Uncharted is the best looking game this gen technologically.And CiarenDevlin, I own both games and I'm currently playing Uncharted. I play MGOnline on a regular basis (lvl 10), and I can easily say MGS4 has better graphics. Many others would agree considering it won so many awards for its stunning visuals.
In your opinion.Bottom line, RE5 could have been better.
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