^Old news:p
Awesome news for me, regular news for the rest of the community I guess...
Limp Bizkit's guitarist Wes Borland is working on tracks for Resident Evil: Afterlife. SOURCE.
EDIT: Plus confirmation on his tweeter.
Last edited by Beanovsky Durst; 07-01-2010 at 03:01 AM.
"I miss the days when we just cared how cool an enemy was rather than critiquing and analyzing everything to death." - Shield Key
Screenshots for Revelations have been touched up according to this source. The graphics apparently wont be as good as we have seen.
http://www.metro.co.uk/tech/834400-n...t-evil-a-teams
There's a new RE game on the app store for Afterlife, just from looking at the screens it looks horrific though!
Continuing on from Stu's post with the game description, screens...
Sceenshots of said Afterlife crap (just to show, it's not a joke), and to further back it up - looks utterly horrid and has been reported, to apparently be glitchy (crashes upon loading). Of course, to be somewhat expected as a general marketing scheme (and one that's been rolled out as a freebie).
(Too lazy to crop the screens though - just couldn't get online earlier to upload, so I've just uploaded them now from my phone).
Originally Posted by Description of Game
Source - iTunes App Store - RE Afterlife (Sony Pictures) Page
Last edited by Enetirnel; 07-13-2010 at 07:33 AM.
"I miss the days when we just cared how cool an enemy was rather than critiquing and analyzing everything to death." - Shield Key
Resident Evil 5 Sony Playstation Move Cam gameplay from Gametrailers at SDCC 2010.
SD: http://www.gametrailers.com/video/sd...nt-evil/702065
HD: http://www.gametrailers.com/video/sd...nt-evil/702066


Good news or bad news? You decide!
SourceCapcom Aiming to Increase Resident Evil Output
Company hopes to fight falling sales and earnings by releasing more software.
Posted Jul 27, 2010 at 13:33, By Anoop Gantayat
Capcom will be upping its output of Resident Evil, according to a report from Nikkei's web edition.
As part of a general report on attempts by publishers to reduce development times, the site states that Capcom aims to increase output of popular series like Resident Evil from the current two titles per year to three or four titles per year.
Developing a large scale title requires a staff of over 100. To increase output, Capcom plans on making use of outsourcing, centered primarily on North American and European studios. Through the use of external resources, Capcom believes it can reduce development times from four years to between two and three years.
Capcom's goal in all of this is to avoid the falling sales and earnings it experienced last year. The company aims to stabilize earnings by releasing more software.
Visit Nikkei for the full Japanese-language report (registration required).
New Afterlife poster:
http://ultimate-re.com/images/rea/RE...plakat_RZ_.jpg
Capcom updates best-selling franchises list with new sales figures
Resident Evil – 44 million units
Street Fighter – 29 million units
Mega Man – 28 million units
Monster Hunter – 12 million units
Devil May Cry – 10 million units
Onimusha – 7.9 million units
Dino Crisis – 4.4 million units
Lost Planet – 4.3 million units
Ghosts'n Goblins – 4.1 million units
Ace Attorney – 3.9 million units
Final Fight – 3.2 million units
Breath of Fire – 3 million units
Sengoku BASARA – 1.6 million units
Commando – 1.2 million units
1942 – 1.2 million units
The TV Spot of Afterlife:
http://www.youtube.com/watch?v=DIMHkcDPuyE
Capcom had an interview to see if any of there 3DS games incloudeing Resident Evil: Revelations is to be released this year.
http://kotaku.com/5603085/does-capco...-for-this-year
Last edited by Sephiroth; 08-03-2010 at 08:07 AM.
Zombrex Dead Rising Sun webisodes 1,2 and 3 now available on xbox live:
http://kotaku.com/5604461/zombrex-de...e-story-so-far
The website for Resident Evil Afterlife has launched at http://www.residentevil-movie.com/
New Afterlife pictures
http://media.movies.ign.com/media/85...41/imgs_1.html
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