Page 2 of 3 FirstFirst 123 LastLast
Results 21 to 40 of 60
  1. #21
    #20 Hunter Beta LVL100 Merchant's Avatar
    Join Date
    Jan 2009
    Location
    Longview, WA
    Posts
    373

    Default

    I actually did get did a very "climactic" vibe from RE5, so much to the point that I don't even know where the story is going from here. The story itself still entertained me though, and I was really impressed with most of the voice acting and the cut-scenes were amazing. I learned a long time ago to stop expecting much from RE storylines, and the backstory contained in the RE5 files actually really shocked me with the relevant and interesting material they had. The plot also unfolded in a pretty fun manner as well. The story wasn't great per se, but as a fan of the series I found it entertaining and ultimately satisfying.

  2. #22
    #44 Wetland Majini GuardhouseMusic's Avatar
    Join Date
    Oct 2008
    Location
    Brooklyn, NY
    Posts
    1,739

    Default

    Quote Originally Posted by ChrisRedfield29 View Post
    Just to be clear, a lot of things in RE5 pissed me off...mainly story elements. And when I think about these issues I have with the game, I get annoyed and say "ugh, it could've been better," but that doesn't prevent me from really enjoying RE5 when I play it. Could it have been better? Absolutely. Did they mishandle the characters and story? Of course. But that doesn't change the fact that RE5 is still a really fun game.
    I would say this sums up my thoughts. RE5 is an enjoyable game, I know this, and I've only played through it once (never online). As much as the action outweighs the horror, the game's elements feed into the predominate genre quite well.

    Was I disappointed? Hell yes. I thought it was uninspired in terms of most of the scenarios they put you through. My disappointment for the game as an entry into the RE series is the essence of why I'm so pissed off and confused about the thought of RE6 taking 8 years. In my opinion you can't justify even another four years when you take a look at RE5 (another discussion altogether though). The fact of the matter is however, I'll probably be playing RE5 for quite some time.

    LV100Merchant, yes the game has tense moments, but for me that's just it, moments. Games like REmake, RE2, and Code:Veronica kept a tense mood throughout, and REmake especially did a lot of things to further this (such as zombies/crimson heads following you through doors). I think we might as well end the discussion by saying different strokes for different folks. I wasn't too scared by it, that just may change when I do a solo playthrough.

    Oh and I don't consider myself desensitized. I still get scared playing RE0 and...heck...even RE4 has moments that make me nervous (such as the novistadors and the colmillos, the latter of which I skip the introductory scene).

  3. #23
    #20 Hunter Beta LVL100 Merchant's Avatar
    Join Date
    Jan 2009
    Location
    Longview, WA
    Posts
    373

    Default

    I'm quite sure enemies in the REmake don't follow you through doors, but I could be wrong. Anyway, I never really found that most RE games really had an overwhelming sense of dread for the entire game, except perhaps REmake or Zero which were quite atmospheric. Games like RE2 and 3 though... maybe it's a mix of me having played them so much along with the sense of nostalgia, but I actually feel pretty cozy playing those games. : / Specifically RE2. I love it mostly because if I find myself unable to sleep, I can just pop in RE2, run through it in about two hours and go back to bed.

  4. #24
    Banned
    Join Date
    Dec 2008
    Posts
    2,044

    Default

    you dont like it what can i say then ur the one lossing here ;)

  5. #25
    #12 Chimera Mr. Kennedy's Avatar
    Join Date
    Feb 2009
    Posts
    156

    Default

    Quote Originally Posted by LVL100 Merchant View Post
    I'm quite sure enemies in the REmake don't follow you through doors, but I could be wrong.
    Ya, you're wrong.

  6. #26
    #22 Humanoid Leech Daargoth's Avatar
    Join Date
    Jan 2009
    Location
    New Jersey
    Posts
    439

    Default

    3 chapters in I didn't feel as if I were playing a RE game. When it hit to the labs it felt right at home

    but yeah a tad of a disappointment

  7. #27
    #44 Wetland Majini GuardhouseMusic's Avatar
    Join Date
    Oct 2008
    Location
    Brooklyn, NY
    Posts
    1,739

    Default

    Quote Originally Posted by rehunk88 View Post
    you dont like it what can i say then ur the one lossing here ;)
    Fair play.

  8. #28
    Savior of the Red Herb
    Canas Renvall's Avatar
    Join Date
    Oct 2008
    Location
    Mason, MI
    Posts
    2,309

    Default

    Quote Originally Posted by Mr. Kennedy View Post
    Ya, you're wrong.
    And you, sir, are right. XD

  9. #29
    BSAA Jill Abuser Gradon's Avatar
    Join Date
    Dec 2007
    Location
    Liverpool
    Posts
    2,434

    Default

    Quote Originally Posted by BLSR1 View Post
    Once again, I found the game scary and feel all of you have missed the point.

    The game isn't scary to most of you because you are desensitized.
    Please, share what you thought was scary.
    I'm curious on your thoughts.

  10. #30
    [S.T.A.R.S.] [STARS]TyranT's Avatar
    Join Date
    Mar 2008
    Posts
    1,190

    Default

    Again I see negative complaints regarding the story and I'm forced to ask people - how would you of done it? Seriously, people moan on about the story but come on then, let's hear your wonderful resolution to the Chris and Wesker issue.

    Sure - I could probably come up with a kick ass scenario that would of pleased every fan this way from Sunday, but then again if I could wouldn't I be in the industry telling my own stories?
    http://www.projectumbrella.net The BIOHAZARD/RESIDENT EVIL Compendium
    http://twitter.com/STARS_TyranT
    Review and contributor for www.thexbutton.co.uk

  11. #31
    Boulder Incident Witness
    Mr_Zombie's Avatar
    Join Date
    Feb 2007
    Location
    Poland
    Posts
    1,225

    Default

    I have nothing against Chris-Wesker thing, because Capcom really did their best to somewhat explain this marvellous Weskers's virus and why Wesker was collecting all sorts of viruses during the last decade.

    My only complain is, though, that most of the backstory to the game was presented in the Library files instead of being there, in the game. I've only played the game once (don't own any next-gen console), but was there any mention about this Wesker children project in the game? Or why Jill became Wesker's puppet? Or why is Wesker cooperating with Excella? All those things, while explained in the Library section, was omitted in the main game thus making the plot really shallow.

    Also, I really disliked how this whole Jill story turned out in the game. I wished Capcom do something more with it, something more dramatic and deep; instead during the two thirds of the game we only hear Chris talking "I have to find Jill", "Where's Jill", etc, then the entire Jill subplot resolves during two cut-scenes and a boss fight and after that everyone forget about her :|.

    Don't get me wrong, I've enjoyed the story, but they could really do it so much better just by putting info from Library into dialogues and cut scenes in the game.

  12. #32
    #13 Brain Sucker TheOvermind001's Avatar
    Join Date
    Mar 2009
    Location
    Louisville, KY
    Posts
    172

    Default

    Quote Originally Posted by Darkmoon View Post
    Which is why I always find the tag line 'Fear You Can't Forget' funny, because apparently I forgot it all.
    The entire time we were playing through Re5, me and my friends would always randomly ask each other:

    "Hey guys, are you going to be able to forget this fear?"

    "No way, this fear is just way too intense to forget".

    Saaaaaarcasm....

    HA! Nice try capcom.
    Last edited by TheOvermind001; 03-27-2009 at 06:26 PM.

  13. #33
    #13 Brain Sucker TheOvermind001's Avatar
    Join Date
    Mar 2009
    Location
    Louisville, KY
    Posts
    172

    Default

    Quote Originally Posted by LVL100 Merchant View Post
    I'm quite sure enemies in the REmake don't follow you through doors, but I could be wrong. Anyway, I never really found that most RE games really had an overwhelming sense of dread for the entire game, except perhaps REmake or Zero which were quite atmospheric. Games like RE2 and 3 though... maybe it's a mix of me having played them so much along with the sense of nostalgia, but I actually feel pretty cozy playing those games. : / Specifically RE2. I love it mostly because if I find myself unable to sleep, I can just pop in RE2, run through it in about two hours and go back to bed.
    Enemies in REmake do follow you through doors, and its very scary. Especially when Hunters knock them down completely!

    I am the same way with RE2 and RE3... just because I know every inch of those games. But I remember when I played through them the first couple of times... I was scared as hell. Sure, their graphics don't quite live up to todays standards, but they were able to create a great atmosphere of suspense that kept you on the edge throughout the whole game. It was something that was by design and the were very masterful at doing it...

    RE4 and RE5 has absolutely no elements of that kind of suspense, which really disappoints me as a fan of the series. If RE was always like 4 and 5 I would have never been interested in it. It was the real legitimate suspense I felt while playing the older games that had me hooked.

  14. #34
    #11 Zombie albert's Avatar
    Join Date
    Apr 2007
    Posts
    132

    Default

    Quote Originally Posted by Mr_Zombie View Post
    I have nothing against Chris-Wesker thing, because Capcom really did their best to somewhat explain this marvellous Weskers's virus and why Wesker was collecting all sorts of viruses during the last decade.

    My only complain is, though, that most of the backstory to the game was presented in the Library files instead of being there, in the game. I've only played the game once (don't own any next-gen console), but was there any mention about this Wesker children project in the game? Or why Jill became Wesker's puppet? Or why is Wesker cooperating with Excella? All those things, while explained in the Library section, was omitted in the main game thus making the plot really shallow.

    Also, I really disliked how this whole Jill story turned out in the game. I wished Capcom do something more with it, something more dramatic and deep; instead during the two thirds of the game we only hear Chris talking "I have to find Jill", "Where's Jill", etc, then the entire Jill subplot resolves during two cut-scenes and a boss fight and after that everyone forget about her :|.

    Don't get me wrong, I've enjoyed the story, but they could really do it so much better just by putting info from Library into dialogues and cut scenes in the game.
    This is exactly how I fell.
    After all the advertisement of this game and all the backstage info with all the actors and "how wonderfull was for me working in the RE5 project, working with XXXX was and absolute pleasure" I was expecting more cutscenes and more story in them than just text files.
    After finishing the game I had the feeling that the game development team was pressured by the deadline or something...
    But I'm still enjoying the game, of course

  15. #35
    #31 Birkin Type 3 hellrizer's Avatar
    Join Date
    Jun 2008
    Location
    Classified Information
    Posts
    864

    Default

    I didn't care if it was bad all i just cared is that they kept the resident evil story fresh and interesting.

  16. #36
    #26 Yawn Yzak's Avatar
    Join Date
    Jul 2008
    Location
    Manhattan
    Posts
    617

    Default

    Overall I liked the game. I liked pretty much all the RE games, though like many I thought 4 was the weakest (fun as the gameplay was, which man, IT WAS) and :/ at people who never played ones before that. In RE5's case, specifically in comparison to RE4, it was heads above it because to me, RE4 had a disjointed story. It barely had any connections to the overall series or their characters, with the exception of Separate Ways, but SW wasn't even in the original release. RE5 finished things that were starting from the very first game, so while I'd say the gameplay is about on part with RE4's, the fact that the story was connected more to "Resident Evil" gives it the up points to me.

    People seem to either like or hate the revelations, so that's more of a coin toss, depending on who you talk to. I do also wish the files weren't so long and I wish more of it would have been in the actual game. But for what the story was, I was okay with it, especially since I did get the Resident Evil feel from it, mostly. With the standard disclaimers there that most others tend to share.

  17. #37
    Total Dick Douche Fag
    News Bot's Avatar
    Join Date
    Oct 2006
    Location
    Belfast, Ireland
    Posts
    4,962

    Default

    As a die-hard Resident Evil fan, I loved it. No complaints whatsoever. Great story, great gameplay, great atmosphere etcetcetc. It wasn't without it's kinks, but then again, what is these days? Most of it is small and trivial stuff that is just individually different anyway.

    And you shouldn't expect classic RE fear anymore, you won't get it. It wasn't really there in the first place. As you get older, you tend to not get scared by things as easily. RE5 takes a different approach and introduces a panic/tense fear throughout. This is especially evident in the one chapter dedicated to old-school fans.

    Most people who complain about the story either don't understand it fully or haven't read all of the assorted material yet. Wish you people would visit Project Umbrella more, haha.
    Last edited by News Bot; 03-27-2009 at 11:37 PM.

  18. #38
    #00 Red Herb
    Join Date
    Mar 2009
    Posts
    7

    Default

    Look guys, They tried too much to take FPS aspects and impliment it into a slow paced over the shoulder.

    this was supposed to be a so called FEARFUL game. The only fear that I had was having to play through it again untill I saw that I could take it back to EB ;

  19. #39
    Optic Camouflage
    Vector's Avatar
    Join Date
    Oct 2008
    Location
    New York
    Posts
    6,264

    Default

    Quote Originally Posted by News Bot View Post
    ]Most people who complain about the story either don't understand it fully or haven't read all of the assorted material yet.]
    I read every file, in-game and in the library. While the files did things like flesh out Sheva and Irving and Excella a bit, they didn't change the fact that I thought Jill's inclusion and everything about her in RE5 was stupid. I also didn't like the whole Project Wesker revelation, and Wesker's uncharacteristic showing of weakness when he stuck his hand into that missile.

  20. #40
    #12 Chimera Mr. Kennedy's Avatar
    Join Date
    Feb 2009
    Posts
    156

    Default

    You shouldn't have to read files to understand a majority of the game...

Page 2 of 3 FirstFirst 123 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •