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Thread: 1.5 Map Confusion

  1. #141
    #43 Agitator Majini biohazard_star's Avatar
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    Yep. The fire escape definitely led to all three levels of the lab. It's funny how the door leading to the second level doesn't match up with its other side on the C-2 Hangar area though, probably just a placeholder issue.
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    Last edited by biohazard_star; 07-08-2012 at 01:52 AM.

  2. #142
    #42 Majini Enigmatism415's Avatar
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    It looks like no one managed to complete and verify these translations... so... here you go:

    Quote Originally Posted by Alzaire View Post
    「下に何かいるかも知れないしー こんな言があるだろ?」
    "There might be something down thereー Don't you think that could be?"
    *NOTE: the language used implies that this "something" is animate, and thus probably a monster*

    Quote Originally Posted by Alzaire View Post
    「地下に逃げるってのはどうだ?」
    "How about escaping underground?"

    As MattJon mentioned, going between Japanese and English is never 1:1; there is a spectrum between literal and natural translations (I decided to provide natural ones above).

    As for deciphering the kanji, it takes a very keen eye and adequate context (considering the poor quality of the images), but it is certainly possible in nearly all cases. I happen to study kanji (Chinese characters) very deeply, and I am familiar with all but the most advanced/archaic Japanese grammar points and vocabulary, so I can also use context to help me (after all, Resident Evil dialogue isn't exactly Shakespeare, but it is quite colloquial which can sometimes be muddy).

    I would love to do proper translations of all the Inflames-exclusive images, but I need those damned watermarks to be either erased or moved away from the subtitles.
    Last edited by Enigmatism415; 09-14-2012 at 06:11 AM.

  3. #143
    #42 Majini Enigmatism415's Avatar
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    Quote Originally Posted by Alzaire View Post
    Honestly it's still up in the air as to whether it's the second floor Medical Room, or a Forensics Room in the basement.
    Based on the shape of the room and the similarity of the doors (they were probably either modified or mismatched), I would say that this is the 2nd floor Medical Room. There is no evidence of a forensics room to my knowledge, though of course that doesn't mean that there isn't one. The shape of this room matches the hallway outline of the Medical Room's entrance:

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    Also, check out this untextured background from the Trial Disc (RPD section)...

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    Doesn't that seem like a plausible match?

    ---

    P.S. can someone tell me what/where the hell this is? I found it on the Trial Disc:

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    And these?

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  4. #144
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    Quote Originally Posted by Enigmatism415 View Post
    P.S. can someone tell me what/where the hell this is? I found it on the Trial Disc:

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    And these?

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    The first is the untextured Parking Lot.
    The second row of pictures is the corridor to the room where you find Sherry in RE2.
    (That corridor in Chief Irons's office)

  5. #145
    #43 Agitator Majini biohazard_star's Avatar
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    I think the medical room is just supposed to be a test room for retail. It's grouped with a bunch of other early stuff like an unfinished marshaling yard and an unused sewer passage. While the room definitely has a 1.5-ish feel it probably isn't a room from 1.5. It is reusing assets from 1.5 though, namely from the operating room and probably from the RPD's medical room too. I guess if anybody's gonna try to recreate the latter, they can use the room as a reference.

  6. #146
    Doesn't care for e-peen doriantoki's Avatar
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    I was just going to say that the operating room in retail RE2, especially the entrance, is very similar to the medical/forensics room in 1.5

  7. #147
    #42 Majini Enigmatism415's Avatar
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    Quote Originally Posted by doriantoki View Post
    I was just going to say that the operating room in retail RE2, especially the entrance, is very similar to the medical/forensics room in 1.5
    Do you mean the one in the Lab?

    Also, can someone tell me where this area is?
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  8. #148
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    Quote Originally Posted by Enigmatism415 View Post
    Do you mean the one in the Lab?

    Also, can someone tell me where this area is?
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    It's an RE2 retail concept of the sewer. The autopsy room backgrounds are also concept RE2, not 1.5.

  9. #149
    #42 Majini Enigmatism415's Avatar
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    Quote Originally Posted by Alzaire View Post
    It's an RE2 retail concept of the sewer. The autopsy room backgrounds are also concept RE2, not 1.5.
    What makes you think that the autopsy room backgrounds were not intended at one point to be used in BH1.5?

    Also, do you know what the below untextured background is supposed to depict? It looks an awful lot like the BH1.5 RPD 2F corridor.
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  10. #150
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    I think it was Alzaire who pointed out long ago that the doors are wrong. The map of the room is right, the dimensions are right, but the windows in the door are the wrong size. They're too small on the inside view. They're smaller on the Trial than they are on the outside of the double doors in the RPD 2F Main Hall from RE15, per the lone surviving still of that area. Best guess is that they started to retool the room for use in RE2 Beta 1, hence the change in the door windows, then abandoned it at some point during the beta process - reasons unknown.

    Here's what I'm talking about:
    http://img16.imageshack.us/img16/888/bh2rpdf2.png

    See how the windows on the double doors from RE15 are larger? In fact, they're identical to the ones used for the double doors to the Morgue in RE2. Definitely different than the double doors on the background ripped from the Trial.

    Who knows what Capcom was up to? We know they gave the Morgue the double doors it needed for RE2 that were sadly lacking in RE15. It would have been rather difficult to wheel a laden gurney through that hooked hall and through the single door to RE15's Morgue. How was the "new" Medical Room supposed to fit into RE2, and why was it eventually deleted? Why a different style of doors? Where would it have gone had they left it in? Kinda makes you wonder ....
    Last edited by RMandel; 10-12-2012 at 05:15 AM.

  11. #151
    #42 Majini Enigmatism415's Avatar
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    Quote Originally Posted by RMandel View Post
    Could somebody post those images again, please, for comparison? Thanks.
    You mean these?

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  12. #152
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    Yes. Thank you. I was editing my reply when you posted the images.

    Compare the RE15 snap with the first ripped background from the Trial, and you'll see what I'm talking about. The doors are definitely different. As to how much of the rest of the room is different from what it would have been in RE15 ... well ... who knows? The Trial rips are all we have to go with, unless that OTHER development eventually sees the light of day - and I'm hoping it does.

  13. #153
    #45 Soldier Majini
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    Quote Originally Posted by Enigmatism415 View Post
    Do you mean the one in the Lab?

    Also, can someone tell me where this area is?
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    Do these backgrounds have any boundaries? How can we be sure they're not part of the 1.5 sewers? You can see the ventilation shaft similar to the ones the spiders come out of.
    Last edited by geluda; 10-12-2012 at 01:19 PM.

  14. #154
    #25 Neptune Dark Biohazard's Avatar
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    Quote Originally Posted by Enigmatism415 View Post
    Do you mean the one in the Lab?

    Also, can someone tell me where this area is?
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    This area is very similar to one from the 1.5 videos, look:
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  15. #155
    #45 Soldier Majini
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    Interesting, the camera angles are virtually identical! Does anyone know the dates the files were last modified?

  16. #156
    #43 Agitator Majini biohazard_star's Avatar
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    4/3/1997 for the autopsy room, sewer hallway, and the other unknown RPD hallway. The early marshalling yard, streets and RPD main hall follow about a week or two after (4/8 & 4/15). IIRC, 1.5 was scheduled for a Q1 1997 release, so these rooms were compiled after it was scrapped. The 1.5 lab hallway in the same folder was added 7/16.

    I never noticed those two rooms used the same angles. I guess they could have made the one from the Trial based on the model from the one in 1.5. The small pipes on the left wall and the one above the vent cover in the last shot, as well as the ceiling lights, match up exactly where the ones in 1.5 are. Same floor texture too, I think.
    Last edited by biohazard_star; 10-13-2012 at 01:43 AM.

  17. #157
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    Quote Originally Posted by Dark Biohazard View Post
    This area is very similar to one from the 1.5 videos, look:
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    I think this area is after you go through the door, with the bars, in the kennel. I don't mean the one where Leon is running.
    Last edited by Black~Crow; 10-13-2012 at 02:48 AM.

  18. #158
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    That sewer hallway is not a 1.5 area. It is a retail concept room, part of the other retail concept room sets designed as a sample of the detail and design to expect in retail RE2.

  19. #159
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    Wow ... I never noticed that about the two sewer corridors. Good catch! Speaking of which, I've always suspected that the BH2B1 RPD Test Corridor (the "hook" one ending in double doors) was a reskinned RE15 RPD Basement corridor. It reminds me a lot of the one in that lone RE15 basement clip - that "green" one we never could fit anywhere - where Leon comes around the corner and shoots a zombie? The camera angles are different, though, and the hook part of the corridor with the Exit door is too narrow. Probably just another case of me seeing what I want to see. It would explain why you can't open any of the side doors, though. There were never any doors there if it came from RE15, and they would have been added later on (if needed) in RE2.
    Last edited by RMandel; 10-19-2012 at 05:01 AM.

  20. #160
    #42 Majini Enigmatism415's Avatar
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    ^^^

    I'm pretty sure that this "green" corridor is on B2. The stairwell is clearly marked by the illuminated exit sign, and I hypothesize that the door beyond it leads to the Kennel. It likely connects with the bluish basement hallway seen in the video where Leon blows a zombie's head off and runs past him.
    Last edited by Enigmatism415; 10-19-2012 at 06:39 AM.

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