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  1. #41
    #09 Cerberus TheMortician's Avatar
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    Quote Originally Posted by missvalentine View Post
    Oh Man! HAHA An M249, that would take all the challenge out of the game though. It's got like a 100 bullet drum mag. it would blow everything away. I guess a MAC 11 would be ok though, since it would be just like the RE2 machine gun.

    Can't wait to see all this Dot.
    here are pictures of the two pc bonus weapons i made years ago,

    The item menu pictures:



    and ingame, the costumes are custom made and not included in th PC versions.. i think enrico made them




    a funny thing i noticed about these weapons is, that they both share the same sounds when fired, whats kinda stupid..
    Last edited by TheMortician; 08-30-2009 at 09:11 AM.

  2. #42
    War Horse Uranium
    Dot50Cal's Avatar
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    Aj, maybe. It would have to be through webcam since I'd be using the capture card to record. I suppose I'll put up a stream when I start playing again (Just finished B1 Mansion, now working on the Courtyard).

    I will say, the maps do go together fairly well. The only problem I have run into so far is the B1 Mansion. The stairs from the Kitchen and the elevator line up, but the hole/ladder from Trevor's grave doesn't at all. Its too far north, which kinda sucks. But oh well

  3. #43
    THIA Staff
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    I played Resident Evil for a bit last night, up to the Guardhouse. Really forgot how enjoyable this one is, it's been years since I last played it like this, the original release on Playstation, and I've been trying to pay attention to everything, reading all the files and trying to take it slowly, as though this is the first time I'd played this and I don't know everything that will eventually follow.

    It's weird though, it's made me realise that I've developed this run of a few of the games that I can't help but follow, like the most efficient way to play by doing things in a particular order. Usually the first thing I do with Jill after Wesker disappears is to grab the shield and get the Armour key. With this playthrough, I forgot to do that, and it started to annoy me that I had some needless backtracking at a later point to get the key again.

    It's also interesting reading most of the files for the first time in years, as I usually skip reading them with replays. I never realised the game tried to hint toward Wesker being in on the incident with the Researcher’s Will file, when it mentions how the researcher (I think his surname was Crackhorn) couldn’t speak of his work with his lover Alma due to the man in the sunglasses. It’s made me curious now to see what other hints I may have missed.

  4. #44
    #07 Giant Moth Itchy...Munch!'s Avatar
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    How are the run's going?
    Sorry to be impatient i'm just looking forward to your updates
    Last edited by Itchy...Munch!; 09-03-2009 at 02:18 PM.

  5. #45
    War Horse Uranium
    Dot50Cal's Avatar
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    Been busy with the maps. Just finished the basic layout now, colors will change though. But here, check this out. I hate these inconsistencies in the game
    Attached Images Attached Images  

  6. #46
    #29 Birkin Type 1 Ridley W. Hayes's Avatar
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    I don't see the inconsistence, is it because the welded door from the fountain doesn't lead directly to the heliport? If so, was that ever stated?

  7. #47
    War Horse Uranium
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    I thought it might not after this, but if you look at the .gif mansion map pic, it does. The other inconsistency is the location of trevors grave as I talked about previously.

  8. #48
    #48 Executioner
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    You got these?
    If he had a brain, he'd be dangerous.


  9. #49
    War Horse Uranium
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    Yep, they were the base.

  10. #50
    #48 Executioner
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    np
    If he had a brain, he'd be dangerous.


  11. #51
    White Devil REmaster's Avatar
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    Quote Originally Posted by Dot50Cal View Post
    Been busy with the maps. Just finished the basic layout now, colors will change though. But here, check this out. I hate these inconsistencies in the game
    Looks like someone got confused and merged the long corridor that leads to the heli-pad elevator in the lab with the fountain area up top lol.
    "One can only match, move by move, the machinations of fate... and thus defy the tyrannous stars."
    Resident Evil - Castlevania - Silent Hill - Onimusha - Tekken

  12. #52
    War Horse Uranium
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    Not even sure what they did, cause there is no elevator in that area at all. My only guess is that they had to make it curved so that Rebecca and the others that stay behind can fight off the "monsters" that appear. Otherwise they would just appear and it would be odd if they didn't run into you while the others talked about going first. Also, lol @ spelling.
    Attached Images Attached Images  
    Last edited by Dot50Cal; 09-06-2009 at 07:45 AM.

  13. #53
    #29 Birkin Type 1 Ridley W. Hayes's Avatar
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    lol, never notice that before. About the map, I can see the inconsistence now, I didn't remembered the ingame map.

  14. #54
    Savior of the Red Herb
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    Quote Originally Posted by Dot50Cal View Post
    Not even sure what they did, cause there is no elevator in that area at all. My only guess is that they had to make it curved so that Rebecca and the others that stay behind can fight off the "monsters" that appear. Otherwise they would just appear and it would be odd if they didn't run into you while the others talked about going first. Also, lol @ spelling.
    In REmake, when you try and use something and it doesn't work, it says "It's not necessary use this now."

  15. #55
    #46 Big Man Majini

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    Quote Originally Posted by Dot50Cal View Post
    Also, lol @ spelling.
    Yay, I'm not the only person to notice!

    http://www.residentevilfan.com/encyc...ils.asp?id=562

  16. #56
    #48 Executioner
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    I know it's not the original but does anybody know how you unlock "One Dangerous Zombie" in remake from all the guides online it mentions that you need to have completed the game with both Jill and Chris and that it shows up in the Once Again menu well I've done all that but no Forest :-( the only difference I see is the zombie is missing from the 2nd floor of the dining room when I replay Once Again, when I unlocked it before I seem to remember him appearing in the corridor with the 1st zombie too.
    Last edited by kevstah2004; 09-08-2009 at 05:42 AM.
    If he had a brain, he'd be dangerous.


  17. #57
    Mad Jackal
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    IIRC you only need to beat the game once to get One Dangerous Zombie.
    The first time you see him should be on the 2F dining room balcony, and he has 2 possible spawn points there.
    He should only appear where the first zombie does much later on in the game (I used to find him there when I was going to the piano, after I'd finished compiling the sheet music).

  18. #58
    #44 Wetland Majini GuardhouseMusic's Avatar
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    Usual Forest locations:
    -2F Dining room balcony
    -2F hallway above medicine room (he comes through the dog whistle door. The great thing about this location involves letting a crimson head spawn. Sandwich Forest between you and the V-ACT and he can get smacked to the ground, no explosion)
    -2F candlelit room (he replaces the zombie behind the cupboard, where you find the first piece of sheet music)
    -1F Kenneth hallway (it's funny, if you're careful you get this silhouetted view of him right in front of Kenneth's body. Forest stands there, shaking every few seconds; coupled with his "wooohhhhhhhh..." moan it's comedy gold)

    There might be one or two more, and he disappears after the Yawn fight. I think one or both of the playthroughs should be on hard mode, unless I'm confusing it with Invisible Enemy or how to unlock something in Silent Hill...

  19. #59
    #37 El Gigante Det. Beauregard's Avatar
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    I think you have to beat the game with Jill and Chris on the same save file to unlock it. One Dangerous Zombie annoys the hell out of me, so I make sure to have separate slots for both Jill and Chris.

  20. #60
    #48 Executioner
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    I think I've firgured it out, Forest only appears if you do one of the following,
    open the grave with Arrow Head or take The book of Curse.
    Hacking The book of Curse or mansion Sword key into the inventory doesn't
    work you have to trigger the event yourself, you can play the whole of Once Again
    without seeing Forest as long as you don't do the above by hacking the inventory to have the Sword key
    or using a unlock all doors code.
    If he had a brain, he'd be dangerous.


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