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Thread: The Coroner

  1. #21
    #34 Grave Digger

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    UPDATE:

    1 - Javascript "Toll Booth" has been removed. This was only implemented to make sure I wasn't wasting my own time by continuing progress on "The Coroner".

    2 - ADX archive section is complete! The following ADX soundtracks are now available:
    BioHazard 3 Nemesis
    BioHazard 4
    BioHazard Code: Veronica
    BioHazard Code: Veronica Trial Edition
    BioHazard Outbreak
    BioHazard Outbreak File #2
    BioHazard Gun Survivor 2 - Code: Veronica

    3 - PSF (Playstation Sound Format) section is complete:
    BioHazard 2 Beta
    BioHazard 2 Dual Shock Version
    BioHazard 2 Trial Edition

    4 - Miscellaneous Utilities have been added. Head over to the appropriate section to see what's new.

    Can anyone tell me the file size of the MOVIE.CPK on the US and Japanese versions?
    USA - 238 MB (250,490,880 bytes)
    JAP - 245 MB (257,513,472 bytes)
    Last edited by MarkGrass; 01-13-2007 at 11:17 AM.

  2. #22
    #34 Grave Digger

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    Mark, something odd about the PSF rips. Last time I downloaded them they seemed to play a tiny bit slower than on the psone/ps2.
    Good news-this will be fixed very soon. Although it will require me to rerip every BH/RE PSF archive, it will well be worth it.

    I coded yet another Generic PSF driver that will be released shortly to those in the PSF Rippers scene over at Yahoo. As mentioned before, my old Driver used either SS_TICKVSYNC or SS_TICK50 (PAL). My new Driver uses the High Quality SS_TICK240 function that not only corrects the playback timing, but highly increases the sound quality of the PSF rips.

    Expect new/correct rips soon!

  3. #23
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    Very cool stuff Mark, very appreciated! Wish I had as much motivation and spare effort as you. I really need to work on some more models, but uni and other social aspects of life ;_;

  4. #24
    #05 Sliding worm SlyBeast's Avatar
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    Nice work here.

  5. #25
    War Horse Uranium
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    Awesome Great work mark!

  6. #26
    #34 Grave Digger

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    UPDATE:

    The PSF rerips are coming along great with the Generic PSF Driver created by myself and CaitSith2. The playback is now proper (not "too slow/fast"), and upgraded to much higher sound quality. Keep an eye out over the next few days for these almighty releases!
    Last edited by MarkGrass; 01-30-2007 at 09:48 PM.

  7. #27
    #34 Grave Digger

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    The leaked English version of BioHazard 4 for the PC has already been hacked...

    No teaser pics yet, but they will soon to follow.

    It appears that the PC version of BH4 is a port of BOTH the GCN and PS2 versions', however there are "PC exclusive" formats used aswell.

    Any and everything can be modded with the PC version:
    Models can be imported into 3D modeling software.
    Almost all textures are in Targa (.TGA) format, the rest are in the PS2 .TPL format.
    ALL music/sound is in OGG Vorbis format.
    Maps (stages) are 'ripped' directly from the GCN version (ie, they're from the GCN version).
    Textures for the maps, items, and models are in TGA format.
    Text is in [RAW] ARBG format, which is easily editible.

    I could go on and on, but to make a long story short, the PC port of BH4 is easier than fuck to hack/mod.
    Last edited by MarkGrass; 02-05-2007 at 01:04 PM.

  8. #28
    War Horse Uranium
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    Quote Originally Posted by MarkGrass View Post
    Maps (stages) are 'ripped' directly from the GCN version (ie, they're from the GCN version).
    Not so sure about that, look at the tree geometry here, its straight outta ps2.

    http://www.the-horror.com/forums/showthread.php?t=815

  9. #29
    #34 Grave Digger

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    I stand corrected, however, after doing another check of the stages through HEX compare, they're mixed (?). In other words, they use parts of both the GCN and PS2 versions. This game is nothing more than a port of both the GCN and PS2 versions ingeniously combined into one...
    Last edited by MarkGrass; 02-05-2007 at 01:32 PM.

  10. #30
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    Haha, well the audio is definitely higher quality than ps2, and Id say the textures are GCN on most surfaces

  11. #31
    #34 Grave Digger

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    I've found out how to obtain "real-time" cutscenes in the leaked version of BH4 PC - simply delete the MOVIE folder.

    The only downfall to this is:

    1) There is no sound/bgm.
    2) There are no models.

    ...a useless feature that only shows the camera action in real time, but it goes to prove that with the right hacking method, BH4 PC can have real-time cutscenes (which look fantastic) with models and sound/bgm, as opposed to prerendered MPG movies (which look horrible IMHO).

  12. #32
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    ! NICE Though only some work ;(
    Last edited by Dot50Cal; 02-06-2007 at 12:12 AM.

  13. #33
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    fantastic stuff Should prove to be pretty fun in the long run!
    Last edited by Greko; 02-09-2007 at 03:37 PM. Reason: Added stuff

  14. #34
    #34 Grave Digger

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    More free time allows for further investiagtion of BH 4 PC...

    With the right tools, method, and free time I obtained these:

    http://markgrass.the-horror.com/BH4PC/Salvador.bmp
    The Dr..
    http://markgrass.the-horror.com/BH4PC/Ashley_02.jpg
    Ashley poses...
    http://markgrass.the-horror.com/BH4PC/Crow.jpg
    A crow...
    http://markgrass.the-horror.com/BH4P...nado_00-01.jpg
    It was weird blowing a Ada-Ganado-hybrid's head off, but I got over it.
    http://markgrass.the-horror.com/BH4PC/Leon_RUGER.jpg
    Leon pose...
    http://markgrass.the-horror.com/BH4P...nado_03-01.jpg
    Male Ganado mod...
    http://markgrass.the-horror.com/BH4P...nado_03-02.jpg
    Ganado mod 02...
    http://markgrass.the-horror.com/BH4PC/Merchant.jpg
    The Merchant

    This port definitely doesn't support AA at all, and yes, I know the skins are shit....

    For anyone that is interested, model swapping does work, though with [somewhat comical] side-effects:



    I will release details within the next few days, but I simply WILL NOT release any models in any type of 3D modeling software! This images are for proof of theory and skin testing only.
    Last edited by MarkGrass; 02-11-2007 at 06:47 PM.

  15. #35
    #34 Grave Digger

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    http://markgrass.the-horror.com/GCA.rar

    Install BioHazard 4 normally. After installation is complete, change all the DAT extensions in the insatllation folder to GCA.

    Using GCArchiver, open and extract each GCompressed Archive. Each file will output corresponding folders with data necessary to run BioHazard 4.

    After every DAT archive's extension has been changed to GCA, and extraction with GCArchiver is complete, delete all of the GCA files, they will no longer of use (the game can use the folders as if they were the original DAT files).

    Within the extracted folders is code, OGG Vorbis audio, TGA textures, etc. needed for gameplay. You are now ready to mod BH4 PC.

    TGA Textures:
    Quote Originally Posted by albert
    The TGA files in RE4 PC can be redimensioned with size restrictions: only 8, 16, 32, 64, 128, 256, 1024 pixels.... width and height

    for example, an image of 32x64 can be redimensioned to a 256x128 image without any kind of distorsions ingame

    And there are lot of 32-bit tga which includes an alpha channel for transparencies
    Vorbis Audio:
    Nominal bitrate : 160 kbps
    Channels : 2
    Sampling rate: 48000 Hz
    Serial number: 2254
    Version : 0
    Vendor :
    Xiph.Org libVorbis I 20050304

    3DS Models:
    Install 3DRipperDX. Launch BioHazard 4 with 3DRipperDX, and press F12 to capture a single frame. This will output a 3DR-extension 3D frame that can be imported with 3DS Max. With the 3DR open in 3DS Max, you can extract models, view the map, etc.
    Last edited by MarkGrass; 04-27-2007 at 09:03 AM.

  16. #36
    Total Dick Douche Fag
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    This is excellent stuff, keep it up =D

  17. #37
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    Yeah, here's a batch file too. Unzip to RE4 dir and run ExtractFiles.BAT

    http://free-zg.t-com.hr/lhaymehr/STO...RE4_Xtract.RAR

  18. #38
    #05 Sliding worm SlyBeast's Avatar
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    This is great! My RE pal will love this shit.

  19. #39
    #01 Cockroach
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    Hi there i'm new and i want thx ya all for "The Coroner".

    @Mark pls .. could you update the background files on megaupload ? The link is broken.. ( both the re0 and rebirth bg )
    If it bothers ya, may I beg u to write a small small tutorial on how-to exctract it by myself ?
    I'm sorry i don't want ask too much, but i just discovered the coroner, and i feel addicted. It's really cool.

  20. #40
    #01 Cockroach
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    thank u guys !
    Now it works , thx thx thx
    But the last of re0 are still broken. Pls pls pls ....
    Last edited by Leelo; 03-04-2007 at 01:06 PM.

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