I see but still its considered a nerf for her by many.
EDIT: im watching EVO on Ustream and wow phoenix only won 1 out of the 5 matches i seen her. You guys should see it.
2ND EDIT:my god shes getting owned hard. They are doing the same thing i said... just punish her teleports. They also let her burn her X-factor and kill her. Without it shes nothing.
Broken my ass. Just dont give up and get better.
3RD EDIT: she finally won again but god the other dude had her and he fucked up very bad.
4TH EDIT: haha someguy got owned with Phoenix by Daigo and he threw hes fightstick to the ground and raged. haha another Phoenix dead.
PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
Her projectiles pose a threat to me, but it's just a matter of time before I analyse her attack patterns and adapt accordingly. Need some Weeaboobuster Armour or some shit.
PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
...and it is the easiest thing to block, it does crap all for chip damage since just normal attacks and not specials. She has some easy to land things like a full screen hyper that is hard to punish, easy H, H, H etc combo but her damage isn't high, her health on the lowest end of the scale beat only by Pheonix I think, her XF boosts on the low end of buffs from it.
She has some nice safe moves but she doesn't really dish out the damage and dies easy.
Beanovsky Durst - "They are not pervs. They are japanese."
But it's still an easy opening that allows access to more dangerous combos.
PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
http://shoryuken.com/forum/index.php...141615/page-67
• There will be a new strategy guide for Ultimate Marvel vs. Capcom 3 and some of the people at EVO are involved with the process of creating it. It sounded like this will have frame data and be similar to the BradyGames guide released before.
• Capcom considered a DLC spectator mode for the original MvC3.
• While talking about balancing the games the battle director, NeoG, said there are two different schools of thought when it comes to balancing. One is to balance the characters around the game's tool sets and the other is to give characters unique attributes and balance them out that way. UmvC3 is built around the unique stuff.
• In regards to Venom and Gambit not making the cut, they reiterated that Marvel has a lot of say as to who makes it or not.
• Everyone has mashable attacks in UMvC3, meaning that you can mash the buttons to do more damage.
• Capcom feels the quality assurance team has some really strong players on it overall.
• Someone said they noticed a damage increase in the game, but NeoG said they hadn't changed how much life stuff takes off. If could be a by product of the shorter lifebars.
• A lot of casual users apparently didn't see the X factor gauge so Capcom made it more visible. They also wanted to try something new with the lifebars. They're aware a lot of people don't like it, and they're listening. In the newest build they've changed the UI a bit, but Capcom couldn't bring that build with them. The X-Factor gauge isn't over the top either anymore.
• In regards to balancing games NeoG said they watch tournaments and follow the community when they're tweaking things. He said Niitsuma must sign off on the changes. They do realize sometimes that things aren't as balanced as intended. In regards to nerfing characters, they don't want to go so far that players completely lose the time investment they've put in.
• When it was asked if Capcom could balance and buff up all assists so they're the same power reltively, and the same person also wondered how much the current assists have been changed. They said it's a tall order to make them all roughly the same. As far as how much they touched them, you'll have to see when it comes out.
• Hawkeye was created to be very different than Taskmaster.
Character specific changes.
• Spider-Man's webs travel faster. The Web Ball, Web Swing and Spider-Sting can be cancelled. Crawler assault, button mashing during this does more damage now.
• Doctor Doom's Photon Array does more damage when mashing. Doom's mid-air special moves will always knock down now. Jumping Hard has a new variation.
• Arthur has more health.
• X-23's Talon Attack in the air will cancel out other character's air moves. They said you have to try this out.
• Iron Man can't double jump, but now he can do an air dash to cancel out of moves.
• Amaterasu can change weapons in mid air.
• MODOK can cancel out of of a move in mid jump by dashing.
• Hsien-Ko has more things up her sleeve, literally, more projectiles she can throw.
• Akuma has less health.
• Chun-Li has a new attack which is a different version of her Spinning Bird Kick.
• Felicia can now do a delta kick in the air.
• Phoenix has less health now.
• Hulk has a new move, another charge attack.
• Captain America has a double jump.
• Wesker can speed up if he hits you with his sunglasses.
• Chris can now cancel out of his gun attacks by doing another special move.
• Shuma-Gorath can absorb his opponent's meter or make it go down by using a standard throw.
• Super-Skrull's Meteor Smash can be done in mid-air now.
• Zero's Max Buster shot can be used to cancel other moves. Say if you do his Shoryuken, you can cancel it with a max shot.
• Sentinel has slightly less health. Very slight, probably dropped him down from 910,000 to 900,000.
• Thor's command grab has slightly increased range.
• Dante with the Devil Trigger going can triple jump and air dash twice in a row.
• Deadpool can cancel out of special moves while warping.
• Dormammu can do Liberation and Dark Spell in the air now.
• Trish's mid air Maxmimum Voltage can followed up after wards for another attack on a grounded opponent.
• Tron is one that's getting slightly nerfed. Her Gustaf Fire assist is losing its invicibility. Servbot launcher can be executed three times in a row now, though.
• Crouching Hard with Haggar knocks down now.
• Morrigan has a new move that can absorb her opponent's meter. Probably the fireball mentioned earlier.
• These characters all have new moves. Some of these were announced previously though. C. Viper, Spencer, She-Hulk, Magneto, Storm, Wolverine (Swiss Cheese) and Taskmaster.
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New trailer:http://www.youtube.com/watch?v=78QKXbWyGnE
Doctor Strange: http://www.youtube.com/watch?v=XBuPbb3tNno
Nemesis: http://www.youtube.com/watch?v=LR1RbC1No8A
Gameplay 1: http://www.youtube.com/watch?v=YdIfp1tEJ-4
Gameplay 2: http://www.youtube.com/watch?v=dscKE...yer_detailpage
Nemesis looks awesome, a little slow but definitely powerful, mix him with some more balanced teammates and he'll be beast
"Admit it, you're going to miss this ass" - Chloe Frazer
I am soooooo glad that I didn't buy the first one. But I'll be cautious and wait at least 6 months before buying this one. I don't want to end up buying "Super Ultimate Marvel VS Capcom 3 HD Turbo Remix Arcade Online Edition" too when it comes out.
"I miss the days when we just cared how cool an enemy was rather than critiquing and analyzing everything to death." - Shield Key
Nemesis 3rd super...looks really off. It fits him and all but it seems out of place and the camera angles they use for the attack are really odd.
^ Agreed, his third hyper is pretty dumb. I don't like how he 'mutates' into his final form(the form I like the least) and then miraculously mutates back. Would've been cool if he had a standard Brad Vickers-type Tentacle Rape hyper instead...or even if it was a form-changing hyper where he becomes his second form, loses the top half to his leather suit and his tentacle attacks become stronger.
Dr. Strange looks really sweet too. It pains me, but I'm more interested in this game than I thought I'd be.![]()
Nemesis is huge, I think he may have problems against fast projectile/beam character though. Is a vid of him vs Ghost Rider and GRs chain whip spammed just doesn't let Nemesis do much at all.
Beanovsky Durst - "They are not pervs. They are japanese."
LOL, that is true. I did played the first one, borrowed from a friend, but I suck in online fights: part lack of skills, part shitty ADSL connection.
For me it's just having some Resident Evil goodness on a fighter, having Chris, Wesker, Jill and Nemesis screams "must have in my collection!".
"I miss the days when we just cared how cool an enemy was rather than critiquing and analyzing everything to death." - Shield Key
I find ironic that Nemesis' most powerful attack in transforming into his injured and weakened form.
Yeah by the time you get it people would have been playing this game for 1 1/2 years, they would be insanely good (hell I came across some pretty sick players just now).
Thats why im glad I bought it on release.
At least I have a bit of experience and I will continue to practice for UMvC3.
EDIT: http://xboxoz360.files.wordpress.com...es-oxcgn-1.jpg
I dont think its real but hey you never know.
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