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  1. #21
    #47 Chainsaw Majini Smiley's Avatar
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    A fling is hardly much of a bond. Leon is a delusional psychopath.

  2. #22
    #22 Humanoid Leech Tyrant Rose's Avatar
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    If characters have to die to give some of the storylines resolution, then that's fine. I want resolution more than anything else. Capcom wants to launch the series in a new direction? Fine. Give our old buddies proper denouements first.
    Last edited by Tyrant Rose; 05-14-2012 at 12:22 AM.

  3. #23
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    Quote Originally Posted by Tyrant Rose View Post
    If characters have to die to give some of the storylines resolution, then that's fine. I want resolution more than anything else. Capcom wants to launch the series in a new direction? Fine. Give our old buddies proper denouements first.
    I'm okay with this.

    I wanted Chris to retire in RE5 since he's my favorite character and I didn't like the way the series was headed. Then RE5 came out and I was highly disappointed, so much that I was hoping that he'd been in one last game for a proper farewell. RE6 looks promising thus far and it's a perfect time to call it quits. We know Sherry is doing fine and not locked in Wesker's basement or a government guinea pig, so there's some friendship for his sister.

    Jill is possibly retired and ready to settle down (It's real to me damn it!), he finally meets Leon (on screen) and even tries to punch him in his one liner, Wesker's dead, Barry's in a retirement home and Chris isn't getting any younger. The new blood has arrived.
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  4. #24
    #53 Ndesu Pikminister's Avatar
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    Quote Originally Posted by Det. Beauregard View Post
    Why wouldn't they make her attractive? Main female characters are rarely unattractive in games, as it is simply bad marketing. This goes for male characters, too, but there's a bit more leeway there since the demographic these kinds of games are marketed towards are generally younger males.
    Barry "over-the-hill" Burton and Parker "PHAT" Luciani say hi. Both are not exactly pretty boys.

    And it's funny you assume that the older male demographic is somehow less captivated by a good looking character model. They can be just as superficial. Most older guys (who can afford it) go after a trophy wife, for instance.

    Anyway... If we gonna start killing off characters, let's start with the shameless HUNK rip-offs that tried (and failed) to steal his glorious personality traits. Even by wearing masks (all of them) and wearing a black attire. Fuck those mini-me's. They're like those Boba Fett copycats that were introduced years ago in several games and EU novels. Trying to steal his thunder.

  5. #25
    #47 Chainsaw Majini Smiley's Avatar
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    I think he misunderstood what I meant so I'll expand my reasons. Up till RE6 Sherry was simply the cute kid hiding or getting herself in trouble. She was properly cautious, afraid and vulnerable. Her role in RE2 had some closure brought to it when it was decided she was in government protection. At least it wasn't expected that she would be out in line of fire anytime soon. That's why people initially believed Sherry was Ashley because an older character with some form of vulnerability to her made the pieces fit in. And Ashley was also a character protected by the Government because of her father.

    Now that Sherry's older the story has made it so that she's a tough character fully capable of fighting B.O.W.s. Like Leon, they've turned her into a Government agent as an excuse to give her some experience in combat and defensive maneuvers. So the attraction is that she's going to be the next female lead capable of handling herself as other characters such as Jill have been made to do.

    At least that's the idea. I don't know the extent of her new "powers" yet or how that will factor in the game play. She may play off less like "Claire" and more like "Alice" in the skills department. But in terms of how she looks she'll obviously appeal to a certain demographic. If not from her character, then Capcom will find away to grab attention with some gimmicky bonus costume.
    Last edited by Smiley; 05-14-2012 at 03:00 PM.

  6. #26
    #53 Ndesu Pikminister's Avatar
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    Both Sherry and Jake are definitely going to be inspired on Milla Jovovich's Alice persona. Catering to the crowd that keeps making the movies such a big hit and hoping to get them to adopt the games as well.

    Before you know it, it's no longer about regular humans trying to survive incredible odds. But merely a videogame about supermen/women and the end of the world.

  7. #27
    #47 Chainsaw Majini Smiley's Avatar
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    I've made that claim in previous topics. That's part of why I'm not exactly jumping at joy for the game play. But as far as them being characters the devs noted that Jake and Sherry will have different personalities and goals in mind.

    Jake is all about the Benjamins. Sherry is more compassionate. No doubt this will play out in the plot where Jake learns to be less of a rogue and more humane the more time he spends with Sherry. We've seen this play out all to often before.

  8. #28
    #53 Ndesu Pikminister's Avatar
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    Nothing original there, alright.

    But then these are videogames not movies or books. We expect this sort of thing. No wonder Roger Ebert says games are not art... yet.

  9. #29
    #22 Humanoid Leech Tyrant Rose's Avatar
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    Quote Originally Posted by Smiley View Post
    I think he misunderstood what I meant so I'll expand my reasons. Up till RE6 Sherry was simply the cute kid hiding or getting herself in trouble. She was properly cautious, afraid and vulnerable. Her role in RE2 had some closure brought to it when it was decided she was in government protection. At least it wasn't expected that she would be out in line of fire anytime soon.
    I think it's safe to say Capcom always had a plan to bring Sherry back if only because of the ambiguity of her fate (In government custody or kidnapped by Wesker? Cured of the G virus or was it merely dormant?). It's been 14 years since we saw Sherry. Isn't that "long enough"? And how is it bad that she can now do something besides cry and slow you down?

    Quote Originally Posted by Smiley View Post
    Now that Sherry's older the story has made it so that she's a tough character fully capable of fighting B.O.W.s. Like Leon, they've turned her into a Government agent as an excuse to give her some experience in combat and defensive maneuvers. So the attraction is that she's going to be the next female lead capable of handling herself as other characters such as Jill have been made to do.

    At least that's the idea. I don't know the extent of her new "powers" yet or how that will factor in the game play. She may play off less like "Claire" and more like "Alice" in the skills department. But in terms of how she looks she'll obviously appeal to a certain demographic. If not from her character, then Capcom will find away to grab attention with some gimmicky bonus costume.
    From what little we've seen in the trailers, I can't say Sherry looks too confident or badass yet. She looks like...an adult version of herself. Huh. Funny that. She's been tossed into this mess as much as anyone else. I fully expect her "protective duty" gig to be a running joke in the game. Also, we've been told that she has special abilities from her G virus exposure...but does she know that yet?

    I will agree with you on one point: I wish she wasn't working for the U.S. Government. I'd always hoped that Sherry ended up with the Organization or Wesker and that the next time we saw her, she'd be a villain. It looks like they're going the dark-and-twisty route with Jake instead. But as I've said in other threads, it seems like redemption is going to be a major theme in RE6, so I guess it fits.

  10. #30
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    I wouldn't say that. Some of the events of RE4 made it pretty clear he still has some feelings for Ada, and as I recall, the other way around.
    I would, their official biographies state as such. There's a lingering bond due to their experiences together and previous feelings, but they aren't in love like in BH2.
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  11. #31
    #15 Bandersnatch Code_R's Avatar
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    Quote Originally Posted by Pikminister View Post
    Both Sherry and Jake are definitely going to be inspired on Milla Jovovich's Alice persona. Catering to the crowd that keeps making the movies such a big hit and hoping to get them to adopt the games as well.

    Before you know it, it's no longer about regular humans trying to survive incredible odds. But merely a videogame about supermen/women and the end of the world.


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    Quote Originally Posted by Pikminister View Post
    Both Sherry and Jake are definitely going to be inspired on Milla Jovovich's Alice persona. Catering to the crowd that keeps making the movies such a big hit and hoping to get them to adopt the games as well.

    Before you know it, it's no longer about regular humans trying to survive incredible odds. But merely a videogame about supermen/women and the end of the world.
    Haha, no. People need to stop making the Alice comparison. If you're going to compare them to anything, compare them to Wesker because he was the one who did it first, and he was not intended to be the last. Both the Progenitor Virus and G-Virus (and t-Veronica, and the Plaga) were planned from the start to grant superhuman abilities. This was before Paul Anderson made his shit. It's completely non-applicable.
    Last edited by News Bot; 05-14-2012 at 07:20 PM.
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  13. #33
    #47 Chainsaw Majini Smiley's Avatar
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    Quote Originally Posted by Tyrant Rose View Post
    I think it's safe to say Capcom always had a plan to bring Sherry back if only because of the ambiguity of her fate (In government custody or kidnapped by Wesker? Cured of the G virus or was it merely dormant?). It's been 14 years since we saw Sherry. Isn't that "long enough"? And how is it bad that she can now do something besides cry and slow you down?

    From what little we've seen in the trailers, I can't say Sherry looks too confident or badass yet. She looks like...an adult version of herself. Huh. Funny that. She's been tossed into this mess as much as anyone else. I fully expect her "protective duty" gig to be a running joke in the game. Also, we've been told that she has special abilities from her G virus exposure...but does she know that yet?

    I will agree with you on one point: I wish she wasn't working for the U.S. Government. I'd always hoped that Sherry ended up with the Organization or Wesker and that the next time we saw her, she'd be a villain. It looks like they're going the dark-and-twisty route with Jake instead. But as I've said in other threads, it seems like redemption is going to be a major theme in RE6, so I guess it fits.
    I don't know how long enough we needed to wait till we last saw her. The ambiguity of "Wesker's Report" no longer matters. Up till RE6 Wesker was dead and Sherry was in Government hands. That was all the closure her character needed.

    The ways people speculated her return came from the minds of most fans that saw a blonde character in the later games and tried to piece together a subplot involving her. Whether she was "Ashley" as the grown up damsel taken from the U.S. or as "Jill" taken by Wesker and experimented on as a super soldier.

    Between the two I'd much rather have the former when it came to Sherry. I'd rather a horror game made use of a vulnerable character you as a protagonist would have to protect as opposed to a super soldier who can perform stylized action.

    But alas RE6 has recreated Sherry to be a fighter. And not just a fighter, but with powers that will work alongside the ones Jake will have. Whether she's "confident" or not is yet to be determined, but given her objective to look over Jake I think it clear that she has some form of confidence to take up this assignment. She doesn't come across as a scared girl that needs looking after.

    It should be said that these characters are nothing of interest without the namedrop of Wesker and Birkin. Both of which were the most well known and arguably favorable villains and bosses the series had to offer. The Sherry we knew in RE2 was no super powered child so for her to show up as a Government lackey with powers is off putting. And who would believe Wesker had a son? They were created for a new generation, but their place in the series feels very forced and jarring because the series never needed super powered fighters as protagonists. Let alone the children of these villains coming together. If not for the Resident Evil movies would these two characters ever had been thought of this way as powerful companions? Somehow I doubt this was what they intended for Sherry. Likewise I don't expect Wesker was ever believed to have a son until RE6 was made.
    Last edited by Smiley; 05-14-2012 at 07:27 PM.

  14. #34
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    If not for the Resident Evil movies would these two characters ever had been thought of this way as powerful companions?
    The movies have absolutely nothing to do with it. The series always toyed with the idea of superhumans and it has used them several times long before the movies were ever a twinkle in Anderson's fuckbag eyes.

    I'd rather a horror game made use of a vulnerable character you as a protagonist would have to protect as opposed to a super soldier who can perform stylized action.
    So would I, but the majority don't (maybe you shouldn't have contributed to that with your boxes of Operation Raccoon City!). I personally don't see a problem with superhumans in the series because they were planned very early and have been in the series several times, but people seem to brush over this in order to bitch about the exact same things several years later while ignoring the fact that they were already done. What you're seeing is progression.
    Last edited by News Bot; 05-14-2012 at 07:34 PM.
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  15. #35
    #53 Ndesu Pikminister's Avatar
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    Nah! To claim that the RE movies have not influenced the recent games is ridiculous in the face of the evidence.

    The laser corridor in RE4, the Red Queen in UC and a lot of crazy crap that ended up in ORC. Like how the protagonists reacted to the B.O.W.s and were able to take them out like if they were superhuman (ala Alice kicking a dog in mid-air). Bullshit straight from the movies.

    And we're talking about Sherry and Jake here. Recent characters and not Wesker. Wesker is old news.

    The people working on the new game are going to want to amp things up. So they're going to be looking for inspiration for all that crazy shit from NEW SOURCES. Like watching a lot of Dragon Ball Z KAI, that 'Chronicle' movie and the last few RE live-action flicks. Not to mention Harry Potter and probably Twilight. Those guys have no limits for their insanity.

  16. #36
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    Quote Originally Posted by Pikminister View Post
    Nah! To claim that the RE movies have not influenced the recent games is ridiculous in the face of the evidence.

    The laser corridor in RE4, the Red Queen in UC and a lot of crazy crap that ended up in ORC. Like how the protagonists reacted to the B.O.W.s and were able to take them out like if they were superhuman (ala Alice kicking a dog in mid-air). Bullshit straight from the movies.

    And we're talking about Sherry and Jake here. Recent characters and not Wesker. Wesker is old news.

    The people working on the new game are going to want to amp things up. So they're going to be looking for inspiration for all that crazy shit from NEW SOURCES. Like watching a lot of Dragon Ball Z KAI, that 'Chronicle' movie and the last few RE live-action flicks. Not to mention Harry Potter and probably Twilight. Those guys have no limits for their insanity.
    Okay, what evidence? Present it, please.

    You are aware that Anderson himself stated that Alice was inspired by Wesker and Alexia in CODE:Veronica?

    Are you also aware that the most complete version of BH4 before the final game was comprised of a plot focusing on three superhumans, one of whom was centuries old? And that in every other build, superhuman powers were present? And that even in the final game, superhumans are still present?

    And are you aware that the Progenitor Virus, G-Virus, t-Veronica and Plaga all provide superhuman abilities and this is actually their main focal point?

    Do you know what Tyrants are? Super-soldiers.

    The laser corridors and RED QUEEN are homages. Nothing more, and they are almost completely different from their representations in the movies. And I don't see why you're complaining about the cut-scenes when the staff have admitted that they always wanted over-the-top action (and this is obvious if you actually look at the series' progression as the graphics have improved). Not sure if you noticed but a lot of the characters you're referencing with that complaint have years of combat experience against those very enemies. Hard to be surprised when fighting them is your job. None of the scenes in the movies have been repeated in the games (outside of the re-telling scenarios in the Chronicles games which incidentally don't happen), in-fact, it's the other way around. The movies use scenes from the games.


    I don't agree with the direction the series has taken, but I also don't agree with baseless, misguided bitching.
    Last edited by News Bot; 05-14-2012 at 07:48 PM.
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  17. #37
    #47 Chainsaw Majini Smiley's Avatar
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    Quote Originally Posted by News Bot View Post
    So would I, but the majority don't (maybe you shouldn't have contributed to that with your boxes of Operation Raccoon City!). I personally don't see a problem with superhumans in the series because they were planned very early and have been in the series several times, but people seem to brush over this in order to bitch about the exact same things several years later while ignoring the fact that they were already done. What you're seeing is progression.
    RE6 is the first game to make use of super powered protagonists. The only time a super powered protagonist has done so was the movies so you can understand the parallel. Wesker, Saddler, and the rest may have been powered, but they were the villains, rivals and bosses you fought against with overwhelming odds. Frankly, that's more horrific.

    My contribution to ORC doesn't change anything when it comes to what they've done with RE6. The amount a spin off makes holds no bearing to a main sequel especially if made by a different team. Even if it did, RE6 was far along in its story before I purchased my copy of ORC. But I'll take the obvious jab to remind people that ORC like RE5 does not factor in playing as super powered people in its campaign. Even better is that through ORC's Spec Ops campaign comes a really great portion where you look out for Sherry who is vulnerable to everything out to kill her. But neither USS nor Spec Ops were super powered. I wouldn't argue action packed though.

    At best, you have Wesker and Krauser from RE4 and 5 who were villains/bosses and only player characters during Mercenaries. So if I'm at some form of fault for ORC perhaps we should look to anyone who bought a copy of RE4 and RE5 to blame.

  18. #38
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    Quote Originally Posted by Smiley View Post
    RE6 is the first game to make use of super powered protagonists. The only time a super powered protagonist has done so was the movies so you can understand the parallel. Wesker, Saddler, and the rest may have been powered, but they were the villains, rivals and bosses you fought against with overwhelming odds. Frankly, that's more horrific.

    My contribution to ORC doesn't change anything when it comes to what they've done with RE6. The amount a spin off makes holds no bearing to a main sequel especially if made by a different team. Even if it did, RE6 was far along in its story before I purchased my copy of ORC. But I'll take the obvious jab to remind people that ORC like RE5 does not factor in playing as super powered people in its campaign. Even better is that through ORC's Spec Ops campaign comes a really great portion where you look out for Sherry who is vulnerable to everything out to kill her. But neither USS nor Spec Ops were super powered. I wouldn't argue action packed though.

    At best, you have Wesker and Krauser from RE4 and 5 who were villains/bosses and only player characters during Mercenaries. So if I'm at some form of fault for ORC perhaps we should look to anyone who bought a copy of RE4 and RE5 to blame.
    Guess how many people wanted to control super powered protagonists, or wanted to play an entire game as Wesker himself? A lot of people. An entire game was completed based around this concept but was changed at the last minute, and only through a lot of convincing. I still don't see the complaint when we haven't even seen what the extent of their powers are yet. Jake's powers appear to be time-limited, Sherry hasn't shown any and their scenario is focused on running from things. And there is a horror-orientated scenario and an action-orientated scenario, along with another one which we haven't seen yet. You are moaning as if playable superhumans is an immense travesty, when it's only a marginally small portion of the game by comparison and has been a long time coming. It's pure hyperbole.

    My ORC reference was a joke. Even so, ORC is everything you have complained about in regards to the series wrapped up in one nice over-priced package. Yet you don't seem to give it any notice. You can use the "oh, it's a spin-off" excuse all you want, but it's a cop-out. Doesn't change the fact that it's only going to drive CAPCOM to keep the series on an action-orientated track, if not make it filled with even more action. Revelations had a chance to re-introduce horror to the series and actually handled horror somewhat well. It sold like shit and was dwarfed by ORC, an action game. What do you think CAPCOM are going to prefer in the future?
    Last edited by News Bot; 05-14-2012 at 08:07 PM.
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  19. #39
    #53 Ndesu Pikminister's Avatar
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    Quote Originally Posted by News Bot View Post
    I don't agree with the direction the series has taken, but I also don't agree with baseless, misguided bitching.
    Oh, so when someone complains about ORC, that is in no way bitching but simply pointing out that it caters to sheeple. But if someone points out that RE6 is doing the same (it is), then it's BITCHING.

    Got it.

  20. #40
    #47 Chainsaw Majini Smiley's Avatar
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    A Wesker game would be cool. Just like a Metal Gear game with Ninja Raiden. But not as a main sequel. That would be absurd. Turning RE into what we know as DMC would have been a mistake so it was good that game branched off into its own series. Infecting Leon and giving him powers would have been a travesty so the RE4 we got was a blessing when it came to Leon being infected with Las Plagas but not having any super powered mutations during his campaign.

    Capcom shouldn't need a lot of convincing. They know what works and what doesn't for a horror game. Every action element introduced is for the sake of more money targeting the action genre and its gamers. Revelations couldn't fully steer away from them.

    The extent of Jake and Sherry's powers are not an issue. Their weaknesses or time restraints were never something I factored. Even now in the films Alice isn't super powered anymore, but having her as one is still a lingering fact about her character. Having super powers in general is a problem if they're used to brawl against B.O.W.s in an otherwise horror series.

    I'm a gamer and a fan who knows a thing or two on how to categorize. ORC being a spin off might come off as a cop out, but in the RE series where we've seen spin offs branch out in all kinds of directions I don't see the issue here. I bought Survivor and Darkside Chronicles, but that doesn't suggest I want RE6 to mimic the game play shown in those titles.

    Another reason why I support Metal Gear Rising and the direction its going in. Because I know that if a spin off is going to be made about Raiden as a cyborg slicing and dicing it should be done in its own spin off and not be a focal point in a MGS sequel. Kojima puts it best:

    "The previous version of Rising aimed to have feel good action with Raiden as main character as a spin-off, not MGS. The same concept is shared for the new RISING by [PlatinumGames]. For those who are hoping for a stealth style MGS, this will definitely appear at some point, so please wait for a true sequel."
    - Hideo Kojima, on Twitter.
    I don't see why Capcom cannot appease gamers by marketing to them with different games instead of blurring them together in a mash up.

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