Making stuff up with a lack of general knowledge on the thing you're trying to criticize isn't wise. Not saying you're ignorant, nobody knows much about BH6 yet. Which is why bitching about it right now is premature and misguided no matter how you cut it.
I can understand being bothered by superhuman protagonists, but saying that they're out-of-character for the series is complete nonsense, as is saying that the movies are the cause. The games would have ended up with superhuman protagonists sooner or later, particularly since superhuman characters have been visited so much in the series and the viruses, the main cause of the "horror", were actually designed for the express purpose of creating superhumans or creatures with superior abilities.
I would prefer if there was less focus on action, but the numbers say all there is to say on that front. If they went full survival horror again, there wouldn't be a series anymore. And no matter how you try and slice technical limitations as "horror elements", the gameplay style from the pre-BH4 games is outdated and will never return unless CAPCOM think a downgrade is profitable, which is doubtful. That's why I love Revelations and the direction it went in even if it didn't quite go as far as I would have liked because CAPCOM are still bound by the fact that the majority of their sales come from people who lap up action.
Appeasing different audiences by marketing different games with different gameplay styles was the strategy for ORC and REV. Guess how that went down? CAPCOM would be fools to try that strategy again. You talk as if they aren't a business and the entire issue is a matter of choice. The series would be long dead by now if the gameplay style hadn't changed in BH4.I don't see why Capcom cannot appease gamers by marketing to them with different games instead of blurring them together in a mash up.