View Poll Results: Poll now closed!

Voters
67. You may not vote on this poll
  • O rly?

    45 67.16%
  • Ya rly

    22 32.84%
Page 7 of 1052 FirstFirst 1234567891011121314151617571075071007 ... LastLast
Results 121 to 140 of 21021

Thread: Some cool 1.5 exclusive screenshots (**Welcome to the Battle Coliseum!!**)

  1. #121
    THIA Staff

    Carnivol's Avatar
    Join Date
    Dec 2005
    Location
    Confirmed
    Posts
    4,843

    Default

    Quote Originally Posted by News Bot View Post
    I mean if it is released.
    Darn! And here I thought we were about to see some action

  2. #122
    #21 Hunter Gamma SonicBlue's Avatar
    Join Date
    Aug 2008
    Location
    Italy
    Posts
    404

    Default

    From a graphic point of view the bottom one looks like it's rendered without Anti Aliasing and Sharpen filter, but, as Alzaire said, it's older.

    Click image for larger version. 

Name:	fqvlz.jpg 
Views:	1026 
Size:	32.0 KB 
ID:	6811

    From this picture you can see the door (flipped) that they added lately in the development, maybe the white "door" it's only a place holder to show where the door is meant to be while testing the game.

  3. #123
    #45 Soldier Majini
    Join Date
    Apr 2011
    Location
    In the Wild
    Posts
    1,842

    Default

    Quote Originally Posted by SonicBlue View Post
    From a graphic point of view the bottom one looks like it's rendered without Anti Aliasing and Sharpen filter, but, as Alzaire said, it's older.

    Click image for larger version. 

Name:	fqvlz.jpg 
Views:	1026 
Size:	32.0 KB 
ID:	6811

    From this picture you can see the door (flipped) that they added lately in the development, maybe the white "door" it's only a place holder to show where the door is meant to be while testing the game.
    Well spotted!

  4. #124
    #31 Birkin Type 3
    Join Date
    Feb 2011
    Location
    Brazil, RN
    Posts
    891

    Default

    Quote Originally Posted by Carnivol View Post
    Why English? The new lingo of the free is Brazillian-Portuguese! So that's where my money would go, bro!


    Brrrr... br br br br... it's freethin' in here!
    Why Brazilian-Portuguese?

  5. #125
    Banned
    Join Date
    Aug 2011
    Posts
    745

    Default

    8 People Have Faith ! God Bless !
    8 People Have No Faith ....

    Glad i'm one of those who do have faith ;D

    I don't wanna sleep , what happened now ? I hope a release is coming very soon , they wanna surprise us i bet !

  6. #126
    #22 Humanoid Leech Aleff's Avatar
    Join Date
    Mar 2010
    Posts
    432

    Default

    Quote Originally Posted by Carnivol View Post
    Why English? The new lingo of the free is Brazillian-Portuguese! So that's where my money would go, bro!


    Brrrr... br br br br... it's freethin' in here!
    wat
    Hail the heros of the revolution!

  7. #127
    #40 Left Hand
    Enetirnel's Avatar
    Join Date
    Apr 2009
    Location
    Terra Australis
    Posts
    1,328

    Default

    Quote Originally Posted by Bianca View Post
    "OUCH!" - Haha, I love these scans.

    They are fantastic. Thank you so much for sharing these, Enetirnel!
    Not a problem, glad you liked them. ^^

    Quote Originally Posted by Aleff View Post
    ?
    Judging from the footage on PSM, I'd say probably part of the factory/area where Birkin shows up? You can see wooden pallets around the area before Curator cut the footage to Birkin showing up and Elza running away.

    Non-blurry Signature Version
    Youtube | Steam | Website (Under Construction)

  8. #128
    #38 Ramon Salazar Rick Hunter's Avatar
    Join Date
    Dec 2007
    Location
    Lausanne, Switzerland
    Posts
    1,200

    Default

    Quote Originally Posted by Aleff View Post
    ?
    Check the backgrounds of the trial edition of BH2, you'll find all your answers in there.

  9. #129
    #19 Crimson Head Darkside05's Avatar
    Join Date
    Oct 2007
    Location
    Australia
    Posts
    320

    Default

    Highly doubt anyone has sent death threats to this guy. Messages? Quite possibly though.

    Anyone think this will be released sooner than later?

  10. #130
    #38 Ramon Salazar Rick Hunter's Avatar
    Join Date
    Dec 2007
    Location
    Lausanne, Switzerland
    Posts
    1,200

    Default

    Well, I don't know why but it seems likely. This is part of a project, and that's good for us. The guy doesn't seem to selfishly consider it as a pure collector material. So let's wait and see. If this gets released all other similar versions won't be worth anything anymore, and we will probably obtain a "raw" version afterwards.

    But nothing's done yet...

  11. #131
    #11 Zombie GamerTak3r's Avatar
    Join Date
    May 2012
    Posts
    127

    Default

    Is there any chance we might get the game any time soon?

  12. #132
    #38 Ramon Salazar Rick Hunter's Avatar
    Join Date
    Dec 2007
    Location
    Lausanne, Switzerland
    Posts
    1,200

    Default

    Tomorrow at 3:57am if you can successfully moonwalk 10 miles blindfolded until then.

  13. #133
    #45 Soldier Majini
    Join Date
    Apr 2011
    Location
    In the Wild
    Posts
    1,842

    Default

    Quote Originally Posted by Carnivol View Post
    I don't even ...?



    I'm in dire need of expertise to explain to me what on earth is going on in this shot!
    This is just speculation, but I believe the shot with the jumbled up writing is how it was originally and the shot with the proper Japanese writing is how it is post hacking. Of course I can't speak Italian so I didn't get the opportunity to understand the discussions, but looking at the pictures and knowing the general idea behind what was going on, this is how I would interpret it.

    Edit: Actually that doesn't make sense seeing as Kendo actually has a face in the messed up shot. I'm equally as baffled as you are. :/
    Last edited by geluda; 06-15-2012 at 07:11 PM.

  14. #134
    BSAA Jill Abuser Gradon's Avatar
    Join Date
    Dec 2007
    Location
    Liverpool
    Posts
    2,538

    Default

    The font file probably corrupted when he fixed the face texture or something, aren't PS1 games hard to 'hack'? Good he should have backups on him, should be easily remedied if I've got the right idea.
    I accidentally got rid of the font file in RE2 once when I was ripping the Videos so I could easily fit it on my small PSP ms, the result was disastrous as no text would appear or it wold be all jumbled up.
    However, I have faith in this. A release date he says? This topic hit me hard, I am reluctantly looking forward to this, but I do hope that something more comes out of this tidbit.

  15. #135
    #43 Agitator Majini biohazard_star's Avatar
    Join Date
    Mar 2006
    Posts
    1,633

    Default

    Quote Originally Posted by Rick Hunter View Post
    Hum...



    versus:

    The way I see it, the bottom one is probably supposed to be a quick render made for testing out the new room boundaries with the police cars and the gate door added in. This is probably why they removed a big chunk of the 3D background and rendered it at a noticeably lower quality than the other backgrounds on the Trial disk. It's worth noting that the Umbrella office lobby renders are also low-quality since they were also probably re-rendered to reflect the changes made to the parking lot outside (since you can see the parking lot through the lobby's glass facade).
    Last edited by biohazard_star; 06-15-2012 at 10:52 PM.

  16. #136
    THIA Staff
    randomwab's Avatar
    Join Date
    Apr 2006
    Posts
    947

    Default

    New 1.5 info? Excellent. I'm preparing for another disappointment.

    That factory screenshot is both new, old and hot though. Totally stoking my game boner. Totally BOSS.
    Last edited by randomwab; 06-16-2012 at 12:10 PM. Reason: needs more BOSS

  17. #137
    #19 Crimson Head Darkside05's Avatar
    Join Date
    Oct 2007
    Location
    Australia
    Posts
    320

    Default

    Is it me, or did 1.5 (at least, Cruator's version) have auto aim in the game? Watching the footage from the Museum he released back in 07, and it seems it does lock onto enemies during the Shutter Hallway inside the RPD.

    Interesting.

  18. #138
    #19 Crimson Head Darkside05's Avatar
    Join Date
    Oct 2007
    Location
    Australia
    Posts
    320

    Default

    Click image for larger version. 

Name:	COMPARISSON.jpg 
Views:	837 
Size:	209.1 KB 
ID:	6815
    Quite the difference with the trailers in the background, looks like it was in a different angle or something.
    Last edited by Darkside05; 06-17-2012 at 02:22 AM.

  19. #139
    #21 Hunter Gamma Upaluppa's Avatar
    Join Date
    Jun 2010
    Location
    BOTU
    Posts
    397

    Default

    Just why do I always miss out on the big events in this community?
    Well, it's nice to see this game alive and well after all, I just hope it won't go right back into hiding this time.

    Regarding the poll attached to this thread, could someone fill me in on the details?
    Why did we "screw up" again?

    Don't tell me that people have been sending death threats to the guy who shares the pictures again, this is getting old...

    Is this already over, or is there still a chance that we might get to see more pics from this new source?
    I'm not asking for a public release of the game, but more footage would be a nice thing to have.
    Last edited by Upaluppa; 06-17-2012 at 04:49 AM.

  20. #140
    #38 Ramon Salazar Rick Hunter's Avatar
    Join Date
    Dec 2007
    Location
    Lausanne, Switzerland
    Posts
    1,200

    Default

    Quote Originally Posted by Darkside05 View Post
    Click image for larger version. 

Name:	COMPARISSON.jpg 
Views:	837 
Size:	209.1 KB 
ID:	6815
    Quite the difference with the trailers in the background, looks like it was in a different angle or something.
    I don't see any difference. If you want to go in there, you have to rise the shutter. Only then can you probably see the truck in the background.

    Maybe the difference between this version and the next builds (except the door added on one side, since from the interior it already exists) might be that from this point of view the shutter always seems closed. But it's just an assumption, maybe it does stay open in this build too.

    edit: Just to make sure... it is indeed a shutter, right?
    Last edited by Rick Hunter; 06-17-2012 at 05:13 AM.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •