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Thread: Some cool 1.5 exclusive screenshots (**Welcome to the Battle Coliseum!!**)

  1. #19861
    Professional Asshole Gemini's Avatar
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    Quote Originally Posted by strikedio84 View Post
    thank you by the way who is SONIC?
    SonicBlue, he's the one who works on 3D backgrounds for Behind the Mask and generally helps with me with design choices.

    i have a favor to ask, i once asked Bzork about the booklet and inlay art of the cd cover to make the game more original and cool and he responded his team were working on this and later he posted a small image of the booklet, my request its if you can ask him if that its already done, i would love to see that and why not print it already . i have my black cds ready, i burned and print a black cd for volgarr the viking for dreamcast and its working like a charm
    I'm not familiar with this booklet you mentioned. I do have the original 1.5 cover and some more material, but it doesn't include any booklet. On top of that, most of the material for the demo will be different covers and inlets.

  2. #19862
    #28 Super Tyrant
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    If and when the full game gets made and also with the demo will you put a Warning message in the game saying (If you bought and paid for this game you have been ripped off.)

  3. #19863
    #17 Licker Unmasked's Avatar
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    I loved the message of ''This game contains scenes of unrealesed violence and gore'' you can add ''officially unrealesed violence and gore'' insted
    Last edited by Unmasked; 11-28-2015 at 08:55 PM.

  4. #19864
    #02 Bat Tewi's Avatar
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    Its been years since i been following the project, and i thank you IGAS for your continuation and dedication to releasing the project when its ready.
    I never played any of the leaked demo's or spoiled myself with gameplay videos so i am looking very forward to its full release.

    I have a question I've been holding on for awhile, Mr Gemini, has team IGAS considered adding the original German Shepherd dogs?
    And if not, will it be hard for the community to add them in as a mod replacement for the Cerberus?

    Is the main menu's title screen Resident Evil 2 or Biohazard 2?
    Will it be hard for the community to revert it back to Biohazard 2?

    As close as team IGAS 1.5 is going to the original, to me those two things will be the icing on the cake.

    Thank you sir, I'm looking forward to the Colosseum battle, you and your staff have done an outstanding job so far. Thank you.

  5. #19865
    #14 Drain Deimos ajrich17901's Avatar
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    Just saw the trailer and i am so damn pumped now xD december 10th can't get here soon enough.

  6. #19866
    Professional Asshole Gemini's Avatar
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    Habemus release date.


    Quote Originally Posted by Tewi View Post
    I have a question I've been holding on for awhile, Mr Gemini, has team IGAS considered adding the original German Shepherd dogs?
    And if not, will it be hard for the community to add them in as a mod replacement for the Cerberus?
    German shepherds could be added as alternative versions of cerberus, but the debate is all about the fact that in later revisions they were scrapped.

    Is the main menu's title screen Resident Evil 2 or Biohazard 2?
    Will it be hard for the community to revert it back to Biohazard 2?
    It will be Resident Evil 2 since that's what's the game is called for the western audience. A Japanese version, if one ever gets produced, will be called Biohazard 2.
    As for the builds being moddable, nope. I made sure to turn the game into a virtual Fort Knox to prevent counterfeit copies.
    Last edited by Gemini; 11-29-2015 at 06:45 PM.

  7. #19867
    #27 Mr. X Graco's Avatar
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    Quote Originally Posted by Gemini View Post
    Habemus release date.



    German shepherds could be added as alternative versions of cerberus, but the debate is all about the fact that in later revisions they were scrapped.
    So were the gun holding animations.

    Cool trailer, btw. Good to see a release date and a bit of footage from BTM.
    Last edited by Graco; 11-29-2015 at 06:57 PM.

    "Must the State continue to exist once the question of labor and capital shall be practically solved? We reply in the negative. We are anarchists."

  8. #19868
    Professional Asshole Gemini's Avatar
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    Yeah, the gun animations were likely scrapped at some point because they look retarded when interpolated. I'll have them replaced at some point.

  9. #19869
    #20 Hunter Beta VirusPunk's Avatar
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    I think you should have gotten someone with a good speaking voice to narrate for you, like the guy from those old Dominion mod videos. It sounded like Darth Vader on steroids and I couldn't even understand most of what he/you was saying, it comes off as a little cheesy. I suck at making trailers/videos so I have no room to talk, but proper video editing can really attract alot more viewers and potential fans if done correctly. Since it seems you're getting new voice actors for this project, why not have the guy who does Leon do the trailer narration as well?

  10. #19870
    #28 Super Tyrant
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    Quote Originally Posted by VirusPunk View Post
    I think you should have gotten someone with a good speaking voice to narrate for you, like the guy from those old Dominion mod videos. It sounded like Darth Vader on steroids and I couldn't even understand most of what he/you was saying, it comes off as a little cheesy. I suck at making trailers/videos so I have no room to talk, but proper video editing can really attract alot more viewers and potential fans if done correctly. Since it seems you're getting new voice actors for this project, why not have the guy who does Leon do the trailer narration as well?
    Yeah LOL I had no clue what he was saying.
    Last edited by chrisliam2; 11-29-2015 at 08:50 PM.

  11. #19871
    #42 Majini Enigmatism415's Avatar
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    Y'all missed the satire in the narration.

  12. #19872
    #13 Brain Sucker Northman's Avatar
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    OhshitOhshitOhshitOhshit... Just a week and a half? Oh, I'm hard as diamonds now!

    So what's the gameplay like? Is there some sort of endgame in this, or do we just fight endless waves of forever respawning bad guys for points, until death? Also, do we only get that one arena, or will there be variety?

  13. #19873
    #26 Yawn RaccoonSurvivor's Avatar
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    Awesome trailer, although I have no idea what the voice is supposed to be making fun of.
    Leon's voice snippet sounded cool, if a little low quality.
    Had no idea this was going to be released in the next few weeks, so mega excited to play some new 1.5 stuff - haven't played the MZD build in forever..
    "I never thought any of this stuff my brother taught me would work!"

  14. #19874
    #05 Sliding worm SolidSnake11's Avatar
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    Quote Originally Posted by Northman View Post
    OhshitOhshitOhshitOhshit... Just a week and a half? Oh, I'm hard as diamonds now!

    So what's the gameplay like? Is there some sort of endgame in this, or do we just fight endless waves of forever respawning bad guys for points, until death? Also, do we only get that one arena, or will there be variety?
    What you see,is what you get.

  15. #19875
    Professional Asshole Gemini's Avatar
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    I think I already mentioned the source of inspiration for the trailer, but apparently most people missed my posts about it. This is it: https://www.youtube.com/watch?v=zgrKLjoWcbs
    Yes, that's an actual movie, and no, it's not all about comic relief, just like 1.5 or this demo.
    Last edited by Gemini; 11-30-2015 at 06:20 AM.

  16. #19876
    #17 Licker Unmasked's Avatar
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    I expected the demo being realesed near the end of December. That was a big and nice surprise. I cant wait to put my hands on that demo also im even more excited for the next RPD demo

  17. #19877
    #04 Bee SheyGrell's Avatar
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    Quote Originally Posted by RaccoonSurvivor View Post
    Awesome trailer, although I have no idea what the voice is supposed to be making fun of.
    Leon's voice snippet sounded cool, if a little low quality.
    Had no idea this was going to be released in the next few weeks, so mega excited to play some new 1.5 stuff - haven't played the MZD build in forever..
    After this caught my eye, I would like to mention that further post processing techniques have been incorporated to make the sound smoother & higher quality. Gemini's really pulling his weight with this, and so shall I.
    Also, I will say this; That trailer is pretty damn faithful to what it was based on. Can definitely understand it being lost on a lot of people (Like it has been already), but once you see the source material, you'll get a laugh out of it.

  18. #19878
    #15 Bandersnatch NEOMEGA's Avatar
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    Quote Originally Posted by Gemini View Post
    Yeah, the gun animations were likely scrapped at some point because they look retarded when interpolated. I'll have them replaced at some point.
    I beg to differ. At least the holding gun down animation Elza has. Leon's could probably look better if he didn't hold the gun straight up but at a 45 degree angle like Chris does in remake.

  19. #19879
    #13 Brain Sucker Northman's Avatar
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    Quote Originally Posted by SolidSnake11 View Post
    What you see,is what you get.
    Allrighty then. So I assume that a single, isolated game session won't take long to finish?

    I decided to re-watch the trailer and noticed the smooth framerate. Is that constant 60 FPS, and more importantly, can you also achieve it on consumer level Playstations, or is it just on Gemini's dev kit? Because if you can, I must definitely commend you for the fantastic job you've done with code optimization.

    EDIT: Also, can we use the arena demo to unlock content that might later be available in the full final?
    Last edited by Northman; 11-30-2015 at 04:28 PM.

  20. #19880
    Professional Asshole Gemini's Avatar
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    Quote Originally Posted by NEOMEGA View Post
    I beg to differ. At least the holding gun down animation Elza has. Leon's could probably look better if he didn't hold the gun straight up but at a 45 degree angle like Chris does in remake.
    Elza's animation is fine for the most, Leon's is what causes more issues. In his case, the arms move a lot around, way more than they should during any transition. I guess there is a simple fix, however, by making the arms not move that much.

    Quote Originally Posted by Northman View Post
    Allrighty then. So I assume that a single, isolated game session won't take long to finish?
    Depending on how skilled you are, it should take from 2 and half minutes to around 5 minutes. Some courses are a bit longer and have slight variations.

    I decided to re-watch the trailer and noticed the smooth framerate. Is that constant 60 FPS, and more importantly, can you also achieve it on consumer level Playstations, or is it just on Gemini's dev kit? Because if you can, I must definitely commend you for the fantastic job you've done with code optimization.
    The frame rate is capped to 30 fps for the game, the PlayStation doesn't really allow to go further behind that point unless you drop the polycount or cut corners. That said, it is pretty smooth. The only slowdown I could found was on hardware when a grenade is fired right in front of the player. The alpha blending and huge grenade sprites are a bit GPU intensive to draw.

    EDIT: Also, can we use the arena demo to unlock content that might later be available in the full final?
    That's the plan. In the demo, depending on your final score, you can unlock extra outfits and the bonus gallery.
    Last edited by Gemini; 11-30-2015 at 07:33 PM.

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