You don't say.
1) More side characters. That don't instantly die two scenes after meeting them. It appears as though Leon, Elza, Sherry, Marvin, Kendo, Ada and Annette could all make it out of the city alive, or at least alive during the end train scene.
2) Umbrella is already collapsing. Apparently S.T.A.R.S in 1.5 were smart enough to keep that incrimination evidence they found. It wasn't totally gone, though. There seems to have been an RPD raid on the Umbrella Office in Raccoon City which ended badly, given all the blood.
3) The infection seems to have come from the Mansion, rather than Birkin's lab. How or why Birkin was infected with the G-Virus isn't clear, though. He still seems intent on finding Sherry.
Last edited by Darkmoon; 07-04-2012 at 09:31 AM.
Well... the history on RE 1.5 is more interesting in my opinion.
Thanks for the info Darkmoon
I hope we soon will experience this game. I think this game is going to be much better than RE 6 and RE ORC together!
It depends for whom, younger players chose RE6/ORC, the elders will return to its roots.
I'd like a classic RESIDENT EVIL (PSX), only, and nothing more.
Last edited by braders1986; 07-05-2012 at 09:18 AM.
Elders play elders scroll. lol. rhimed, huh, i chimed trough a byss...
well, capcom could make a lot of money if they would switch back to prerendered backgrounds.
and it doesnt need to be graphics that few of us (me example) can't handle with our video card equipment or new fancy console.
just re1/2/3 style gameplay, but new scenarios .... online play perhaps. and thats it. there would be A MASSSSSIVE players.
oh, Capcom, why you don't see the truth and money in our pockets waiting to be given -- for right things!
^ Not really. We ain't getting any new old-style RE games simply because they wouldn't sell well, or rather, a vast majority of the gaming population prefer the gameplay of the newer games. To Capcom, we're just a small niche market that isn't really worth chasing after. Sure, they might throw in a horror segment or two in their newer games, but we're not getting pre-rendered + clunky controls back. Ever.
The vast majority of their sales are from gamers who started with RE4 and up. If they went back to the oldschool style, guaranteed that they would alienate that fanbase. So it's just not happening, and financially, it doesn't make any sense. We should just be happy with the oldschool games that we have. And REmake and 0 still have the best atmosphere in any game I've seen, we should at least be thankful for those.
I am very thankful for REmake and RE0, but I think Capcom could make another pre-rendered game if they wanted to.
PS Vita would be a perfect platform for that. While 3D graphics can be impressive even on that handled console the controls are just not as tight as on main consoles, so why not go with prerendered backgrounds and old school gameplay?
All the 'modern gamers' who wouldn't appreciate that move can take a hike, but oh my gosh Capcom aren't you Japanese? Have some honour!
Actually, funny you should mention that, but Japanese companies are increasingly adopting western models when it comes to business and video games. They looked at the slumping Japanese market, and the booming American market, put two and two together, and probably said screw honour. There's no such thing as honour in the business model. Much in the same way that ethical business is an oxymoron. But that's a whole nother can of worms.
Yep business is business even the most hardcore samurais.
But actually going aside from that I don't think making another old school title is a lose-lose situation for them; what about Sega's newer Sonic 4 Episode 1&2 or Nintendo's portable Mario games? Those are 2D platformers just like back in a day when it all began. And people are still playing n loving it today. Of course the games are visually updated for today's standards, but the same could be done with an old school RE horror title.
I think a Resident Evil 2 remake would be one of those rare exceptions for a successful selling old school game, but not many could get away with it, not many at all.
We are bound to see more HD editions/Ports of the old games on PSN/XBLA, that market area is perfect for those games and Capcom know it. They also know how much people love the old games and I'm sure REmake/Zero ect.. will make an appearance a few more times in the future.
We should be happy we can still have that.
Last edited by braders1986; 07-05-2012 at 04:11 PM.
On that topic, one of the problems I have with the series, is the way in which Raccoon City was handled. In the original game, it was ambiguous as to whether there was an outbreak. The streets had zombies, but there was a feeling of it being a ghost town, or almost completely deserted, at least of life. It carried into the Police Station, where there weren't many noises coming from outside. In fact, one of the only outside areas had ghostly zombie howls in the distance. You didn't hear people yelling/screaming/running for their lives, or fire trucks, ambulances and so on. The feeling was that people bucked tail and ran the hell out of there.
RE3 saw the incident as the beginning of the outbreak; and there was naturally a lot of chaos. There was A LOT going on, and it made sense, it was the beginning of the chaos. Here we saw the introduction of various factions, the dropping of even MORE biological weapons into the city. A gas station blows, hospital and clock tower blow up. The park is more or less entirely destroyed. Jill single handedly derails a tram, crashing it into a building. It gets more than a little ridiculous after awhile.
Now Operation Raccoon City though ... I know this game isn't exactly on people's top ten lists. But it contradicted almost everything with regards to Raccoon City. There is just TOO much going on now, too many factions. It intercedes with the time frame of RE2, when the city should have already been largely "dead". But again, just too many factions/things going on here.
So where am I going with this? I imagine in a RE2 remake, they'll probably go the route of the city being in utter chaos, things blowing up, people running and screaming ... it would just kill the original atmosphere of the game. And for that reason, I would no longer really care for a remake if that was the case.
Last edited by doriantoki; 07-05-2012 at 05:52 PM.
No remakes please. None of the reasons that made the BH1 remake great are around anymore.
PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
Their struggle for existence is over for the time being. But a sin violating sanctuary isn't forgiven. This is not just an end. This is the end of a beginning.
Honestly, I would love a remake of RE2 with 4/5's camera and some bees, as long as they don't throw at you a plethora of enemies to fight along the way while giving you a ton ammunitions (it wouldn't make sense, considering what Irons did with his terrorism countermeasures, plus the fact that zombies shouldn't drop ammos or pesetas).
just completed playing re3 (again). I'd say the chaos is great. re2 + re3 = the true raccoon city. yeah.
anyway. Me and few other of my friends who are working as programmers too like me. we had an idea yesterday that we should bring this re1/2/3 style back. But how?
Well one of my friend is very good at 3D stuff. I am quite good in general C/C++ programming. We could create a gaming platform that looks like same. It would NOT be called resident evil of course. But it would be open source project and like SDK. So with an little effor the final product could be put in use for easy scenario creating. Users can include players from resident evil series and stuff like that.
This is very raw idea. I know we have the man power to pull it off. I am just thinking would it go well? Will there be a fanbase who creates levels (pre rendered backgrounds) and stuff like that.
Considering most of us can run REmake perfectly in Dolphin (GC/WII Emu) higher res backgrounds is all that game really needs. No matter what the settings, Emulators just always seem to make any pre rendered stuff look a lot worse
Last edited by braders1986; 07-06-2012 at 04:34 AM.
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