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  1. #521
    #18 Hunter Upaluppa's Avatar
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    This thread is becoming less appealing with every new post, I fear...
    Can't we just discuss the game, instead of demanding things we don't deserve anyways?

    I sure hope that those responsible for this 1.5 restoration project do not check this forum! (Or any other Biohazard forum, for that matter)
    Now I understand why that facebook page was removed...
    Last edited by Upaluppa; 06-25-2012 at 01:05 AM.
    There was blood in the kitchen, there was blood in the hall,
    There was blood on the staircase where the lady did fall.

  2. #522
    #12 Chimera MiLŲ's Avatar
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    ^ Agree with the poster above.

  3. #523
    #18 Hunter Marvin's Avatar
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    Some of you should activate 'clear your mind' state. I really mean it. What I have done is just enjoyed new screenshots and analyzed them. Do the same. Simple as that. If it is released, then it is. If not, we will wait.

    BTW, heres my 1.5 collection:
    [first 3 pictures are very early alpha I recovered long time ago, last picture is pretty much the final build]





    [note that these pictures are fakes]

  4. #524
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    Carnivol's Avatar
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    @VirusPunk
    Spoiler:



    Anyway, Upaluppa's got a point. The more XXXTREEMEMEEEE stuff gets on the various boards around here, the more I want to just hit the purge button here (sadly; I cannot do that on a few other forums I know of). So here's an idea;

    NEW RULE EVERYONE; GET BACK ON TOPIC ABOUT 1.5 (RATHER THAN WHO HAS IT, WHOM TO RAPE, FUCK CURATOR, OR WHATEVER GRUDGES YOU CARRY), SO LET'S DISCUSS WHAT'S IN THOSE PICTURES AND ALL THAT JAZZ OR SEE THE INFRACTIONS ROLLIN'

  5. #525
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    I think people need to remember four things about all this if this is indeed real.

    Firstly, the pictures we've seen weren't released by the supposed owner of 1.5, they were leaked by someone else. Considering what we've seen so far, it doesn't look like the owner just recently obtained 1.5, it seems like they've had it for some time and have been working on it in some capacity. That said, whoever he/she may be, they never publicly stated they owned the game, and with that said I'd doubt they are happy that screens leaked out.

    Second, no matter their position on the leak, the usual "1.5 IQ Drop" occurred like clockwork. Now I'm not necessarily talking about this forum; the majority of you have been decent in your discussion and quick to correct people who suffer from a sudden lack of intelligence upon viewing a new screenshot. But outside of our own forum, people started losing they're shit and harrassing the guy who released the screens. This probably hasnt encoraged the real owner to reveal any details.

    Third, we don't exactly know what they're doing with the game. If this is the same build as the Playstation Museum had a chance to play with, then we know a lot about what's present on the disc, but we don't know everything. Going by some of what Alzaire has said, it's clear that if it is the same, the owner has started reintegrating characters and features and patching up the game. But we don't know the overall plan of how much he's actually doing, mainly because we don't know enough about what's broke on the disc. Is he simply fixing up character models? Trying to implement a translation? Add in rooms from the trial disc? The details we got from the what was in the screens and what the Italian guy who leaked them said are far too vague to really know the full plan.

    Which brings me to the most important thing; we don't know what they plan to do with it. Saying they plan to release it is no guarantee as to when and how. For all we know it could be released free, or it could be be given to the community for a price. Hell, for all we know, they were trying to patch it up in an attempt to pass it off as another, later build then the PSM version. Considering what the game is, how this all was started, what we saw and the subsequent reaction and then silence, I'd just say prepare for the worst. We don't know if this guy or girl is on our side or not. They didn't just come into owning this for nothing, and they didn't just accidentally hacking skills that shame our own dedicated Resident Evil hackers. Just don't expect the Christmas miracle of 1.5.
    Last edited by randomwab; 06-25-2012 at 03:54 AM.

  6. #526
    #17 Licker Darkside05's Avatar
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    All I can say to the two recent posts is Amen. Nothing more, nothing less.

    When the time comes for a release we will know, but until then all we can do is have a normal civilized discussion about 1.5. It's not like one or 5 will know of a release when and if it comes, majority of people will find out soon enough so hopefully that does cool heads. If he/she is fixing the game up all I can say is well done and hope for the best, modding PS1 games is a pain in the ass compared to modding PC versions, and bravo to whoever is doing it.

    Anyway, back on topic:
    Zombies...zombies everywhere...

  7. #527
    Doesn't care for e-peen doriantoki's Avatar
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    Just some thing I've always wanted to say/discuss about 1.5:

    -Characters shoot REALLY fast, like, WHOA
    -I hated this in the first game and hate it here: you CANNOT shoot enemies as they are falling down/getting up. This was changed in RE2, and I love it for it
    -You cannot shoot enemies when they are higher/lower than your character
    -A weird exception to the above rule; in the sewer video where Leon uses the grenades, he lobs the grenade at a lower vantage point, this kills the zombies BELOW him, even though he is not able to shoot down there. What's up with that?
    -Related to the last point, the grenade blows up a zombie climbing up, even though Leon CANNOT shoot zombies as they are climbing ... a strange oversight? Why do the grenades seem to be exceptions to these rules?
    -We see Elza wielding the upgraded shotgun from RE2 in a video. This blows zombies up in clean half (their upper torsos DISAPPEAR!!), and there's very little recoil. In the final RE2 build, only Leon gets access to the upgraded shotgun, and it requires parts to upgrade, and there's almost just as much recoil as the magnum upgrade. What's up with that? Is Leon really such a wuss? That seems to be the standard shotgun since RE1, and Leon almost flies backwards from the recoil.
    -Why did they do away with the fat zombies, only to have them come back in the 3rd game. Doesn't make sense.
    -On that same note, why did we only see female zombies in one video, and in that same video, Leon had a completely different outfit? Are the Japanese really that offended by their sensibilities? Though, we did have female zombies in the 2nd game, but why were they all dressed up like roller disco chicks from the 70s?

    That's all for now. Until I remember some other things.
    Last edited by doriantoki; 06-25-2012 at 04:22 AM.

  8. #528
    #17 Licker Darkside05's Avatar
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    Not to mention, throwing a grenade and letting it off has the same animation as shooting a grenade launcher and reloading it from the final.
    Zombies...zombies everywhere...

  9. #529
    Doesn't care for e-peen doriantoki's Avatar
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    Not to mention, throwing a grenade and letting it off has the same animation as shooting a grenade launcher and reloading it from the final.
    ??? I've only ever seen Leon gently toss the grenade to the ground. You can see the same thing in the GoroMacida video too. Where did you ever see this?

    http://www.youtube.com/watch?v=ZO3Jp...watch_response

    Speaking of that.

    -In the GoroMacida video, zombies disappear when they die, hitting the ground. :/ Strange.
    -Here's an interesting glitch. Headless zombies will continue to approach, but when they touch and "grab" Leon, they fall over dead, and they can't bite him since they don't have a head. I wonder if these are the kinds of things that the team that are trying to mod this 1.5 build are having to tackle.

    This is the build I am more curious about:

    http://www.youtube.com/watch?v=cclTP...eature=related

    -Is it just me or is it running at a higher FPS than the other 1.5 builds and the final RE2 build? The movement and animation looks strangely smooth at times.
    -Notice the zombies have a variety of animations, I don't think we see these in the next 1.5 builds
    -That one fat zombies that falls over after being shotgunned, really slow falling animation (his torso). Incomplete?
    -Only time we ever see female zombies. Were the developers up and arms over this? I know Japanese culture treats their woman conversely like trash, but also like porcelain/should be protected. Was the decision to remove the female office worker zombies a result of this? We only got teenage female zombies in RE2, but the office worker female zombies made a triumphant return in RE3. I still think this is strange.
    Last edited by doriantoki; 06-25-2012 at 04:41 AM.

  10. #530
    #12 Chimera MiLŲ's Avatar
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    Quote Originally Posted by doriantoki View Post
    -Is it just me or is it running at a higher FPS than the other 1.5 builds and the final RE2 build? The movement and animation looks strangely smooth at times.
    This video is a VHS-to-digital transfer, which is why it looks noticeably smoother.
    Besides 6 Hyper Playstation Re-mix CDs with Biohazard1.5 footage, there were 3 promo VHS' released.

    CFC Style '96 September, Video vol. 2
    CFC Style '96 December, Video vol. 3
    CFC Style '97 April, Video Vol. 4

  11. #531
    Doesn't care for e-peen doriantoki's Avatar
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    Quote Originally Posted by MiLŲ View Post
    This video is a VHS-to-digital transfer, which is why it looks noticeably smoother.
    Besides 6 Hyper Playstation Re-mix CDs with Biohazard1.5 footage, there were 3 promo VHS' released.

    CFC Style '96 September, Video vol. 2
    CFC Style '96 December, Video vol. 3
    CFC Style '97 April, Video Vol. 4
    Thank you. That explains it. It looks nice when it's running smoother. Reminds me of PS1 games that run at 60FPS.
    Last edited by doriantoki; 06-25-2012 at 04:48 AM.

  12. #532
    #17 Licker Darkside05's Avatar
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    That was the one I was referring to, kinda looks silly throwing it....then doing the animation.

    Yeah no idea on the women zombies, I guess until we see for ourselves it may or may not be in the game. Could be in the sewers somewhere still though, but who knows.
    Zombies...zombies everywhere...

  13. #533
    #37 El Gigante biohazard_star's Avatar
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    I always found it odd how the morgue hallway shutter opened even though nothing seems to have happened with this panel. But if you were to watch the goromacida video again, you'll notice that Leon actually cut the small piece of wire below the button and shorted out the controls. What did he cut the wires with? You can pick up a pair of pliers in the game, as noted in the ripped item list from Curator's copy.

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  14. #534
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    I think the shooting speed and the inconsistency of shotgun blasts is part of the "Too different" side of the 1.5 cancellation argument. That combined with the larger arsenal available to both characters, the addition of body armour and the massive amounts of zombies in a given encounter makes the game feel more action packed and different than the original game. There's also the idea that many things that became series staples with their return in the second game, such as herbs, ink ribbons and item boxes, weren't there as we know them in 1.5. The game seemingly abandoned so much of what made the original so popular and unique (even if it did emulate a ton of horror movie/literature and even other video games).*

    I can also see why they'd argue the game was too similar to the original; despite the completely different location and setup, most of the environments are very plain and pretty boring. I think it's telling that the first area to be worked on, the station itself, was the most radically redesigned and, seeing as we saw very little of it beyond the first floor and some of the basement areas, still stuck unfinished late in development. As much as I like the look of that more modern looking station, it does have a problem of being very sterile and uninteresting, something it looked like they tried to fix as development went on with redesigns and added touches to rooms like bloodstains and such.*

    I think the most interesting thing in regards to 1.5 and the reason I'm so interested in it is that I consider 2 to be the best game in the series and arguably the best sequel in gaming. 1.5 looks like an awkward stop gap in that development cycle, where they didn't expect the success the first game received and had trouble nailing down what made it so popular. It really is just fascinating to see them refine the whole game to a near perfect state over the development period. I want to experience their failures to even better appreciate their success.

  15. #535
    #17 Licker Darkside05's Avatar
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    Since when has a Police Station been interesting?

    But nice valid points there.

    I can't really comment on the 2F of the 1.5 RPD since we don't know too much, don't get me wrong, I adore RE2 as much as the next guy thus having more copies of the game in my collection than most. But I still think the final versions of the RPD in the final could have been a little more realistic in the end. A shooting range in a big Police Department is usually present in reality, and 1.5 gave it more of that 'realistic' feel than the RPD in 2. Even though, the RPD in 2 is quite fun to explore years back and the large scale made it more frighting knowing you need to get through the whole building in some way or form.

    Besides what anyone says, until we see for ourselves, and even if we do, RE2 will still be one of the best Resident Evil/Biohazard sequels to date.
    Zombies...zombies everywhere...

  16. #536
    #09 Cerberus GamerTak3r's Avatar
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    Annete in RE 1.5 curator build I heard her model was earlier Elza without ponytail. I soppose like this one



    what about Roy (DJ) is he in curator build?

    Chief Irons i think Leon's model is place holder for him probably glovless Leon



    Final build (Inflames Source)

    I dont get this Image why is Elza with Marvin isnt Marvin soppose to be with Leon and John with Elza


  17. #537
    #09 Cerberus Ketsui's Avatar
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    Quote Originally Posted by GamerTak3r View Post
    I dont get this Image why is Elza with Marvin isnt Marvin soppose to be with Leon and John with Elza

    Maybe when you advance in game story, you will encounter the other characters in both story?
    ケツイ~絆地獄たち~

  18. #538
    #37 El Gigante biohazard_star's Avatar
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    I'm pretty sure one of the developers mentioned in an interview that Leon and Elza never meet each other directly, but presumably, you cross paths with the side characters from the other scenario. In Leon's scenario, you get to play as Marvin in the factory sidequest bit. I would assume that the picture posted is supposed to be this part of the game, but viewed from the perspective of Elza's scenario. It's worth noting that Marvin apparently gets injured around this point in the game, as he is seen with a bandage on his leg in his playable portion.

    Click image for larger version. 

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    Last edited by biohazard_star; 06-25-2012 at 07:10 AM.

  19. #539
    #17 Licker Darkside05's Avatar
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    That's what puzzles me though, wouldn't Leon be puzzled to see a bike smashed through the front gate of the RPD? Little things make you wonder why they changed it around in the end.
    Zombies...zombies everywhere...

  20. #540
    #18 Hunter Marvin's Avatar
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    i do believe that John was used as place holder on earlier bulds. Consider this:





    Edit: that doesnt mean that he disappeared at all as we see from final build screenshots. Anyway, I am sure that he was used before Marvin model was ready to use.
    Last edited by Marvin; 06-25-2012 at 07:23 AM.

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