Resident Evil 2, though not my favourite Resident Evil - is by far probably the quintessential Resident Evil. Shame on ALL of you that want a remake, the game is absolutely - note - perfect.
Resident Evil, the game that started it all.
Got a Remake and was better then the original in many fans eyes.
Why would we not want RE2 to have that chance?
As for the fact that Umbrella Chronicles uses the same areas of RE0 and 1 this doesn't mean that they reused the original assets. Sometimes is easier to re do the objects from scratch than optimizing an highpoly mesh for realtime purpose, especially if you have do stuff with NURBS.
Last edited by SonicBlue; 07-06-2012 at 06:39 PM.
You have to wonder if the project files for the game even still exist, but I'm totally for the idea of Capcom release remastered versions of the pre-rendered Resident Evil games.
Because especially for RE1 on PSone. I too would like for them to go back to the original assets for the game, re-render them in higher resolution, and display in widescreen. In real widescreen, not cropped. I want to see more of a camera angle in a wider view. I made a mock a while ago to see how this idea would go.
It doesn't have the 180 quick turn~~
EDIT: Come to think of it. Did Capcom actually went through the original pre-rendered background files to create new camera angles for Deadly Silence?
Last edited by OKeijiDragon; 07-06-2012 at 07:53 PM.
If you have Twitter, you have my permission to stalk me. Just tell me who you are as soon as you do. =P
Have capcom include 3 uncut FMVs for the Remastered Original Resident Evil....
I'm looking for Resident Evil 3.5 (BioHazard 4 "Progenitor" and "Hallucination"-"Hookman" Version) or scans, articles! Resident Evil 1.5 release info = http://www.bioflames.com/forum/viewtopic.php?t=3328
Is the DC version the only one that used 640x480 backgrounds then?
I always thought the PC and DC versions both used that res and all other versions used lower
as mentioned by okeiji no 180 quick turn , i'd like RE2 in a new engine and more comfortable aiming , Both new and classic camera style , and an optional "Non-Canon" CO-OP Mode , Mercenaries and Extreme Battle , More tense boss fights and harder "Mr.X + Birkin"
All in High Defintion off course , i love RE2 but it's out dated and we must get a remake for it as good as the original and better , Yes it can be better !
Last edited by Mrox2; 07-07-2012 at 05:47 AM.
Because what made the BH1 remake good was that the original team was still there and knew exactly what they wanted to do, as they had already had the vision for it since 1996. They didn't want to change much yet knew that if they didn't do enough changes, people would complain that it was the same. So they implemented great changes, while only slightly altering the storyline with a superior script and small alterations to connect to the rest of the series.Why would we not want RE2 to have that chance?
A BH2 remake would not be of the same quality at all. The opportunity to remake BH2 has long passed, there is no point now. It is 100% unnecessary and the new team simply cannot do it justice.
PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
Their struggle for existence is over for the time being. But a sin violating sanctuary isn't forgiven. This is not just an end. This is the end of a beginning.
Don't visit the forum for a few weeks and this shyte-storm hits. I stopped reading the thread 'bout half-way through before I realised it was a tad pointless, but there were a few good 1.5 discussions going on in between all the crap, so thanks for that guys; you know who you are!
It was at one point Capcom said they were actually going to remake RE2&3 for the Gamecube, but because all their time and efforts went into RE4, in the end they just ported over the PSX versions with next to no upgrades. To be honest, I don't actually know how true that statement is, it could be that Capcom had planned to just port over the games originally like they did with the Dreamcast, just the press took it the wrong way and assumed full remakes a la REmake style.
At the end of it all though, I personally would not want an RE2make today. I don't think there is anything left of the original Resident Evil developing style to make it great like REmake was/is.
This forces me to say , I want a RE2make in RE5 or Even better RE6 Style !
Yup ... better than nothing .... as long as its faithful to the name and the original one.
Just My Opinion Though.
They are like the Resident Evil 3 RPD bakgrounds, 320x240 resized to 640x480.
This thread is so long! I couldn't read every page, but I want to get this straight, someone is actually going to release Resident Evil 1.5? I thought I read that it is supposed to be a build to fix areas that are not complete in the original, is this right? And who is behind the project? If the game build is released as a PC version will the untouched Playstation version be released to play too?
Also, I looked at the image of the RDT editor with Elza on it, and I knew she had a different face then Claire. I have seen SOME people make their own textures of Elza Walker and put in on the Claire Redfield RE 2 model, and the model didn't look like Elza. I would like to see side by side comparisons of all the RE 1.5 and RE 2 models if that is possible. Anyway, hope to play this game.
Last edited by Black~Crow; 07-07-2012 at 03:58 PM.
IIRC, there's more than just completing temp rooms. The 40% build could just contain generic assets, models, and still lack most of the rest of the game to make it feel like a RE adventure.I thought I read that it is supposed to be a build to fix areas that are not complete in the original, is this right?
There's no answer to this question. Again, time will tell.And who is behind the project?
Why would they release the prototype as a PC version? If they are hacking the data on disk, then they are not porting it to the PC. It would make very little sense as it'd turn out into yet another replica mod.If the game build is released as a PC version will the untouched Playstation version be released to play too?
That's basically what most modding projects do, which is basically their main weak spot. Only a model created from scratch would probably lead to a more authentic Elza replica.Also, I looked at the image of the RDT editor with Elza on it, and I knew she had a different face then Claire. I have seen SOME people make their own textures of Elza Walker and put in on the Claire Redfield RE 2 model, and the model didn't look like Elza.
Last edited by Gemini; 07-07-2012 at 08:30 PM.
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