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  1. #1
    #41 Kipepeo
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    Default Resident Evil 6 Leon Gameplay Video

    The official youtube channel for Resident Evil has just uploaded a 2 parts Resident Evil 6 gameplay video, each lasting about 10 mins.

    There are some mild spoilers within the videos so watch them at your own risk.

    http://www.youtube.com/watch?v=qTtlftZiM1s
    http://www.youtube.com/watch?v=HHtaK574YM4

  2. #2
    #34 Grave Digger alexdz's Avatar
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    "I just shot the president".

    Very subtle, Leon.

  3. #3
    #29 Birkin Type 1
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    I'll take my Resident Evil 1.5 content, Capcom--Thank you very much.
    Last edited by RetroRain; 06-20-2012 at 11:57 AM.

  4. #4
    For British Eyes Only
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    Looks delicious.

  5. #5
    #35 Nemesis Vito's Avatar
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    It's looking fantastic.

    - Ammo is scarce, good.
    - The moans.. My god that's one of my favorite part of RE2/RE3.
    - Leon's cocky BS RE4 attitude is gone, amazing.
    - Atmosphere sure is like the old games (Remake).
    Last edited by Vito; 06-20-2012 at 12:23 PM.

  6. #6
    An Old-Fashioned Cowboy Archelon's Avatar
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    Quote Originally Posted by Vito View Post
    - Leon's cocky BS RE4 attitude is gone, amazing.
    Did you not play Darkside Chronicles or watch Degeneration? He was far from his RE4 self in both of those.

  7. #7
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    The hype train is at full steam ahead right now. We'll see if that changes in two weeks when I get my hands on the Dragon's Dogma demo.

  8. #8
    #28 Super Tyrant Spera01's Avatar
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    Looks great to me.

  9. #9
    #30 Birkin Type 2
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    The amount of people saying "This is just like COD" make me feel ill. It's nothing like COD, it is Resident Evil with the most interesting and fun gameplay to date.

  10. #10
    #47 Chainsaw Majini Smiley's Avatar
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    Very excited. Looks to be a slow build up like most great horror games before it. I also know very little about Helena, but already I feel for her character. And I have to say that is an achievement for this series.

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    #35 Nemesis Bianca's Avatar
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    Quote Originally Posted by Smiley View Post
    Very excited. Looks to be a slow build up like most great horror games before it. I also know very little about Helena, but already I feel for her character. And I have to say that is an achievement for this series.
    I'm actually finding her quite dreadful, to be honest. Along the same lines as Angela. (Is it a coincidence Laura Bailey voices them both? Haha.) But, I'm hopeful Helena will become less irritating, to me, as the game progresses.

    Overall, this demo footage was damn good. Slow, dark, tense. This felt like Resident Evil, to me, and I appreciated that.

    I don't think I can say it enough how excited I am about this installment.

  12. #12
    #55 Oswell E. Spencer Dracarys's Avatar
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    No survival horror at all then. Was no 'survival' gameplay for most of it and when the enemies finally turn up was an action romp. Need combine them not split them apart.

    Trying look at the bigger picture, the first time through will be decent but on repeat playthroughs of the game Leon going to have a long, boring sections with nothing to engage the player at all.
    Last edited by Dracarys; 06-20-2012 at 03:58 PM.
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  13. #13
    #30 Birkin Type 2
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    Playing any survival horror can be a bore fest on the second playthrough, look at REmake for example, it has very little to interest a second play of Chris and Jill's parts, outside the hardcore or dedicated fan I mean.

  14. #14

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    Loved the whole atmosphere and such (has a few flaws/can be improved, for example make it darker, more candlelight and shadows, make the lightning flash more and have things move around because of wind to make it creepier), but so far, the atmosphere portion of the chapter is good.

    However, my biggest problem with what they're doing to Leon (making it seem as if he never witnessed zombies before). I posted this at gfaqs, so a simple copy/paste will do:

    devs said they want to show Leon naive and vulnerable, but I think they took it too far.

    -talking to a zombie, and telling the zombie to "stop, don't get any closer", when you clearly know the Big Cheese is a walking shadow of his former self and you've witnessed many during your life enough to know you should be "shooting their head", not trying to negotiate
    -yelling Mr. President
    -"I just shot the President". Couldn't have been more subtle Mr. Kennedy
    -he stands around the old guy with no worries that he might be infected
    -he escorts the little girl who clearly shows signs of infection, but not once he tells the guy to keep his distance or stay alert
    -on the elevator, once again, totally lets his guard down even though evident mutation is about to take place
    -tries to save people who are already being devoured by zombies on security monitors. and who knows where that hallway is

    Yes Capcom, we get it, Leon is naive (a good throwback to his RE2 character). But let's not make him an idiot please (we already have RE4 for that).
    But other than that, I'm looking forward to another REmake Mansion-like setting. Pity it won't be as explorable but better than nothing!
    Last edited by ElusionM; 06-20-2012 at 05:13 PM.

  15. #15
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    Quote Originally Posted by Dracarys View Post
    No survival horror at all then. Was no 'survival' gameplay for most of it and when the enemies finally turn up was an action romp. Need combine them not split them apart.

    Trying look at the bigger picture, the first time through will be decent but on repeat playthroughs of the game Leon going to have a long, boring sections with nothing to engage the player at all.
    This segment is all about build-up and atmosphere, and it does both very well. "Survival" refers more to the lack of resources in the series than anything else.

    Quote Originally Posted by ElusionM View Post
    Loved the whole atmosphere and such (has a few flaws/can be improved, for example make it darker, more candlelight and shadows, make the lightning flash more and have things move around because of wind to make it creepier), but so far, the atmosphere portion of the chapter is good.

    However, my biggest problem with what they're doing to Leon (making it seem as if he never witnessed zombies before). I posted this at gfaqs, so a simple copy/paste will do:

    But other than that, I'm looking forward to another REmake Mansion-like setting. Pity it won't be as explorable but better than nothing!
    People bitch and moan when the characters know what they're doing, because having experienced protagonists who show no fear automatically detracts from the horror of the game. BH5 was based around the concept that Chris and Sheva were experienced, hardened and determined soldiers, as was Leon in Degeneration. If they went the same way with Leon here, this segment of his scenario would get nothing but backlash. It's an unfortunate situation but they've made it work somewhat well.
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  16. #16

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    At what cost though? Leon's character? Realism and consistency? They've basically made RE6 scenario his first encounter with zombies, and then they try to show that it isn't. At this point, it's either go with an experienced Leon, or bring a new character to make use of the fear factor. Leon has no excuse or reason to be trying to talk to a zombie he just witnessed feasting on the body of another human being. He has seen and killed at least a thousand zombies by now, it makes no sense for him to act as if this was the first zombie he has come across.

    Like I said, they can only go with one path of character, otherwise it's going to spell inconsistency all over (and it did, one moment he is telling zombies to not move, next moment he tells Helena not to hesitate). Heck, he himself was hesitating to kill the president, that's another inconsistency right there. Just like they're trying to pull both horror and action for him (i.e. ORC on steroids), they're trying to pull the super-naive card on an experienced character. Imagine if the first Majini in RE5 sprouted the whole tentacle thing from his mouth, and Chris asking it if he's ok. It doesn't make things more fearful when you know the character knows it's a zombie, but carries on trying to communicate with it in a non-hostile way as it slumbers across its next snack.
    Last edited by ElusionM; 06-20-2012 at 06:02 PM.

  17. #17
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    Leon's personality in BH4 is mostly the result of bad localization and voice direction, for which there is no consistency in the series.
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  18. #18
    #47 Chainsaw Majini Smiley's Avatar
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    I don't think bad voice directing had anything to do with it. Even the animations without the voice work place Leon as a cocky full of himself hero that takes the situation lightly.

    What I got from the scene I thought was rather clear. This wasn't just any zombie. This was the President. His boss and his friend. He knew Benford was infected, but he was still frightened to pull the trigger and only did so because he was going after Helena. Screaming "Adam" while pulling the trigger.

    Because he knew the President closely (as shown being on a first name basis) we're supposed to understand that even through his experience he was still struggling and conflicted in putting him down.

    Think back to Steve in Code Veronica. He relished in killing as many zombies as he could. Even excited to use automatics in mowing them down. Then he sees his father is infected and froze up completely. To the point where he could have died. And he didn't fire at him until his father was about to attack Claire.

    And that was a kid inexperienced. Leon at least has years of experience which we see because he still keeps his gun on Benford and doesn't keep his sight off him.
    Last edited by Smiley; 06-20-2012 at 10:20 PM.

  19. #19

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    Except that's not the problem, the problem is Leon told him to "stay where you are". It doesn't matter if it's your President, your best friend, or even your own brother, you know they are not themselves anymore, you have witnessed, experienced, and killed many of their kind in the past, yet you think telling them to stay where they are would be any more effective than pulling the trigger onto their brains.

    Initial shock is one thing, but it's ridiculous how RE2 Leon was more alert, active and unfazed by the zombies in his first time ever experience (and I'm actually talking about his RE2 opening specifically), yet 15 years of training, hardening, and zombie/bow experience later we have him conversing with living dead, giving them commands.

    No one is denying the shock, but he has no excuse to be in denial(he's hardened and been through this before), no excuse to try to talk to the zombie (when he he witnessed them in the past and just saw him feasting on another human seconds before), and then hesitate to pull the trigger despite the fact he knows the president is a goner and actually put Helena in risk (i.e. bullet missing somehow, not killing it spot on, etc). Hesitation, yet 15 minutes later he tells Helena not to hesitate. Small thing yes, but when it's part of the story and character, it becomes a rather large thing.

    Oh, and Steve's situation is a completely different thing. He was a kid, 17 years of age, and he was surprised with his father as a zombie. Young age, first time zombie experience, and had to kill his father who he probably even expected alive and well. You can't place much burden on him; and thats why the RE2 Leon in comparison makes things worse, because in RE2 he took the zombies extremely lightly yet in RE4 he has no clue whats going on (old guy and his daughter/elevator scenes).
    Last edited by ElusionM; 06-20-2012 at 10:48 PM.

  20. #20
    #47 Chainsaw Majini Smiley's Avatar
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    I think it's one thing to say that and another to follow through with it. Even with all the experience, Leon still has some humanity left in him after all if he's conflicted with killing a friend on the spot.

    You think Chris would kill Jill in RE5? No, he tried to reason with her. He didn't hesitate killing the infected, and Jill was clearly not herself when she attacked him and fought alongside Wesker.

    Steve is just another example, though unlike the experienced Leon, he froze and was an easy target for getting bitten. Leon always had his gun on him so he knew he was going to have to pull the trigger even though he clearly didn't want to.

    Another example is Carlos being unable to kill Murphy. He knew what he had to do. He knew he was up against zombies. But he still had trouble killing one of his own despite the pleas to do so. Contrast that to Nicholai. If it's Nicholai then he kills Murphy without flinching and without remorse. Even Jill finds that troubling.

    Really, it seems like this complaint is exaggerated. Leon still shot him and prevented the zombie from attacking Helena. He just had a moment of humanity before doing so. He didn't want to kill his friend (the President), but he had to. If you can kill friends or family without hesitation then that seems more cold. There's no horror or tension in characters who don't have any weakness or fear in them. It's a bold move for the character.

    And there's no inconsistency because that would imply Leon never hesitated to kill close friends. We've never seen that happen to him. We've had Darkside Chronicles and Degeneration to established that he's not as much of a cocky agent as RE4 made him out to be.
    Last edited by Smiley; 06-20-2012 at 11:24 PM.

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