
Originally Posted by
SonicBlue
That's one of the game that I never played, but thanks to YouTube, it looks that they used various layers, for example the ventilation fans can be part of a layer and the animated stuff is only a little portion the screen is 16:9 (with the HUD that covers the pixels that make it 4:3), so the background is smaller than usual, unfortunately they didn't look as good as Resident Evil 2, but I did noticed that there is no pause between camera angle changes, or it's because of the emulator? If no, it's very well programmed, for example Koudelka is that slow loading the backgrounds that is disorienting.