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  • #16
    When I am going to start this software, error message will be displayed....

    The massage is;

    InitD3D() Fail!

    What should I do?
    I'm Japanese. I live in Japan. I like Biohazard (Resident Evil)! The Japanese people wants to play the RE1.5 for Japanese language Ver.

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    • #17
      I updated this application to V1.9.1, grab it in the first post.


      UPDATES:

      I removed any lingering code from biofat, thus, eliminating the "InitD3D() Fail!" bug (if the user doesn't have Direct-X installed).

      Preliminary support for if/else clause and do/while loop during compilation (Bio2, only) - I meant to get around to this much sooner...

      Multiple fixes to Disassembly(), Compile() and opcode-specific functions for better I/O compatibility.
      I'm a blackstar.

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      • #18
        Thanks for the update Mark!

        A question, can you tell me when have you planned to release a new version of BIOFAT?

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        • #19
          Originally posted by Dark Biohazard View Post
          Thanks for the update Mark!

          A question, can you tell me when have you planned to release a new version of BIOFAT?
          I have something better planned.
          I'm a blackstar.

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          • #20
            Originally posted by MarkGrass View Post
            I have something better planned.
            Really? Ok, thanks for the reply. ;)

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            • #21
              Originally posted by Dark Biohazard View Post
              Really? Ok, thanks for the reply. ;)
              Yup, I have something better in the making...





              ...a real-time editor! The app is code-named "bioherb", but I don't think I'll stick with that title.

              This type of functionality simply doesn't belong in biofat; the next version probably won't contain RDT support at all. I had initially aimed for biofat to be a simple utility to handle archive files, and it's past time for it be just that. There will be no more fucking around.
              I'm a blackstar.

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              • #22
                I love you, Mark. This looks incredible and I can't wait to see more.
                sigpic

                "Beware the friends bearing false gifts and speaking with fork tongues. Poor Four-Eyes!" - Rev, New Dominion Tank Police

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                • #23
                  Many thanks for the praise.

                  Small update, I added support for Bio1:



                  For Bio1, I just need to sift through the scripts for doors, etc., and support will be complete.
                  I'm a blackstar.

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                  • #24
                    Holy crap! That looks amazing! Fantastic work Mark, can't wait to hear more!

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                    • #25
                      Originally posted by MarkGrass View Post
                      There will be no more fucking around.
                      Indeed.

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                      • #26
                        Hi Megan, can you re-upload version V1.91.0. I can't seem to find it anywhere. With BIO3 support? That would be cool.
                        Last edited by Coconut; 04-26-2017, 07:06 PM.
                        New Resident Evil Classic modder

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                        • #27
                          Here ya go

                          I've also attached an updated version that I never got around to completing/releasing, though it should work fine. I recompiled it today using my latest source libraries.

                          Bio3 support is not added in either version and Bio1.5 support was dropped from v2. I'm sorry for any inconvenience.

                          BioScript1.9.1.0.zip
                          BioScript2.zip
                          I'm a blackstar.

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                          • #28
                            Originally posted by MarkGrass View Post
                            Here ya go

                            I've also attached an updated version that I never got around to completing/releasing, though it should work fine. I recompiled it today using my latest source libraries.

                            Bio3 support is not added in either version and Bio1.5 support was dropped from v2. I'm sorry for any inconvenience.

                            [ATTACH]10409[/ATTACH]
                            [ATTACH]10410[/ATTACH]
                            Thank you
                            New Resident Evil Classic modder

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