Part 3: Hacking the Trials
-Resident Evil 4 Trial Edition-
Title Screen Debug (Map's and Rooms cont)

## Represents the numbers which is selected, and Room obviously represents what the maps name is. Point (If available) will also be listed after words in bold. If required I'll list a brief explanation of what I think the room is below the Point area. *BLANK* will indicate that the room has no name. Ill be listing the translations if needed on the next line, beneath the actual name in italics. Note: If you notice missing room numbers its because some rooms are not on the disc itself and not listed, therefore are not listed here.

Most of these stages are from the final build (at least in name) of Resident Evil 4. There are no longer any 3.5 rooms. After 01 - Mura (Village) the maps no longer load in this trial, so I wont go into detail on what exactly they are as I don't know for sure. Some are fairly obvious however some escape me at the moment.

 
Stage 1
## - Room
## - Room (Translated)
# Point
# Point (Translated)
Description
00 - MORI
00 - FOREST

1 MORI - BRIDGE
1 FOREST - BRIDGE

"FOREST" - Loading this map produces the first map where you can control Leon, with the police officers waiting in the car as Leon can investigate.

"FOREST - BRIDGE" - Loading this point puts you on the bridge just before the villagers who are up on the ridge spot you and run towards the village.

01 - MURA
01 - VILLAGE

1 MURA - in HOUSE
1 VILLAGE - in HOUSE
"VILLAGE" - Obviously puts you just inside the village near the first door you enter.

"VILLAGE - in HOUSE" - Puts you inside the house which triggers the 2nd Chainsaw Ganado's appearance.

02 - TIKADOU
02 - TUNNEL
 
03 - FARM  
04 - KANKIN  
05 - SONTYOU HOUSE
05 - VILLAGE HEADS HOUSE
1 HOUSE - FRONT
2 HOUSE - MARK
06 - KAISON
06 - FLOODED VILLAGE

1 KAISON - OKU
1 FLOODED VILLAGE - INSIDE

08 - TOMB

1 TOMB - GAKE
1 TOMB - CLIFF

09 - COLLOSSEUM  
0a - NUMA
0a - SWAMP

1 NUMA - BRIDGE
1 SWAMP - BRIDGE

0b - MIZUUMI
0b - LAKE
1 MIZUUMI - BOAT
1 LAKE - BOAT
0c - TAKI(night)
0c - WATERFALL(night)
1 TAKI - SITA(night)
1 WATERFALL - BELOW(night)
0d - BUKI-SYOUNIN(night)
0d - GUN MERCHANT(night)
 
0f - YOUKOURO(night)
0f - FURNACE(night)
1 YOUKOURO-SHIKAKE(night)
1 FURNACE-MACHINERY(night)
11 - MURA(night)
11 - VILLAGE(night)
 
12 - TIKADOU(night)
12 - TUNNEL(night)
 
13 - FARM (night)  
17 - CHURCH(night) 1 CHURCH - SWITCH(night)
18 - TOMB(night) 1 TOMB - kyokai(night)
1 TOMB - church(night)
19 - COLLOSSEUM(night)  
1a - NUMA(night)
1a - SWAMP(night)
1 NUMA - BRIDGE(night)
1 SWAMP - BRIDGE(night)
1b - MIZUUMI (night)
1b - LAKE (night)
1 MIZUUMI - BOAT (night)
1 LAKE - BOAT (night)
1c - ROYZYOU(night)
1c - ROY's CASTLE(night)
 
1d - SEKISYO(night)
1d - BARRIER(night)
 
1e - HOKORA(night)
1e - SHRINE(night)
1 *BLANK*
1f - TOSATU BOSS(night)
1f - SLAUGHTER BOSS(night)

1 sontyousen
1 Boss Wizard (Bitore Mendez)

20 - OPENING  
 

Stage 2 is available on the next page.



Return to Features Index

 
Part 1: Introduction to Trials
-Page1 - Determining Demo Builds
Part 2: Trial Contents
-Page2 - Resident Evil 4 Preview Disc Extra's (GCN)
-Page3 - Resident Evil 4 Trial (GCN)
-Page4 - Biohazard 4 Trial (GCN)
-Page5 - Resident Evil 4 Trial (PS2)
-Page6 - Resident Evil 4 Trial (GCN) Screen Shots
-Page7 - Biohazard 4 Trial (GCN) Screen Shots
-Page8 - Resident Evil 4 Trial (PS2) Screen Shots
Part 3: Hacking the Trials
Resident Evil 4 Trial Edition
-Page9   - Title Screen Debug (Various settings)
-Page10 - Title Screen Debug (Map's and Rooms)
-Page11 - Title Screen Debug (Map's and Rooms cont)
-Page12 - Title Screen Debug (Map's and Rooms cont)
-Page13 - Title Screen Debug (Map's and Rooms cont)
-Page14 - Title Screen Debug (Various Settings)
-Page15 - Title Screen Debug (Page Settings)
-Page16 - Title Screen Debug (Beta Maps, Beta Items)
-Page17 - Title Screen Debug (Videos of Mount Weapons)
-Page18 - Equipment Screen Debug (Beta Items)
-Page19 - In Game Debug (Settings)
-Page20 - In Game Debug (Settings cont)
-Page21 - In Game Debug (Flag Edit: Debug)
-Page22 - In Game Debug (Flag Edit: Stop)
-Page23 - In Game Debug (Flag Edit: Status)
-Page24 - In Game Debug (Flag Edit: System)
-Page25 - In Game Debug (Flag Edit: Item_Set, Scenario,
Key_Lock, Room, Room_Save, Config, Disp)
-Page26 - End (Download Link)
Biohazard 4 Trial Edition
-Page27 - Debug Changes
-Page28 - Item Debug Menu
 



RPD Dispatch - Episode 10
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8 RE5 Wallpapers
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Resident Evil 7 PC (VR Update) (PC)
Q1 2018 (Speculation)
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Resident Evil 2 Remake (Multiple)
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