Part 3: Hacking the Trials
-Resident Evil 4 Trial Edition-
Title Screen Debug (Map's and Rooms cont)
## Represents the numbers which is selected, and Room obviously represents
what the maps name is. Point (If available) will also be listed after words
in bold. If required I'll list a brief explanation of what I think the room
is below the Point area. *BLANK* will indicate that the room has no name. Ill
be listing the translations if needed on the next line, beneath the actual name
in italics. Note: If you notice missing room numbers its because some rooms
are not on the disc itself and not listed, therefore are not listed here.
Most of these stages are from the final build (at least in name) of Resident
Evil 4. There are no longer any 3.5 rooms. After 01 - Mura (Village) the maps
no longer load in this trial, so I wont go into detail on what exactly they
are as I don't know for sure. Some are fairly obvious however some escape me
at the moment.
## - Room ## - Room (Translated)
# Point # Point (Translated)
00 - MORI 00 - FOREST
1 MORI - BRIDGE 1 FOREST - BRIDGE
"FOREST" - Loading this map produces the first map where
you can control Leon, with the police officers waiting in the car
as Leon can investigate.
"FOREST - BRIDGE" - Loading this point puts you on the
bridge just before the villagers who are up on the ridge spot you
and run towards the village.
01 - MURA 01 - VILLAGE
1 MURA - in HOUSE 1 VILLAGE - in HOUSE "VILLAGE" - Obviously puts you just inside the village
near the first door you enter.
"VILLAGE - in HOUSE" - Puts you inside the house which
triggers the 2nd Chainsaw Ganado's appearance.