Part 3: Hacking the Trials
-Biohazard 4 Trial Edition-
Debug Changes
Finally we can move on from the Resident Evil 4 Trial and onto the Biohazard
4 one. These next few pages will cover the Biohazard 4 Trial with the debug
unlocked thanks to a method Mark and I found while messing around with various
other versions of Resident Evil 4. I'd also like to thank Björn, our translator
for helping out in this article. Without him, we'd just have tons of stuff that
we would miss!
The first thing you'll notice is the lack of the Debug options on the title
screen. Its unknown why this version does this but its likely because the title
screen options were never programmed to be shown. The only thing you can do
is start the game. Once you do however you'll notice that you will spawn at
the Bridge point in the first map. This was set this way by Mark and I, as any
other point in the game would cause the game to crash. Because the spawn point
is slightly farther than the initial starting point some of the games earlier
sequences and occurances will mess up, such as two ganados from the beginging
remianing in place outside the first house. So with that, lets see what this
new debug activated version has done to the games normal mechanics.
Starting inside the status menu, we'll see what has changed using the various
options up top. Below you can see an image of the menu with the various options
translated:
Two items here stand out, they are Communication and Option. Both of which
are not in the final menu. Communication obviously refers to contacting Hunnigan.
This option is of course removed from the final game but shows that Capcom was
planning on adding in a MGS style system for contacting her. The Option was
moved out and now pressing START brings it up in the final. So lets get down
to it, what do these options do:
Equipment: Brings you right back to this menu, where you can adjust
your items.
(Key) Item: Crashes the game, apparently its not programmed in this
version.
Communication: Crashes the game as well. Not programmed.
Map: With the debug activated version the entire map is revealed:
File: The file menu is very much a WIP, with two files being available
right from the start:
File 01
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Playing manual
"Read this first" |
1. Adjusting the aim
If you hold down the R trigger you can use the LEVER to aim freely.
| 2. Action button
With the button assigned to this you can perform various actions.
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3. Camera adjustment
If you wiggle the c-stick you can adjust the camera. |
4. Binoculars
Leon has binoculars, you can press Z to use them at any time.
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File 02
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| "Ashley's" photo |
Ashley Graham (20 years old)
Daughter of the president of the USA.
| A few days ago
She went missing without a trace from the Massachusetts state college.
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| The possibility that someone has
taken her to Europe is high. |
It was a well-planed crime, but
we do not know what their intentions are.
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File 02 reveals that Ashley was attending College at Massachusetts
State. A detail which was left open in the final version of the game.
Option: When selected this does nothing but make a sound.
While playing through the game with the debug menu unlocked
you wont really notice too much thats different besides the above. One significant
change is the ending to the demo. Rather than ending right after the villagers
go into the church the game tries to load the Hunnigan radio call at the end.
The game crashes at that point, so you wont be able to play the game again.
It will require a reset.
While searching the game I found at least two other files inside the game tucked
away in random spots. These only appear if the debug menu is activated. You
can identify them by the flashing sprite that is shown on some items. File 03
is located inside the first villagers house at the bookcase in the Fireplace
room.
File 03
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| About disposing corpses. |
Once you kill men, there aretwo
ways to get rid of the corpses.
| 1. Gather them up at the farm
and set fire to them. They will become good fertilizer.
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| 2. Offer the corpses to the "lake"
and then go away from that spot. |
Do not dispose of corpses while
alone.
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Some key insights into the Ganado's world are shown on File 03. Namely, it
explains why the FARM area has the stacks of bodies piled up. This file was
removed in the final version of the game.
File 04 is found inside the main village area, near the door which the Chainsaw
Ganado would block if you were to take that path before entering the house.
It is on a stove inside one of the houses front yards.
File 04
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| Execution Orders |
A few days ago, captured... escaped
from farm earlier... in confinement.
| ...Master has confirmed his intentions.
...We have no more use... for that plan.
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At dawn...
We will... execute that person... |
(The rest is so dirty that I can't
read it.)"
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A very interesting file for sure, it seems to be speaking about
Luis. The note appears to have spots missing as its been stained with something
(perhaps blood).