Originally posted by Pikminister
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RESIDENT EVIL 6 SPOILER THREAD
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Lol, I thought the same thing! Based on some of the questionable, annoying things Capcom did with this game, I'm surprised they didn't add an obnoxious ringing tone while playing as Chris for the rest of the game...
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The whole game was a homage to Michael Bay! KA-BOOOM!Originally posted by MiLØ View PostAnd the scene with escape pod was kind of a homeage to Michael Bay's Armageddon, but at least nobody was crying like a bitch and yelling "I love you!" over dramatically.

You know, when Jake shot that gun near Chris... I know Chris didn't give a shit, but he's gonna have a ringing inside his ear for at least a week.
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Chris's/Piers final boss battle with Haos is just awesome. I think it was one of the most memorable boss fights in my recent gaming years.
Kinda reminded of the first Parasite Eve on PSX.
Also I totally didn't see Piers would die at the end. And man does he deserve some credit for staying head strong till the end. It's a shame to see this character go, wouldn't mind to have him take over for Chris in the series. Lots of potential was there.
And the scene with escape pod was kind of a homeage to Michael Bay's Armageddon, but at least nobody was crying like a bitch and yelling "I love you!" over dramatically.
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Her mouth is moving.
Unfortunately, the site is down for maintenance right now.Originally posted by News Bot View PostWould you be able to add them and the original Japanese text to PU? Would be a great help.
It's only in the RE.net version, but I can't remember which file specifically it was. And as I said above, since the site is down for maintenance, I can't check.Originally posted by Bianca View PostWhich file is this mentioned in?Last edited by Archelon; 10-05-2012, 06:55 PM.
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I haven't checked... but does Ada possibly just express herself through inner monologue, like Batman in the Arkham games? I never bothered to look to see if her mouth is moving every time we hear her "talk."
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Oh yeah, I generally hate in-game dialogue, though it does make sense for it to be there when you have a partner, unlike the complete silent treatment between Leon and Ada in BH2 that made their sudden love for one another seem even weirder. But when a character is talking to themselves (in this case, Ada) it's rather annoying.
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Well yeah. It just didn't came together as well as they had hoped.Originally posted by News Bot View PostOutside of his transformation and obsession with Ada, Simmons was a promising villain. A lot of potential pissed away with the focus on Carla.
During the cutscenes, I agree with what you said. But I was thinking more of the dialogue that goes down during actual gameplay or during a QTE. Some of the stuff the actors dish out makes me do a face-palm every time. Like Leon wondering if Helena had her seat-bealt on while trying to escape some zombies. Some of the stuff is funny, but other lines are beyond cheesy or corny. They're just garbage. Like that little exchange between Jake and Sherry while they were inside a dumpster. It reminded me of this:Originally posted by News Bot View PostActually, yeah, it can be explained away as that. It can also be explained as the result of Just Cause's own ad-libbing. At the very least, the script, dialogue and acting were miles ahead of 4 and 5.
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Outside of his transformation and obsession with Ada, Simmons was a promising villain. A lot of potential pissed away with the focus on Carla.
Actually, yeah, it can be explained away as that. It can also be explained as the result of Just Cause's own ad-libbing. At the very least, the script, dialogue and acting were miles ahead of 4 and 5.The script is really garbage, though. Some good lines here and there. But overall the dialogue is inane and downright stupid. And I don't think that can be explained away by saying that it was just a result of a lousy Japanese-English translation.
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I noticed that. and I'm pretty sure that they recycled some of RE4's music, because I heard more of it in other parts of RE6. Like that crazy violin music you sometimes hear when baddies appear.Originally posted by Archelon View PostAlso, I may be crazy, but I think part of the music that plays during the battle with the giant shark monster is the Del Lago boss fight theme from Resident Evil 4.
Fighting him was kinda fun. But even so, its just ridiculous. Those were the most ridiculous series of transformations since Frieza's and Boo's in DBZ. And how he kept coming back... so annoying... and how he turned into Barney the dinosaur... LOL. Simmons is right up there with James Marcus as the most ridiculous villain in RE history. And to think some said he could've replaced Wesker. Nope.Originally posted by HOTvirus View PostYeah, he mutate like transformers, lol
In fact, simmons is a biological transformer
I like the idea of fight this monster in this stage, but too not the way he become this.
The script is really garbage, though. Some good lines here and there. But overall the dialogue is inane and downright stupid. And I don't think that can be explained away by saying that it was just a result of a lousy Japanese-English translation.
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Would you be able to add them and the original Japanese text to PU? Would be a great help.Originally posted by Archelon View PostI just unlocked all of the files and figures last night, and RE.net finally uploaded all of my data, so I'm going through the complete files now.
EDIT: Holy shit, there is a reference to 9/11. It's only in the Japanese text, removed in English. Comparison:
Originally posted by Official English TranscriptThe bioterrorism we have seen in recent years has surpassed the level the organizations currently in operation can cope with.Originally posted by Official Japanese Text合衆国は9.11以降、長いテロとの戦いに未だ明確に終止符を打てていない。昨今はバイオテロという新しい 脅威にもさらされており、これらに旧来の組織体系で立ち向かっていくことは、難しくなってきて いる。Originally posted by Project Umbrella TranslationThe United States has clearly not yet put an end to the long war on terrorism following 9.11. On the contrary, nowadays it has been exposed to a new menace of bioterrorism, and it has been difficult to confront these in the old organizational framework.Last edited by News Bot; 10-05-2012, 01:38 PM.
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Digging Sheva's mention but Capcom better have a good excuse for Jill not giving a fuck about Chris.
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Bwahahahaha!
Sheva actually contacted Piers after Chris' disappearance to offer her support. No such mention of Jill.
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I'm more annoyed at how you need to find the serpent emblems in order to unlock the files. Whoever thought that hunting down files, which are vital to the plot, was a good idea needs to be shot.
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