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Biohazard Sample 11/17 Gameplay Video
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Originally posted by Burt Mustin View PostVery interesting...really wasn't aware that a third 'trial' edition was shipped out to some of those old school review mags.
Care to link that alt Neptune attack? Intrigued..
Re the Wesker in the P42 Room build, it's since been confirmed merely as a 'placeholder'-- meaning in no meaningful interation would it likely exist in any build.
I think they missed a trick not using the blood colour as a health indicator showing as green blood when your poisoned.Last edited by Mikhail; 11-02-2015, 01:37 AM.
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Originally posted by biohazard_star View PostSo they were sent the early alpha that ends at the shed with Yawn, the one in the video, and another one that ends much later at the entrance of the mines.
Originally posted by Mikhail View PostThe alternative Jill Neptune attack fmv build.
The Wesker guardhouse / fireplace build, I wonder which point they chose to exclude the blood message and replace it with Wesker ammo message
Re the Wesker in the P42 Room build, it's since been confirmed merely as a 'placeholder'-- meaning in no meaningful interation would it likely exist in any build.
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There's the green blood build too, had zombies in the boiler room.
The alternative Jill Neptune attack fmv build.
The Wesker guardhouse / fireplace build, I wonder which point they chose to exclude the blood message and replace it with Wesker ammo message, I don't know why they got rid of zombie coming down the stairs sound either whilst your in the storeroom, the dining room too had better camera angles in the alpha but I guess they decided to make it more uniform instead of carefully selecting the angle to best show the character like in remake/rebirth.
The build in this video is the same one shown on Survivhor as beta2 with the other Inventory screen.Last edited by Mikhail; 11-01-2015, 04:51 PM.
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@Upaluppa - Yep. That's the one. There's also another one German mag with pics like those. All I can remember is that the pages all had a black background.
@DB - He replied on reddit with some more info:
Whew, I really don't remember. I know one build ended with the snake eating you, and another ended at the wheelhouse (all you could do is get to the initial entry tunnel to the basement).
All I know from this video is what you see in it, I don't even know exactly when it was recorded other than it had to have been sometime in 1995. I wish I could tell you more.Last edited by biohazard_star; 10-31-2015, 11:55 PM.
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Originally posted by Upaluppa View PostMost of those game magazines were awful back in the day, a complete lack of quality and proof reading.
EDIT: Also, love those pages. :3Last edited by Northman; 10-31-2015, 09:52 PM.
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Originally posted by Upaluppa View PostJust why are Chris' footstep sounds glitched, though?
Originally posted by biohazard_star View Post@DB - Sweet. Hopefully he remembers.
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Originally posted by biohazard_star View Post@Upaluppa - I believe it's been brought up before, but there was apparently a German magazine who had access to the 40% build. Their magazine article had a bunch of exclusive pictures, such as a close-up of Elza's face that was taken using the debug option to turn off camera switch zones, and an image of the unfinished factory production area. I don't have a copy of the scans unfortunately, but someone on here probably has it.
They had screenshots which no other magazine at the time printed, it's the very same build we got through IGAS.
I can't remember who made these scans, but it was over at bioflames, I think.
I hope it's ok if I post them here.
Looks like they couldn't even spell Leon's name.
They also misspelled "Wieso" in the last screenshot.
Most of those game magazines were awful back in the day, a complete lack of quality and proof reading.
One thing that's interesting is that the text beneath the Sherry screenshot says "A secret entrance?".
Looks like they knew enough Japanese to translate this cutscene text, or somebody told them.
Apart from that the texts have nothing to do with the content of the screenshots and were probably written by someone who never played the game.Last edited by Upaluppa; 10-31-2015, 03:39 PM.
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@DB - Sweet. Hopefully he remembers.
@Upaluppa - I believe it's been brought up before, but there was apparently a German magazine who had access to the 40% build. Their magazine article had a bunch of exclusive pictures, such as a close-up of Elza's face that was taken using the debug option to turn off camera switch zones, and an image of the unfinished factory production area. I don't have a copy of the scans unfortunately, but someone on here probably has it.
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Wow, this is cool!
It's archived gameplay footage, the demo was a loan from Capcom. (Which means he does not have the actual game, sigh)
Just why are Chris' footstep sounds in the dining room glitched, though?
Even the earliest sample we got had correct footstep sounds.
I noticed that the bloody writting on the wall did not yet exist in this build.
I really like this rendition of the title screen, by the way!
Edit:
I wonder if Capcom ever sent out samples of 1.5 to game magazines.
If they did so with Biohazard 1, isn't it possible that they did the same with 1.5?Last edited by Upaluppa; 10-31-2015, 03:22 PM.
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Originally posted by biohazard_star View PostWasn't the 01/31/1996 sample practically complete though? This sample is dated roughly two and a half months earlier than it.
This sample can be more complete, I think we can ask the uploader of the video if he remember about as complete this sample was?
EDIT:
I just ask him, now we just have to wait for his reply.Last edited by Dark Biohazard; 10-31-2015, 12:42 PM.
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Originally posted by Dark Biohazard View PostI can't confirm, but looks like this sample have all (or almost all) mansion rooms only, I not think it have more rooms apart of mansion ones.
This sample is very similar to the october sample, just that this one have more mansion rooms.
It's just my humble opinion.
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Originally posted by biohazard_star View PostIt's a shame that they only explored the mansion though, I wonder how different the other areas were in this version.
This sample is very similar to the october sample, just that this one have more mansion rooms.
It's just my humble opinion.Last edited by Dark Biohazard; 10-31-2015, 10:41 AM.
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Originally posted by Rombie View PostI've never gone through them and I don't want to watch 1.5 hours of someone running around rooms... but how different is it than the three builds already out in the wild (August 95, October 95, Jan 96)?Last edited by biohazard_star; 10-31-2015, 01:41 AM.
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I've never gone through them and I don't want to watch 1.5 hours of someone running around rooms... but how different is it than the three builds already out in the wild (August 95, October 95, Jan 96)?
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