Wondered if future installments should contain more mythological puzzles or become more supernatural like beta re4, I kind of wish re had some tr elements to it sometimes like wall hanging / physics puzzles, or the king arthur interactive exhibit puzzle in tr legend, things like this have been missing since code veronica.
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Some cool 1.5 exclusive screenshots ;)
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I already completed RE1 four times this year around Jan 1st.. its just soo easy now, I'm not sure I can call it a game anymore, its just like navigating a marker through geometry.. that's the result/effects of playing it too much. Although I did die once when those naked zombies ganged up on me haha.Originally posted by Akimbo View PostDid anybody do anything for the 20th anniversary? I just finished playing through Chris' scenario on RE1.
Instead on the anniversary I bought and played Biohazard 2 from JP PSN store on my vita
I wanted to get REmake HD on PS4 because I heard it had Japanese voice overs (not sure if true?), but they wern't running a sale or anything (unlike other regions earlier) and I'm happy enough with Steam ver anyways.
But yeah happy anniversary! I can't say I do much with RE series anymore, but will never forget the classics
As we can see already, they will outlive us all!
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All three games are confirmed 1080p 60fps by Capcom themselves.Originally posted by ajrich17901 View PostYeah I could really see them doing that. Mainly wondering if the new versions will support 60fps on consoles. I know re4 hd suffers from slowdowns because some animations weren't redone to work with 60 frames.
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All three games are confirmed 1080p 60fps by Capcom themselves.Originally posted by ajrich17901 View PostYeah I could really see them doing that. Mainly wondering if the new versions will support 60fps on consoles. I know re4 hd suffers from slowdowns because some animations weren't redone to work with 60 frames.
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I completely missed the dead line due to gigantic shitstorms in my PC. Thank my Windows for screwing up for good (or Visual Studio, that's what did the most damage), took me almost a week to fully restore my gears. Anyways, there will be some updates now what I could resume smooth development; lab rooms are making some good progress.Originally posted by Unmasked View PostOnly few hours for the 20th anniversary. Any surprise 1.5 related?Last edited by Gemini; 03-28-2016, 04:38 PM.
Resident Evil: Behind the Mask twitter, also in Facebookian flavor for great justice.
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Im glad to read that you managed to restore the mess. I hope we can see something soonOriginally posted by Gemini View PostI completely missed the dead line due to gigantic shitstorms in my PC. Thank my Windows for screwing up for good (or Visual Studio, that's what did the most damage), took me almost a week to fully restore my gears. Anyways, there will be some updates now what I could resume smooth development; lab rooms are making some good progress.
Last edited by Unmasked; 03-29-2016, 12:28 AM.''Whaaaaaat?! No money?! Hieeeeeer...SEK A COK!''
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For those who missed the quick update on Twitter or prefer crisp quality (PNG got converted to web-safe JPEG cripples, figures why they changed upload):


Right versions are also properly decoded MDEC pictures.
Resident Evil: Behind the Mask twitter, also in Facebookian flavor for great justice.
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It's completely remade from scratch.Originally posted by Rick Hunter View PostIt looks great. Did you remake the entire room or edit the already existing backgrounds?
I used to think that IGAS and official Capcom backgrounds were just as good, but now I think that IGAS does them better than Capcom itself ever did for BH1.5.Last edited by Enigmatism415; 03-30-2016, 02:29 PM.
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