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  • #16
    Um, the first thing the game did when I loaded it was connect to the internet.

    I'm not sure how it'll work without an internet connection.

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    • #17
      I can't say that I find the whole 'cutesy' presentation very appealing.
      But I do like being creative, so I'll keep an eye on this.

      One of the early Tenchu games had a great level editor. I spent many hours making and refining my own levels. It was awesome!
      More recently, I used to mess around with the Time Splitters FP, level maker. That was REALLY good. And yes, off course I made a Resident Evil level. There was a number of zombie models which were very handy.

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      • #18
        I'm not into cutesy either, but making your Sackperson dance, swing their arms, headbang, b*tch-slap fellow Sackpeople AND rock their hips all the while changing their facial expressions with the d-pad is ALWAYS good for a quick laugh. Those little guys are so fun to mess around with.

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        • #19
          I'm in the beta too thanks to a certain sexy beast.

          But I think that Chris Redsack is not really a good name >_>

          But on the topic - I've been really enjoying LittleBigPlanet, I think the art direction is top notch. The only thing that really concerns me is the jumping, which doesn't feel "right" when I think of how jumping in a platform game should be. I don't know how to explain it, but there's something weird about it.

          Regardless, I'll pick it up when it releases, on Blu-Ray. Is it still a Downloadable Title or not?

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          • #20
            ^ Nope, blu-ray only.

            I won't be picking it up on the 21st, even though I really, really want to.
            I preordered SOCOM and I need to buy that...it leaves no $$$ leftover for LBP.

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            • #21
              Originally posted by Nemesis556 View Post
              Is it still a Downloadable Title or not?
              Where have people gotten this idea from? I thought until last week that it was a downloadable exclusive, but couldn't remember why i thought so.

              The more i play the beta, the more i actually think this actually IS (not could be, actually IS) the biggest thing to happen to platform gaming since Super Mario World.

              I sat down tonight to play some of the user created levels and was pretty blown away. The Mirrors Edge levels has a ton of potential, looks smart already. The Silent Hill level is suitably dark. And the God Of War level is incredible. I can't wait til the day when Resident Evil levels are clogging the whole game up, there's a ton of potential for it!

              I say give it some time and we come up with a Raccoon City level for the game!

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              • #22
                It's only a matter of time before there's a Mansion/Raccoon City level, complete with zombies, Lickers, Tyrants, etc...

                ...the Silent Hill level was pretty cool, with the gigantic Pyramid-Head dude at the end.
                Last edited by Vector; 10-08-2008, 04:13 PM.

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                • #23
                  I'll be creating a level depicting the cold bleakness and blood red hue of a Martian landscape.
                  See you in hell.

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                  • #24
                    All this RE5 excitement at TGS might overshadow this stunning development:
                    Solid Sackboy and Sephisack!


                    Last edited by Vector; 10-09-2008, 01:06 AM.

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                    • #25
                      Ok, I have a question for those who have played the beta.


                      They've announced Dual Shock 3 bundles with the game in Japan.
                      Is the game very text-intensive? I don't imagine that it is, but I thought I'd ask. I can read a little Japanese, so I should be ok.
                      I need to upgrade to a DS3, especially since the announced about split-screen RE5, a second controller is a must now. So it looks like I'll be getting this as soon as it comes out in the bundle . I just hope there's something to do offline. Otherwise I'll have to wait a few months to play it.
                      sigpic

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                      • #26
                        The tutorial levels have lots of text, and there are a lot of tutorial levels as you can imagine.

                        The game will ship with about 50 single-player levels, I believe.

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                        • #27
                          SOCOM is terrible, whoever is putting LBP aside for that heap of shit clearly has their priorities wrong.

                          I'm excited for the Sephy and Snake Sackboys, they're adorable .

                          Some levels I've played that are amazing are the Silent Hill levels, as well as a VERY well done remake of MGS1, all the way up until the first Raven encounter. Ver well done I was very impressed.

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                          • #28
                            I've uploaded my first custom level on LBP.

                            Search BigStu1981 on there, you'll see it.

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                            • #29


                              OMFG. If that video doesn't convince you to buy the game...IDK what will.

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                              • #30
                                Amusing, sure, but I don't think thats the best way to convince someone to buy the game

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