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Dark Void (Feat. plenty o' drums, rocketeering and potential!)

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  • #16
    On Xbox LIVE, content usually seems to go online between 10am and 2pm GMT+1 time, at least...

    No clue about PSN.


    Played through the demo quite a few times now, just messing around the demo area, flying like a douche (like flying into the watch tower), checking out a few things (like to see if I could take the cannons down on foot in a hijacking-type of way - nope, not possible!) and just done some random test acrobatics and ramming into some walls and stuff... perfectly normal!

    Anyway, I really like the gameplay, just wish the demo was a little bit more content heavy. Also like the camera lock functions. You can lock the camera in a direction and move independent of it or you can lock the camera on the nearest target. Might take a while to get used to if you're not good at thinking in 3D, but once you get used to it, you can both use it just to show off and make things look fancy and it also makes chasing enemies much easier (+dodging incoming projectiles during an escape)

    The on-foot stuff is pretty much your standard 3rd person shooter gameplay w/default duck and cover mechanics, just with a very welcome jump and hover function slapped in.


    (By the way, there are some caves and tunnels in the area + the core/center of the watch tower is sealed off, but is obviously one of those types of places that're designed for vertical combat... guess there might be plenty of asset copy pasta in the full game or the demo just cuts things really short.)

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    • #17
      Still waiting...at least it will be out when I wake up hopefully.
      "One can only match, move by move, the machinations of fate... and thus defy the tyrannous stars."
      Resident Evil/Castlevania/ Silent Hill/Onimusha/Tekken /Dark Souls

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      • #18
        Is it true Nolan North is the voice of the lead character in this game too? That fuckin' guy is everywhere.

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        • #19
          Originally posted by ChrisRedfield29 View Post
          Is it true Nolan North is the voice of the lead character in this game too? That fuckin' guy is everywhere.
          Do not Speak Ill of Nolan North...ever

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          • #20
            Nolan North is probably part of the latest system SDKs.

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            • #21
              Tried the demo. It was alright, nothing spectacular whatsoever. The combat was a little clunky, camera got in the way a few times.

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              • #22
                I want to like it, but it doesn't seem that good. Love me some Nolan North though.

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                • #23
                  Framerate is fine on the 360 for me, the game just isnt all that fun. Nolan North took me out of the game, he really needs to stop using his regular voice after Uncharted. He has awesome range, and its just not being utilized, plus the lack of good facial and body animation just kills the character, especially with the way Uncharted 2 was presented, same voice and all.

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                  • #24
                    review scores ...


                    D’Toid – 3.5
                    CVG – 6.2
                    Eurogamer – 5
                    IGN UK – 5.0
                    play.tm – 66%
                    Videogamer – 6
                    jv.com – 11/20
                    Joystiq – N/A






                    yeeeesh ..

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                    • #25
                      More interested in Dark Void Zero to be honest! Just need to hope for a release on something other than the DS!

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                      • #26
                        Local newspaper gave it a 4 (out of 6), saying it had its fair share of flaws, but had more than enough substance and flavor to become a cult hit.

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                        • #27
                          " Dark Void is Clearly Western Developed, Because it Sucks "

                          Nice naive title, but sadly it looks like once again a Western based Capcom new IP has shit the bed.

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                          • #28
                            Where'd you find such a great quote?
                            (I love those. Get to see similar stuff daily since I co-moderate an import centric place where everything Japanese = Superior in every possible way.)



                            Kotaku seems to partly approve of it;
                            I want more of this game with its aerial combat, its seamless transitions from ground to hover and flight all while allowing you to gun down enemies, its vertical combat. But next time around it needs to deliver a more meaningful plot, better settings, a more cohesive package.

                            Dark Void has some incredible design elements. It does an incredible job of blending air, hover and ground firefights into a single, easy-to-control, fun-to-play package. And it delivers a fun new mechanic. That's a lot, but I'm not sure it's really enough to deliver the sort of experience gamers are looking for when they drop the cash for a big PC, PlayStation 3 or Xbox 360 title.
                            But, yeah, I don't like good controls, seamless transitions, gameplay variety and all that kind of stuff in my games. I'm only there for the cutscenes and narrative. Nothing else.

                            (Nah. I'm probably picking this up when I grab myself a copy of Mass Effect 2 L.E. next week)
                            Last edited by Carnivol; 01-20-2010, 04:30 AM.

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