I spam my Quarian Infiltrator on Gold, Firebase White, vs. Geth. It's an easy way to get around 70,000 credits. Just keep Sabotaging the geth, let them shoot the shit out of each other, cloak yourself and pick the rest of them off with a sniper rifle from a distance.
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Mass Effect 3
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Originally posted by Reston View PostA lot of the stuff you found on the disc is left there because EA wants it there for DLC. They know this game was going to sell a lot and they want to make a cash flow of revenue off of the DLC. I know there is going to be a Omega DLC with you and Aria, there is supposed to be another with your LI going on and doing stuff just you and that person since the game didn't really focus too much on it, and I know they have something planned where Shepard gets trapped in a jungle and deals with an alien species and you need to hold off for Alliance to come rescue you.
And here is an extended cut of what is on the disc, http://www.youtube.com/watch?v=booBmcFw_Lk (which goes with EDIT 2).
On top of finding the language variations within the game, such as some German audio and what seems to be a Polish language test or two, a German one and a few others despite the regional language variants being scrapped as well.
It's just a complete and utter cop out and I'm extremely disappointed in this.
Later on in the day, I'm probably going to look through the model and texture files to see what else was left in place considering a fairly large amount of audio, music and the like have all been left in but considering that the main VAs have essentially recorded 40,000 lines of dialogue each and that there's not even that, I had dumped about 26,000 lines of dialogue with some sound effects mixed in but a large portion of those were the combat grunts instead of actual dialogue and how there were the plot changes and the like - to me, it looks like BioWare may have struggled to get the game released, EA pushed them because they know with or without the game being complete they can just dump the rest of the game out for $10, $15 DLC sections on top of all of the extra pieces going along with items from the BioWare store.
Originally posted by Inferno04 View PostSpoiler:
God, even the fan written endings and the original ones were better...just...piece of crap. To be honest, I did like the game, I felt fine with it, aside from glitching out fo quests.
I didn't mind the Crucible for one reason, that there were so MANY Reapers. It took so much effort just to take down two, the universe coming together I would've loved to see, but wouldn't feel...'realistic' to the proportions the game built up, I mean look at the galaxy map before going to Earth. SO. MANY. Time was running out, even if Quarians, Salarians, etc came together to try to study another way, there'd be no time. The Crucible WAS a bullshit Deus Ex Machina, but it was almost required with the expectations set up. :/
But yeah, for my own satisfaction, I was SORELY disappointed in not getting to see more space battles/rallying together. The game should've just ended with Shepard activating the Crucible after Anderson dies, then dying of his/her wounds. I don't mind heroic sacrifices, if they're done well. It also would've been a nice conclusion for my own Shep, as Anderson being proud of her was one of the only things she wanted before death.(The only parental figure she has.)
Spoiler:
That's only due to the other attacks on them not being coordinated properly. But we have the Thanix Cannon (based of technology salvaged from Sovereign's parts) to use against them as well as additional upgrades, a new Quarian targeting system that could be installed and put in sync with every single fleet within the galaxy to get a constant simultaneous fire source, as well as the new shielding from the Normandy SR-2 that bounces violently instead of being the usual kinetic field in order to absorb more damage.
If you combined the technology and coordinated proper attacks, it would be quite possible to destroy Reapers as there's essentially two lots of designs - old ones like Sovereign that could be taken out during direct control of someone with cyberkinetic implants (say, Shepard) and Harbinger is considered one of the oldest ones so this could have worked if Harbinger was also the one responsible for say... a Reaper signal for controlling shock troops or something of the sort.
And the other is the newer type, like what we saw on Rannoch that lacks that particular design flaw of controlling manually and losing shields (essentially similar to the hibernation state) but they have a fairly large weak point under their armour when priming to fire their beam attacks and can be taken out quite quickly. Hell, they could even be taken out on the ground with the Cain weapon.
Reapers shields cannot take simultaneous attacks and do go down eventually, only one fleet went up against Sovereign and they won. Imagine with all of the upgrades and combined systems as well as the largest fleets such as the Quarians, Turians, Geth together.
Or that with the Geth containing Reaper code, it could also be entirely possible to use their code against themselves. As for the Mass Relays, if Vigil on Ilos had a replaced power source, it could be quite possible to try and repair and salvage the research data for a new set of Mass Relays that entirely block the Reapers.
Hell, EDI and the Normandy both contain Reaper code as well as the Reaper IFF, which could also be used against them. The Reapers were also being pushed back on Palaven, but after getting the "Miracle of Palaven" codex entry, you hear nothing else of the proper fight against them to try and salvage other worlds in order to try and save Earth and remove the Reapers. Considering the general deals were - we help you lot out and in return, once your world is clear, ready then you'll help us take back Earth.
So, it would be systematic battles and removal of the Reapers. Getting the galatic readiness up from the multiplayer could have essentially been the assistant troops helping free other planets so that say, the Turians can rebuild their fleets or install their original Turian designed Thanix cannons as upgrades. The Asari could assist with shielding and research on other Prothean technology for usage (such as some of the older Prothean shield and security systems that we found Liara trapped in on Therum in the first game) to say, help protect colonies or even military outposts withstand the attacks by Reaper shock troops.
So by helping them clear their planets to an amount that those races can give proper assistance, it would lessen the amount of Reapers overall and give better survival chances.
So, personally in my book - it seems quite possible to deal with the Reapers without some shoehorned shitty plot device in so the rest of the game can come out a DLC packs. There really is just so much they could have done instead of that crap.
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For what it's worth, someone on facebook has been keeping track of curious official ME tweets:
User 1: "I still want to believe you guys are sneaky trolls and have something going on you don't tell us yet. Can I get a cryptic reply?"
@masseffect: "The sun, it shines. www.youtube.com/watch"
User 2: "You are either a massive sadist or a beacon of hope."
@masseffect: "Can't it be both?"
User 3: "I kinda feel lost after that ending...not what I expected and left me feeling everything done was for nothing."
@masseffect: "We know it's a lot to take in! But hang in there. Your decisions matter."
User 4: "Are you holding something back, that could quell the large amount of frustration from the community, a tiny hint would be enough."
@masseffect: "Mike Gamble already said on his twitter, if the fans knew what was in store, the reaction would be different."
User 5: "I loved 98% of ME3..but something has to be up w/ ending..too much talent at BW for that business. Keep my saves?"
@masseffect: "We're keeping our saves, that's for sure."
So I think it's safe to assume that there is going to be something that takes place after the ending.
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Originally posted by Reston View PostFor what it's worth, someone on facebook has been keeping track of curious official ME tweets:
User 1: "I still want to believe you guys are sneaky trolls and have something going on you don't tell us yet. Can I get a cryptic reply?"
@masseffect: "The sun, it shines. www.youtube.com/watch"
User 2: "You are either a massive sadist or a beacon of hope."
@masseffect: "Can't it be both?"
User 3: "I kinda feel lost after that ending...not what I expected and left me feeling everything done was for nothing."
@masseffect: "We know it's a lot to take in! But hang in there. Your decisions matter."
User 4: "Are you holding something back, that could quell the large amount of frustration from the community, a tiny hint would be enough."
@masseffect: "Mike Gamble already said on his twitter, if the fans knew what was in store, the reaction would be different."
User 5: "I loved 98% of ME3..but something has to be up w/ ending..too much talent at BW for that business. Keep my saves?"
@masseffect: "We're keeping our saves, that's for sure."
So I think it's safe to assume that there is going to be something that takes place after the ending.
Despite that, the endings were a joke and if they wanted to leave it open then they didn't even really need to go over some of the crap at the end to get to that point.
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I hear you on that. And here is another image, http://img252.imageshack.us/img252/4...1693407641.jpg
So hopefully there is hope yet for a more "realistic" ending and it's been sort of leaked they have an announcement at the end of this month but they want to wait till enough people beat the game before they say anything. Time will tell.
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Originally posted by Reston View PostI hear you on that. And here is another image, http://img252.imageshack.us/img252/4...1693407641.jpg
So hopefully there is hope yet for a more "realistic" ending and it's been sort of leaked they have an announcement at the end of this month but they want to wait till enough people beat the game before they say anything. Time will tell.
Spoiler:
Though, if Harbinger is around the same age as Sovereign then it could be entirely possible with Shepard being controlled via the cyberkinetics and that Harbinger is killed in a similar manner to Sovereign due to the outdated design. But that's the only thing that could possibly make sense with the cop out endings we got.
Also, I ripped roughly 111 or so music pieces out of the files - including the ones labeled as Omega. I haven't perfected all of the names to where they are all used in the game as of yet but I could upload them in an MP3 format for people as I'm unsure as to whether or not we'll get further soundtrack releases - as Sam Hulick has uploaded some full versions of songs he created for Mass Effect 3 due to the full versions not being used or released within the actual soundtrack bonus.
Though, one of the Omega tracks is actually from the ME2 Arrival DLC. I'm not really surprised as songs like the Citadel, Presidium, The Wards, the Eden Prime music, some music from Noveria and other ones were reused either completely as-is or were heavily distorted. But these are essentially scattered through the audio files.
[Edit]
Some Mass Effect Datapad app screens, in the spoiler tag because there's some spoilers and the image is somewhat large. The background piece switches around. Initially it had Citadel but it changed to Thessia on me.
Spoiler:
You can send out fleets and play the waiting game, but you can also upgrade and modify shields, speed and so-on so it goes to your war effort on the map.
The app does have sound effects and the main Codex contains the voice over.
Also found the Omega-4 Relay, Omega and a few other things floating around in files in 3. Left over stuff from 2, but some of it is actually in a higher resolution than 2.
As well as an interesting file title for around the end of the game in Mass Effect 3...
Spoiler:
Files containing Mako and the like (London textures and so-on) is actually called within the files "Race to the Conduit".
I personally find it interesting considering the whole script differences and the like.Last edited by Enetirnel; 03-14-2012, 04:31 AM.
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Damn =/ Yeah it was a really bad ending to a trilogy upto the ending the game was solid, I couldn't find a thing wrong minus a few glitches and then after all that decision making we are given 3 choices and that is it... Luckily I didn't/haven't started with my actual Shepard and after using a temp one I made I won't until Bioware fix this game, screw the from ashes dlc I want closure I want to know that all my decisions actually had any impact on the story whatsoever not no here is 3 choices pick one =/....
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@ Spencer,
I think this picture does more justice.
@ Enetirnel,
Oh my bad, it wasn't meant to be directed at you personally. I was just offering up information in general for everyone to see in case they're confused as to the ending and the indoctrination theory.
However going on what you were talking about with the Omega DLC,
Spoiler:
I read somewhere but I'll need some time to gather up what I find that apparently this DLC has to do with you going after the TIM who really is on Omega. I guess this ties into the comic or novel that deals with him wanting him to secure Omega so he can be closer to the relay which went to the Collectors. I assume this is how he got a hold of the human larva Reaper from ME2 also. There is speculation that you team up with Aria on this mission. Also Sheen made a comment about how he wasn't done quite yet so I assume there is more planned at least with his character. Time will tell.
All I want to see is my Volus bombers and Elcor tanks!
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Did we deserve better?
Casey Hudson is inclined to disagree!
But Casey Hudson, the leading producer working on the game at BioWare, has no regrets about how the game turned out and stands by the choices made by his team.
Speaking to Digital Trends, the developer stated, “I didn’t want the game to be forgettable, and even right down to the sort of polarizing reaction that the ends have had with people – debating what the endings mean and what’s going to happen next, and what situation are the characters left in.”
Hudson believes that a clear cut ending would eliminate the need for gamers to talk about it and explore possible ramifications while the narrative that BioWare has created for Mass Effect has always included mystery and interpretation.Last edited by Mr. Spencer; 03-14-2012, 09:49 AM.See you in hell.
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I read that over at Bioware forums a few days ago. From what they are saying, the members at least, that the interview was actually made before the game was launched but it wasn't allowed to be released till after it was out. However if I find more info on it, I'll pass it along.Last edited by Reston; 03-14-2012, 09:51 AM.
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Last edited by Reston; 03-14-2012, 09:59 AM.
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I still think that EA are accountable for a lot of this nonsense, I'm of the impression that the game plan was changed mid-way through development. Now Casey Hudson has to try and justify the reasoning behind this. The indoctrination theory is good but fans should be careful, BioWare might take the idea and claim it as their own and that they were intending for it all along, if only to dodge a bullet.
And in response to your Garrus:
See you in hell.
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