I just hate how in RE1 and retail RE2 have the same kind of key system. RE1 has the sword key, shield key, armor key, etc. While RE2 has the spade key, diamond key, heart key, and so on.
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Why do people complain about the RPD not being realistic, and not the labs?
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But surely that's more unique than 1.5, which had colored keycards (if I'm not mistaken)?Originally posted by Renard View PostI just hate how in RE1 and retail RE2 have the same kind of key system. RE1 has the sword key, shield key, armor key, etc. While RE2 has the spade key, diamond key, heart key, and so on.Mass production? Ridiculous!
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It's no more the same than multi-colored keycards, really.PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
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