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Buying/upgrading weapons? Want the Merchant to return?

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  • #31
    I didn't particularly think RE4 was any easier than other RE games (except for maybe Outbreak). I definitely died more in RE4 than in the other RE games, but that was because I would often let myself die if I was performing poorly thanks to the frequent checkpoints. I think it's our habits and mindsets as Resident Evil vets that made RE4 easier than it would be for newcomers; we're used to exploiting tactics that result in less ammo and supply consumption for example. I think it's pretty cool that skills established from past RE games still matter in RE4 (and 5 probably) where the gameplay is vastly different.

    I don't think RE5 will be extremely easier or harder than RE4, but RE5 will have three starting difficulties plus an unlockable fourth difficulty (professional) so I know many RE veterans (including myself) will be starting on the hardest available difficulty (and hopefully it will deliver).

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    • #32
      I am holding out that there will be still some hidden weapons available throughout the game or at least some higher level ammunition or weapons that you have to earn by achieving certain goals or killing a certain type of boss. It just makes all the hard work and strategy ideas all the more sweeter once you find a plan that works and it gets you passed a difficult area.

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      • #33
        Originally posted by LVL100 Merchant View Post
        I didn't particularly think RE4 was any easier than other RE games (except for maybe Outbreak). I definitely died more in RE4 than in the other RE games, but that was because I would often let myself die if I was performing poorly thanks to the frequent checkpoints. I think it's our habits and mindsets as Resident Evil vets that made RE4 easier than it would be for newcomers; we're used to exploiting tactics that result in less ammo and supply consumption for example. I think it's pretty cool that skills established from past RE games still matter in RE4 (and 5 probably) where the gameplay is vastly different.

        I don't think RE5 will be extremely easier or harder than RE4, but RE5 will have three starting difficulties plus an unlockable fourth difficulty (professional) so I know many RE veterans (including myself) will be starting on the hardest available difficulty (and hopefully it will deliver).

        You're right. The old games it would lower your score every time you saved. So never saving would make dying very very bad. Now there is now reason to try and stay alive, other than losing a few minutes of your time.

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        • #34
          It whould make my day if it turns out The Merchant in RE5.

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