Originally posted by Dracarys
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She simply has no personality. She is focused on the mission 110% and could care less about anything else. That's it. There's no more detail than that. She is literally walking fan service. When the original RE1 was in development, I don't think the developers were all "Let's give Jill a lot of depth and personality so people will find her interesting." No, they simply wanted to do something different and offer an option to play as the "hot chick" in revolutionary (at the time) graphics. Thus Jill was born, the byproduct of pervy Japanese developers exploiting the "weaknesses" of the male gamer. She didn't need to have a personality because the developers knew that their key demographic would like her for simply being a young, attractive female.
Then RE2 came along and introduced several new female characters, all of which individually had more character than Jill ever could have hoped to have. RE2 did add a bit of tiny depth to Jill's character, though - we could now infer that she played guitar and probably had a boyfriend in 1998. Whoever wrote RE2 at least tried. But after that, it's back to the same lock-picking, generic female "soldier" type with a severe lack of humor.
Originally posted by Darkmoon
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I also agree with your assessments of character dress. Jill's attire in RE3 was pure fan service, just like Jill's existence in RE1 was fan service. The Jill fanboys (or girls) can give me all the crap they want, but to me she isn't even a real character. RE2 tried a little bit, and RE5 tried a lot, but she'll probably always be the same old "fan service Jill" to me. In Revelations, I might as well have played as a brick.

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