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Placement of characters and importance in the series (spoilers)

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  • News Bot
    replied
    If not for the Resident Evil movies would these two characters ever had been thought of this way as powerful companions?
    The movies have absolutely nothing to do with it. The series always toyed with the idea of superhumans and it has used them several times long before the movies were ever a twinkle in Anderson's fuckbag eyes.

    I'd rather a horror game made use of a vulnerable character you as a protagonist would have to protect as opposed to a super soldier who can perform stylized action.
    So would I, but the majority don't (maybe you shouldn't have contributed to that with your boxes of Operation Raccoon City!). I personally don't see a problem with superhumans in the series because they were planned very early and have been in the series several times, but people seem to brush over this in order to bitch about the exact same things several years later while ignoring the fact that they were already done. What you're seeing is progression.
    Last edited by News Bot; 05-14-2012, 07:34 PM.

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  • Smiley
    replied
    Originally posted by Tyrant Rose View Post
    I think it's safe to say Capcom always had a plan to bring Sherry back if only because of the ambiguity of her fate (In government custody or kidnapped by Wesker? Cured of the G virus or was it merely dormant?). It's been 14 years since we saw Sherry. Isn't that "long enough"? And how is it bad that she can now do something besides cry and slow you down?

    From what little we've seen in the trailers, I can't say Sherry looks too confident or badass yet. She looks like...an adult version of herself. Huh. Funny that. She's been tossed into this mess as much as anyone else. I fully expect her "protective duty" gig to be a running joke in the game. Also, we've been told that she has special abilities from her G virus exposure...but does she know that yet?

    I will agree with you on one point: I wish she wasn't working for the U.S. Government. I'd always hoped that Sherry ended up with the Organization or Wesker and that the next time we saw her, she'd be a villain. It looks like they're going the dark-and-twisty route with Jake instead. But as I've said in other threads, it seems like redemption is going to be a major theme in RE6, so I guess it fits.
    I don't know how long enough we needed to wait till we last saw her. The ambiguity of "Wesker's Report" no longer matters. Up till RE6 Wesker was dead and Sherry was in Government hands. That was all the closure her character needed.

    The ways people speculated her return came from the minds of most fans that saw a blonde character in the later games and tried to piece together a subplot involving her. Whether she was "Ashley" as the grown up damsel taken from the U.S. or as "Jill" taken by Wesker and experimented on as a super soldier.

    Between the two I'd much rather have the former when it came to Sherry. I'd rather a horror game made use of a vulnerable character you as a protagonist would have to protect as opposed to a super soldier who can perform stylized action.

    But alas RE6 has recreated Sherry to be a fighter. And not just a fighter, but with powers that will work alongside the ones Jake will have. Whether she's "confident" or not is yet to be determined, but given her objective to look over Jake I think it clear that she has some form of confidence to take up this assignment. She doesn't come across as a scared girl that needs looking after.

    It should be said that these characters are nothing of interest without the namedrop of Wesker and Birkin. Both of which were the most well known and arguably favorable villains and bosses the series had to offer. The Sherry we knew in RE2 was no super powered child so for her to show up as a Government lackey with powers is off putting. And who would believe Wesker had a son? They were created for a new generation, but their place in the series feels very forced and jarring because the series never needed super powered fighters as protagonists. Let alone the children of these villains coming together. If not for the Resident Evil movies would these two characters ever had been thought of this way as powerful companions? Somehow I doubt this was what they intended for Sherry. Likewise I don't expect Wesker was ever believed to have a son until RE6 was made.
    Last edited by Smiley; 05-14-2012, 07:27 PM.

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  • News Bot
    replied
    Originally posted by Pikminister View Post
    Both Sherry and Jake are definitely going to be inspired on Milla Jovovich's Alice persona. Catering to the crowd that keeps making the movies such a big hit and hoping to get them to adopt the games as well.

    Before you know it, it's no longer about regular humans trying to survive incredible odds. But merely a videogame about supermen/women and the end of the world.
    Haha, no. People need to stop making the Alice comparison. If you're going to compare them to anything, compare them to Wesker because he was the one who did it first, and he was not intended to be the last. Both the Progenitor Virus and G-Virus (and t-Veronica, and the Plaga) were planned from the start to grant superhuman abilities. This was before Paul Anderson made his shit. It's completely non-applicable.
    Last edited by News Bot; 05-14-2012, 07:20 PM.

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  • Code_R
    replied
    Originally posted by Pikminister View Post
    Both Sherry and Jake are definitely going to be inspired on Milla Jovovich's Alice persona. Catering to the crowd that keeps making the movies such a big hit and hoping to get them to adopt the games as well.

    Before you know it, it's no longer about regular humans trying to survive incredible odds. But merely a videogame about supermen/women and the end of the world.

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  • News Bot
    replied
    I wouldn't say that. Some of the events of RE4 made it pretty clear he still has some feelings for Ada, and as I recall, the other way around.
    I would, their official biographies state as such. There's a lingering bond due to their experiences together and previous feelings, but they aren't in love like in BH2.

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  • Tyrant Rose
    replied
    Originally posted by Smiley View Post
    I think he misunderstood what I meant so I'll expand my reasons. Up till RE6 Sherry was simply the cute kid hiding or getting herself in trouble. She was properly cautious, afraid and vulnerable. Her role in RE2 had some closure brought to it when it was decided she was in government protection. At least it wasn't expected that she would be out in line of fire anytime soon.
    I think it's safe to say Capcom always had a plan to bring Sherry back if only because of the ambiguity of her fate (In government custody or kidnapped by Wesker? Cured of the G virus or was it merely dormant?). It's been 14 years since we saw Sherry. Isn't that "long enough"? And how is it bad that she can now do something besides cry and slow you down?

    Originally posted by Smiley View Post
    Now that Sherry's older the story has made it so that she's a tough character fully capable of fighting B.O.W.s. Like Leon, they've turned her into a Government agent as an excuse to give her some experience in combat and defensive maneuvers. So the attraction is that she's going to be the next female lead capable of handling herself as other characters such as Jill have been made to do.

    At least that's the idea. I don't know the extent of her new "powers" yet or how that will factor in the game play. She may play off less like "Claire" and more like "Alice" in the skills department. But in terms of how she looks she'll obviously appeal to a certain demographic. If not from her character, then Capcom will find away to grab attention with some gimmicky bonus costume.
    From what little we've seen in the trailers, I can't say Sherry looks too confident or badass yet. She looks like...an adult version of herself. Huh. Funny that. She's been tossed into this mess as much as anyone else. I fully expect her "protective duty" gig to be a running joke in the game. Also, we've been told that she has special abilities from her G virus exposure...but does she know that yet?

    I will agree with you on one point: I wish she wasn't working for the U.S. Government. I'd always hoped that Sherry ended up with the Organization or Wesker and that the next time we saw her, she'd be a villain. It looks like they're going the dark-and-twisty route with Jake instead. But as I've said in other threads, it seems like redemption is going to be a major theme in RE6, so I guess it fits.

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  • Pikminister
    replied
    Nothing original there, alright.

    But then these are videogames not movies or books. We expect this sort of thing. No wonder Roger Ebert says games are not art... yet.

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  • Smiley
    replied
    I've made that claim in previous topics. That's part of why I'm not exactly jumping at joy for the game play. But as far as them being characters the devs noted that Jake and Sherry will have different personalities and goals in mind.

    Jake is all about the Benjamins. Sherry is more compassionate. No doubt this will play out in the plot where Jake learns to be less of a rogue and more humane the more time he spends with Sherry. We've seen this play out all to often before.

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  • Pikminister
    replied
    Both Sherry and Jake are definitely going to be inspired on Milla Jovovich's Alice persona. Catering to the crowd that keeps making the movies such a big hit and hoping to get them to adopt the games as well.

    Before you know it, it's no longer about regular humans trying to survive incredible odds. But merely a videogame about supermen/women and the end of the world.

    Leave a comment:


  • Smiley
    replied
    I think he misunderstood what I meant so I'll expand my reasons. Up till RE6 Sherry was simply the cute kid hiding or getting herself in trouble. She was properly cautious, afraid and vulnerable. Her role in RE2 had some closure brought to it when it was decided she was in government protection. At least it wasn't expected that she would be out in line of fire anytime soon. That's why people initially believed Sherry was Ashley because an older character with some form of vulnerability to her made the pieces fit in. And Ashley was also a character protected by the Government because of her father.

    Now that Sherry's older the story has made it so that she's a tough character fully capable of fighting B.O.W.s. Like Leon, they've turned her into a Government agent as an excuse to give her some experience in combat and defensive maneuvers. So the attraction is that she's going to be the next female lead capable of handling herself as other characters such as Jill have been made to do.

    At least that's the idea. I don't know the extent of her new "powers" yet or how that will factor in the game play. She may play off less like "Claire" and more like "Alice" in the skills department. But in terms of how she looks she'll obviously appeal to a certain demographic. If not from her character, then Capcom will find away to grab attention with some gimmicky bonus costume.
    Last edited by Smiley; 05-14-2012, 03:00 PM.

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  • Pikminister
    replied
    Originally posted by Det. Beauregard View Post
    Why wouldn't they make her attractive? Main female characters are rarely unattractive in games, as it is simply bad marketing. This goes for male characters, too, but there's a bit more leeway there since the demographic these kinds of games are marketed towards are generally younger males.
    Barry "over-the-hill" Burton and Parker "PHAT" Luciani say hi. Both are not exactly pretty boys.

    And it's funny you assume that the older male demographic is somehow less captivated by a good looking character model. They can be just as superficial. Most older guys (who can afford it) go after a trophy wife, for instance.

    Anyway... If we gonna start killing off characters, let's start with the shameless HUNK rip-offs that tried (and failed) to steal his glorious personality traits. Even by wearing masks (all of them) and wearing a black attire. Fuck those mini-me's. They're like those Boba Fett copycats that were introduced years ago in several games and EU novels. Trying to steal his thunder.

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  • REmaster
    replied
    Originally posted by Tyrant Rose View Post
    If characters have to die to give some of the storylines resolution, then that's fine. I want resolution more than anything else. Capcom wants to launch the series in a new direction? Fine. Give our old buddies proper denouements first.
    I'm okay with this.

    I wanted Chris to retire in RE5 since he's my favorite character and I didn't like the way the series was headed. Then RE5 came out and I was highly disappointed, so much that I was hoping that he'd been in one last game for a proper farewell. RE6 looks promising thus far and it's a perfect time to call it quits. We know Sherry is doing fine and not locked in Wesker's basement or a government guinea pig, so there's some friendship for his sister.

    Jill is possibly retired and ready to settle down (It's real to me damn it!), he finally meets Leon (on screen) and even tries to punch him in his one liner, Wesker's dead, Barry's in a retirement home and Chris isn't getting any younger. The new blood has arrived.

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  • Tyrant Rose
    replied
    If characters have to die to give some of the storylines resolution, then that's fine. I want resolution more than anything else. Capcom wants to launch the series in a new direction? Fine. Give our old buddies proper denouements first.
    Last edited by Tyrant Rose; 05-14-2012, 12:22 AM.

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  • Smiley
    replied
    A fling is hardly much of a bond. Leon is a delusional psychopath.

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  • AsteroidBlues
    replied
    Originally posted by Mr. Spencer View Post
    I'm afraid I fall in with the 'Chris should die' crowd. But it must be a heroic death, an act of self-sacrifice for which he will be always remembered.

    Meanwhile, Leon must shuffle through life as a shameful coward.
    Ahem... Leon is a badass, therefore your argument is invalid.

    Originally posted by News Bot View Post
    To be fair, it happens for two reasons officially:

    1) Leon is a sucker for pussy.
    2) Ada is attracted to his single-minded devotion to putting himself in harm's way for others (she is later attracted to Luis Sera's "humanity").

    After the game, they both shrug off their feelings. It's difficult to tell where they both stand on it now, but they don't love each other.
    I wouldn't say that. Some of the events of RE4 made it pretty clear he still has some feelings for Ada, and as I recall, the other way around.

    Originally posted by Mr. Spencer View Post
    When I played through RE2, taking a bullet was not part of my original plan.
    That's never anybody's plan, but it happened. Now because of that one small act of self sacrifice, a whole legion of LeonXAda shippers were born. It's a scary, regrettable fact of life. XD
    Last edited by AsteroidBlues; 05-13-2012, 04:59 PM.

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