Originally posted by biohazard_star
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Some cool 1.5 exclusive screenshots (**As seen on TV!**)
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Originally posted by The Ekamp View PostThe Moth's room theme, which is pretty long for a pansy-ass "boss" that can be dispatched in less that 30 seconds, I could see fitting a part of the sewers or lab.
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Originally posted by Darkness View PostI guess I don't like the idea of it because it would take away from development of the game itself.
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Hunk escape from 1.5 sewer to 1.5 R.P.D. helipad. Brilliant idea! Absolutely brilliant.
Team, please consider Gradon idea if You have time of course. Hunk dashing trough fat hunting zombies. Yeah!ja i am made of dur butter and you are worth 2k monies
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Here it is guys - a finalised alarm for 1.5
I had to record and heavily edit RE Darkside Chronicles for the voice, but I feel it works perfectly.
The alarm sounds and BGM was added later - really still has that 1.5 vibe - like the original video - but without the phone operator placeholder LOL
I feel it wound be better than using the retail RE2 version as it wouldn't be different enough. My opinion I guess but hey, here ya go.. Enjoy!
Comments would be lovely =3 - new to Youtube BTW hehe
"I never thought any of this stuff my brother taught me would work!"
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Originally posted by originalzombie View PostThat soundtrack is great, but the problem is you can still hear the faint footsteps which is annoying, if you can isolate the footsteps sound from the alarm track it will turn out great !
If someone could do that?
I just figured with the ingame sound effects and walking around it wouldn't be noticeable LOL
Its because it was recorded from DSC so as the footsteps, talking and BG alarms all count as SFX it couldn't be avoided - only the music could be muted in the options menu"I never thought any of this stuff my brother taught me would work!"
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It's a good effort, but the footsteps aren't the only problem. You can hear the cackling of the lower quality alarm as it comes in and out and it's rough on ears with headphones. I understand what you've been aiming for though, and it's a good idea if spliced perfectly.Last edited by Gradon; 01-10-2013, 04:40 PM.
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Originally posted by Rombie View PostThis whole heresay thing continues and we go around in circles. No wonder NB is annoyed.
No in April 1997 TGS 1.5 still appeared on the floor. Talked about this much earlier in the thread, as when it came to the E3 a few months later they republished the 1996 English PR details for 1.5, pushed the game back to late 1997, and screened footage that combined 1.5 and early work on finished version together because they didnt have enough new stuff to show. That video was also posted in this thread several times.
Video from the April 97 TGS from the wonderful people at Biohazard France off a Sony disc that shows it was there:
And images from SurvivHor;
People just need to do a little research before jumping to conclusions.
Bloodborne: my Facebook page and my Youtube page
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Originally posted by imacwesker View Postit took me some time to find the topic again, but I knew that Inflames had more details about the scans I'd used in my website. In his video, you can clearly see that the audience is watching a clip, not playing the game. So this video is the proof that Capcom showed a video at TGS97, and not a playable demo (check first post for a link to download the video).
http://bioflames.com/forum/viewtopic...ea9293130af0c7Choosing the main cast is absolutely awesome!
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That is not Japanese audio at all. I don't know what language it is, but it isn't Japanese.
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