Originally posted by Graco
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Some cool 1.5 exclusive screenshots ;)
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I believe it was confirmed back in 2007 that the armour was on the disc back when Curator was exploring its contents.Originally posted by Rick Hunter View PostYou keep saying that over and over... he clearly stated that there will be more "news" on Christmas. Tons of people also "think" the world is about to end, it doesn't make it more likely to happen. It will probably be a video as well as a release date or similar details on the advancement of their project.
Anyway, it's really interesting to see they added these costumes/armors to the game. I may be wrong, but until now they existed only as artworks. Or do we have any proof they were implemented in the various builds? I hope it won't make the game too easy though. The hard part will be balancing the game with the proper amount of enemies, ammo, herbs, etc.
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Beats me. Guess there'll always be hits and miss on everything. +I guess it's always the possibility that nothing's final and still changing every now and then. Not as if the game itself didn't have a gazillion changes along the way.Originally posted by geluda View PostTheir work is great but this is probably my least favourite custom render I've seen so far. I love the texture on the walls, but the doors look a bit lazily done, like they could have made it a more accurate recreation. Perhaps there's an explination for it, perhaps there's some door sequences we're unaware of and the door they rendered matches the door sequence better as opposed to the Bioflames image, in which case the inconsistency is justified for the sake of ingame consistency.
Pretty sure most of the "blue light" is limited to either specific rooms (lobby, mainly?) and/or that it's partly due to the circumstances of which the Bioflames pictures were taken. (Taking shots of a CRT in the dark with an old digital camera isn't exactly the best way of getting "good/accurate" results of the brightness, contrasts and color profile of something like that.) Just compare backgrounds from the BH2 trial with the same stuff in the Bioflames shots and stuff.Originally posted by Graco View PostI've noticed that in several rooms they've re-built that they removed the blue lighting. Is that so they can show off the detail better, or will it be removed permanently?
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^^For sure. I can't knock what they're doing, it's a minor discrepancy.
To attempt to loosely translate one of his posts on YouTube.
Yes, to make the game complete. Backgrounds are in the engine but no game to play is never fun, it is unfit and unexciting. It is like going to the prado museum and only seeing the small scale statues. A silly analogy.Last edited by Guest; 12-16-2012, 12:44 PM.
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i asked bzork about an hard mode
there will be an hard mode ? i love hard survival horror games
Thanks man
what is a hard mode? is it where elza and leon get hard with armor and make enemy more easy to fight?
i don't know if it's a joke o he really didn't understand what hard mode means
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Someone asked if they were finishing the game. He replied stating that yes they were, and is explaining that the 40% is unfit for play and isn't very exciting. In another post he mentions that this is is a service all for the fans, and to wait and see.Originally posted by Darkness View PostHe's talking about how unsatisfying the 40% build would be compared to a finished one by them I think..
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Originally posted by geluda View PostTheir work is great but this is probably my least favourite custom render I've seen so far. I love the texture on the walls, but the doors look a bit lazily done, like they could have made it a more accurate recreation. Perhaps there's an explination for it, perhaps there's some door sequences we're unaware of and the door they rendered matches the door sequence better as opposed to the Bioflames image, in which case the inconsistency is justified for the sake of ingame consistency.
You mean this door?
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Exactly!Originally posted by SonicBlue View Post
You mean this door?
Where is that from? The Trial Edition?
Pretty much as I thought. It makes sense they had used another source as a reference. It looks a lot different to the Bioflames image, but if it's consistent with the rest of the material it's better off overall.Last edited by Guest; 12-16-2012, 12:58 PM.
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Maybe they should just implement the Bioflames shots and do poor photoshops to remove the characters in themOriginally posted by Darkness View Postkeep in mind just how terrible the quality of the bioflames shots are. They have to take creative liberties when completing a game and can't stay 100% on such terrible photo quality.
"Need more info" is how I'd translate it. People often ask for a lot of different things, but in my experience; they rarely specify what it is they're actually asking for (sometimes people don't even know what it is they actually want)Originally posted by warren View Posti don't know if it's a joke o he really didn't understand what hard mode means
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