Originally posted by Scream
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the pipe does the same thing as the grenades (hilarious - obviously how firing and moving should've been done ;) )Shotgun seems fine for a little bit but crashes eventually. I'm surprised the grenade launcher suffers the same as the grenades, I wonder if these weren't in the original build and simply crashed the game? Maybe the team linked in the weapon to an animation to stop that from happening? Interesting either way.
The flamethrower kinda works, it fires but the animation still happens haha!


SPAS-12 works but seemed to crash when I fired at zombies, though finally the HK machine gun hidden in retail RE2 actually works 














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